Events

Monday January 29, 2018
(all day)
Start: 08/16/2017 - 01:00
End: 02/28/2018 - 23:00

August 27th was Knytt Stories' 10th birthday! To celebrate, let's make a collaborative level for this "epic" level competition hosted by Fubaka, which has a final due date of February 28th 2018. The main requirement for this competition is that levels have at least 300 unique screens, which we've already exceeded. Huzzah!

We'll be using The Cursed Gallery as a framing device. Basically, Juni encounters a gallery filled with paintings of different participants' sections, and can travel inside them. Each section can be self-contained in terms of powers, but it will be cool to link all the different sections more directly once the level starts coming together! Vegetal Gibber has already designed a beautiful main hub area that's just waiting to be populated with portals!

The level will require Knytt Stories +, so participants should feel free to go wild with KS+ stuff if they want. In particular, we are hiding KS+ artifact collectibles in hard-to-reach areas for a currently undetermined purpose. You can keep track of that using this handy spreadsheet (and leave little notes to other participants if you want)!

Some discussion is going down in the #hot-jamz channel of the altgamez Discord server, so drop by there if you want to stay totally in the loop! I get the impression the most pertinent stuff has appeared in the comments of this very page, but perhaps that could change.

So, comment or "sign up" if you're interested in participating, or even just make something, upload it, and hope for the best! Feel free to ask questions (but given the loose, last-minute nature of this event you could also feel free to provide your own answers).

(all day)
Start: 10/02/2017 - 15:45
End: 10/02/2018 - 15:45

I thought it’d be interesting to pick up where the Mystic Western game jam left off and make an event around Mysticism per se (actually lumpen suggested making an event, I just complained about the other jam on discord). There’s an understanding of the words mystic and mystical which implies an experience of wonder, the magical, and the occult. A mystic is someone who wields a strange power and works in unexplained ways. There’s a sense in this definition of there being unexplained mysteries that, possibly, can never be unraveled. Or of being transported to another world. But there’s another tradition of meaning for these words.

This other meaning of mysticism could be briefly but unhelpfully summarized as an immediate and direct experience of ultimate reality, a fundamental spiritual truth, or God. It refers to a type of internal experience in which one has the sense that something very important has been revealed. For William James, two elements define a mystical experience. The first is its ineffability: “the subject of it immediately says that it defies expression, that no adequate report of its contents can be given in words. It follows from this that tis quality must be directly experienced; it cannot be imparted or transferred to others. In this peculiarity mystical states are more like states of feeling than like states of intellect.” The other element is a noetic quality: “although so similar to states of feeling, mystical states seem to those who experience them to be also states of knowledge. They are states of insight into depths of truth unplumbed by the discursive intellect. They are illuminations, revelations, full of significance and importance, all inarticulate though they remain; and as a rule they carry with them a curious sense of authority for after-time.”

There’s a similarity between the two meanings, especially in terms of an underlying sense of wonder, but the noetic quality makes the latter very different from the former. If the knowledge of the former definition of mysticism is occult, the knowledge of the latter is exposed. The secrets of the former meaning have the potential to be revealed by initiation into their mysteries, but in the latter the secrets are already revealed, if ineffable. There is a sense that the truth has been in front of us the whole time, and that all we had to do was look at it the right way.

To make an event based on an ineffable and transcendent experience seems exclusive, but I hope that these experiences are not so uncommon as they seem like they should be. James claims that “personal religious experience has its root and center is mystical states of consciousness,” and William Harmless, in the introduction to his book on mystics, recounts a story about his students’ experience:

She said, “I don’t want to sound arrogant or anything. But you know- when I read these people, I think that I’ve experienced something like that. I am beginning to think that I’m a mystic--- maybe, not in the same way these people are, maybe not as intensely. But I know what they’re talking about.” There was a pause, then hand after hand began to rise. Each who spoke repeated something similar. These mystics were talking about things that they themselves had tasted, that they too had felt. I put aside the day’s lecture. We had something urgent to talk about. We talked about the culture we live in, the way our world ignores- even silences- the mystical, the way it has deprived us of words, stopped us from speaking about the mystery that runs under and through our lives. We talked about the way the mystics give us a language, a vocabulary, to begin to articulate what we all taste and feel. We talked a little about Karl Rahner, about the way he suggests that being a mystic is a constituent element of the human person, that most of are, in fact, repressed mystics.

I think also that a vast, overwhelming secular awe with the enormity of the universe and its unimaginable complexity is a feeling that approaches the mystical. After all, for an understanding that encompasses the whole universe and all of physics, it’s only a short trip over the threshold into metaphysics.

So, I see this event as an opportunity to explore games related to these ideas, or connected to them as broadly as you please. Have you had mystical experiences? Do you feel haunted by existential questions, and is your life lacking meaning? Do you have a personal religion, and is it perhaps at odds with your inherited religion?

(all day)
Start: 01/19/2018 - 00:00
End: 02/18/2018 - 23:59

Collab Jam 2018

Collab Jam is a chance to work together with another randomly assigned member from GT!
You may work together in any way you can agree on.

How To Join:

1. Leave a comment below to be added to the list of collaborators.
2. Once the Jam starts, you will receive a PM with your collaborators name.
3. Communicate with them here or through the unofficial Discord, or however you both prefer!
4. Work together to produce 1 final game.

Suggestions:

In your sign up comment, leave a few general things you're interested. Probably keep entire game ideas for discussion later. But listing themes, inspirations, etc could help your collaborator to understand your mindset.

[Specific Person] and I would like to work together

Great! To make sure you don't accidentally get assigned with somebody else, please don't leave a comment below. That won't disqualify you from posting your collab games to this event! [Specific Person] and you can work together to produce 1 final game and then submit it here by the deadline.

I can't / don't want to code

No problem! I'm assuming we won't end up with more than 50% of the collaborators like this, so it won't be an issue. But if you can't or don't want to code during this jam, make sure to say so in your comment.




Start: 2:34 pm
Start: 01/29/2018 - 14:34
End: 02/04/2018 - 20:00


UPDATE: It's been submitted, but we can still make changes if the proposal is picked up.
Thanks everyone for your feedback and involvement!

I've been involved with Babycastles for a little while now and THIS popped up.

My first idea was that a group Glorious Trainwrecks show would be pretty sick.
I gauged some interest in the Discord, and it seems as though people were pretty enthusiastic about it, so I thought I would post on here!

So, I need your help!

I figure, this should be a collaborative effort from the community to come up with what this show is.
.
.
.

UPDATED
PROPOSAL
4
FEBRUARY
2018

WHAT WILL BE ON THE FORM

  • Glorious Trainwrecks Goes to NYC is a salon style group show curated by and featuring many members from the Glorious Trainwrecks community. The games will consist of games made for a specific Glorious Trainwrecks Babycastles game Jam and older games that have been submitted to the site over the years. Based on the amount of submissions, games will be shown on as many computers as possible. Based on submissions and computers available, some computers will have multiple games on them which will change by a timer. The amount of games shown will reflect the diversity of members on the website. There will be a computer/group of computers where people can make flickgames and plingpling games that can also be shown in the gallery. The show will coincide with the release of a Glorious Trainwrecks CD/Zine that will be available.
  • WHAT WON'T BE ON THE FORM

  • Depending on how many computers there are, we will decide how many games we take per person.
  • There will be a submission cut-off date.
  • Submissions can be from the Babycastles Jam that will happen if the proposal is picked up, or they can be games you've already made.
  • Games submitted/made should be things that they think would show well in a gallery/arcade/physical setting.
  • When people submit games, they're required to have some metadata saying what input the game needs, whether sound (headphones?) is necessary, whether the game only runs on >Win32, etc.
  • The Klik n Play making setup could look something like this.

    • (maybe like this rubbing table)
  • Events would take the form of performances, talks, and possibly tournaments by Glorious Trainwrecks adjacent people.

  • Feel free to say if you are into any of these things or not, feedback is necessary!

    BUT

    Before any of this happens, we have to submit this by February the 5th!
    That's in about a week!

    So,

    we need to nail down some specifics for the form...

    A Description:
    I want to make sure everyone is happy with the description that is submitted.

    What games might the exhibition show?
    If you want to submit a previously made game, or if you know you want to make a game for the jam, please comment below so I know who exactly is interested in this.

    Events?
    Does anyone have any ideas for events that may happen during the exhibition?
    I thought an in person Klik of the Month could be cool. What would an opening and closing event be like?
    Also, how long maybe would this be open? I was thinking maybe about a month?

    When/Who can help?
    If anyone can help organize things, when would you be able to help?
    Also, if you are in New York or the New York area, would you be able to help set up things in the gallery?


    And together we can make the world a better place! :-)

    Also, if you have any question, feel free and I will try to answer them to the best of my ability.

    Tuesday January 30, 2018
    (all day)
    Start: 08/16/2017 - 01:00
    End: 02/28/2018 - 23:00

    August 27th was Knytt Stories' 10th birthday! To celebrate, let's make a collaborative level for this "epic" level competition hosted by Fubaka, which has a final due date of February 28th 2018. The main requirement for this competition is that levels have at least 300 unique screens, which we've already exceeded. Huzzah!

    We'll be using The Cursed Gallery as a framing device. Basically, Juni encounters a gallery filled with paintings of different participants' sections, and can travel inside them. Each section can be self-contained in terms of powers, but it will be cool to link all the different sections more directly once the level starts coming together! Vegetal Gibber has already designed a beautiful main hub area that's just waiting to be populated with portals!

    The level will require Knytt Stories +, so participants should feel free to go wild with KS+ stuff if they want. In particular, we are hiding KS+ artifact collectibles in hard-to-reach areas for a currently undetermined purpose. You can keep track of that using this handy spreadsheet (and leave little notes to other participants if you want)!

    Some discussion is going down in the #hot-jamz channel of the altgamez Discord server, so drop by there if you want to stay totally in the loop! I get the impression the most pertinent stuff has appeared in the comments of this very page, but perhaps that could change.

    So, comment or "sign up" if you're interested in participating, or even just make something, upload it, and hope for the best! Feel free to ask questions (but given the loose, last-minute nature of this event you could also feel free to provide your own answers).

    (all day)
    Start: 10/02/2017 - 15:45
    End: 10/02/2018 - 15:45

    I thought it’d be interesting to pick up where the Mystic Western game jam left off and make an event around Mysticism per se (actually lumpen suggested making an event, I just complained about the other jam on discord). There’s an understanding of the words mystic and mystical which implies an experience of wonder, the magical, and the occult. A mystic is someone who wields a strange power and works in unexplained ways. There’s a sense in this definition of there being unexplained mysteries that, possibly, can never be unraveled. Or of being transported to another world. But there’s another tradition of meaning for these words.

    This other meaning of mysticism could be briefly but unhelpfully summarized as an immediate and direct experience of ultimate reality, a fundamental spiritual truth, or God. It refers to a type of internal experience in which one has the sense that something very important has been revealed. For William James, two elements define a mystical experience. The first is its ineffability: “the subject of it immediately says that it defies expression, that no adequate report of its contents can be given in words. It follows from this that tis quality must be directly experienced; it cannot be imparted or transferred to others. In this peculiarity mystical states are more like states of feeling than like states of intellect.” The other element is a noetic quality: “although so similar to states of feeling, mystical states seem to those who experience them to be also states of knowledge. They are states of insight into depths of truth unplumbed by the discursive intellect. They are illuminations, revelations, full of significance and importance, all inarticulate though they remain; and as a rule they carry with them a curious sense of authority for after-time.”

    There’s a similarity between the two meanings, especially in terms of an underlying sense of wonder, but the noetic quality makes the latter very different from the former. If the knowledge of the former definition of mysticism is occult, the knowledge of the latter is exposed. The secrets of the former meaning have the potential to be revealed by initiation into their mysteries, but in the latter the secrets are already revealed, if ineffable. There is a sense that the truth has been in front of us the whole time, and that all we had to do was look at it the right way.

    To make an event based on an ineffable and transcendent experience seems exclusive, but I hope that these experiences are not so uncommon as they seem like they should be. James claims that “personal religious experience has its root and center is mystical states of consciousness,” and William Harmless, in the introduction to his book on mystics, recounts a story about his students’ experience:

    She said, “I don’t want to sound arrogant or anything. But you know- when I read these people, I think that I’ve experienced something like that. I am beginning to think that I’m a mystic--- maybe, not in the same way these people are, maybe not as intensely. But I know what they’re talking about.” There was a pause, then hand after hand began to rise. Each who spoke repeated something similar. These mystics were talking about things that they themselves had tasted, that they too had felt. I put aside the day’s lecture. We had something urgent to talk about. We talked about the culture we live in, the way our world ignores- even silences- the mystical, the way it has deprived us of words, stopped us from speaking about the mystery that runs under and through our lives. We talked about the way the mystics give us a language, a vocabulary, to begin to articulate what we all taste and feel. We talked a little about Karl Rahner, about the way he suggests that being a mystic is a constituent element of the human person, that most of are, in fact, repressed mystics.

    I think also that a vast, overwhelming secular awe with the enormity of the universe and its unimaginable complexity is a feeling that approaches the mystical. After all, for an understanding that encompasses the whole universe and all of physics, it’s only a short trip over the threshold into metaphysics.

    So, I see this event as an opportunity to explore games related to these ideas, or connected to them as broadly as you please. Have you had mystical experiences? Do you feel haunted by existential questions, and is your life lacking meaning? Do you have a personal religion, and is it perhaps at odds with your inherited religion?

    (all day)
    Start: 01/19/2018 - 00:00
    End: 02/18/2018 - 23:59

    Collab Jam 2018

    Collab Jam is a chance to work together with another randomly assigned member from GT!
    You may work together in any way you can agree on.

    How To Join:

    1. Leave a comment below to be added to the list of collaborators.
    2. Once the Jam starts, you will receive a PM with your collaborators name.
    3. Communicate with them here or through the unofficial Discord, or however you both prefer!
    4. Work together to produce 1 final game.

    Suggestions:

    In your sign up comment, leave a few general things you're interested. Probably keep entire game ideas for discussion later. But listing themes, inspirations, etc could help your collaborator to understand your mindset.

    [Specific Person] and I would like to work together

    Great! To make sure you don't accidentally get assigned with somebody else, please don't leave a comment below. That won't disqualify you from posting your collab games to this event! [Specific Person] and you can work together to produce 1 final game and then submit it here by the deadline.

    I can't / don't want to code

    No problem! I'm assuming we won't end up with more than 50% of the collaborators like this, so it won't be an issue. But if you can't or don't want to code during this jam, make sure to say so in your comment.




    (all day)
    Start: 01/29/2018 - 14:34
    End: 02/04/2018 - 20:00


    UPDATE: It's been submitted, but we can still make changes if the proposal is picked up.
    Thanks everyone for your feedback and involvement!

    I've been involved with Babycastles for a little while now and THIS popped up.

    My first idea was that a group Glorious Trainwrecks show would be pretty sick.
    I gauged some interest in the Discord, and it seems as though people were pretty enthusiastic about it, so I thought I would post on here!

    So, I need your help!

    I figure, this should be a collaborative effort from the community to come up with what this show is.
    .
    .
    .

    UPDATED
    PROPOSAL
    4
    FEBRUARY
    2018

    WHAT WILL BE ON THE FORM

  • Glorious Trainwrecks Goes to NYC is a salon style group show curated by and featuring many members from the Glorious Trainwrecks community. The games will consist of games made for a specific Glorious Trainwrecks Babycastles game Jam and older games that have been submitted to the site over the years. Based on the amount of submissions, games will be shown on as many computers as possible. Based on submissions and computers available, some computers will have multiple games on them which will change by a timer. The amount of games shown will reflect the diversity of members on the website. There will be a computer/group of computers where people can make flickgames and plingpling games that can also be shown in the gallery. The show will coincide with the release of a Glorious Trainwrecks CD/Zine that will be available.
  • WHAT WON'T BE ON THE FORM

  • Depending on how many computers there are, we will decide how many games we take per person.
  • There will be a submission cut-off date.
  • Submissions can be from the Babycastles Jam that will happen if the proposal is picked up, or they can be games you've already made.
  • Games submitted/made should be things that they think would show well in a gallery/arcade/physical setting.
  • When people submit games, they're required to have some metadata saying what input the game needs, whether sound (headphones?) is necessary, whether the game only runs on >Win32, etc.
  • The Klik n Play making setup could look something like this.

    • (maybe like this rubbing table)
  • Events would take the form of performances, talks, and possibly tournaments by Glorious Trainwrecks adjacent people.

  • Feel free to say if you are into any of these things or not, feedback is necessary!

    BUT

    Before any of this happens, we have to submit this by February the 5th!
    That's in about a week!

    So,

    we need to nail down some specifics for the form...

    A Description:
    I want to make sure everyone is happy with the description that is submitted.

    What games might the exhibition show?
    If you want to submit a previously made game, or if you know you want to make a game for the jam, please comment below so I know who exactly is interested in this.

    Events?
    Does anyone have any ideas for events that may happen during the exhibition?
    I thought an in person Klik of the Month could be cool. What would an opening and closing event be like?
    Also, how long maybe would this be open? I was thinking maybe about a month?

    When/Who can help?
    If anyone can help organize things, when would you be able to help?
    Also, if you are in New York or the New York area, would you be able to help set up things in the gallery?


    And together we can make the world a better place! :-)

    Also, if you have any question, feel free and I will try to answer them to the best of my ability.

    Wednesday January 31, 2018
    (all day)
    Start: 08/16/2017 - 01:00
    End: 02/28/2018 - 23:00

    August 27th was Knytt Stories' 10th birthday! To celebrate, let's make a collaborative level for this "epic" level competition hosted by Fubaka, which has a final due date of February 28th 2018. The main requirement for this competition is that levels have at least 300 unique screens, which we've already exceeded. Huzzah!

    We'll be using The Cursed Gallery as a framing device. Basically, Juni encounters a gallery filled with paintings of different participants' sections, and can travel inside them. Each section can be self-contained in terms of powers, but it will be cool to link all the different sections more directly once the level starts coming together! Vegetal Gibber has already designed a beautiful main hub area that's just waiting to be populated with portals!

    The level will require Knytt Stories +, so participants should feel free to go wild with KS+ stuff if they want. In particular, we are hiding KS+ artifact collectibles in hard-to-reach areas for a currently undetermined purpose. You can keep track of that using this handy spreadsheet (and leave little notes to other participants if you want)!

    Some discussion is going down in the #hot-jamz channel of the altgamez Discord server, so drop by there if you want to stay totally in the loop! I get the impression the most pertinent stuff has appeared in the comments of this very page, but perhaps that could change.

    So, comment or "sign up" if you're interested in participating, or even just make something, upload it, and hope for the best! Feel free to ask questions (but given the loose, last-minute nature of this event you could also feel free to provide your own answers).

    (all day)
    Start: 10/02/2017 - 15:45
    End: 10/02/2018 - 15:45

    I thought it’d be interesting to pick up where the Mystic Western game jam left off and make an event around Mysticism per se (actually lumpen suggested making an event, I just complained about the other jam on discord). There’s an understanding of the words mystic and mystical which implies an experience of wonder, the magical, and the occult. A mystic is someone who wields a strange power and works in unexplained ways. There’s a sense in this definition of there being unexplained mysteries that, possibly, can never be unraveled. Or of being transported to another world. But there’s another tradition of meaning for these words.

    This other meaning of mysticism could be briefly but unhelpfully summarized as an immediate and direct experience of ultimate reality, a fundamental spiritual truth, or God. It refers to a type of internal experience in which one has the sense that something very important has been revealed. For William James, two elements define a mystical experience. The first is its ineffability: “the subject of it immediately says that it defies expression, that no adequate report of its contents can be given in words. It follows from this that tis quality must be directly experienced; it cannot be imparted or transferred to others. In this peculiarity mystical states are more like states of feeling than like states of intellect.” The other element is a noetic quality: “although so similar to states of feeling, mystical states seem to those who experience them to be also states of knowledge. They are states of insight into depths of truth unplumbed by the discursive intellect. They are illuminations, revelations, full of significance and importance, all inarticulate though they remain; and as a rule they carry with them a curious sense of authority for after-time.”

    There’s a similarity between the two meanings, especially in terms of an underlying sense of wonder, but the noetic quality makes the latter very different from the former. If the knowledge of the former definition of mysticism is occult, the knowledge of the latter is exposed. The secrets of the former meaning have the potential to be revealed by initiation into their mysteries, but in the latter the secrets are already revealed, if ineffable. There is a sense that the truth has been in front of us the whole time, and that all we had to do was look at it the right way.

    To make an event based on an ineffable and transcendent experience seems exclusive, but I hope that these experiences are not so uncommon as they seem like they should be. James claims that “personal religious experience has its root and center is mystical states of consciousness,” and William Harmless, in the introduction to his book on mystics, recounts a story about his students’ experience:

    She said, “I don’t want to sound arrogant or anything. But you know- when I read these people, I think that I’ve experienced something like that. I am beginning to think that I’m a mystic--- maybe, not in the same way these people are, maybe not as intensely. But I know what they’re talking about.” There was a pause, then hand after hand began to rise. Each who spoke repeated something similar. These mystics were talking about things that they themselves had tasted, that they too had felt. I put aside the day’s lecture. We had something urgent to talk about. We talked about the culture we live in, the way our world ignores- even silences- the mystical, the way it has deprived us of words, stopped us from speaking about the mystery that runs under and through our lives. We talked about the way the mystics give us a language, a vocabulary, to begin to articulate what we all taste and feel. We talked a little about Karl Rahner, about the way he suggests that being a mystic is a constituent element of the human person, that most of are, in fact, repressed mystics.

    I think also that a vast, overwhelming secular awe with the enormity of the universe and its unimaginable complexity is a feeling that approaches the mystical. After all, for an understanding that encompasses the whole universe and all of physics, it’s only a short trip over the threshold into metaphysics.

    So, I see this event as an opportunity to explore games related to these ideas, or connected to them as broadly as you please. Have you had mystical experiences? Do you feel haunted by existential questions, and is your life lacking meaning? Do you have a personal religion, and is it perhaps at odds with your inherited religion?

    (all day)
    Start: 01/19/2018 - 00:00
    End: 02/18/2018 - 23:59

    Collab Jam 2018

    Collab Jam is a chance to work together with another randomly assigned member from GT!
    You may work together in any way you can agree on.

    How To Join:

    1. Leave a comment below to be added to the list of collaborators.
    2. Once the Jam starts, you will receive a PM with your collaborators name.
    3. Communicate with them here or through the unofficial Discord, or however you both prefer!
    4. Work together to produce 1 final game.

    Suggestions:

    In your sign up comment, leave a few general things you're interested. Probably keep entire game ideas for discussion later. But listing themes, inspirations, etc could help your collaborator to understand your mindset.

    [Specific Person] and I would like to work together

    Great! To make sure you don't accidentally get assigned with somebody else, please don't leave a comment below. That won't disqualify you from posting your collab games to this event! [Specific Person] and you can work together to produce 1 final game and then submit it here by the deadline.

    I can't / don't want to code

    No problem! I'm assuming we won't end up with more than 50% of the collaborators like this, so it won't be an issue. But if you can't or don't want to code during this jam, make sure to say so in your comment.




    (all day)
    Start: 01/29/2018 - 14:34
    End: 02/04/2018 - 20:00


    UPDATE: It's been submitted, but we can still make changes if the proposal is picked up.
    Thanks everyone for your feedback and involvement!

    I've been involved with Babycastles for a little while now and THIS popped up.

    My first idea was that a group Glorious Trainwrecks show would be pretty sick.
    I gauged some interest in the Discord, and it seems as though people were pretty enthusiastic about it, so I thought I would post on here!

    So, I need your help!

    I figure, this should be a collaborative effort from the community to come up with what this show is.
    .
    .
    .

    UPDATED
    PROPOSAL
    4
    FEBRUARY
    2018

    WHAT WILL BE ON THE FORM

  • Glorious Trainwrecks Goes to NYC is a salon style group show curated by and featuring many members from the Glorious Trainwrecks community. The games will consist of games made for a specific Glorious Trainwrecks Babycastles game Jam and older games that have been submitted to the site over the years. Based on the amount of submissions, games will be shown on as many computers as possible. Based on submissions and computers available, some computers will have multiple games on them which will change by a timer. The amount of games shown will reflect the diversity of members on the website. There will be a computer/group of computers where people can make flickgames and plingpling games that can also be shown in the gallery. The show will coincide with the release of a Glorious Trainwrecks CD/Zine that will be available.
  • WHAT WON'T BE ON THE FORM

  • Depending on how many computers there are, we will decide how many games we take per person.
  • There will be a submission cut-off date.
  • Submissions can be from the Babycastles Jam that will happen if the proposal is picked up, or they can be games you've already made.
  • Games submitted/made should be things that they think would show well in a gallery/arcade/physical setting.
  • When people submit games, they're required to have some metadata saying what input the game needs, whether sound (headphones?) is necessary, whether the game only runs on >Win32, etc.
  • The Klik n Play making setup could look something like this.

    • (maybe like this rubbing table)
  • Events would take the form of performances, talks, and possibly tournaments by Glorious Trainwrecks adjacent people.

  • Feel free to say if you are into any of these things or not, feedback is necessary!

    BUT

    Before any of this happens, we have to submit this by February the 5th!
    That's in about a week!

    So,

    we need to nail down some specifics for the form...

    A Description:
    I want to make sure everyone is happy with the description that is submitted.

    What games might the exhibition show?
    If you want to submit a previously made game, or if you know you want to make a game for the jam, please comment below so I know who exactly is interested in this.

    Events?
    Does anyone have any ideas for events that may happen during the exhibition?
    I thought an in person Klik of the Month could be cool. What would an opening and closing event be like?
    Also, how long maybe would this be open? I was thinking maybe about a month?

    When/Who can help?
    If anyone can help organize things, when would you be able to help?
    Also, if you are in New York or the New York area, would you be able to help set up things in the gallery?


    And together we can make the world a better place! :-)

    Also, if you have any question, feel free and I will try to answer them to the best of my ability.

    Thursday February 1, 2018
    (all day)
    Start: 08/16/2017 - 01:00
    End: 02/28/2018 - 23:00

    August 27th was Knytt Stories' 10th birthday! To celebrate, let's make a collaborative level for this "epic" level competition hosted by Fubaka, which has a final due date of February 28th 2018. The main requirement for this competition is that levels have at least 300 unique screens, which we've already exceeded. Huzzah!

    We'll be using The Cursed Gallery as a framing device. Basically, Juni encounters a gallery filled with paintings of different participants' sections, and can travel inside them. Each section can be self-contained in terms of powers, but it will be cool to link all the different sections more directly once the level starts coming together! Vegetal Gibber has already designed a beautiful main hub area that's just waiting to be populated with portals!

    The level will require Knytt Stories +, so participants should feel free to go wild with KS+ stuff if they want. In particular, we are hiding KS+ artifact collectibles in hard-to-reach areas for a currently undetermined purpose. You can keep track of that using this handy spreadsheet (and leave little notes to other participants if you want)!

    Some discussion is going down in the #hot-jamz channel of the altgamez Discord server, so drop by there if you want to stay totally in the loop! I get the impression the most pertinent stuff has appeared in the comments of this very page, but perhaps that could change.

    So, comment or "sign up" if you're interested in participating, or even just make something, upload it, and hope for the best! Feel free to ask questions (but given the loose, last-minute nature of this event you could also feel free to provide your own answers).

    (all day)
    Start: 10/02/2017 - 15:45
    End: 10/02/2018 - 15:45

    I thought it’d be interesting to pick up where the Mystic Western game jam left off and make an event around Mysticism per se (actually lumpen suggested making an event, I just complained about the other jam on discord). There’s an understanding of the words mystic and mystical which implies an experience of wonder, the magical, and the occult. A mystic is someone who wields a strange power and works in unexplained ways. There’s a sense in this definition of there being unexplained mysteries that, possibly, can never be unraveled. Or of being transported to another world. But there’s another tradition of meaning for these words.

    This other meaning of mysticism could be briefly but unhelpfully summarized as an immediate and direct experience of ultimate reality, a fundamental spiritual truth, or God. It refers to a type of internal experience in which one has the sense that something very important has been revealed. For William James, two elements define a mystical experience. The first is its ineffability: “the subject of it immediately says that it defies expression, that no adequate report of its contents can be given in words. It follows from this that tis quality must be directly experienced; it cannot be imparted or transferred to others. In this peculiarity mystical states are more like states of feeling than like states of intellect.” The other element is a noetic quality: “although so similar to states of feeling, mystical states seem to those who experience them to be also states of knowledge. They are states of insight into depths of truth unplumbed by the discursive intellect. They are illuminations, revelations, full of significance and importance, all inarticulate though they remain; and as a rule they carry with them a curious sense of authority for after-time.”

    There’s a similarity between the two meanings, especially in terms of an underlying sense of wonder, but the noetic quality makes the latter very different from the former. If the knowledge of the former definition of mysticism is occult, the knowledge of the latter is exposed. The secrets of the former meaning have the potential to be revealed by initiation into their mysteries, but in the latter the secrets are already revealed, if ineffable. There is a sense that the truth has been in front of us the whole time, and that all we had to do was look at it the right way.

    To make an event based on an ineffable and transcendent experience seems exclusive, but I hope that these experiences are not so uncommon as they seem like they should be. James claims that “personal religious experience has its root and center is mystical states of consciousness,” and William Harmless, in the introduction to his book on mystics, recounts a story about his students’ experience:

    She said, “I don’t want to sound arrogant or anything. But you know- when I read these people, I think that I’ve experienced something like that. I am beginning to think that I’m a mystic--- maybe, not in the same way these people are, maybe not as intensely. But I know what they’re talking about.” There was a pause, then hand after hand began to rise. Each who spoke repeated something similar. These mystics were talking about things that they themselves had tasted, that they too had felt. I put aside the day’s lecture. We had something urgent to talk about. We talked about the culture we live in, the way our world ignores- even silences- the mystical, the way it has deprived us of words, stopped us from speaking about the mystery that runs under and through our lives. We talked about the way the mystics give us a language, a vocabulary, to begin to articulate what we all taste and feel. We talked a little about Karl Rahner, about the way he suggests that being a mystic is a constituent element of the human person, that most of are, in fact, repressed mystics.

    I think also that a vast, overwhelming secular awe with the enormity of the universe and its unimaginable complexity is a feeling that approaches the mystical. After all, for an understanding that encompasses the whole universe and all of physics, it’s only a short trip over the threshold into metaphysics.

    So, I see this event as an opportunity to explore games related to these ideas, or connected to them as broadly as you please. Have you had mystical experiences? Do you feel haunted by existential questions, and is your life lacking meaning? Do you have a personal religion, and is it perhaps at odds with your inherited religion?

    (all day)
    Start: 01/19/2018 - 00:00
    End: 02/18/2018 - 23:59

    Collab Jam 2018

    Collab Jam is a chance to work together with another randomly assigned member from GT!
    You may work together in any way you can agree on.

    How To Join:

    1. Leave a comment below to be added to the list of collaborators.
    2. Once the Jam starts, you will receive a PM with your collaborators name.
    3. Communicate with them here or through the unofficial Discord, or however you both prefer!
    4. Work together to produce 1 final game.

    Suggestions:

    In your sign up comment, leave a few general things you're interested. Probably keep entire game ideas for discussion later. But listing themes, inspirations, etc could help your collaborator to understand your mindset.

    [Specific Person] and I would like to work together

    Great! To make sure you don't accidentally get assigned with somebody else, please don't leave a comment below. That won't disqualify you from posting your collab games to this event! [Specific Person] and you can work together to produce 1 final game and then submit it here by the deadline.

    I can't / don't want to code

    No problem! I'm assuming we won't end up with more than 50% of the collaborators like this, so it won't be an issue. But if you can't or don't want to code during this jam, make sure to say so in your comment.




    (all day)
    Start: 01/29/2018 - 14:34
    End: 02/04/2018 - 20:00


    UPDATE: It's been submitted, but we can still make changes if the proposal is picked up.
    Thanks everyone for your feedback and involvement!

    I've been involved with Babycastles for a little while now and THIS popped up.

    My first idea was that a group Glorious Trainwrecks show would be pretty sick.
    I gauged some interest in the Discord, and it seems as though people were pretty enthusiastic about it, so I thought I would post on here!

    So, I need your help!

    I figure, this should be a collaborative effort from the community to come up with what this show is.
    .
    .
    .

    UPDATED
    PROPOSAL
    4
    FEBRUARY
    2018

    WHAT WILL BE ON THE FORM

  • Glorious Trainwrecks Goes to NYC is a salon style group show curated by and featuring many members from the Glorious Trainwrecks community. The games will consist of games made for a specific Glorious Trainwrecks Babycastles game Jam and older games that have been submitted to the site over the years. Based on the amount of submissions, games will be shown on as many computers as possible. Based on submissions and computers available, some computers will have multiple games on them which will change by a timer. The amount of games shown will reflect the diversity of members on the website. There will be a computer/group of computers where people can make flickgames and plingpling games that can also be shown in the gallery. The show will coincide with the release of a Glorious Trainwrecks CD/Zine that will be available.
  • WHAT WON'T BE ON THE FORM

  • Depending on how many computers there are, we will decide how many games we take per person.
  • There will be a submission cut-off date.
  • Submissions can be from the Babycastles Jam that will happen if the proposal is picked up, or they can be games you've already made.
  • Games submitted/made should be things that they think would show well in a gallery/arcade/physical setting.
  • When people submit games, they're required to have some metadata saying what input the game needs, whether sound (headphones?) is necessary, whether the game only runs on >Win32, etc.
  • The Klik n Play making setup could look something like this.

    • (maybe like this rubbing table)
  • Events would take the form of performances, talks, and possibly tournaments by Glorious Trainwrecks adjacent people.

  • Feel free to say if you are into any of these things or not, feedback is necessary!

    BUT

    Before any of this happens, we have to submit this by February the 5th!
    That's in about a week!

    So,

    we need to nail down some specifics for the form...

    A Description:
    I want to make sure everyone is happy with the description that is submitted.

    What games might the exhibition show?
    If you want to submit a previously made game, or if you know you want to make a game for the jam, please comment below so I know who exactly is interested in this.

    Events?
    Does anyone have any ideas for events that may happen during the exhibition?
    I thought an in person Klik of the Month could be cool. What would an opening and closing event be like?
    Also, how long maybe would this be open? I was thinking maybe about a month?

    When/Who can help?
    If anyone can help organize things, when would you be able to help?
    Also, if you are in New York or the New York area, would you be able to help set up things in the gallery?


    And together we can make the world a better place! :-)

    Also, if you have any question, feel free and I will try to answer them to the best of my ability.

    Friday February 2, 2018
    (all day)
    Start: 08/16/2017 - 01:00
    End: 02/28/2018 - 23:00

    August 27th was Knytt Stories' 10th birthday! To celebrate, let's make a collaborative level for this "epic" level competition hosted by Fubaka, which has a final due date of February 28th 2018. The main requirement for this competition is that levels have at least 300 unique screens, which we've already exceeded. Huzzah!

    We'll be using The Cursed Gallery as a framing device. Basically, Juni encounters a gallery filled with paintings of different participants' sections, and can travel inside them. Each section can be self-contained in terms of powers, but it will be cool to link all the different sections more directly once the level starts coming together! Vegetal Gibber has already designed a beautiful main hub area that's just waiting to be populated with portals!

    The level will require Knytt Stories +, so participants should feel free to go wild with KS+ stuff if they want. In particular, we are hiding KS+ artifact collectibles in hard-to-reach areas for a currently undetermined purpose. You can keep track of that using this handy spreadsheet (and leave little notes to other participants if you want)!

    Some discussion is going down in the #hot-jamz channel of the altgamez Discord server, so drop by there if you want to stay totally in the loop! I get the impression the most pertinent stuff has appeared in the comments of this very page, but perhaps that could change.

    So, comment or "sign up" if you're interested in participating, or even just make something, upload it, and hope for the best! Feel free to ask questions (but given the loose, last-minute nature of this event you could also feel free to provide your own answers).

    (all day)
    Start: 10/02/2017 - 15:45
    End: 10/02/2018 - 15:45

    I thought it’d be interesting to pick up where the Mystic Western game jam left off and make an event around Mysticism per se (actually lumpen suggested making an event, I just complained about the other jam on discord). There’s an understanding of the words mystic and mystical which implies an experience of wonder, the magical, and the occult. A mystic is someone who wields a strange power and works in unexplained ways. There’s a sense in this definition of there being unexplained mysteries that, possibly, can never be unraveled. Or of being transported to another world. But there’s another tradition of meaning for these words.

    This other meaning of mysticism could be briefly but unhelpfully summarized as an immediate and direct experience of ultimate reality, a fundamental spiritual truth, or God. It refers to a type of internal experience in which one has the sense that something very important has been revealed. For William James, two elements define a mystical experience. The first is its ineffability: “the subject of it immediately says that it defies expression, that no adequate report of its contents can be given in words. It follows from this that tis quality must be directly experienced; it cannot be imparted or transferred to others. In this peculiarity mystical states are more like states of feeling than like states of intellect.” The other element is a noetic quality: “although so similar to states of feeling, mystical states seem to those who experience them to be also states of knowledge. They are states of insight into depths of truth unplumbed by the discursive intellect. They are illuminations, revelations, full of significance and importance, all inarticulate though they remain; and as a rule they carry with them a curious sense of authority for after-time.”

    There’s a similarity between the two meanings, especially in terms of an underlying sense of wonder, but the noetic quality makes the latter very different from the former. If the knowledge of the former definition of mysticism is occult, the knowledge of the latter is exposed. The secrets of the former meaning have the potential to be revealed by initiation into their mysteries, but in the latter the secrets are already revealed, if ineffable. There is a sense that the truth has been in front of us the whole time, and that all we had to do was look at it the right way.

    To make an event based on an ineffable and transcendent experience seems exclusive, but I hope that these experiences are not so uncommon as they seem like they should be. James claims that “personal religious experience has its root and center is mystical states of consciousness,” and William Harmless, in the introduction to his book on mystics, recounts a story about his students’ experience:

    She said, “I don’t want to sound arrogant or anything. But you know- when I read these people, I think that I’ve experienced something like that. I am beginning to think that I’m a mystic--- maybe, not in the same way these people are, maybe not as intensely. But I know what they’re talking about.” There was a pause, then hand after hand began to rise. Each who spoke repeated something similar. These mystics were talking about things that they themselves had tasted, that they too had felt. I put aside the day’s lecture. We had something urgent to talk about. We talked about the culture we live in, the way our world ignores- even silences- the mystical, the way it has deprived us of words, stopped us from speaking about the mystery that runs under and through our lives. We talked about the way the mystics give us a language, a vocabulary, to begin to articulate what we all taste and feel. We talked a little about Karl Rahner, about the way he suggests that being a mystic is a constituent element of the human person, that most of are, in fact, repressed mystics.

    I think also that a vast, overwhelming secular awe with the enormity of the universe and its unimaginable complexity is a feeling that approaches the mystical. After all, for an understanding that encompasses the whole universe and all of physics, it’s only a short trip over the threshold into metaphysics.

    So, I see this event as an opportunity to explore games related to these ideas, or connected to them as broadly as you please. Have you had mystical experiences? Do you feel haunted by existential questions, and is your life lacking meaning? Do you have a personal religion, and is it perhaps at odds with your inherited religion?

    (all day)
    Start: 01/19/2018 - 00:00
    End: 02/18/2018 - 23:59

    Collab Jam 2018

    Collab Jam is a chance to work together with another randomly assigned member from GT!
    You may work together in any way you can agree on.

    How To Join:

    1. Leave a comment below to be added to the list of collaborators.
    2. Once the Jam starts, you will receive a PM with your collaborators name.
    3. Communicate with them here or through the unofficial Discord, or however you both prefer!
    4. Work together to produce 1 final game.

    Suggestions:

    In your sign up comment, leave a few general things you're interested. Probably keep entire game ideas for discussion later. But listing themes, inspirations, etc could help your collaborator to understand your mindset.

    [Specific Person] and I would like to work together

    Great! To make sure you don't accidentally get assigned with somebody else, please don't leave a comment below. That won't disqualify you from posting your collab games to this event! [Specific Person] and you can work together to produce 1 final game and then submit it here by the deadline.

    I can't / don't want to code

    No problem! I'm assuming we won't end up with more than 50% of the collaborators like this, so it won't be an issue. But if you can't or don't want to code during this jam, make sure to say so in your comment.




    (all day)
    Start: 01/29/2018 - 14:34
    End: 02/04/2018 - 20:00


    UPDATE: It's been submitted, but we can still make changes if the proposal is picked up.
    Thanks everyone for your feedback and involvement!

    I've been involved with Babycastles for a little while now and THIS popped up.

    My first idea was that a group Glorious Trainwrecks show would be pretty sick.
    I gauged some interest in the Discord, and it seems as though people were pretty enthusiastic about it, so I thought I would post on here!

    So, I need your help!

    I figure, this should be a collaborative effort from the community to come up with what this show is.
    .
    .
    .

    UPDATED
    PROPOSAL
    4
    FEBRUARY
    2018

    WHAT WILL BE ON THE FORM

  • Glorious Trainwrecks Goes to NYC is a salon style group show curated by and featuring many members from the Glorious Trainwrecks community. The games will consist of games made for a specific Glorious Trainwrecks Babycastles game Jam and older games that have been submitted to the site over the years. Based on the amount of submissions, games will be shown on as many computers as possible. Based on submissions and computers available, some computers will have multiple games on them which will change by a timer. The amount of games shown will reflect the diversity of members on the website. There will be a computer/group of computers where people can make flickgames and plingpling games that can also be shown in the gallery. The show will coincide with the release of a Glorious Trainwrecks CD/Zine that will be available.
  • WHAT WON'T BE ON THE FORM

  • Depending on how many computers there are, we will decide how many games we take per person.
  • There will be a submission cut-off date.
  • Submissions can be from the Babycastles Jam that will happen if the proposal is picked up, or they can be games you've already made.
  • Games submitted/made should be things that they think would show well in a gallery/arcade/physical setting.
  • When people submit games, they're required to have some metadata saying what input the game needs, whether sound (headphones?) is necessary, whether the game only runs on >Win32, etc.
  • The Klik n Play making setup could look something like this.

    • (maybe like this rubbing table)
  • Events would take the form of performances, talks, and possibly tournaments by Glorious Trainwrecks adjacent people.

  • Feel free to say if you are into any of these things or not, feedback is necessary!

    BUT

    Before any of this happens, we have to submit this by February the 5th!
    That's in about a week!

    So,

    we need to nail down some specifics for the form...

    A Description:
    I want to make sure everyone is happy with the description that is submitted.

    What games might the exhibition show?
    If you want to submit a previously made game, or if you know you want to make a game for the jam, please comment below so I know who exactly is interested in this.

    Events?
    Does anyone have any ideas for events that may happen during the exhibition?
    I thought an in person Klik of the Month could be cool. What would an opening and closing event be like?
    Also, how long maybe would this be open? I was thinking maybe about a month?

    When/Who can help?
    If anyone can help organize things, when would you be able to help?
    Also, if you are in New York or the New York area, would you be able to help set up things in the gallery?


    And together we can make the world a better place! :-)

    Also, if you have any question, feel free and I will try to answer them to the best of my ability.

    Saturday February 3, 2018
    (all day)
    Start: 08/16/2017 - 01:00
    End: 02/28/2018 - 23:00

    August 27th was Knytt Stories' 10th birthday! To celebrate, let's make a collaborative level for this "epic" level competition hosted by Fubaka, which has a final due date of February 28th 2018. The main requirement for this competition is that levels have at least 300 unique screens, which we've already exceeded. Huzzah!

    We'll be using The Cursed Gallery as a framing device. Basically, Juni encounters a gallery filled with paintings of different participants' sections, and can travel inside them. Each section can be self-contained in terms of powers, but it will be cool to link all the different sections more directly once the level starts coming together! Vegetal Gibber has already designed a beautiful main hub area that's just waiting to be populated with portals!

    The level will require Knytt Stories +, so participants should feel free to go wild with KS+ stuff if they want. In particular, we are hiding KS+ artifact collectibles in hard-to-reach areas for a currently undetermined purpose. You can keep track of that using this handy spreadsheet (and leave little notes to other participants if you want)!

    Some discussion is going down in the #hot-jamz channel of the altgamez Discord server, so drop by there if you want to stay totally in the loop! I get the impression the most pertinent stuff has appeared in the comments of this very page, but perhaps that could change.

    So, comment or "sign up" if you're interested in participating, or even just make something, upload it, and hope for the best! Feel free to ask questions (but given the loose, last-minute nature of this event you could also feel free to provide your own answers).

    (all day)
    Start: 10/02/2017 - 15:45
    End: 10/02/2018 - 15:45

    I thought it’d be interesting to pick up where the Mystic Western game jam left off and make an event around Mysticism per se (actually lumpen suggested making an event, I just complained about the other jam on discord). There’s an understanding of the words mystic and mystical which implies an experience of wonder, the magical, and the occult. A mystic is someone who wields a strange power and works in unexplained ways. There’s a sense in this definition of there being unexplained mysteries that, possibly, can never be unraveled. Or of being transported to another world. But there’s another tradition of meaning for these words.

    This other meaning of mysticism could be briefly but unhelpfully summarized as an immediate and direct experience of ultimate reality, a fundamental spiritual truth, or God. It refers to a type of internal experience in which one has the sense that something very important has been revealed. For William James, two elements define a mystical experience. The first is its ineffability: “the subject of it immediately says that it defies expression, that no adequate report of its contents can be given in words. It follows from this that tis quality must be directly experienced; it cannot be imparted or transferred to others. In this peculiarity mystical states are more like states of feeling than like states of intellect.” The other element is a noetic quality: “although so similar to states of feeling, mystical states seem to those who experience them to be also states of knowledge. They are states of insight into depths of truth unplumbed by the discursive intellect. They are illuminations, revelations, full of significance and importance, all inarticulate though they remain; and as a rule they carry with them a curious sense of authority for after-time.”

    There’s a similarity between the two meanings, especially in terms of an underlying sense of wonder, but the noetic quality makes the latter very different from the former. If the knowledge of the former definition of mysticism is occult, the knowledge of the latter is exposed. The secrets of the former meaning have the potential to be revealed by initiation into their mysteries, but in the latter the secrets are already revealed, if ineffable. There is a sense that the truth has been in front of us the whole time, and that all we had to do was look at it the right way.

    To make an event based on an ineffable and transcendent experience seems exclusive, but I hope that these experiences are not so uncommon as they seem like they should be. James claims that “personal religious experience has its root and center is mystical states of consciousness,” and William Harmless, in the introduction to his book on mystics, recounts a story about his students’ experience:

    She said, “I don’t want to sound arrogant or anything. But you know- when I read these people, I think that I’ve experienced something like that. I am beginning to think that I’m a mystic--- maybe, not in the same way these people are, maybe not as intensely. But I know what they’re talking about.” There was a pause, then hand after hand began to rise. Each who spoke repeated something similar. These mystics were talking about things that they themselves had tasted, that they too had felt. I put aside the day’s lecture. We had something urgent to talk about. We talked about the culture we live in, the way our world ignores- even silences- the mystical, the way it has deprived us of words, stopped us from speaking about the mystery that runs under and through our lives. We talked about the way the mystics give us a language, a vocabulary, to begin to articulate what we all taste and feel. We talked a little about Karl Rahner, about the way he suggests that being a mystic is a constituent element of the human person, that most of are, in fact, repressed mystics.

    I think also that a vast, overwhelming secular awe with the enormity of the universe and its unimaginable complexity is a feeling that approaches the mystical. After all, for an understanding that encompasses the whole universe and all of physics, it’s only a short trip over the threshold into metaphysics.

    So, I see this event as an opportunity to explore games related to these ideas, or connected to them as broadly as you please. Have you had mystical experiences? Do you feel haunted by existential questions, and is your life lacking meaning? Do you have a personal religion, and is it perhaps at odds with your inherited religion?

    (all day)
    Start: 01/19/2018 - 00:00
    End: 02/18/2018 - 23:59

    Collab Jam 2018

    Collab Jam is a chance to work together with another randomly assigned member from GT!
    You may work together in any way you can agree on.

    How To Join:

    1. Leave a comment below to be added to the list of collaborators.
    2. Once the Jam starts, you will receive a PM with your collaborators name.
    3. Communicate with them here or through the unofficial Discord, or however you both prefer!
    4. Work together to produce 1 final game.

    Suggestions:

    In your sign up comment, leave a few general things you're interested. Probably keep entire game ideas for discussion later. But listing themes, inspirations, etc could help your collaborator to understand your mindset.

    [Specific Person] and I would like to work together

    Great! To make sure you don't accidentally get assigned with somebody else, please don't leave a comment below. That won't disqualify you from posting your collab games to this event! [Specific Person] and you can work together to produce 1 final game and then submit it here by the deadline.

    I can't / don't want to code

    No problem! I'm assuming we won't end up with more than 50% of the collaborators like this, so it won't be an issue. But if you can't or don't want to code during this jam, make sure to say so in your comment.




    (all day)
    Start: 01/29/2018 - 14:34
    End: 02/04/2018 - 20:00


    UPDATE: It's been submitted, but we can still make changes if the proposal is picked up.
    Thanks everyone for your feedback and involvement!

    I've been involved with Babycastles for a little while now and THIS popped up.

    My first idea was that a group Glorious Trainwrecks show would be pretty sick.
    I gauged some interest in the Discord, and it seems as though people were pretty enthusiastic about it, so I thought I would post on here!

    So, I need your help!

    I figure, this should be a collaborative effort from the community to come up with what this show is.
    .
    .
    .

    UPDATED
    PROPOSAL
    4
    FEBRUARY
    2018

    WHAT WILL BE ON THE FORM

  • Glorious Trainwrecks Goes to NYC is a salon style group show curated by and featuring many members from the Glorious Trainwrecks community. The games will consist of games made for a specific Glorious Trainwrecks Babycastles game Jam and older games that have been submitted to the site over the years. Based on the amount of submissions, games will be shown on as many computers as possible. Based on submissions and computers available, some computers will have multiple games on them which will change by a timer. The amount of games shown will reflect the diversity of members on the website. There will be a computer/group of computers where people can make flickgames and plingpling games that can also be shown in the gallery. The show will coincide with the release of a Glorious Trainwrecks CD/Zine that will be available.
  • WHAT WON'T BE ON THE FORM

  • Depending on how many computers there are, we will decide how many games we take per person.
  • There will be a submission cut-off date.
  • Submissions can be from the Babycastles Jam that will happen if the proposal is picked up, or they can be games you've already made.
  • Games submitted/made should be things that they think would show well in a gallery/arcade/physical setting.
  • When people submit games, they're required to have some metadata saying what input the game needs, whether sound (headphones?) is necessary, whether the game only runs on >Win32, etc.
  • The Klik n Play making setup could look something like this.

    • (maybe like this rubbing table)
  • Events would take the form of performances, talks, and possibly tournaments by Glorious Trainwrecks adjacent people.

  • Feel free to say if you are into any of these things or not, feedback is necessary!

    BUT

    Before any of this happens, we have to submit this by February the 5th!
    That's in about a week!

    So,

    we need to nail down some specifics for the form...

    A Description:
    I want to make sure everyone is happy with the description that is submitted.

    What games might the exhibition show?
    If you want to submit a previously made game, or if you know you want to make a game for the jam, please comment below so I know who exactly is interested in this.

    Events?
    Does anyone have any ideas for events that may happen during the exhibition?
    I thought an in person Klik of the Month could be cool. What would an opening and closing event be like?
    Also, how long maybe would this be open? I was thinking maybe about a month?

    When/Who can help?
    If anyone can help organize things, when would you be able to help?
    Also, if you are in New York or the New York area, would you be able to help set up things in the gallery?


    And together we can make the world a better place! :-)

    Also, if you have any question, feel free and I will try to answer them to the best of my ability.

    Sunday February 4, 2018
    (all day)
    Start: 08/16/2017 - 01:00
    End: 02/28/2018 - 23:00

    August 27th was Knytt Stories' 10th birthday! To celebrate, let's make a collaborative level for this "epic" level competition hosted by Fubaka, which has a final due date of February 28th 2018. The main requirement for this competition is that levels have at least 300 unique screens, which we've already exceeded. Huzzah!

    We'll be using The Cursed Gallery as a framing device. Basically, Juni encounters a gallery filled with paintings of different participants' sections, and can travel inside them. Each section can be self-contained in terms of powers, but it will be cool to link all the different sections more directly once the level starts coming together! Vegetal Gibber has already designed a beautiful main hub area that's just waiting to be populated with portals!

    The level will require Knytt Stories +, so participants should feel free to go wild with KS+ stuff if they want. In particular, we are hiding KS+ artifact collectibles in hard-to-reach areas for a currently undetermined purpose. You can keep track of that using this handy spreadsheet (and leave little notes to other participants if you want)!

    Some discussion is going down in the #hot-jamz channel of the altgamez Discord server, so drop by there if you want to stay totally in the loop! I get the impression the most pertinent stuff has appeared in the comments of this very page, but perhaps that could change.

    So, comment or "sign up" if you're interested in participating, or even just make something, upload it, and hope for the best! Feel free to ask questions (but given the loose, last-minute nature of this event you could also feel free to provide your own answers).

    (all day)
    Start: 10/02/2017 - 15:45
    End: 10/02/2018 - 15:45

    I thought it’d be interesting to pick up where the Mystic Western game jam left off and make an event around Mysticism per se (actually lumpen suggested making an event, I just complained about the other jam on discord). There’s an understanding of the words mystic and mystical which implies an experience of wonder, the magical, and the occult. A mystic is someone who wields a strange power and works in unexplained ways. There’s a sense in this definition of there being unexplained mysteries that, possibly, can never be unraveled. Or of being transported to another world. But there’s another tradition of meaning for these words.

    This other meaning of mysticism could be briefly but unhelpfully summarized as an immediate and direct experience of ultimate reality, a fundamental spiritual truth, or God. It refers to a type of internal experience in which one has the sense that something very important has been revealed. For William James, two elements define a mystical experience. The first is its ineffability: “the subject of it immediately says that it defies expression, that no adequate report of its contents can be given in words. It follows from this that tis quality must be directly experienced; it cannot be imparted or transferred to others. In this peculiarity mystical states are more like states of feeling than like states of intellect.” The other element is a noetic quality: “although so similar to states of feeling, mystical states seem to those who experience them to be also states of knowledge. They are states of insight into depths of truth unplumbed by the discursive intellect. They are illuminations, revelations, full of significance and importance, all inarticulate though they remain; and as a rule they carry with them a curious sense of authority for after-time.”

    There’s a similarity between the two meanings, especially in terms of an underlying sense of wonder, but the noetic quality makes the latter very different from the former. If the knowledge of the former definition of mysticism is occult, the knowledge of the latter is exposed. The secrets of the former meaning have the potential to be revealed by initiation into their mysteries, but in the latter the secrets are already revealed, if ineffable. There is a sense that the truth has been in front of us the whole time, and that all we had to do was look at it the right way.

    To make an event based on an ineffable and transcendent experience seems exclusive, but I hope that these experiences are not so uncommon as they seem like they should be. James claims that “personal religious experience has its root and center is mystical states of consciousness,” and William Harmless, in the introduction to his book on mystics, recounts a story about his students’ experience:

    She said, “I don’t want to sound arrogant or anything. But you know- when I read these people, I think that I’ve experienced something like that. I am beginning to think that I’m a mystic--- maybe, not in the same way these people are, maybe not as intensely. But I know what they’re talking about.” There was a pause, then hand after hand began to rise. Each who spoke repeated something similar. These mystics were talking about things that they themselves had tasted, that they too had felt. I put aside the day’s lecture. We had something urgent to talk about. We talked about the culture we live in, the way our world ignores- even silences- the mystical, the way it has deprived us of words, stopped us from speaking about the mystery that runs under and through our lives. We talked about the way the mystics give us a language, a vocabulary, to begin to articulate what we all taste and feel. We talked a little about Karl Rahner, about the way he suggests that being a mystic is a constituent element of the human person, that most of are, in fact, repressed mystics.

    I think also that a vast, overwhelming secular awe with the enormity of the universe and its unimaginable complexity is a feeling that approaches the mystical. After all, for an understanding that encompasses the whole universe and all of physics, it’s only a short trip over the threshold into metaphysics.

    So, I see this event as an opportunity to explore games related to these ideas, or connected to them as broadly as you please. Have you had mystical experiences? Do you feel haunted by existential questions, and is your life lacking meaning? Do you have a personal religion, and is it perhaps at odds with your inherited religion?

    (all day)
    Start: 01/19/2018 - 00:00
    End: 02/18/2018 - 23:59

    Collab Jam 2018

    Collab Jam is a chance to work together with another randomly assigned member from GT!
    You may work together in any way you can agree on.

    How To Join:

    1. Leave a comment below to be added to the list of collaborators.
    2. Once the Jam starts, you will receive a PM with your collaborators name.
    3. Communicate with them here or through the unofficial Discord, or however you both prefer!
    4. Work together to produce 1 final game.

    Suggestions:

    In your sign up comment, leave a few general things you're interested. Probably keep entire game ideas for discussion later. But listing themes, inspirations, etc could help your collaborator to understand your mindset.

    [Specific Person] and I would like to work together

    Great! To make sure you don't accidentally get assigned with somebody else, please don't leave a comment below. That won't disqualify you from posting your collab games to this event! [Specific Person] and you can work together to produce 1 final game and then submit it here by the deadline.

    I can't / don't want to code

    No problem! I'm assuming we won't end up with more than 50% of the collaborators like this, so it won't be an issue. But if you can't or don't want to code during this jam, make sure to say so in your comment.




    End: 8:00 pm
    Start: 01/29/2018 - 14:34
    End: 02/04/2018 - 20:00


    UPDATE: It's been submitted, but we can still make changes if the proposal is picked up.
    Thanks everyone for your feedback and involvement!

    I've been involved with Babycastles for a little while now and THIS popped up.

    My first idea was that a group Glorious Trainwrecks show would be pretty sick.
    I gauged some interest in the Discord, and it seems as though people were pretty enthusiastic about it, so I thought I would post on here!

    So, I need your help!

    I figure, this should be a collaborative effort from the community to come up with what this show is.
    .
    .
    .

    UPDATED
    PROPOSAL
    4
    FEBRUARY
    2018

    WHAT WILL BE ON THE FORM

  • Glorious Trainwrecks Goes to NYC is a salon style group show curated by and featuring many members from the Glorious Trainwrecks community. The games will consist of games made for a specific Glorious Trainwrecks Babycastles game Jam and older games that have been submitted to the site over the years. Based on the amount of submissions, games will be shown on as many computers as possible. Based on submissions and computers available, some computers will have multiple games on them which will change by a timer. The amount of games shown will reflect the diversity of members on the website. There will be a computer/group of computers where people can make flickgames and plingpling games that can also be shown in the gallery. The show will coincide with the release of a Glorious Trainwrecks CD/Zine that will be available.
  • WHAT WON'T BE ON THE FORM

  • Depending on how many computers there are, we will decide how many games we take per person.
  • There will be a submission cut-off date.
  • Submissions can be from the Babycastles Jam that will happen if the proposal is picked up, or they can be games you've already made.
  • Games submitted/made should be things that they think would show well in a gallery/arcade/physical setting.
  • When people submit games, they're required to have some metadata saying what input the game needs, whether sound (headphones?) is necessary, whether the game only runs on >Win32, etc.
  • The Klik n Play making setup could look something like this.

    • (maybe like this rubbing table)
  • Events would take the form of performances, talks, and possibly tournaments by Glorious Trainwrecks adjacent people.

  • Feel free to say if you are into any of these things or not, feedback is necessary!

    BUT

    Before any of this happens, we have to submit this by February the 5th!
    That's in about a week!

    So,

    we need to nail down some specifics for the form...

    A Description:
    I want to make sure everyone is happy with the description that is submitted.

    What games might the exhibition show?
    If you want to submit a previously made game, or if you know you want to make a game for the jam, please comment below so I know who exactly is interested in this.

    Events?
    Does anyone have any ideas for events that may happen during the exhibition?
    I thought an in person Klik of the Month could be cool. What would an opening and closing event be like?
    Also, how long maybe would this be open? I was thinking maybe about a month?

    When/Who can help?
    If anyone can help organize things, when would you be able to help?
    Also, if you are in New York or the New York area, would you be able to help set up things in the gallery?


    And together we can make the world a better place! :-)

    Also, if you have any question, feel free and I will try to answer them to the best of my ability.

    Monday February 5, 2018
    (all day)
    Start: 08/16/2017 - 01:00
    End: 02/28/2018 - 23:00

    August 27th was Knytt Stories' 10th birthday! To celebrate, let's make a collaborative level for this "epic" level competition hosted by Fubaka, which has a final due date of February 28th 2018. The main requirement for this competition is that levels have at least 300 unique screens, which we've already exceeded. Huzzah!

    We'll be using The Cursed Gallery as a framing device. Basically, Juni encounters a gallery filled with paintings of different participants' sections, and can travel inside them. Each section can be self-contained in terms of powers, but it will be cool to link all the different sections more directly once the level starts coming together! Vegetal Gibber has already designed a beautiful main hub area that's just waiting to be populated with portals!

    The level will require Knytt Stories +, so participants should feel free to go wild with KS+ stuff if they want. In particular, we are hiding KS+ artifact collectibles in hard-to-reach areas for a currently undetermined purpose. You can keep track of that using this handy spreadsheet (and leave little notes to other participants if you want)!

    Some discussion is going down in the #hot-jamz channel of the altgamez Discord server, so drop by there if you want to stay totally in the loop! I get the impression the most pertinent stuff has appeared in the comments of this very page, but perhaps that could change.

    So, comment or "sign up" if you're interested in participating, or even just make something, upload it, and hope for the best! Feel free to ask questions (but given the loose, last-minute nature of this event you could also feel free to provide your own answers).

    (all day)
    Start: 10/02/2017 - 15:45
    End: 10/02/2018 - 15:45

    I thought it’d be interesting to pick up where the Mystic Western game jam left off and make an event around Mysticism per se (actually lumpen suggested making an event, I just complained about the other jam on discord). There’s an understanding of the words mystic and mystical which implies an experience of wonder, the magical, and the occult. A mystic is someone who wields a strange power and works in unexplained ways. There’s a sense in this definition of there being unexplained mysteries that, possibly, can never be unraveled. Or of being transported to another world. But there’s another tradition of meaning for these words.

    This other meaning of mysticism could be briefly but unhelpfully summarized as an immediate and direct experience of ultimate reality, a fundamental spiritual truth, or God. It refers to a type of internal experience in which one has the sense that something very important has been revealed. For William James, two elements define a mystical experience. The first is its ineffability: “the subject of it immediately says that it defies expression, that no adequate report of its contents can be given in words. It follows from this that tis quality must be directly experienced; it cannot be imparted or transferred to others. In this peculiarity mystical states are more like states of feeling than like states of intellect.” The other element is a noetic quality: “although so similar to states of feeling, mystical states seem to those who experience them to be also states of knowledge. They are states of insight into depths of truth unplumbed by the discursive intellect. They are illuminations, revelations, full of significance and importance, all inarticulate though they remain; and as a rule they carry with them a curious sense of authority for after-time.”

    There’s a similarity between the two meanings, especially in terms of an underlying sense of wonder, but the noetic quality makes the latter very different from the former. If the knowledge of the former definition of mysticism is occult, the knowledge of the latter is exposed. The secrets of the former meaning have the potential to be revealed by initiation into their mysteries, but in the latter the secrets are already revealed, if ineffable. There is a sense that the truth has been in front of us the whole time, and that all we had to do was look at it the right way.

    To make an event based on an ineffable and transcendent experience seems exclusive, but I hope that these experiences are not so uncommon as they seem like they should be. James claims that “personal religious experience has its root and center is mystical states of consciousness,” and William Harmless, in the introduction to his book on mystics, recounts a story about his students’ experience:

    She said, “I don’t want to sound arrogant or anything. But you know- when I read these people, I think that I’ve experienced something like that. I am beginning to think that I’m a mystic--- maybe, not in the same way these people are, maybe not as intensely. But I know what they’re talking about.” There was a pause, then hand after hand began to rise. Each who spoke repeated something similar. These mystics were talking about things that they themselves had tasted, that they too had felt. I put aside the day’s lecture. We had something urgent to talk about. We talked about the culture we live in, the way our world ignores- even silences- the mystical, the way it has deprived us of words, stopped us from speaking about the mystery that runs under and through our lives. We talked about the way the mystics give us a language, a vocabulary, to begin to articulate what we all taste and feel. We talked a little about Karl Rahner, about the way he suggests that being a mystic is a constituent element of the human person, that most of are, in fact, repressed mystics.

    I think also that a vast, overwhelming secular awe with the enormity of the universe and its unimaginable complexity is a feeling that approaches the mystical. After all, for an understanding that encompasses the whole universe and all of physics, it’s only a short trip over the threshold into metaphysics.

    So, I see this event as an opportunity to explore games related to these ideas, or connected to them as broadly as you please. Have you had mystical experiences? Do you feel haunted by existential questions, and is your life lacking meaning? Do you have a personal religion, and is it perhaps at odds with your inherited religion?

    (all day)
    Start: 01/19/2018 - 00:00
    End: 02/18/2018 - 23:59

    Collab Jam 2018

    Collab Jam is a chance to work together with another randomly assigned member from GT!
    You may work together in any way you can agree on.

    How To Join:

    1. Leave a comment below to be added to the list of collaborators.
    2. Once the Jam starts, you will receive a PM with your collaborators name.
    3. Communicate with them here or through the unofficial Discord, or however you both prefer!
    4. Work together to produce 1 final game.

    Suggestions:

    In your sign up comment, leave a few general things you're interested. Probably keep entire game ideas for discussion later. But listing themes, inspirations, etc could help your collaborator to understand your mindset.

    [Specific Person] and I would like to work together

    Great! To make sure you don't accidentally get assigned with somebody else, please don't leave a comment below. That won't disqualify you from posting your collab games to this event! [Specific Person] and you can work together to produce 1 final game and then submit it here by the deadline.

    I can't / don't want to code

    No problem! I'm assuming we won't end up with more than 50% of the collaborators like this, so it won't be an issue. But if you can't or don't want to code during this jam, make sure to say so in your comment.




    Tuesday February 6, 2018
    (all day)
    Start: 08/16/2017 - 01:00
    End: 02/28/2018 - 23:00

    August 27th was Knytt Stories' 10th birthday! To celebrate, let's make a collaborative level for this "epic" level competition hosted by Fubaka, which has a final due date of February 28th 2018. The main requirement for this competition is that levels have at least 300 unique screens, which we've already exceeded. Huzzah!

    We'll be using The Cursed Gallery as a framing device. Basically, Juni encounters a gallery filled with paintings of different participants' sections, and can travel inside them. Each section can be self-contained in terms of powers, but it will be cool to link all the different sections more directly once the level starts coming together! Vegetal Gibber has already designed a beautiful main hub area that's just waiting to be populated with portals!

    The level will require Knytt Stories +, so participants should feel free to go wild with KS+ stuff if they want. In particular, we are hiding KS+ artifact collectibles in hard-to-reach areas for a currently undetermined purpose. You can keep track of that using this handy spreadsheet (and leave little notes to other participants if you want)!

    Some discussion is going down in the #hot-jamz channel of the altgamez Discord server, so drop by there if you want to stay totally in the loop! I get the impression the most pertinent stuff has appeared in the comments of this very page, but perhaps that could change.

    So, comment or "sign up" if you're interested in participating, or even just make something, upload it, and hope for the best! Feel free to ask questions (but given the loose, last-minute nature of this event you could also feel free to provide your own answers).

    (all day)
    Start: 10/02/2017 - 15:45
    End: 10/02/2018 - 15:45

    I thought it’d be interesting to pick up where the Mystic Western game jam left off and make an event around Mysticism per se (actually lumpen suggested making an event, I just complained about the other jam on discord). There’s an understanding of the words mystic and mystical which implies an experience of wonder, the magical, and the occult. A mystic is someone who wields a strange power and works in unexplained ways. There’s a sense in this definition of there being unexplained mysteries that, possibly, can never be unraveled. Or of being transported to another world. But there’s another tradition of meaning for these words.

    This other meaning of mysticism could be briefly but unhelpfully summarized as an immediate and direct experience of ultimate reality, a fundamental spiritual truth, or God. It refers to a type of internal experience in which one has the sense that something very important has been revealed. For William James, two elements define a mystical experience. The first is its ineffability: “the subject of it immediately says that it defies expression, that no adequate report of its contents can be given in words. It follows from this that tis quality must be directly experienced; it cannot be imparted or transferred to others. In this peculiarity mystical states are more like states of feeling than like states of intellect.” The other element is a noetic quality: “although so similar to states of feeling, mystical states seem to those who experience them to be also states of knowledge. They are states of insight into depths of truth unplumbed by the discursive intellect. They are illuminations, revelations, full of significance and importance, all inarticulate though they remain; and as a rule they carry with them a curious sense of authority for after-time.”

    There’s a similarity between the two meanings, especially in terms of an underlying sense of wonder, but the noetic quality makes the latter very different from the former. If the knowledge of the former definition of mysticism is occult, the knowledge of the latter is exposed. The secrets of the former meaning have the potential to be revealed by initiation into their mysteries, but in the latter the secrets are already revealed, if ineffable. There is a sense that the truth has been in front of us the whole time, and that all we had to do was look at it the right way.

    To make an event based on an ineffable and transcendent experience seems exclusive, but I hope that these experiences are not so uncommon as they seem like they should be. James claims that “personal religious experience has its root and center is mystical states of consciousness,” and William Harmless, in the introduction to his book on mystics, recounts a story about his students’ experience:

    She said, “I don’t want to sound arrogant or anything. But you know- when I read these people, I think that I’ve experienced something like that. I am beginning to think that I’m a mystic--- maybe, not in the same way these people are, maybe not as intensely. But I know what they’re talking about.” There was a pause, then hand after hand began to rise. Each who spoke repeated something similar. These mystics were talking about things that they themselves had tasted, that they too had felt. I put aside the day’s lecture. We had something urgent to talk about. We talked about the culture we live in, the way our world ignores- even silences- the mystical, the way it has deprived us of words, stopped us from speaking about the mystery that runs under and through our lives. We talked about the way the mystics give us a language, a vocabulary, to begin to articulate what we all taste and feel. We talked a little about Karl Rahner, about the way he suggests that being a mystic is a constituent element of the human person, that most of are, in fact, repressed mystics.

    I think also that a vast, overwhelming secular awe with the enormity of the universe and its unimaginable complexity is a feeling that approaches the mystical. After all, for an understanding that encompasses the whole universe and all of physics, it’s only a short trip over the threshold into metaphysics.

    So, I see this event as an opportunity to explore games related to these ideas, or connected to them as broadly as you please. Have you had mystical experiences? Do you feel haunted by existential questions, and is your life lacking meaning? Do you have a personal religion, and is it perhaps at odds with your inherited religion?

    (all day)
    Start: 01/19/2018 - 00:00
    End: 02/18/2018 - 23:59

    Collab Jam 2018

    Collab Jam is a chance to work together with another randomly assigned member from GT!
    You may work together in any way you can agree on.

    How To Join:

    1. Leave a comment below to be added to the list of collaborators.
    2. Once the Jam starts, you will receive a PM with your collaborators name.
    3. Communicate with them here or through the unofficial Discord, or however you both prefer!
    4. Work together to produce 1 final game.

    Suggestions:

    In your sign up comment, leave a few general things you're interested. Probably keep entire game ideas for discussion later. But listing themes, inspirations, etc could help your collaborator to understand your mindset.

    [Specific Person] and I would like to work together

    Great! To make sure you don't accidentally get assigned with somebody else, please don't leave a comment below. That won't disqualify you from posting your collab games to this event! [Specific Person] and you can work together to produce 1 final game and then submit it here by the deadline.

    I can't / don't want to code

    No problem! I'm assuming we won't end up with more than 50% of the collaborators like this, so it won't be an issue. But if you can't or don't want to code during this jam, make sure to say so in your comment.




    Wednesday February 7, 2018
    (all day)
    Start: 08/16/2017 - 01:00
    End: 02/28/2018 - 23:00

    August 27th was Knytt Stories' 10th birthday! To celebrate, let's make a collaborative level for this "epic" level competition hosted by Fubaka, which has a final due date of February 28th 2018. The main requirement for this competition is that levels have at least 300 unique screens, which we've already exceeded. Huzzah!

    We'll be using The Cursed Gallery as a framing device. Basically, Juni encounters a gallery filled with paintings of different participants' sections, and can travel inside them. Each section can be self-contained in terms of powers, but it will be cool to link all the different sections more directly once the level starts coming together! Vegetal Gibber has already designed a beautiful main hub area that's just waiting to be populated with portals!

    The level will require Knytt Stories +, so participants should feel free to go wild with KS+ stuff if they want. In particular, we are hiding KS+ artifact collectibles in hard-to-reach areas for a currently undetermined purpose. You can keep track of that using this handy spreadsheet (and leave little notes to other participants if you want)!

    Some discussion is going down in the #hot-jamz channel of the altgamez Discord server, so drop by there if you want to stay totally in the loop! I get the impression the most pertinent stuff has appeared in the comments of this very page, but perhaps that could change.

    So, comment or "sign up" if you're interested in participating, or even just make something, upload it, and hope for the best! Feel free to ask questions (but given the loose, last-minute nature of this event you could also feel free to provide your own answers).

    (all day)
    Start: 10/02/2017 - 15:45
    End: 10/02/2018 - 15:45

    I thought it’d be interesting to pick up where the Mystic Western game jam left off and make an event around Mysticism per se (actually lumpen suggested making an event, I just complained about the other jam on discord). There’s an understanding of the words mystic and mystical which implies an experience of wonder, the magical, and the occult. A mystic is someone who wields a strange power and works in unexplained ways. There’s a sense in this definition of there being unexplained mysteries that, possibly, can never be unraveled. Or of being transported to another world. But there’s another tradition of meaning for these words.

    This other meaning of mysticism could be briefly but unhelpfully summarized as an immediate and direct experience of ultimate reality, a fundamental spiritual truth, or God. It refers to a type of internal experience in which one has the sense that something very important has been revealed. For William James, two elements define a mystical experience. The first is its ineffability: “the subject of it immediately says that it defies expression, that no adequate report of its contents can be given in words. It follows from this that tis quality must be directly experienced; it cannot be imparted or transferred to others. In this peculiarity mystical states are more like states of feeling than like states of intellect.” The other element is a noetic quality: “although so similar to states of feeling, mystical states seem to those who experience them to be also states of knowledge. They are states of insight into depths of truth unplumbed by the discursive intellect. They are illuminations, revelations, full of significance and importance, all inarticulate though they remain; and as a rule they carry with them a curious sense of authority for after-time.”

    There’s a similarity between the two meanings, especially in terms of an underlying sense of wonder, but the noetic quality makes the latter very different from the former. If the knowledge of the former definition of mysticism is occult, the knowledge of the latter is exposed. The secrets of the former meaning have the potential to be revealed by initiation into their mysteries, but in the latter the secrets are already revealed, if ineffable. There is a sense that the truth has been in front of us the whole time, and that all we had to do was look at it the right way.

    To make an event based on an ineffable and transcendent experience seems exclusive, but I hope that these experiences are not so uncommon as they seem like they should be. James claims that “personal religious experience has its root and center is mystical states of consciousness,” and William Harmless, in the introduction to his book on mystics, recounts a story about his students’ experience:

    She said, “I don’t want to sound arrogant or anything. But you know- when I read these people, I think that I’ve experienced something like that. I am beginning to think that I’m a mystic--- maybe, not in the same way these people are, maybe not as intensely. But I know what they’re talking about.” There was a pause, then hand after hand began to rise. Each who spoke repeated something similar. These mystics were talking about things that they themselves had tasted, that they too had felt. I put aside the day’s lecture. We had something urgent to talk about. We talked about the culture we live in, the way our world ignores- even silences- the mystical, the way it has deprived us of words, stopped us from speaking about the mystery that runs under and through our lives. We talked about the way the mystics give us a language, a vocabulary, to begin to articulate what we all taste and feel. We talked a little about Karl Rahner, about the way he suggests that being a mystic is a constituent element of the human person, that most of are, in fact, repressed mystics.

    I think also that a vast, overwhelming secular awe with the enormity of the universe and its unimaginable complexity is a feeling that approaches the mystical. After all, for an understanding that encompasses the whole universe and all of physics, it’s only a short trip over the threshold into metaphysics.

    So, I see this event as an opportunity to explore games related to these ideas, or connected to them as broadly as you please. Have you had mystical experiences? Do you feel haunted by existential questions, and is your life lacking meaning? Do you have a personal religion, and is it perhaps at odds with your inherited religion?

    (all day)
    Start: 01/19/2018 - 00:00
    End: 02/18/2018 - 23:59

    Collab Jam 2018

    Collab Jam is a chance to work together with another randomly assigned member from GT!
    You may work together in any way you can agree on.

    How To Join:

    1. Leave a comment below to be added to the list of collaborators.
    2. Once the Jam starts, you will receive a PM with your collaborators name.
    3. Communicate with them here or through the unofficial Discord, or however you both prefer!
    4. Work together to produce 1 final game.

    Suggestions:

    In your sign up comment, leave a few general things you're interested. Probably keep entire game ideas for discussion later. But listing themes, inspirations, etc could help your collaborator to understand your mindset.

    [Specific Person] and I would like to work together

    Great! To make sure you don't accidentally get assigned with somebody else, please don't leave a comment below. That won't disqualify you from posting your collab games to this event! [Specific Person] and you can work together to produce 1 final game and then submit it here by the deadline.

    I can't / don't want to code

    No problem! I'm assuming we won't end up with more than 50% of the collaborators like this, so it won't be an issue. But if you can't or don't want to code during this jam, make sure to say so in your comment.




    Thursday February 8, 2018
    (all day)
    Start: 08/16/2017 - 01:00
    End: 02/28/2018 - 23:00

    August 27th was Knytt Stories' 10th birthday! To celebrate, let's make a collaborative level for this "epic" level competition hosted by Fubaka, which has a final due date of February 28th 2018. The main requirement for this competition is that levels have at least 300 unique screens, which we've already exceeded. Huzzah!

    We'll be using The Cursed Gallery as a framing device. Basically, Juni encounters a gallery filled with paintings of different participants' sections, and can travel inside them. Each section can be self-contained in terms of powers, but it will be cool to link all the different sections more directly once the level starts coming together! Vegetal Gibber has already designed a beautiful main hub area that's just waiting to be populated with portals!

    The level will require Knytt Stories +, so participants should feel free to go wild with KS+ stuff if they want. In particular, we are hiding KS+ artifact collectibles in hard-to-reach areas for a currently undetermined purpose. You can keep track of that using this handy spreadsheet (and leave little notes to other participants if you want)!

    Some discussion is going down in the #hot-jamz channel of the altgamez Discord server, so drop by there if you want to stay totally in the loop! I get the impression the most pertinent stuff has appeared in the comments of this very page, but perhaps that could change.

    So, comment or "sign up" if you're interested in participating, or even just make something, upload it, and hope for the best! Feel free to ask questions (but given the loose, last-minute nature of this event you could also feel free to provide your own answers).

    (all day)
    Start: 10/02/2017 - 15:45
    End: 10/02/2018 - 15:45

    I thought it’d be interesting to pick up where the Mystic Western game jam left off and make an event around Mysticism per se (actually lumpen suggested making an event, I just complained about the other jam on discord). There’s an understanding of the words mystic and mystical which implies an experience of wonder, the magical, and the occult. A mystic is someone who wields a strange power and works in unexplained ways. There’s a sense in this definition of there being unexplained mysteries that, possibly, can never be unraveled. Or of being transported to another world. But there’s another tradition of meaning for these words.

    This other meaning of mysticism could be briefly but unhelpfully summarized as an immediate and direct experience of ultimate reality, a fundamental spiritual truth, or God. It refers to a type of internal experience in which one has the sense that something very important has been revealed. For William James, two elements define a mystical experience. The first is its ineffability: “the subject of it immediately says that it defies expression, that no adequate report of its contents can be given in words. It follows from this that tis quality must be directly experienced; it cannot be imparted or transferred to others. In this peculiarity mystical states are more like states of feeling than like states of intellect.” The other element is a noetic quality: “although so similar to states of feeling, mystical states seem to those who experience them to be also states of knowledge. They are states of insight into depths of truth unplumbed by the discursive intellect. They are illuminations, revelations, full of significance and importance, all inarticulate though they remain; and as a rule they carry with them a curious sense of authority for after-time.”

    There’s a similarity between the two meanings, especially in terms of an underlying sense of wonder, but the noetic quality makes the latter very different from the former. If the knowledge of the former definition of mysticism is occult, the knowledge of the latter is exposed. The secrets of the former meaning have the potential to be revealed by initiation into their mysteries, but in the latter the secrets are already revealed, if ineffable. There is a sense that the truth has been in front of us the whole time, and that all we had to do was look at it the right way.

    To make an event based on an ineffable and transcendent experience seems exclusive, but I hope that these experiences are not so uncommon as they seem like they should be. James claims that “personal religious experience has its root and center is mystical states of consciousness,” and William Harmless, in the introduction to his book on mystics, recounts a story about his students’ experience:

    She said, “I don’t want to sound arrogant or anything. But you know- when I read these people, I think that I’ve experienced something like that. I am beginning to think that I’m a mystic--- maybe, not in the same way these people are, maybe not as intensely. But I know what they’re talking about.” There was a pause, then hand after hand began to rise. Each who spoke repeated something similar. These mystics were talking about things that they themselves had tasted, that they too had felt. I put aside the day’s lecture. We had something urgent to talk about. We talked about the culture we live in, the way our world ignores- even silences- the mystical, the way it has deprived us of words, stopped us from speaking about the mystery that runs under and through our lives. We talked about the way the mystics give us a language, a vocabulary, to begin to articulate what we all taste and feel. We talked a little about Karl Rahner, about the way he suggests that being a mystic is a constituent element of the human person, that most of are, in fact, repressed mystics.

    I think also that a vast, overwhelming secular awe with the enormity of the universe and its unimaginable complexity is a feeling that approaches the mystical. After all, for an understanding that encompasses the whole universe and all of physics, it’s only a short trip over the threshold into metaphysics.

    So, I see this event as an opportunity to explore games related to these ideas, or connected to them as broadly as you please. Have you had mystical experiences? Do you feel haunted by existential questions, and is your life lacking meaning? Do you have a personal religion, and is it perhaps at odds with your inherited religion?

    (all day)
    Start: 01/19/2018 - 00:00
    End: 02/18/2018 - 23:59

    Collab Jam 2018

    Collab Jam is a chance to work together with another randomly assigned member from GT!
    You may work together in any way you can agree on.

    How To Join:

    1. Leave a comment below to be added to the list of collaborators.
    2. Once the Jam starts, you will receive a PM with your collaborators name.
    3. Communicate with them here or through the unofficial Discord, or however you both prefer!
    4. Work together to produce 1 final game.

    Suggestions:

    In your sign up comment, leave a few general things you're interested. Probably keep entire game ideas for discussion later. But listing themes, inspirations, etc could help your collaborator to understand your mindset.

    [Specific Person] and I would like to work together

    Great! To make sure you don't accidentally get assigned with somebody else, please don't leave a comment below. That won't disqualify you from posting your collab games to this event! [Specific Person] and you can work together to produce 1 final game and then submit it here by the deadline.

    I can't / don't want to code

    No problem! I'm assuming we won't end up with more than 50% of the collaborators like this, so it won't be an issue. But if you can't or don't want to code during this jam, make sure to say so in your comment.




    Friday February 9, 2018
    (all day)
    Start: 08/16/2017 - 01:00
    End: 02/28/2018 - 23:00

    August 27th was Knytt Stories' 10th birthday! To celebrate, let's make a collaborative level for this "epic" level competition hosted by Fubaka, which has a final due date of February 28th 2018. The main requirement for this competition is that levels have at least 300 unique screens, which we've already exceeded. Huzzah!

    We'll be using The Cursed Gallery as a framing device. Basically, Juni encounters a gallery filled with paintings of different participants' sections, and can travel inside them. Each section can be self-contained in terms of powers, but it will be cool to link all the different sections more directly once the level starts coming together! Vegetal Gibber has already designed a beautiful main hub area that's just waiting to be populated with portals!

    The level will require Knytt Stories +, so participants should feel free to go wild with KS+ stuff if they want. In particular, we are hiding KS+ artifact collectibles in hard-to-reach areas for a currently undetermined purpose. You can keep track of that using this handy spreadsheet (and leave little notes to other participants if you want)!

    Some discussion is going down in the #hot-jamz channel of the altgamez Discord server, so drop by there if you want to stay totally in the loop! I get the impression the most pertinent stuff has appeared in the comments of this very page, but perhaps that could change.

    So, comment or "sign up" if you're interested in participating, or even just make something, upload it, and hope for the best! Feel free to ask questions (but given the loose, last-minute nature of this event you could also feel free to provide your own answers).

    (all day)
    Start: 10/02/2017 - 15:45
    End: 10/02/2018 - 15:45

    I thought it’d be interesting to pick up where the Mystic Western game jam left off and make an event around Mysticism per se (actually lumpen suggested making an event, I just complained about the other jam on discord). There’s an understanding of the words mystic and mystical which implies an experience of wonder, the magical, and the occult. A mystic is someone who wields a strange power and works in unexplained ways. There’s a sense in this definition of there being unexplained mysteries that, possibly, can never be unraveled. Or of being transported to another world. But there’s another tradition of meaning for these words.

    This other meaning of mysticism could be briefly but unhelpfully summarized as an immediate and direct experience of ultimate reality, a fundamental spiritual truth, or God. It refers to a type of internal experience in which one has the sense that something very important has been revealed. For William James, two elements define a mystical experience. The first is its ineffability: “the subject of it immediately says that it defies expression, that no adequate report of its contents can be given in words. It follows from this that tis quality must be directly experienced; it cannot be imparted or transferred to others. In this peculiarity mystical states are more like states of feeling than like states of intellect.” The other element is a noetic quality: “although so similar to states of feeling, mystical states seem to those who experience them to be also states of knowledge. They are states of insight into depths of truth unplumbed by the discursive intellect. They are illuminations, revelations, full of significance and importance, all inarticulate though they remain; and as a rule they carry with them a curious sense of authority for after-time.”

    There’s a similarity between the two meanings, especially in terms of an underlying sense of wonder, but the noetic quality makes the latter very different from the former. If the knowledge of the former definition of mysticism is occult, the knowledge of the latter is exposed. The secrets of the former meaning have the potential to be revealed by initiation into their mysteries, but in the latter the secrets are already revealed, if ineffable. There is a sense that the truth has been in front of us the whole time, and that all we had to do was look at it the right way.

    To make an event based on an ineffable and transcendent experience seems exclusive, but I hope that these experiences are not so uncommon as they seem like they should be. James claims that “personal religious experience has its root and center is mystical states of consciousness,” and William Harmless, in the introduction to his book on mystics, recounts a story about his students’ experience:

    She said, “I don’t want to sound arrogant or anything. But you know- when I read these people, I think that I’ve experienced something like that. I am beginning to think that I’m a mystic--- maybe, not in the same way these people are, maybe not as intensely. But I know what they’re talking about.” There was a pause, then hand after hand began to rise. Each who spoke repeated something similar. These mystics were talking about things that they themselves had tasted, that they too had felt. I put aside the day’s lecture. We had something urgent to talk about. We talked about the culture we live in, the way our world ignores- even silences- the mystical, the way it has deprived us of words, stopped us from speaking about the mystery that runs under and through our lives. We talked about the way the mystics give us a language, a vocabulary, to begin to articulate what we all taste and feel. We talked a little about Karl Rahner, about the way he suggests that being a mystic is a constituent element of the human person, that most of are, in fact, repressed mystics.

    I think also that a vast, overwhelming secular awe with the enormity of the universe and its unimaginable complexity is a feeling that approaches the mystical. After all, for an understanding that encompasses the whole universe and all of physics, it’s only a short trip over the threshold into metaphysics.

    So, I see this event as an opportunity to explore games related to these ideas, or connected to them as broadly as you please. Have you had mystical experiences? Do you feel haunted by existential questions, and is your life lacking meaning? Do you have a personal religion, and is it perhaps at odds with your inherited religion?

    (all day)
    Start: 01/19/2018 - 00:00
    End: 02/18/2018 - 23:59

    Collab Jam 2018

    Collab Jam is a chance to work together with another randomly assigned member from GT!
    You may work together in any way you can agree on.

    How To Join:

    1. Leave a comment below to be added to the list of collaborators.
    2. Once the Jam starts, you will receive a PM with your collaborators name.
    3. Communicate with them here or through the unofficial Discord, or however you both prefer!
    4. Work together to produce 1 final game.

    Suggestions:

    In your sign up comment, leave a few general things you're interested. Probably keep entire game ideas for discussion later. But listing themes, inspirations, etc could help your collaborator to understand your mindset.

    [Specific Person] and I would like to work together

    Great! To make sure you don't accidentally get assigned with somebody else, please don't leave a comment below. That won't disqualify you from posting your collab games to this event! [Specific Person] and you can work together to produce 1 final game and then submit it here by the deadline.

    I can't / don't want to code

    No problem! I'm assuming we won't end up with more than 50% of the collaborators like this, so it won't be an issue. But if you can't or don't want to code during this jam, make sure to say so in your comment.




    Saturday February 10, 2018
    (all day)
    Start: 08/16/2017 - 01:00
    End: 02/28/2018 - 23:00

    August 27th was Knytt Stories' 10th birthday! To celebrate, let's make a collaborative level for this "epic" level competition hosted by Fubaka, which has a final due date of February 28th 2018. The main requirement for this competition is that levels have at least 300 unique screens, which we've already exceeded. Huzzah!

    We'll be using The Cursed Gallery as a framing device. Basically, Juni encounters a gallery filled with paintings of different participants' sections, and can travel inside them. Each section can be self-contained in terms of powers, but it will be cool to link all the different sections more directly once the level starts coming together! Vegetal Gibber has already designed a beautiful main hub area that's just waiting to be populated with portals!

    The level will require Knytt Stories +, so participants should feel free to go wild with KS+ stuff if they want. In particular, we are hiding KS+ artifact collectibles in hard-to-reach areas for a currently undetermined purpose. You can keep track of that using this handy spreadsheet (and leave little notes to other participants if you want)!

    Some discussion is going down in the #hot-jamz channel of the altgamez Discord server, so drop by there if you want to stay totally in the loop! I get the impression the most pertinent stuff has appeared in the comments of this very page, but perhaps that could change.

    So, comment or "sign up" if you're interested in participating, or even just make something, upload it, and hope for the best! Feel free to ask questions (but given the loose, last-minute nature of this event you could also feel free to provide your own answers).

    (all day)
    Start: 10/02/2017 - 15:45
    End: 10/02/2018 - 15:45

    I thought it’d be interesting to pick up where the Mystic Western game jam left off and make an event around Mysticism per se (actually lumpen suggested making an event, I just complained about the other jam on discord). There’s an understanding of the words mystic and mystical which implies an experience of wonder, the magical, and the occult. A mystic is someone who wields a strange power and works in unexplained ways. There’s a sense in this definition of there being unexplained mysteries that, possibly, can never be unraveled. Or of being transported to another world. But there’s another tradition of meaning for these words.

    This other meaning of mysticism could be briefly but unhelpfully summarized as an immediate and direct experience of ultimate reality, a fundamental spiritual truth, or God. It refers to a type of internal experience in which one has the sense that something very important has been revealed. For William James, two elements define a mystical experience. The first is its ineffability: “the subject of it immediately says that it defies expression, that no adequate report of its contents can be given in words. It follows from this that tis quality must be directly experienced; it cannot be imparted or transferred to others. In this peculiarity mystical states are more like states of feeling than like states of intellect.” The other element is a noetic quality: “although so similar to states of feeling, mystical states seem to those who experience them to be also states of knowledge. They are states of insight into depths of truth unplumbed by the discursive intellect. They are illuminations, revelations, full of significance and importance, all inarticulate though they remain; and as a rule they carry with them a curious sense of authority for after-time.”

    There’s a similarity between the two meanings, especially in terms of an underlying sense of wonder, but the noetic quality makes the latter very different from the former. If the knowledge of the former definition of mysticism is occult, the knowledge of the latter is exposed. The secrets of the former meaning have the potential to be revealed by initiation into their mysteries, but in the latter the secrets are already revealed, if ineffable. There is a sense that the truth has been in front of us the whole time, and that all we had to do was look at it the right way.

    To make an event based on an ineffable and transcendent experience seems exclusive, but I hope that these experiences are not so uncommon as they seem like they should be. James claims that “personal religious experience has its root and center is mystical states of consciousness,” and William Harmless, in the introduction to his book on mystics, recounts a story about his students’ experience:

    She said, “I don’t want to sound arrogant or anything. But you know- when I read these people, I think that I’ve experienced something like that. I am beginning to think that I’m a mystic--- maybe, not in the same way these people are, maybe not as intensely. But I know what they’re talking about.” There was a pause, then hand after hand began to rise. Each who spoke repeated something similar. These mystics were talking about things that they themselves had tasted, that they too had felt. I put aside the day’s lecture. We had something urgent to talk about. We talked about the culture we live in, the way our world ignores- even silences- the mystical, the way it has deprived us of words, stopped us from speaking about the mystery that runs under and through our lives. We talked about the way the mystics give us a language, a vocabulary, to begin to articulate what we all taste and feel. We talked a little about Karl Rahner, about the way he suggests that being a mystic is a constituent element of the human person, that most of are, in fact, repressed mystics.

    I think also that a vast, overwhelming secular awe with the enormity of the universe and its unimaginable complexity is a feeling that approaches the mystical. After all, for an understanding that encompasses the whole universe and all of physics, it’s only a short trip over the threshold into metaphysics.

    So, I see this event as an opportunity to explore games related to these ideas, or connected to them as broadly as you please. Have you had mystical experiences? Do you feel haunted by existential questions, and is your life lacking meaning? Do you have a personal religion, and is it perhaps at odds with your inherited religion?

    (all day)
    Start: 01/19/2018 - 00:00
    End: 02/18/2018 - 23:59

    Collab Jam 2018

    Collab Jam is a chance to work together with another randomly assigned member from GT!
    You may work together in any way you can agree on.

    How To Join:

    1. Leave a comment below to be added to the list of collaborators.
    2. Once the Jam starts, you will receive a PM with your collaborators name.
    3. Communicate with them here or through the unofficial Discord, or however you both prefer!
    4. Work together to produce 1 final game.

    Suggestions:

    In your sign up comment, leave a few general things you're interested. Probably keep entire game ideas for discussion later. But listing themes, inspirations, etc could help your collaborator to understand your mindset.

    [Specific Person] and I would like to work together

    Great! To make sure you don't accidentally get assigned with somebody else, please don't leave a comment below. That won't disqualify you from posting your collab games to this event! [Specific Person] and you can work together to produce 1 final game and then submit it here by the deadline.

    I can't / don't want to code

    No problem! I'm assuming we won't end up with more than 50% of the collaborators like this, so it won't be an issue. But if you can't or don't want to code during this jam, make sure to say so in your comment.




    Sunday February 11, 2018
    (all day)
    Start: 08/16/2017 - 01:00
    End: 02/28/2018 - 23:00

    August 27th was Knytt Stories' 10th birthday! To celebrate, let's make a collaborative level for this "epic" level competition hosted by Fubaka, which has a final due date of February 28th 2018. The main requirement for this competition is that levels have at least 300 unique screens, which we've already exceeded. Huzzah!

    We'll be using The Cursed Gallery as a framing device. Basically, Juni encounters a gallery filled with paintings of different participants' sections, and can travel inside them. Each section can be self-contained in terms of powers, but it will be cool to link all the different sections more directly once the level starts coming together! Vegetal Gibber has already designed a beautiful main hub area that's just waiting to be populated with portals!

    The level will require Knytt Stories +, so participants should feel free to go wild with KS+ stuff if they want. In particular, we are hiding KS+ artifact collectibles in hard-to-reach areas for a currently undetermined purpose. You can keep track of that using this handy spreadsheet (and leave little notes to other participants if you want)!

    Some discussion is going down in the #hot-jamz channel of the altgamez Discord server, so drop by there if you want to stay totally in the loop! I get the impression the most pertinent stuff has appeared in the comments of this very page, but perhaps that could change.

    So, comment or "sign up" if you're interested in participating, or even just make something, upload it, and hope for the best! Feel free to ask questions (but given the loose, last-minute nature of this event you could also feel free to provide your own answers).

    (all day)
    Start: 10/02/2017 - 15:45
    End: 10/02/2018 - 15:45

    I thought it’d be interesting to pick up where the Mystic Western game jam left off and make an event around Mysticism per se (actually lumpen suggested making an event, I just complained about the other jam on discord). There’s an understanding of the words mystic and mystical which implies an experience of wonder, the magical, and the occult. A mystic is someone who wields a strange power and works in unexplained ways. There’s a sense in this definition of there being unexplained mysteries that, possibly, can never be unraveled. Or of being transported to another world. But there’s another tradition of meaning for these words.

    This other meaning of mysticism could be briefly but unhelpfully summarized as an immediate and direct experience of ultimate reality, a fundamental spiritual truth, or God. It refers to a type of internal experience in which one has the sense that something very important has been revealed. For William James, two elements define a mystical experience. The first is its ineffability: “the subject of it immediately says that it defies expression, that no adequate report of its contents can be given in words. It follows from this that tis quality must be directly experienced; it cannot be imparted or transferred to others. In this peculiarity mystical states are more like states of feeling than like states of intellect.” The other element is a noetic quality: “although so similar to states of feeling, mystical states seem to those who experience them to be also states of knowledge. They are states of insight into depths of truth unplumbed by the discursive intellect. They are illuminations, revelations, full of significance and importance, all inarticulate though they remain; and as a rule they carry with them a curious sense of authority for after-time.”

    There’s a similarity between the two meanings, especially in terms of an underlying sense of wonder, but the noetic quality makes the latter very different from the former. If the knowledge of the former definition of mysticism is occult, the knowledge of the latter is exposed. The secrets of the former meaning have the potential to be revealed by initiation into their mysteries, but in the latter the secrets are already revealed, if ineffable. There is a sense that the truth has been in front of us the whole time, and that all we had to do was look at it the right way.

    To make an event based on an ineffable and transcendent experience seems exclusive, but I hope that these experiences are not so uncommon as they seem like they should be. James claims that “personal religious experience has its root and center is mystical states of consciousness,” and William Harmless, in the introduction to his book on mystics, recounts a story about his students’ experience:

    She said, “I don’t want to sound arrogant or anything. But you know- when I read these people, I think that I’ve experienced something like that. I am beginning to think that I’m a mystic--- maybe, not in the same way these people are, maybe not as intensely. But I know what they’re talking about.” There was a pause, then hand after hand began to rise. Each who spoke repeated something similar. These mystics were talking about things that they themselves had tasted, that they too had felt. I put aside the day’s lecture. We had something urgent to talk about. We talked about the culture we live in, the way our world ignores- even silences- the mystical, the way it has deprived us of words, stopped us from speaking about the mystery that runs under and through our lives. We talked about the way the mystics give us a language, a vocabulary, to begin to articulate what we all taste and feel. We talked a little about Karl Rahner, about the way he suggests that being a mystic is a constituent element of the human person, that most of are, in fact, repressed mystics.

    I think also that a vast, overwhelming secular awe with the enormity of the universe and its unimaginable complexity is a feeling that approaches the mystical. After all, for an understanding that encompasses the whole universe and all of physics, it’s only a short trip over the threshold into metaphysics.

    So, I see this event as an opportunity to explore games related to these ideas, or connected to them as broadly as you please. Have you had mystical experiences? Do you feel haunted by existential questions, and is your life lacking meaning? Do you have a personal religion, and is it perhaps at odds with your inherited religion?

    (all day)
    Start: 01/19/2018 - 00:00
    End: 02/18/2018 - 23:59

    Collab Jam 2018

    Collab Jam is a chance to work together with another randomly assigned member from GT!
    You may work together in any way you can agree on.

    How To Join:

    1. Leave a comment below to be added to the list of collaborators.
    2. Once the Jam starts, you will receive a PM with your collaborators name.
    3. Communicate with them here or through the unofficial Discord, or however you both prefer!
    4. Work together to produce 1 final game.

    Suggestions:

    In your sign up comment, leave a few general things you're interested. Probably keep entire game ideas for discussion later. But listing themes, inspirations, etc could help your collaborator to understand your mindset.

    [Specific Person] and I would like to work together

    Great! To make sure you don't accidentally get assigned with somebody else, please don't leave a comment below. That won't disqualify you from posting your collab games to this event! [Specific Person] and you can work together to produce 1 final game and then submit it here by the deadline.

    I can't / don't want to code

    No problem! I'm assuming we won't end up with more than 50% of the collaborators like this, so it won't be an issue. But if you can't or don't want to code during this jam, make sure to say so in your comment.




    Monday February 12, 2018
    (all day)
    Start: 08/16/2017 - 01:00
    End: 02/28/2018 - 23:00

    August 27th was Knytt Stories' 10th birthday! To celebrate, let's make a collaborative level for this "epic" level competition hosted by Fubaka, which has a final due date of February 28th 2018. The main requirement for this competition is that levels have at least 300 unique screens, which we've already exceeded. Huzzah!

    We'll be using The Cursed Gallery as a framing device. Basically, Juni encounters a gallery filled with paintings of different participants' sections, and can travel inside them. Each section can be self-contained in terms of powers, but it will be cool to link all the different sections more directly once the level starts coming together! Vegetal Gibber has already designed a beautiful main hub area that's just waiting to be populated with portals!

    The level will require Knytt Stories +, so participants should feel free to go wild with KS+ stuff if they want. In particular, we are hiding KS+ artifact collectibles in hard-to-reach areas for a currently undetermined purpose. You can keep track of that using this handy spreadsheet (and leave little notes to other participants if you want)!

    Some discussion is going down in the #hot-jamz channel of the altgamez Discord server, so drop by there if you want to stay totally in the loop! I get the impression the most pertinent stuff has appeared in the comments of this very page, but perhaps that could change.

    So, comment or "sign up" if you're interested in participating, or even just make something, upload it, and hope for the best! Feel free to ask questions (but given the loose, last-minute nature of this event you could also feel free to provide your own answers).

    (all day)
    Start: 10/02/2017 - 15:45
    End: 10/02/2018 - 15:45

    I thought it’d be interesting to pick up where the Mystic Western game jam left off and make an event around Mysticism per se (actually lumpen suggested making an event, I just complained about the other jam on discord). There’s an understanding of the words mystic and mystical which implies an experience of wonder, the magical, and the occult. A mystic is someone who wields a strange power and works in unexplained ways. There’s a sense in this definition of there being unexplained mysteries that, possibly, can never be unraveled. Or of being transported to another world. But there’s another tradition of meaning for these words.

    This other meaning of mysticism could be briefly but unhelpfully summarized as an immediate and direct experience of ultimate reality, a fundamental spiritual truth, or God. It refers to a type of internal experience in which one has the sense that something very important has been revealed. For William James, two elements define a mystical experience. The first is its ineffability: “the subject of it immediately says that it defies expression, that no adequate report of its contents can be given in words. It follows from this that tis quality must be directly experienced; it cannot be imparted or transferred to others. In this peculiarity mystical states are more like states of feeling than like states of intellect.” The other element is a noetic quality: “although so similar to states of feeling, mystical states seem to those who experience them to be also states of knowledge. They are states of insight into depths of truth unplumbed by the discursive intellect. They are illuminations, revelations, full of significance and importance, all inarticulate though they remain; and as a rule they carry with them a curious sense of authority for after-time.”

    There’s a similarity between the two meanings, especially in terms of an underlying sense of wonder, but the noetic quality makes the latter very different from the former. If the knowledge of the former definition of mysticism is occult, the knowledge of the latter is exposed. The secrets of the former meaning have the potential to be revealed by initiation into their mysteries, but in the latter the secrets are already revealed, if ineffable. There is a sense that the truth has been in front of us the whole time, and that all we had to do was look at it the right way.

    To make an event based on an ineffable and transcendent experience seems exclusive, but I hope that these experiences are not so uncommon as they seem like they should be. James claims that “personal religious experience has its root and center is mystical states of consciousness,” and William Harmless, in the introduction to his book on mystics, recounts a story about his students’ experience:

    She said, “I don’t want to sound arrogant or anything. But you know- when I read these people, I think that I’ve experienced something like that. I am beginning to think that I’m a mystic--- maybe, not in the same way these people are, maybe not as intensely. But I know what they’re talking about.” There was a pause, then hand after hand began to rise. Each who spoke repeated something similar. These mystics were talking about things that they themselves had tasted, that they too had felt. I put aside the day’s lecture. We had something urgent to talk about. We talked about the culture we live in, the way our world ignores- even silences- the mystical, the way it has deprived us of words, stopped us from speaking about the mystery that runs under and through our lives. We talked about the way the mystics give us a language, a vocabulary, to begin to articulate what we all taste and feel. We talked a little about Karl Rahner, about the way he suggests that being a mystic is a constituent element of the human person, that most of are, in fact, repressed mystics.

    I think also that a vast, overwhelming secular awe with the enormity of the universe and its unimaginable complexity is a feeling that approaches the mystical. After all, for an understanding that encompasses the whole universe and all of physics, it’s only a short trip over the threshold into metaphysics.

    So, I see this event as an opportunity to explore games related to these ideas, or connected to them as broadly as you please. Have you had mystical experiences? Do you feel haunted by existential questions, and is your life lacking meaning? Do you have a personal religion, and is it perhaps at odds with your inherited religion?

    (all day)
    Start: 01/19/2018 - 00:00
    End: 02/18/2018 - 23:59

    Collab Jam 2018

    Collab Jam is a chance to work together with another randomly assigned member from GT!
    You may work together in any way you can agree on.

    How To Join:

    1. Leave a comment below to be added to the list of collaborators.
    2. Once the Jam starts, you will receive a PM with your collaborators name.
    3. Communicate with them here or through the unofficial Discord, or however you both prefer!
    4. Work together to produce 1 final game.

    Suggestions:

    In your sign up comment, leave a few general things you're interested. Probably keep entire game ideas for discussion later. But listing themes, inspirations, etc could help your collaborator to understand your mindset.

    [Specific Person] and I would like to work together

    Great! To make sure you don't accidentally get assigned with somebody else, please don't leave a comment below. That won't disqualify you from posting your collab games to this event! [Specific Person] and you can work together to produce 1 final game and then submit it here by the deadline.

    I can't / don't want to code

    No problem! I'm assuming we won't end up with more than 50% of the collaborators like this, so it won't be an issue. But if you can't or don't want to code during this jam, make sure to say so in your comment.




    Tuesday February 13, 2018
    (all day)
    Start: 08/16/2017 - 01:00
    End: 02/28/2018 - 23:00

    August 27th was Knytt Stories' 10th birthday! To celebrate, let's make a collaborative level for this "epic" level competition hosted by Fubaka, which has a final due date of February 28th 2018. The main requirement for this competition is that levels have at least 300 unique screens, which we've already exceeded. Huzzah!

    We'll be using The Cursed Gallery as a framing device. Basically, Juni encounters a gallery filled with paintings of different participants' sections, and can travel inside them. Each section can be self-contained in terms of powers, but it will be cool to link all the different sections more directly once the level starts coming together! Vegetal Gibber has already designed a beautiful main hub area that's just waiting to be populated with portals!

    The level will require Knytt Stories +, so participants should feel free to go wild with KS+ stuff if they want. In particular, we are hiding KS+ artifact collectibles in hard-to-reach areas for a currently undetermined purpose. You can keep track of that using this handy spreadsheet (and leave little notes to other participants if you want)!

    Some discussion is going down in the #hot-jamz channel of the altgamez Discord server, so drop by there if you want to stay totally in the loop! I get the impression the most pertinent stuff has appeared in the comments of this very page, but perhaps that could change.

    So, comment or "sign up" if you're interested in participating, or even just make something, upload it, and hope for the best! Feel free to ask questions (but given the loose, last-minute nature of this event you could also feel free to provide your own answers).

    (all day)
    Start: 10/02/2017 - 15:45
    End: 10/02/2018 - 15:45

    I thought it’d be interesting to pick up where the Mystic Western game jam left off and make an event around Mysticism per se (actually lumpen suggested making an event, I just complained about the other jam on discord). There’s an understanding of the words mystic and mystical which implies an experience of wonder, the magical, and the occult. A mystic is someone who wields a strange power and works in unexplained ways. There’s a sense in this definition of there being unexplained mysteries that, possibly, can never be unraveled. Or of being transported to another world. But there’s another tradition of meaning for these words.

    This other meaning of mysticism could be briefly but unhelpfully summarized as an immediate and direct experience of ultimate reality, a fundamental spiritual truth, or God. It refers to a type of internal experience in which one has the sense that something very important has been revealed. For William James, two elements define a mystical experience. The first is its ineffability: “the subject of it immediately says that it defies expression, that no adequate report of its contents can be given in words. It follows from this that tis quality must be directly experienced; it cannot be imparted or transferred to others. In this peculiarity mystical states are more like states of feeling than like states of intellect.” The other element is a noetic quality: “although so similar to states of feeling, mystical states seem to those who experience them to be also states of knowledge. They are states of insight into depths of truth unplumbed by the discursive intellect. They are illuminations, revelations, full of significance and importance, all inarticulate though they remain; and as a rule they carry with them a curious sense of authority for after-time.”

    There’s a similarity between the two meanings, especially in terms of an underlying sense of wonder, but the noetic quality makes the latter very different from the former. If the knowledge of the former definition of mysticism is occult, the knowledge of the latter is exposed. The secrets of the former meaning have the potential to be revealed by initiation into their mysteries, but in the latter the secrets are already revealed, if ineffable. There is a sense that the truth has been in front of us the whole time, and that all we had to do was look at it the right way.

    To make an event based on an ineffable and transcendent experience seems exclusive, but I hope that these experiences are not so uncommon as they seem like they should be. James claims that “personal religious experience has its root and center is mystical states of consciousness,” and William Harmless, in the introduction to his book on mystics, recounts a story about his students’ experience:

    She said, “I don’t want to sound arrogant or anything. But you know- when I read these people, I think that I’ve experienced something like that. I am beginning to think that I’m a mystic--- maybe, not in the same way these people are, maybe not as intensely. But I know what they’re talking about.” There was a pause, then hand after hand began to rise. Each who spoke repeated something similar. These mystics were talking about things that they themselves had tasted, that they too had felt. I put aside the day’s lecture. We had something urgent to talk about. We talked about the culture we live in, the way our world ignores- even silences- the mystical, the way it has deprived us of words, stopped us from speaking about the mystery that runs under and through our lives. We talked about the way the mystics give us a language, a vocabulary, to begin to articulate what we all taste and feel. We talked a little about Karl Rahner, about the way he suggests that being a mystic is a constituent element of the human person, that most of are, in fact, repressed mystics.

    I think also that a vast, overwhelming secular awe with the enormity of the universe and its unimaginable complexity is a feeling that approaches the mystical. After all, for an understanding that encompasses the whole universe and all of physics, it’s only a short trip over the threshold into metaphysics.

    So, I see this event as an opportunity to explore games related to these ideas, or connected to them as broadly as you please. Have you had mystical experiences? Do you feel haunted by existential questions, and is your life lacking meaning? Do you have a personal religion, and is it perhaps at odds with your inherited religion?

    (all day)
    Start: 01/19/2018 - 00:00
    End: 02/18/2018 - 23:59

    Collab Jam 2018

    Collab Jam is a chance to work together with another randomly assigned member from GT!
    You may work together in any way you can agree on.

    How To Join:

    1. Leave a comment below to be added to the list of collaborators.
    2. Once the Jam starts, you will receive a PM with your collaborators name.
    3. Communicate with them here or through the unofficial Discord, or however you both prefer!
    4. Work together to produce 1 final game.

    Suggestions:

    In your sign up comment, leave a few general things you're interested. Probably keep entire game ideas for discussion later. But listing themes, inspirations, etc could help your collaborator to understand your mindset.

    [Specific Person] and I would like to work together

    Great! To make sure you don't accidentally get assigned with somebody else, please don't leave a comment below. That won't disqualify you from posting your collab games to this event! [Specific Person] and you can work together to produce 1 final game and then submit it here by the deadline.

    I can't / don't want to code

    No problem! I'm assuming we won't end up with more than 50% of the collaborators like this, so it won't be an issue. But if you can't or don't want to code during this jam, make sure to say so in your comment.




    Wednesday February 14, 2018
    (all day)
    Start: 08/16/2017 - 01:00
    End: 02/28/2018 - 23:00

    August 27th was Knytt Stories' 10th birthday! To celebrate, let's make a collaborative level for this "epic" level competition hosted by Fubaka, which has a final due date of February 28th 2018. The main requirement for this competition is that levels have at least 300 unique screens, which we've already exceeded. Huzzah!

    We'll be using The Cursed Gallery as a framing device. Basically, Juni encounters a gallery filled with paintings of different participants' sections, and can travel inside them. Each section can be self-contained in terms of powers, but it will be cool to link all the different sections more directly once the level starts coming together! Vegetal Gibber has already designed a beautiful main hub area that's just waiting to be populated with portals!

    The level will require Knytt Stories +, so participants should feel free to go wild with KS+ stuff if they want. In particular, we are hiding KS+ artifact collectibles in hard-to-reach areas for a currently undetermined purpose. You can keep track of that using this handy spreadsheet (and leave little notes to other participants if you want)!

    Some discussion is going down in the #hot-jamz channel of the altgamez Discord server, so drop by there if you want to stay totally in the loop! I get the impression the most pertinent stuff has appeared in the comments of this very page, but perhaps that could change.

    So, comment or "sign up" if you're interested in participating, or even just make something, upload it, and hope for the best! Feel free to ask questions (but given the loose, last-minute nature of this event you could also feel free to provide your own answers).

    (all day)
    Start: 10/02/2017 - 15:45
    End: 10/02/2018 - 15:45

    I thought it’d be interesting to pick up where the Mystic Western game jam left off and make an event around Mysticism per se (actually lumpen suggested making an event, I just complained about the other jam on discord). There’s an understanding of the words mystic and mystical which implies an experience of wonder, the magical, and the occult. A mystic is someone who wields a strange power and works in unexplained ways. There’s a sense in this definition of there being unexplained mysteries that, possibly, can never be unraveled. Or of being transported to another world. But there’s another tradition of meaning for these words.

    This other meaning of mysticism could be briefly but unhelpfully summarized as an immediate and direct experience of ultimate reality, a fundamental spiritual truth, or God. It refers to a type of internal experience in which one has the sense that something very important has been revealed. For William James, two elements define a mystical experience. The first is its ineffability: “the subject of it immediately says that it defies expression, that no adequate report of its contents can be given in words. It follows from this that tis quality must be directly experienced; it cannot be imparted or transferred to others. In this peculiarity mystical states are more like states of feeling than like states of intellect.” The other element is a noetic quality: “although so similar to states of feeling, mystical states seem to those who experience them to be also states of knowledge. They are states of insight into depths of truth unplumbed by the discursive intellect. They are illuminations, revelations, full of significance and importance, all inarticulate though they remain; and as a rule they carry with them a curious sense of authority for after-time.”

    There’s a similarity between the two meanings, especially in terms of an underlying sense of wonder, but the noetic quality makes the latter very different from the former. If the knowledge of the former definition of mysticism is occult, the knowledge of the latter is exposed. The secrets of the former meaning have the potential to be revealed by initiation into their mysteries, but in the latter the secrets are already revealed, if ineffable. There is a sense that the truth has been in front of us the whole time, and that all we had to do was look at it the right way.

    To make an event based on an ineffable and transcendent experience seems exclusive, but I hope that these experiences are not so uncommon as they seem like they should be. James claims that “personal religious experience has its root and center is mystical states of consciousness,” and William Harmless, in the introduction to his book on mystics, recounts a story about his students’ experience:

    She said, “I don’t want to sound arrogant or anything. But you know- when I read these people, I think that I’ve experienced something like that. I am beginning to think that I’m a mystic--- maybe, not in the same way these people are, maybe not as intensely. But I know what they’re talking about.” There was a pause, then hand after hand began to rise. Each who spoke repeated something similar. These mystics were talking about things that they themselves had tasted, that they too had felt. I put aside the day’s lecture. We had something urgent to talk about. We talked about the culture we live in, the way our world ignores- even silences- the mystical, the way it has deprived us of words, stopped us from speaking about the mystery that runs under and through our lives. We talked about the way the mystics give us a language, a vocabulary, to begin to articulate what we all taste and feel. We talked a little about Karl Rahner, about the way he suggests that being a mystic is a constituent element of the human person, that most of are, in fact, repressed mystics.

    I think also that a vast, overwhelming secular awe with the enormity of the universe and its unimaginable complexity is a feeling that approaches the mystical. After all, for an understanding that encompasses the whole universe and all of physics, it’s only a short trip over the threshold into metaphysics.

    So, I see this event as an opportunity to explore games related to these ideas, or connected to them as broadly as you please. Have you had mystical experiences? Do you feel haunted by existential questions, and is your life lacking meaning? Do you have a personal religion, and is it perhaps at odds with your inherited religion?

    (all day)
    Start: 01/19/2018 - 00:00
    End: 02/18/2018 - 23:59

    Collab Jam 2018

    Collab Jam is a chance to work together with another randomly assigned member from GT!
    You may work together in any way you can agree on.

    How To Join:

    1. Leave a comment below to be added to the list of collaborators.
    2. Once the Jam starts, you will receive a PM with your collaborators name.
    3. Communicate with them here or through the unofficial Discord, or however you both prefer!
    4. Work together to produce 1 final game.

    Suggestions:

    In your sign up comment, leave a few general things you're interested. Probably keep entire game ideas for discussion later. But listing themes, inspirations, etc could help your collaborator to understand your mindset.

    [Specific Person] and I would like to work together

    Great! To make sure you don't accidentally get assigned with somebody else, please don't leave a comment below. That won't disqualify you from posting your collab games to this event! [Specific Person] and you can work together to produce 1 final game and then submit it here by the deadline.

    I can't / don't want to code

    No problem! I'm assuming we won't end up with more than 50% of the collaborators like this, so it won't be an issue. But if you can't or don't want to code during this jam, make sure to say so in your comment.




    Thursday February 15, 2018
    (all day)
    Start: 08/16/2017 - 01:00
    End: 02/28/2018 - 23:00

    August 27th was Knytt Stories' 10th birthday! To celebrate, let's make a collaborative level for this "epic" level competition hosted by Fubaka, which has a final due date of February 28th 2018. The main requirement for this competition is that levels have at least 300 unique screens, which we've already exceeded. Huzzah!

    We'll be using The Cursed Gallery as a framing device. Basically, Juni encounters a gallery filled with paintings of different participants' sections, and can travel inside them. Each section can be self-contained in terms of powers, but it will be cool to link all the different sections more directly once the level starts coming together! Vegetal Gibber has already designed a beautiful main hub area that's just waiting to be populated with portals!

    The level will require Knytt Stories +, so participants should feel free to go wild with KS+ stuff if they want. In particular, we are hiding KS+ artifact collectibles in hard-to-reach areas for a currently undetermined purpose. You can keep track of that using this handy spreadsheet (and leave little notes to other participants if you want)!

    Some discussion is going down in the #hot-jamz channel of the altgamez Discord server, so drop by there if you want to stay totally in the loop! I get the impression the most pertinent stuff has appeared in the comments of this very page, but perhaps that could change.

    So, comment or "sign up" if you're interested in participating, or even just make something, upload it, and hope for the best! Feel free to ask questions (but given the loose, last-minute nature of this event you could also feel free to provide your own answers).

    (all day)
    Start: 10/02/2017 - 15:45
    End: 10/02/2018 - 15:45

    I thought it’d be interesting to pick up where the Mystic Western game jam left off and make an event around Mysticism per se (actually lumpen suggested making an event, I just complained about the other jam on discord). There’s an understanding of the words mystic and mystical which implies an experience of wonder, the magical, and the occult. A mystic is someone who wields a strange power and works in unexplained ways. There’s a sense in this definition of there being unexplained mysteries that, possibly, can never be unraveled. Or of being transported to another world. But there’s another tradition of meaning for these words.

    This other meaning of mysticism could be briefly but unhelpfully summarized as an immediate and direct experience of ultimate reality, a fundamental spiritual truth, or God. It refers to a type of internal experience in which one has the sense that something very important has been revealed. For William James, two elements define a mystical experience. The first is its ineffability: “the subject of it immediately says that it defies expression, that no adequate report of its contents can be given in words. It follows from this that tis quality must be directly experienced; it cannot be imparted or transferred to others. In this peculiarity mystical states are more like states of feeling than like states of intellect.” The other element is a noetic quality: “although so similar to states of feeling, mystical states seem to those who experience them to be also states of knowledge. They are states of insight into depths of truth unplumbed by the discursive intellect. They are illuminations, revelations, full of significance and importance, all inarticulate though they remain; and as a rule they carry with them a curious sense of authority for after-time.”

    There’s a similarity between the two meanings, especially in terms of an underlying sense of wonder, but the noetic quality makes the latter very different from the former. If the knowledge of the former definition of mysticism is occult, the knowledge of the latter is exposed. The secrets of the former meaning have the potential to be revealed by initiation into their mysteries, but in the latter the secrets are already revealed, if ineffable. There is a sense that the truth has been in front of us the whole time, and that all we had to do was look at it the right way.

    To make an event based on an ineffable and transcendent experience seems exclusive, but I hope that these experiences are not so uncommon as they seem like they should be. James claims that “personal religious experience has its root and center is mystical states of consciousness,” and William Harmless, in the introduction to his book on mystics, recounts a story about his students’ experience:

    She said, “I don’t want to sound arrogant or anything. But you know- when I read these people, I think that I’ve experienced something like that. I am beginning to think that I’m a mystic--- maybe, not in the same way these people are, maybe not as intensely. But I know what they’re talking about.” There was a pause, then hand after hand began to rise. Each who spoke repeated something similar. These mystics were talking about things that they themselves had tasted, that they too had felt. I put aside the day’s lecture. We had something urgent to talk about. We talked about the culture we live in, the way our world ignores- even silences- the mystical, the way it has deprived us of words, stopped us from speaking about the mystery that runs under and through our lives. We talked about the way the mystics give us a language, a vocabulary, to begin to articulate what we all taste and feel. We talked a little about Karl Rahner, about the way he suggests that being a mystic is a constituent element of the human person, that most of are, in fact, repressed mystics.

    I think also that a vast, overwhelming secular awe with the enormity of the universe and its unimaginable complexity is a feeling that approaches the mystical. After all, for an understanding that encompasses the whole universe and all of physics, it’s only a short trip over the threshold into metaphysics.

    So, I see this event as an opportunity to explore games related to these ideas, or connected to them as broadly as you please. Have you had mystical experiences? Do you feel haunted by existential questions, and is your life lacking meaning? Do you have a personal religion, and is it perhaps at odds with your inherited religion?

    (all day)
    Start: 01/19/2018 - 00:00
    End: 02/18/2018 - 23:59

    Collab Jam 2018

    Collab Jam is a chance to work together with another randomly assigned member from GT!
    You may work together in any way you can agree on.

    How To Join:

    1. Leave a comment below to be added to the list of collaborators.
    2. Once the Jam starts, you will receive a PM with your collaborators name.
    3. Communicate with them here or through the unofficial Discord, or however you both prefer!
    4. Work together to produce 1 final game.

    Suggestions:

    In your sign up comment, leave a few general things you're interested. Probably keep entire game ideas for discussion later. But listing themes, inspirations, etc could help your collaborator to understand your mindset.

    [Specific Person] and I would like to work together

    Great! To make sure you don't accidentally get assigned with somebody else, please don't leave a comment below. That won't disqualify you from posting your collab games to this event! [Specific Person] and you can work together to produce 1 final game and then submit it here by the deadline.

    I can't / don't want to code

    No problem! I'm assuming we won't end up with more than 50% of the collaborators like this, so it won't be an issue. But if you can't or don't want to code during this jam, make sure to say so in your comment.




    Friday February 16, 2018
    (all day)
    Start: 08/16/2017 - 01:00
    End: 02/28/2018 - 23:00

    August 27th was Knytt Stories' 10th birthday! To celebrate, let's make a collaborative level for this "epic" level competition hosted by Fubaka, which has a final due date of February 28th 2018. The main requirement for this competition is that levels have at least 300 unique screens, which we've already exceeded. Huzzah!

    We'll be using The Cursed Gallery as a framing device. Basically, Juni encounters a gallery filled with paintings of different participants' sections, and can travel inside them. Each section can be self-contained in terms of powers, but it will be cool to link all the different sections more directly once the level starts coming together! Vegetal Gibber has already designed a beautiful main hub area that's just waiting to be populated with portals!

    The level will require Knytt Stories +, so participants should feel free to go wild with KS+ stuff if they want. In particular, we are hiding KS+ artifact collectibles in hard-to-reach areas for a currently undetermined purpose. You can keep track of that using this handy spreadsheet (and leave little notes to other participants if you want)!

    Some discussion is going down in the #hot-jamz channel of the altgamez Discord server, so drop by there if you want to stay totally in the loop! I get the impression the most pertinent stuff has appeared in the comments of this very page, but perhaps that could change.

    So, comment or "sign up" if you're interested in participating, or even just make something, upload it, and hope for the best! Feel free to ask questions (but given the loose, last-minute nature of this event you could also feel free to provide your own answers).

    (all day)
    Start: 10/02/2017 - 15:45
    End: 10/02/2018 - 15:45

    I thought it’d be interesting to pick up where the Mystic Western game jam left off and make an event around Mysticism per se (actually lumpen suggested making an event, I just complained about the other jam on discord). There’s an understanding of the words mystic and mystical which implies an experience of wonder, the magical, and the occult. A mystic is someone who wields a strange power and works in unexplained ways. There’s a sense in this definition of there being unexplained mysteries that, possibly, can never be unraveled. Or of being transported to another world. But there’s another tradition of meaning for these words.

    This other meaning of mysticism could be briefly but unhelpfully summarized as an immediate and direct experience of ultimate reality, a fundamental spiritual truth, or God. It refers to a type of internal experience in which one has the sense that something very important has been revealed. For William James, two elements define a mystical experience. The first is its ineffability: “the subject of it immediately says that it defies expression, that no adequate report of its contents can be given in words. It follows from this that tis quality must be directly experienced; it cannot be imparted or transferred to others. In this peculiarity mystical states are more like states of feeling than like states of intellect.” The other element is a noetic quality: “although so similar to states of feeling, mystical states seem to those who experience them to be also states of knowledge. They are states of insight into depths of truth unplumbed by the discursive intellect. They are illuminations, revelations, full of significance and importance, all inarticulate though they remain; and as a rule they carry with them a curious sense of authority for after-time.”

    There’s a similarity between the two meanings, especially in terms of an underlying sense of wonder, but the noetic quality makes the latter very different from the former. If the knowledge of the former definition of mysticism is occult, the knowledge of the latter is exposed. The secrets of the former meaning have the potential to be revealed by initiation into their mysteries, but in the latter the secrets are already revealed, if ineffable. There is a sense that the truth has been in front of us the whole time, and that all we had to do was look at it the right way.

    To make an event based on an ineffable and transcendent experience seems exclusive, but I hope that these experiences are not so uncommon as they seem like they should be. James claims that “personal religious experience has its root and center is mystical states of consciousness,” and William Harmless, in the introduction to his book on mystics, recounts a story about his students’ experience:

    She said, “I don’t want to sound arrogant or anything. But you know- when I read these people, I think that I’ve experienced something like that. I am beginning to think that I’m a mystic--- maybe, not in the same way these people are, maybe not as intensely. But I know what they’re talking about.” There was a pause, then hand after hand began to rise. Each who spoke repeated something similar. These mystics were talking about things that they themselves had tasted, that they too had felt. I put aside the day’s lecture. We had something urgent to talk about. We talked about the culture we live in, the way our world ignores- even silences- the mystical, the way it has deprived us of words, stopped us from speaking about the mystery that runs under and through our lives. We talked about the way the mystics give us a language, a vocabulary, to begin to articulate what we all taste and feel. We talked a little about Karl Rahner, about the way he suggests that being a mystic is a constituent element of the human person, that most of are, in fact, repressed mystics.

    I think also that a vast, overwhelming secular awe with the enormity of the universe and its unimaginable complexity is a feeling that approaches the mystical. After all, for an understanding that encompasses the whole universe and all of physics, it’s only a short trip over the threshold into metaphysics.

    So, I see this event as an opportunity to explore games related to these ideas, or connected to them as broadly as you please. Have you had mystical experiences? Do you feel haunted by existential questions, and is your life lacking meaning? Do you have a personal religion, and is it perhaps at odds with your inherited religion?

    (all day)
    Start: 01/19/2018 - 00:00
    End: 02/18/2018 - 23:59

    Collab Jam 2018

    Collab Jam is a chance to work together with another randomly assigned member from GT!
    You may work together in any way you can agree on.

    How To Join:

    1. Leave a comment below to be added to the list of collaborators.
    2. Once the Jam starts, you will receive a PM with your collaborators name.
    3. Communicate with them here or through the unofficial Discord, or however you both prefer!
    4. Work together to produce 1 final game.

    Suggestions:

    In your sign up comment, leave a few general things you're interested. Probably keep entire game ideas for discussion later. But listing themes, inspirations, etc could help your collaborator to understand your mindset.

    [Specific Person] and I would like to work together

    Great! To make sure you don't accidentally get assigned with somebody else, please don't leave a comment below. That won't disqualify you from posting your collab games to this event! [Specific Person] and you can work together to produce 1 final game and then submit it here by the deadline.

    I can't / don't want to code

    No problem! I'm assuming we won't end up with more than 50% of the collaborators like this, so it won't be an issue. But if you can't or don't want to code during this jam, make sure to say so in your comment.




    Saturday February 17, 2018
    (all day)
    Start: 08/16/2017 - 01:00
    End: 02/28/2018 - 23:00

    August 27th was Knytt Stories' 10th birthday! To celebrate, let's make a collaborative level for this "epic" level competition hosted by Fubaka, which has a final due date of February 28th 2018. The main requirement for this competition is that levels have at least 300 unique screens, which we've already exceeded. Huzzah!

    We'll be using The Cursed Gallery as a framing device. Basically, Juni encounters a gallery filled with paintings of different participants' sections, and can travel inside them. Each section can be self-contained in terms of powers, but it will be cool to link all the different sections more directly once the level starts coming together! Vegetal Gibber has already designed a beautiful main hub area that's just waiting to be populated with portals!

    The level will require Knytt Stories +, so participants should feel free to go wild with KS+ stuff if they want. In particular, we are hiding KS+ artifact collectibles in hard-to-reach areas for a currently undetermined purpose. You can keep track of that using this handy spreadsheet (and leave little notes to other participants if you want)!

    Some discussion is going down in the #hot-jamz channel of the altgamez Discord server, so drop by there if you want to stay totally in the loop! I get the impression the most pertinent stuff has appeared in the comments of this very page, but perhaps that could change.

    So, comment or "sign up" if you're interested in participating, or even just make something, upload it, and hope for the best! Feel free to ask questions (but given the loose, last-minute nature of this event you could also feel free to provide your own answers).

    (all day)
    Start: 10/02/2017 - 15:45
    End: 10/02/2018 - 15:45

    I thought it’d be interesting to pick up where the Mystic Western game jam left off and make an event around Mysticism per se (actually lumpen suggested making an event, I just complained about the other jam on discord). There’s an understanding of the words mystic and mystical which implies an experience of wonder, the magical, and the occult. A mystic is someone who wields a strange power and works in unexplained ways. There’s a sense in this definition of there being unexplained mysteries that, possibly, can never be unraveled. Or of being transported to another world. But there’s another tradition of meaning for these words.

    This other meaning of mysticism could be briefly but unhelpfully summarized as an immediate and direct experience of ultimate reality, a fundamental spiritual truth, or God. It refers to a type of internal experience in which one has the sense that something very important has been revealed. For William James, two elements define a mystical experience. The first is its ineffability: “the subject of it immediately says that it defies expression, that no adequate report of its contents can be given in words. It follows from this that tis quality must be directly experienced; it cannot be imparted or transferred to others. In this peculiarity mystical states are more like states of feeling than like states of intellect.” The other element is a noetic quality: “although so similar to states of feeling, mystical states seem to those who experience them to be also states of knowledge. They are states of insight into depths of truth unplumbed by the discursive intellect. They are illuminations, revelations, full of significance and importance, all inarticulate though they remain; and as a rule they carry with them a curious sense of authority for after-time.”

    There’s a similarity between the two meanings, especially in terms of an underlying sense of wonder, but the noetic quality makes the latter very different from the former. If the knowledge of the former definition of mysticism is occult, the knowledge of the latter is exposed. The secrets of the former meaning have the potential to be revealed by initiation into their mysteries, but in the latter the secrets are already revealed, if ineffable. There is a sense that the truth has been in front of us the whole time, and that all we had to do was look at it the right way.

    To make an event based on an ineffable and transcendent experience seems exclusive, but I hope that these experiences are not so uncommon as they seem like they should be. James claims that “personal religious experience has its root and center is mystical states of consciousness,” and William Harmless, in the introduction to his book on mystics, recounts a story about his students’ experience:

    She said, “I don’t want to sound arrogant or anything. But you know- when I read these people, I think that I’ve experienced something like that. I am beginning to think that I’m a mystic--- maybe, not in the same way these people are, maybe not as intensely. But I know what they’re talking about.” There was a pause, then hand after hand began to rise. Each who spoke repeated something similar. These mystics were talking about things that they themselves had tasted, that they too had felt. I put aside the day’s lecture. We had something urgent to talk about. We talked about the culture we live in, the way our world ignores- even silences- the mystical, the way it has deprived us of words, stopped us from speaking about the mystery that runs under and through our lives. We talked about the way the mystics give us a language, a vocabulary, to begin to articulate what we all taste and feel. We talked a little about Karl Rahner, about the way he suggests that being a mystic is a constituent element of the human person, that most of are, in fact, repressed mystics.

    I think also that a vast, overwhelming secular awe with the enormity of the universe and its unimaginable complexity is a feeling that approaches the mystical. After all, for an understanding that encompasses the whole universe and all of physics, it’s only a short trip over the threshold into metaphysics.

    So, I see this event as an opportunity to explore games related to these ideas, or connected to them as broadly as you please. Have you had mystical experiences? Do you feel haunted by existential questions, and is your life lacking meaning? Do you have a personal religion, and is it perhaps at odds with your inherited religion?

    (all day)
    Start: 01/19/2018 - 00:00
    End: 02/18/2018 - 23:59

    Collab Jam 2018

    Collab Jam is a chance to work together with another randomly assigned member from GT!
    You may work together in any way you can agree on.

    How To Join:

    1. Leave a comment below to be added to the list of collaborators.
    2. Once the Jam starts, you will receive a PM with your collaborators name.
    3. Communicate with them here or through the unofficial Discord, or however you both prefer!
    4. Work together to produce 1 final game.

    Suggestions:

    In your sign up comment, leave a few general things you're interested. Probably keep entire game ideas for discussion later. But listing themes, inspirations, etc could help your collaborator to understand your mindset.

    [Specific Person] and I would like to work together

    Great! To make sure you don't accidentally get assigned with somebody else, please don't leave a comment below. That won't disqualify you from posting your collab games to this event! [Specific Person] and you can work together to produce 1 final game and then submit it here by the deadline.

    I can't / don't want to code

    No problem! I'm assuming we won't end up with more than 50% of the collaborators like this, so it won't be an issue. But if you can't or don't want to code during this jam, make sure to say so in your comment.




    Start: 12:00 am
    Start: 02/17/2018 - 00:00
    End: 02/18/2018 - 23:59

    The Bedtime Jam is a short game making event, taking place this weekend (17-18 February 2018) in your time zone. It is based around the following idea:

    "Start making a game in the afternoon or evening, and try to finish it before bedtime."

    The jam is meant to be a more relaxed affair than 2-hour frenzies like Klik of the Month or 48-hour ordeals like Ludum Dare. You can start your game on either day of the weekend, at whatever time is convenient for you, and go to bed whenever you want to.

    The jam does not really have strict rules. Here are some anti-rules:

    • The spirit of the jam is to create something new, but you don't need to start from scratch. You can use as much pre-written base code as you want, or even create a modification of an existing game.
    • The scope of the jam is chosen so that it doesn't take up too much of your weekend, but you can work as much as you like. You can start in the morning instead of the afternoon or evening if that suits you better. Or you can even work all weekend and submit multiple games if you really want to.
    • Although the jam takes place "during the weekend", you don't need to give up and stop as soon as the weekend is over. For example, if you start on Sunday and your bedtime is after midnight, you can keep working through Monday morning. Also, feel free to expand your game after the jam ends!

    The official theme of the jam can be found here. Following the theme is completely optional.

    Sunday February 18, 2018
    (all day)
    Start: 08/16/2017 - 01:00
    End: 02/28/2018 - 23:00

    August 27th was Knytt Stories' 10th birthday! To celebrate, let's make a collaborative level for this "epic" level competition hosted by Fubaka, which has a final due date of February 28th 2018. The main requirement for this competition is that levels have at least 300 unique screens, which we've already exceeded. Huzzah!

    We'll be using The Cursed Gallery as a framing device. Basically, Juni encounters a gallery filled with paintings of different participants' sections, and can travel inside them. Each section can be self-contained in terms of powers, but it will be cool to link all the different sections more directly once the level starts coming together! Vegetal Gibber has already designed a beautiful main hub area that's just waiting to be populated with portals!

    The level will require Knytt Stories +, so participants should feel free to go wild with KS+ stuff if they want. In particular, we are hiding KS+ artifact collectibles in hard-to-reach areas for a currently undetermined purpose. You can keep track of that using this handy spreadsheet (and leave little notes to other participants if you want)!

    Some discussion is going down in the #hot-jamz channel of the altgamez Discord server, so drop by there if you want to stay totally in the loop! I get the impression the most pertinent stuff has appeared in the comments of this very page, but perhaps that could change.

    So, comment or "sign up" if you're interested in participating, or even just make something, upload it, and hope for the best! Feel free to ask questions (but given the loose, last-minute nature of this event you could also feel free to provide your own answers).

    (all day)
    Start: 10/02/2017 - 15:45
    End: 10/02/2018 - 15:45

    I thought it’d be interesting to pick up where the Mystic Western game jam left off and make an event around Mysticism per se (actually lumpen suggested making an event, I just complained about the other jam on discord). There’s an understanding of the words mystic and mystical which implies an experience of wonder, the magical, and the occult. A mystic is someone who wields a strange power and works in unexplained ways. There’s a sense in this definition of there being unexplained mysteries that, possibly, can never be unraveled. Or of being transported to another world. But there’s another tradition of meaning for these words.

    This other meaning of mysticism could be briefly but unhelpfully summarized as an immediate and direct experience of ultimate reality, a fundamental spiritual truth, or God. It refers to a type of internal experience in which one has the sense that something very important has been revealed. For William James, two elements define a mystical experience. The first is its ineffability: “the subject of it immediately says that it defies expression, that no adequate report of its contents can be given in words. It follows from this that tis quality must be directly experienced; it cannot be imparted or transferred to others. In this peculiarity mystical states are more like states of feeling than like states of intellect.” The other element is a noetic quality: “although so similar to states of feeling, mystical states seem to those who experience them to be also states of knowledge. They are states of insight into depths of truth unplumbed by the discursive intellect. They are illuminations, revelations, full of significance and importance, all inarticulate though they remain; and as a rule they carry with them a curious sense of authority for after-time.”

    There’s a similarity between the two meanings, especially in terms of an underlying sense of wonder, but the noetic quality makes the latter very different from the former. If the knowledge of the former definition of mysticism is occult, the knowledge of the latter is exposed. The secrets of the former meaning have the potential to be revealed by initiation into their mysteries, but in the latter the secrets are already revealed, if ineffable. There is a sense that the truth has been in front of us the whole time, and that all we had to do was look at it the right way.

    To make an event based on an ineffable and transcendent experience seems exclusive, but I hope that these experiences are not so uncommon as they seem like they should be. James claims that “personal religious experience has its root and center is mystical states of consciousness,” and William Harmless, in the introduction to his book on mystics, recounts a story about his students’ experience:

    She said, “I don’t want to sound arrogant or anything. But you know- when I read these people, I think that I’ve experienced something like that. I am beginning to think that I’m a mystic--- maybe, not in the same way these people are, maybe not as intensely. But I know what they’re talking about.” There was a pause, then hand after hand began to rise. Each who spoke repeated something similar. These mystics were talking about things that they themselves had tasted, that they too had felt. I put aside the day’s lecture. We had something urgent to talk about. We talked about the culture we live in, the way our world ignores- even silences- the mystical, the way it has deprived us of words, stopped us from speaking about the mystery that runs under and through our lives. We talked about the way the mystics give us a language, a vocabulary, to begin to articulate what we all taste and feel. We talked a little about Karl Rahner, about the way he suggests that being a mystic is a constituent element of the human person, that most of are, in fact, repressed mystics.

    I think also that a vast, overwhelming secular awe with the enormity of the universe and its unimaginable complexity is a feeling that approaches the mystical. After all, for an understanding that encompasses the whole universe and all of physics, it’s only a short trip over the threshold into metaphysics.

    So, I see this event as an opportunity to explore games related to these ideas, or connected to them as broadly as you please. Have you had mystical experiences? Do you feel haunted by existential questions, and is your life lacking meaning? Do you have a personal religion, and is it perhaps at odds with your inherited religion?

    End: 11:59 pm
    Start: 01/19/2018 - 00:00
    End: 02/18/2018 - 23:59

    Collab Jam 2018

    Collab Jam is a chance to work together with another randomly assigned member from GT!
    You may work together in any way you can agree on.

    How To Join:

    1. Leave a comment below to be added to the list of collaborators.
    2. Once the Jam starts, you will receive a PM with your collaborators name.
    3. Communicate with them here or through the unofficial Discord, or however you both prefer!
    4. Work together to produce 1 final game.

    Suggestions:

    In your sign up comment, leave a few general things you're interested. Probably keep entire game ideas for discussion later. But listing themes, inspirations, etc could help your collaborator to understand your mindset.

    [Specific Person] and I would like to work together

    Great! To make sure you don't accidentally get assigned with somebody else, please don't leave a comment below. That won't disqualify you from posting your collab games to this event! [Specific Person] and you can work together to produce 1 final game and then submit it here by the deadline.

    I can't / don't want to code

    No problem! I'm assuming we won't end up with more than 50% of the collaborators like this, so it won't be an issue. But if you can't or don't want to code during this jam, make sure to say so in your comment.




    End: 11:59 pm
    Start: 02/17/2018 - 00:00
    End: 02/18/2018 - 23:59

    The Bedtime Jam is a short game making event, taking place this weekend (17-18 February 2018) in your time zone. It is based around the following idea:

    "Start making a game in the afternoon or evening, and try to finish it before bedtime."

    The jam is meant to be a more relaxed affair than 2-hour frenzies like Klik of the Month or 48-hour ordeals like Ludum Dare. You can start your game on either day of the weekend, at whatever time is convenient for you, and go to bed whenever you want to.

    The jam does not really have strict rules. Here are some anti-rules:

    • The spirit of the jam is to create something new, but you don't need to start from scratch. You can use as much pre-written base code as you want, or even create a modification of an existing game.
    • The scope of the jam is chosen so that it doesn't take up too much of your weekend, but you can work as much as you like. You can start in the morning instead of the afternoon or evening if that suits you better. Or you can even work all weekend and submit multiple games if you really want to.
    • Although the jam takes place "during the weekend", you don't need to give up and stop as soon as the weekend is over. For example, if you start on Sunday and your bedtime is after midnight, you can keep working through Monday morning. Also, feel free to expand your game after the jam ends!

    The official theme of the jam can be found here. Following the theme is completely optional.

    Monday February 19, 2018
    (all day)
    Start: 08/16/2017 - 01:00
    End: 02/28/2018 - 23:00

    August 27th was Knytt Stories' 10th birthday! To celebrate, let's make a collaborative level for this "epic" level competition hosted by Fubaka, which has a final due date of February 28th 2018. The main requirement for this competition is that levels have at least 300 unique screens, which we've already exceeded. Huzzah!

    We'll be using The Cursed Gallery as a framing device. Basically, Juni encounters a gallery filled with paintings of different participants' sections, and can travel inside them. Each section can be self-contained in terms of powers, but it will be cool to link all the different sections more directly once the level starts coming together! Vegetal Gibber has already designed a beautiful main hub area that's just waiting to be populated with portals!

    The level will require Knytt Stories +, so participants should feel free to go wild with KS+ stuff if they want. In particular, we are hiding KS+ artifact collectibles in hard-to-reach areas for a currently undetermined purpose. You can keep track of that using this handy spreadsheet (and leave little notes to other participants if you want)!

    Some discussion is going down in the #hot-jamz channel of the altgamez Discord server, so drop by there if you want to stay totally in the loop! I get the impression the most pertinent stuff has appeared in the comments of this very page, but perhaps that could change.

    So, comment or "sign up" if you're interested in participating, or even just make something, upload it, and hope for the best! Feel free to ask questions (but given the loose, last-minute nature of this event you could also feel free to provide your own answers).

    (all day)
    Start: 10/02/2017 - 15:45
    End: 10/02/2018 - 15:45

    I thought it’d be interesting to pick up where the Mystic Western game jam left off and make an event around Mysticism per se (actually lumpen suggested making an event, I just complained about the other jam on discord). There’s an understanding of the words mystic and mystical which implies an experience of wonder, the magical, and the occult. A mystic is someone who wields a strange power and works in unexplained ways. There’s a sense in this definition of there being unexplained mysteries that, possibly, can never be unraveled. Or of being transported to another world. But there’s another tradition of meaning for these words.

    This other meaning of mysticism could be briefly but unhelpfully summarized as an immediate and direct experience of ultimate reality, a fundamental spiritual truth, or God. It refers to a type of internal experience in which one has the sense that something very important has been revealed. For William James, two elements define a mystical experience. The first is its ineffability: “the subject of it immediately says that it defies expression, that no adequate report of its contents can be given in words. It follows from this that tis quality must be directly experienced; it cannot be imparted or transferred to others. In this peculiarity mystical states are more like states of feeling than like states of intellect.” The other element is a noetic quality: “although so similar to states of feeling, mystical states seem to those who experience them to be also states of knowledge. They are states of insight into depths of truth unplumbed by the discursive intellect. They are illuminations, revelations, full of significance and importance, all inarticulate though they remain; and as a rule they carry with them a curious sense of authority for after-time.”

    There’s a similarity between the two meanings, especially in terms of an underlying sense of wonder, but the noetic quality makes the latter very different from the former. If the knowledge of the former definition of mysticism is occult, the knowledge of the latter is exposed. The secrets of the former meaning have the potential to be revealed by initiation into their mysteries, but in the latter the secrets are already revealed, if ineffable. There is a sense that the truth has been in front of us the whole time, and that all we had to do was look at it the right way.

    To make an event based on an ineffable and transcendent experience seems exclusive, but I hope that these experiences are not so uncommon as they seem like they should be. James claims that “personal religious experience has its root and center is mystical states of consciousness,” and William Harmless, in the introduction to his book on mystics, recounts a story about his students’ experience:

    She said, “I don’t want to sound arrogant or anything. But you know- when I read these people, I think that I’ve experienced something like that. I am beginning to think that I’m a mystic--- maybe, not in the same way these people are, maybe not as intensely. But I know what they’re talking about.” There was a pause, then hand after hand began to rise. Each who spoke repeated something similar. These mystics were talking about things that they themselves had tasted, that they too had felt. I put aside the day’s lecture. We had something urgent to talk about. We talked about the culture we live in, the way our world ignores- even silences- the mystical, the way it has deprived us of words, stopped us from speaking about the mystery that runs under and through our lives. We talked about the way the mystics give us a language, a vocabulary, to begin to articulate what we all taste and feel. We talked a little about Karl Rahner, about the way he suggests that being a mystic is a constituent element of the human person, that most of are, in fact, repressed mystics.

    I think also that a vast, overwhelming secular awe with the enormity of the universe and its unimaginable complexity is a feeling that approaches the mystical. After all, for an understanding that encompasses the whole universe and all of physics, it’s only a short trip over the threshold into metaphysics.

    So, I see this event as an opportunity to explore games related to these ideas, or connected to them as broadly as you please. Have you had mystical experiences? Do you feel haunted by existential questions, and is your life lacking meaning? Do you have a personal religion, and is it perhaps at odds with your inherited religion?

    Tuesday February 20, 2018
    (all day)
    Start: 08/16/2017 - 01:00
    End: 02/28/2018 - 23:00

    August 27th was Knytt Stories' 10th birthday! To celebrate, let's make a collaborative level for this "epic" level competition hosted by Fubaka, which has a final due date of February 28th 2018. The main requirement for this competition is that levels have at least 300 unique screens, which we've already exceeded. Huzzah!

    We'll be using The Cursed Gallery as a framing device. Basically, Juni encounters a gallery filled with paintings of different participants' sections, and can travel inside them. Each section can be self-contained in terms of powers, but it will be cool to link all the different sections more directly once the level starts coming together! Vegetal Gibber has already designed a beautiful main hub area that's just waiting to be populated with portals!

    The level will require Knytt Stories +, so participants should feel free to go wild with KS+ stuff if they want. In particular, we are hiding KS+ artifact collectibles in hard-to-reach areas for a currently undetermined purpose. You can keep track of that using this handy spreadsheet (and leave little notes to other participants if you want)!

    Some discussion is going down in the #hot-jamz channel of the altgamez Discord server, so drop by there if you want to stay totally in the loop! I get the impression the most pertinent stuff has appeared in the comments of this very page, but perhaps that could change.

    So, comment or "sign up" if you're interested in participating, or even just make something, upload it, and hope for the best! Feel free to ask questions (but given the loose, last-minute nature of this event you could also feel free to provide your own answers).

    (all day)
    Start: 10/02/2017 - 15:45
    End: 10/02/2018 - 15:45

    I thought it’d be interesting to pick up where the Mystic Western game jam left off and make an event around Mysticism per se (actually lumpen suggested making an event, I just complained about the other jam on discord). There’s an understanding of the words mystic and mystical which implies an experience of wonder, the magical, and the occult. A mystic is someone who wields a strange power and works in unexplained ways. There’s a sense in this definition of there being unexplained mysteries that, possibly, can never be unraveled. Or of being transported to another world. But there’s another tradition of meaning for these words.

    This other meaning of mysticism could be briefly but unhelpfully summarized as an immediate and direct experience of ultimate reality, a fundamental spiritual truth, or God. It refers to a type of internal experience in which one has the sense that something very important has been revealed. For William James, two elements define a mystical experience. The first is its ineffability: “the subject of it immediately says that it defies expression, that no adequate report of its contents can be given in words. It follows from this that tis quality must be directly experienced; it cannot be imparted or transferred to others. In this peculiarity mystical states are more like states of feeling than like states of intellect.” The other element is a noetic quality: “although so similar to states of feeling, mystical states seem to those who experience them to be also states of knowledge. They are states of insight into depths of truth unplumbed by the discursive intellect. They are illuminations, revelations, full of significance and importance, all inarticulate though they remain; and as a rule they carry with them a curious sense of authority for after-time.”

    There’s a similarity between the two meanings, especially in terms of an underlying sense of wonder, but the noetic quality makes the latter very different from the former. If the knowledge of the former definition of mysticism is occult, the knowledge of the latter is exposed. The secrets of the former meaning have the potential to be revealed by initiation into their mysteries, but in the latter the secrets are already revealed, if ineffable. There is a sense that the truth has been in front of us the whole time, and that all we had to do was look at it the right way.

    To make an event based on an ineffable and transcendent experience seems exclusive, but I hope that these experiences are not so uncommon as they seem like they should be. James claims that “personal religious experience has its root and center is mystical states of consciousness,” and William Harmless, in the introduction to his book on mystics, recounts a story about his students’ experience:

    She said, “I don’t want to sound arrogant or anything. But you know- when I read these people, I think that I’ve experienced something like that. I am beginning to think that I’m a mystic--- maybe, not in the same way these people are, maybe not as intensely. But I know what they’re talking about.” There was a pause, then hand after hand began to rise. Each who spoke repeated something similar. These mystics were talking about things that they themselves had tasted, that they too had felt. I put aside the day’s lecture. We had something urgent to talk about. We talked about the culture we live in, the way our world ignores- even silences- the mystical, the way it has deprived us of words, stopped us from speaking about the mystery that runs under and through our lives. We talked about the way the mystics give us a language, a vocabulary, to begin to articulate what we all taste and feel. We talked a little about Karl Rahner, about the way he suggests that being a mystic is a constituent element of the human person, that most of are, in fact, repressed mystics.

    I think also that a vast, overwhelming secular awe with the enormity of the universe and its unimaginable complexity is a feeling that approaches the mystical. After all, for an understanding that encompasses the whole universe and all of physics, it’s only a short trip over the threshold into metaphysics.

    So, I see this event as an opportunity to explore games related to these ideas, or connected to them as broadly as you please. Have you had mystical experiences? Do you feel haunted by existential questions, and is your life lacking meaning? Do you have a personal religion, and is it perhaps at odds with your inherited religion?

    Wednesday February 21, 2018
    (all day)
    Start: 08/16/2017 - 01:00
    End: 02/28/2018 - 23:00

    August 27th was Knytt Stories' 10th birthday! To celebrate, let's make a collaborative level for this "epic" level competition hosted by Fubaka, which has a final due date of February 28th 2018. The main requirement for this competition is that levels have at least 300 unique screens, which we've already exceeded. Huzzah!

    We'll be using The Cursed Gallery as a framing device. Basically, Juni encounters a gallery filled with paintings of different participants' sections, and can travel inside them. Each section can be self-contained in terms of powers, but it will be cool to link all the different sections more directly once the level starts coming together! Vegetal Gibber has already designed a beautiful main hub area that's just waiting to be populated with portals!

    The level will require Knytt Stories +, so participants should feel free to go wild with KS+ stuff if they want. In particular, we are hiding KS+ artifact collectibles in hard-to-reach areas for a currently undetermined purpose. You can keep track of that using this handy spreadsheet (and leave little notes to other participants if you want)!

    Some discussion is going down in the #hot-jamz channel of the altgamez Discord server, so drop by there if you want to stay totally in the loop! I get the impression the most pertinent stuff has appeared in the comments of this very page, but perhaps that could change.

    So, comment or "sign up" if you're interested in participating, or even just make something, upload it, and hope for the best! Feel free to ask questions (but given the loose, last-minute nature of this event you could also feel free to provide your own answers).

    (all day)
    Start: 10/02/2017 - 15:45
    End: 10/02/2018 - 15:45

    I thought it’d be interesting to pick up where the Mystic Western game jam left off and make an event around Mysticism per se (actually lumpen suggested making an event, I just complained about the other jam on discord). There’s an understanding of the words mystic and mystical which implies an experience of wonder, the magical, and the occult. A mystic is someone who wields a strange power and works in unexplained ways. There’s a sense in this definition of there being unexplained mysteries that, possibly, can never be unraveled. Or of being transported to another world. But there’s another tradition of meaning for these words.

    This other meaning of mysticism could be briefly but unhelpfully summarized as an immediate and direct experience of ultimate reality, a fundamental spiritual truth, or God. It refers to a type of internal experience in which one has the sense that something very important has been revealed. For William James, two elements define a mystical experience. The first is its ineffability: “the subject of it immediately says that it defies expression, that no adequate report of its contents can be given in words. It follows from this that tis quality must be directly experienced; it cannot be imparted or transferred to others. In this peculiarity mystical states are more like states of feeling than like states of intellect.” The other element is a noetic quality: “although so similar to states of feeling, mystical states seem to those who experience them to be also states of knowledge. They are states of insight into depths of truth unplumbed by the discursive intellect. They are illuminations, revelations, full of significance and importance, all inarticulate though they remain; and as a rule they carry with them a curious sense of authority for after-time.”

    There’s a similarity between the two meanings, especially in terms of an underlying sense of wonder, but the noetic quality makes the latter very different from the former. If the knowledge of the former definition of mysticism is occult, the knowledge of the latter is exposed. The secrets of the former meaning have the potential to be revealed by initiation into their mysteries, but in the latter the secrets are already revealed, if ineffable. There is a sense that the truth has been in front of us the whole time, and that all we had to do was look at it the right way.

    To make an event based on an ineffable and transcendent experience seems exclusive, but I hope that these experiences are not so uncommon as they seem like they should be. James claims that “personal religious experience has its root and center is mystical states of consciousness,” and William Harmless, in the introduction to his book on mystics, recounts a story about his students’ experience:

    She said, “I don’t want to sound arrogant or anything. But you know- when I read these people, I think that I’ve experienced something like that. I am beginning to think that I’m a mystic--- maybe, not in the same way these people are, maybe not as intensely. But I know what they’re talking about.” There was a pause, then hand after hand began to rise. Each who spoke repeated something similar. These mystics were talking about things that they themselves had tasted, that they too had felt. I put aside the day’s lecture. We had something urgent to talk about. We talked about the culture we live in, the way our world ignores- even silences- the mystical, the way it has deprived us of words, stopped us from speaking about the mystery that runs under and through our lives. We talked about the way the mystics give us a language, a vocabulary, to begin to articulate what we all taste and feel. We talked a little about Karl Rahner, about the way he suggests that being a mystic is a constituent element of the human person, that most of are, in fact, repressed mystics.

    I think also that a vast, overwhelming secular awe with the enormity of the universe and its unimaginable complexity is a feeling that approaches the mystical. After all, for an understanding that encompasses the whole universe and all of physics, it’s only a short trip over the threshold into metaphysics.

    So, I see this event as an opportunity to explore games related to these ideas, or connected to them as broadly as you please. Have you had mystical experiences? Do you feel haunted by existential questions, and is your life lacking meaning? Do you have a personal religion, and is it perhaps at odds with your inherited religion?

    Thursday February 22, 2018
    (all day)
    Start: 08/16/2017 - 01:00
    End: 02/28/2018 - 23:00

    August 27th was Knytt Stories' 10th birthday! To celebrate, let's make a collaborative level for this "epic" level competition hosted by Fubaka, which has a final due date of February 28th 2018. The main requirement for this competition is that levels have at least 300 unique screens, which we've already exceeded. Huzzah!

    We'll be using The Cursed Gallery as a framing device. Basically, Juni encounters a gallery filled with paintings of different participants' sections, and can travel inside them. Each section can be self-contained in terms of powers, but it will be cool to link all the different sections more directly once the level starts coming together! Vegetal Gibber has already designed a beautiful main hub area that's just waiting to be populated with portals!

    The level will require Knytt Stories +, so participants should feel free to go wild with KS+ stuff if they want. In particular, we are hiding KS+ artifact collectibles in hard-to-reach areas for a currently undetermined purpose. You can keep track of that using this handy spreadsheet (and leave little notes to other participants if you want)!

    Some discussion is going down in the #hot-jamz channel of the altgamez Discord server, so drop by there if you want to stay totally in the loop! I get the impression the most pertinent stuff has appeared in the comments of this very page, but perhaps that could change.

    So, comment or "sign up" if you're interested in participating, or even just make something, upload it, and hope for the best! Feel free to ask questions (but given the loose, last-minute nature of this event you could also feel free to provide your own answers).

    (all day)
    Start: 10/02/2017 - 15:45
    End: 10/02/2018 - 15:45

    I thought it’d be interesting to pick up where the Mystic Western game jam left off and make an event around Mysticism per se (actually lumpen suggested making an event, I just complained about the other jam on discord). There’s an understanding of the words mystic and mystical which implies an experience of wonder, the magical, and the occult. A mystic is someone who wields a strange power and works in unexplained ways. There’s a sense in this definition of there being unexplained mysteries that, possibly, can never be unraveled. Or of being transported to another world. But there’s another tradition of meaning for these words.

    This other meaning of mysticism could be briefly but unhelpfully summarized as an immediate and direct experience of ultimate reality, a fundamental spiritual truth, or God. It refers to a type of internal experience in which one has the sense that something very important has been revealed. For William James, two elements define a mystical experience. The first is its ineffability: “the subject of it immediately says that it defies expression, that no adequate report of its contents can be given in words. It follows from this that tis quality must be directly experienced; it cannot be imparted or transferred to others. In this peculiarity mystical states are more like states of feeling than like states of intellect.” The other element is a noetic quality: “although so similar to states of feeling, mystical states seem to those who experience them to be also states of knowledge. They are states of insight into depths of truth unplumbed by the discursive intellect. They are illuminations, revelations, full of significance and importance, all inarticulate though they remain; and as a rule they carry with them a curious sense of authority for after-time.”

    There’s a similarity between the two meanings, especially in terms of an underlying sense of wonder, but the noetic quality makes the latter very different from the former. If the knowledge of the former definition of mysticism is occult, the knowledge of the latter is exposed. The secrets of the former meaning have the potential to be revealed by initiation into their mysteries, but in the latter the secrets are already revealed, if ineffable. There is a sense that the truth has been in front of us the whole time, and that all we had to do was look at it the right way.

    To make an event based on an ineffable and transcendent experience seems exclusive, but I hope that these experiences are not so uncommon as they seem like they should be. James claims that “personal religious experience has its root and center is mystical states of consciousness,” and William Harmless, in the introduction to his book on mystics, recounts a story about his students’ experience:

    She said, “I don’t want to sound arrogant or anything. But you know- when I read these people, I think that I’ve experienced something like that. I am beginning to think that I’m a mystic--- maybe, not in the same way these people are, maybe not as intensely. But I know what they’re talking about.” There was a pause, then hand after hand began to rise. Each who spoke repeated something similar. These mystics were talking about things that they themselves had tasted, that they too had felt. I put aside the day’s lecture. We had something urgent to talk about. We talked about the culture we live in, the way our world ignores- even silences- the mystical, the way it has deprived us of words, stopped us from speaking about the mystery that runs under and through our lives. We talked about the way the mystics give us a language, a vocabulary, to begin to articulate what we all taste and feel. We talked a little about Karl Rahner, about the way he suggests that being a mystic is a constituent element of the human person, that most of are, in fact, repressed mystics.

    I think also that a vast, overwhelming secular awe with the enormity of the universe and its unimaginable complexity is a feeling that approaches the mystical. After all, for an understanding that encompasses the whole universe and all of physics, it’s only a short trip over the threshold into metaphysics.

    So, I see this event as an opportunity to explore games related to these ideas, or connected to them as broadly as you please. Have you had mystical experiences? Do you feel haunted by existential questions, and is your life lacking meaning? Do you have a personal religion, and is it perhaps at odds with your inherited religion?

    Friday February 23, 2018
    (all day)
    Start: 08/16/2017 - 01:00
    End: 02/28/2018 - 23:00

    August 27th was Knytt Stories' 10th birthday! To celebrate, let's make a collaborative level for this "epic" level competition hosted by Fubaka, which has a final due date of February 28th 2018. The main requirement for this competition is that levels have at least 300 unique screens, which we've already exceeded. Huzzah!

    We'll be using The Cursed Gallery as a framing device. Basically, Juni encounters a gallery filled with paintings of different participants' sections, and can travel inside them. Each section can be self-contained in terms of powers, but it will be cool to link all the different sections more directly once the level starts coming together! Vegetal Gibber has already designed a beautiful main hub area that's just waiting to be populated with portals!

    The level will require Knytt Stories +, so participants should feel free to go wild with KS+ stuff if they want. In particular, we are hiding KS+ artifact collectibles in hard-to-reach areas for a currently undetermined purpose. You can keep track of that using this handy spreadsheet (and leave little notes to other participants if you want)!

    Some discussion is going down in the #hot-jamz channel of the altgamez Discord server, so drop by there if you want to stay totally in the loop! I get the impression the most pertinent stuff has appeared in the comments of this very page, but perhaps that could change.

    So, comment or "sign up" if you're interested in participating, or even just make something, upload it, and hope for the best! Feel free to ask questions (but given the loose, last-minute nature of this event you could also feel free to provide your own answers).

    (all day)
    Start: 10/02/2017 - 15:45
    End: 10/02/2018 - 15:45

    I thought it’d be interesting to pick up where the Mystic Western game jam left off and make an event around Mysticism per se (actually lumpen suggested making an event, I just complained about the other jam on discord). There’s an understanding of the words mystic and mystical which implies an experience of wonder, the magical, and the occult. A mystic is someone who wields a strange power and works in unexplained ways. There’s a sense in this definition of there being unexplained mysteries that, possibly, can never be unraveled. Or of being transported to another world. But there’s another tradition of meaning for these words.

    This other meaning of mysticism could be briefly but unhelpfully summarized as an immediate and direct experience of ultimate reality, a fundamental spiritual truth, or God. It refers to a type of internal experience in which one has the sense that something very important has been revealed. For William James, two elements define a mystical experience. The first is its ineffability: “the subject of it immediately says that it defies expression, that no adequate report of its contents can be given in words. It follows from this that tis quality must be directly experienced; it cannot be imparted or transferred to others. In this peculiarity mystical states are more like states of feeling than like states of intellect.” The other element is a noetic quality: “although so similar to states of feeling, mystical states seem to those who experience them to be also states of knowledge. They are states of insight into depths of truth unplumbed by the discursive intellect. They are illuminations, revelations, full of significance and importance, all inarticulate though they remain; and as a rule they carry with them a curious sense of authority for after-time.”

    There’s a similarity between the two meanings, especially in terms of an underlying sense of wonder, but the noetic quality makes the latter very different from the former. If the knowledge of the former definition of mysticism is occult, the knowledge of the latter is exposed. The secrets of the former meaning have the potential to be revealed by initiation into their mysteries, but in the latter the secrets are already revealed, if ineffable. There is a sense that the truth has been in front of us the whole time, and that all we had to do was look at it the right way.

    To make an event based on an ineffable and transcendent experience seems exclusive, but I hope that these experiences are not so uncommon as they seem like they should be. James claims that “personal religious experience has its root and center is mystical states of consciousness,” and William Harmless, in the introduction to his book on mystics, recounts a story about his students’ experience:

    She said, “I don’t want to sound arrogant or anything. But you know- when I read these people, I think that I’ve experienced something like that. I am beginning to think that I’m a mystic--- maybe, not in the same way these people are, maybe not as intensely. But I know what they’re talking about.” There was a pause, then hand after hand began to rise. Each who spoke repeated something similar. These mystics were talking about things that they themselves had tasted, that they too had felt. I put aside the day’s lecture. We had something urgent to talk about. We talked about the culture we live in, the way our world ignores- even silences- the mystical, the way it has deprived us of words, stopped us from speaking about the mystery that runs under and through our lives. We talked about the way the mystics give us a language, a vocabulary, to begin to articulate what we all taste and feel. We talked a little about Karl Rahner, about the way he suggests that being a mystic is a constituent element of the human person, that most of are, in fact, repressed mystics.

    I think also that a vast, overwhelming secular awe with the enormity of the universe and its unimaginable complexity is a feeling that approaches the mystical. After all, for an understanding that encompasses the whole universe and all of physics, it’s only a short trip over the threshold into metaphysics.

    So, I see this event as an opportunity to explore games related to these ideas, or connected to them as broadly as you please. Have you had mystical experiences? Do you feel haunted by existential questions, and is your life lacking meaning? Do you have a personal religion, and is it perhaps at odds with your inherited religion?

    Start: 1:00 am
    Start: 02/23/2018 - 01:00
    End: 03/03/2018 - 12:59

    THE GREAT RESURRECTION GAME JAM

    This is a part of the great resurrection celebration. So what's the point of this??
    RULES:
    1. You can finish an old unfinished game of yours
    2. Or, maybe you should remake one of your older games?
    3. Look back and see! Maybe there is one old game of yours, waiting for a sequel!
    4. Anything else related to old games?
    5. Ah okay, if you don't have anything like that on your mind, just make a really nice , fun and colorful game. don't forget to add good tunes!

    =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=--=-=-=-=-=-=-=-=-=-=-=-=-=-
    Ye ye ye ye ye.....
    Music of the event:
    Galaxee - Fly Away, Shoemaker, Popcorn, Lullaby
    Hamburger - I'm Coming Home
    Daddy DJ - Girl in the Red, Daddy DJ, Where are you
    Clio - Faces, Eyes
    Kano - Ikeya Seki
    Hypetraxx - Tales from the Darkside (all tracks)
    Frank Zappa
    SMERSH

    It's not going to be a competition, but it will be cool if we will rate each others games, i think. If you want to do so of course!

    Saturday February 24, 2018
    (all day)
    Start: 08/16/2017 - 01:00
    End: 02/28/2018 - 23:00

    August 27th was Knytt Stories' 10th birthday! To celebrate, let's make a collaborative level for this "epic" level competition hosted by Fubaka, which has a final due date of February 28th 2018. The main requirement for this competition is that levels have at least 300 unique screens, which we've already exceeded. Huzzah!

    We'll be using The Cursed Gallery as a framing device. Basically, Juni encounters a gallery filled with paintings of different participants' sections, and can travel inside them. Each section can be self-contained in terms of powers, but it will be cool to link all the different sections more directly once the level starts coming together! Vegetal Gibber has already designed a beautiful main hub area that's just waiting to be populated with portals!

    The level will require Knytt Stories +, so participants should feel free to go wild with KS+ stuff if they want. In particular, we are hiding KS+ artifact collectibles in hard-to-reach areas for a currently undetermined purpose. You can keep track of that using this handy spreadsheet (and leave little notes to other participants if you want)!

    Some discussion is going down in the #hot-jamz channel of the altgamez Discord server, so drop by there if you want to stay totally in the loop! I get the impression the most pertinent stuff has appeared in the comments of this very page, but perhaps that could change.

    So, comment or "sign up" if you're interested in participating, or even just make something, upload it, and hope for the best! Feel free to ask questions (but given the loose, last-minute nature of this event you could also feel free to provide your own answers).

    (all day)
    Start: 10/02/2017 - 15:45
    End: 10/02/2018 - 15:45

    I thought it’d be interesting to pick up where the Mystic Western game jam left off and make an event around Mysticism per se (actually lumpen suggested making an event, I just complained about the other jam on discord). There’s an understanding of the words mystic and mystical which implies an experience of wonder, the magical, and the occult. A mystic is someone who wields a strange power and works in unexplained ways. There’s a sense in this definition of there being unexplained mysteries that, possibly, can never be unraveled. Or of being transported to another world. But there’s another tradition of meaning for these words.

    This other meaning of mysticism could be briefly but unhelpfully summarized as an immediate and direct experience of ultimate reality, a fundamental spiritual truth, or God. It refers to a type of internal experience in which one has the sense that something very important has been revealed. For William James, two elements define a mystical experience. The first is its ineffability: “the subject of it immediately says that it defies expression, that no adequate report of its contents can be given in words. It follows from this that tis quality must be directly experienced; it cannot be imparted or transferred to others. In this peculiarity mystical states are more like states of feeling than like states of intellect.” The other element is a noetic quality: “although so similar to states of feeling, mystical states seem to those who experience them to be also states of knowledge. They are states of insight into depths of truth unplumbed by the discursive intellect. They are illuminations, revelations, full of significance and importance, all inarticulate though they remain; and as a rule they carry with them a curious sense of authority for after-time.”

    There’s a similarity between the two meanings, especially in terms of an underlying sense of wonder, but the noetic quality makes the latter very different from the former. If the knowledge of the former definition of mysticism is occult, the knowledge of the latter is exposed. The secrets of the former meaning have the potential to be revealed by initiation into their mysteries, but in the latter the secrets are already revealed, if ineffable. There is a sense that the truth has been in front of us the whole time, and that all we had to do was look at it the right way.

    To make an event based on an ineffable and transcendent experience seems exclusive, but I hope that these experiences are not so uncommon as they seem like they should be. James claims that “personal religious experience has its root and center is mystical states of consciousness,” and William Harmless, in the introduction to his book on mystics, recounts a story about his students’ experience:

    She said, “I don’t want to sound arrogant or anything. But you know- when I read these people, I think that I’ve experienced something like that. I am beginning to think that I’m a mystic--- maybe, not in the same way these people are, maybe not as intensely. But I know what they’re talking about.” There was a pause, then hand after hand began to rise. Each who spoke repeated something similar. These mystics were talking about things that they themselves had tasted, that they too had felt. I put aside the day’s lecture. We had something urgent to talk about. We talked about the culture we live in, the way our world ignores- even silences- the mystical, the way it has deprived us of words, stopped us from speaking about the mystery that runs under and through our lives. We talked about the way the mystics give us a language, a vocabulary, to begin to articulate what we all taste and feel. We talked a little about Karl Rahner, about the way he suggests that being a mystic is a constituent element of the human person, that most of are, in fact, repressed mystics.

    I think also that a vast, overwhelming secular awe with the enormity of the universe and its unimaginable complexity is a feeling that approaches the mystical. After all, for an understanding that encompasses the whole universe and all of physics, it’s only a short trip over the threshold into metaphysics.

    So, I see this event as an opportunity to explore games related to these ideas, or connected to them as broadly as you please. Have you had mystical experiences? Do you feel haunted by existential questions, and is your life lacking meaning? Do you have a personal religion, and is it perhaps at odds with your inherited religion?

    (all day)
    Start: 02/23/2018 - 01:00
    End: 03/03/2018 - 12:59

    THE GREAT RESURRECTION GAME JAM

    This is a part of the great resurrection celebration. So what's the point of this??
    RULES:
    1. You can finish an old unfinished game of yours
    2. Or, maybe you should remake one of your older games?
    3. Look back and see! Maybe there is one old game of yours, waiting for a sequel!
    4. Anything else related to old games?
    5. Ah okay, if you don't have anything like that on your mind, just make a really nice , fun and colorful game. don't forget to add good tunes!

    =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=--=-=-=-=-=-=-=-=-=-=-=-=-=-
    Ye ye ye ye ye.....
    Music of the event:
    Galaxee - Fly Away, Shoemaker, Popcorn, Lullaby
    Hamburger - I'm Coming Home
    Daddy DJ - Girl in the Red, Daddy DJ, Where are you
    Clio - Faces, Eyes
    Kano - Ikeya Seki
    Hypetraxx - Tales from the Darkside (all tracks)
    Frank Zappa
    SMERSH

    It's not going to be a competition, but it will be cool if we will rate each others games, i think. If you want to do so of course!

    Sunday February 25, 2018
    (all day)
    Start: 08/16/2017 - 01:00
    End: 02/28/2018 - 23:00

    August 27th was Knytt Stories' 10th birthday! To celebrate, let's make a collaborative level for this "epic" level competition hosted by Fubaka, which has a final due date of February 28th 2018. The main requirement for this competition is that levels have at least 300 unique screens, which we've already exceeded. Huzzah!

    We'll be using The Cursed Gallery as a framing device. Basically, Juni encounters a gallery filled with paintings of different participants' sections, and can travel inside them. Each section can be self-contained in terms of powers, but it will be cool to link all the different sections more directly once the level starts coming together! Vegetal Gibber has already designed a beautiful main hub area that's just waiting to be populated with portals!

    The level will require Knytt Stories +, so participants should feel free to go wild with KS+ stuff if they want. In particular, we are hiding KS+ artifact collectibles in hard-to-reach areas for a currently undetermined purpose. You can keep track of that using this handy spreadsheet (and leave little notes to other participants if you want)!

    Some discussion is going down in the #hot-jamz channel of the altgamez Discord server, so drop by there if you want to stay totally in the loop! I get the impression the most pertinent stuff has appeared in the comments of this very page, but perhaps that could change.

    So, comment or "sign up" if you're interested in participating, or even just make something, upload it, and hope for the best! Feel free to ask questions (but given the loose, last-minute nature of this event you could also feel free to provide your own answers).

    (all day)
    Start: 10/02/2017 - 15:45
    End: 10/02/2018 - 15:45

    I thought it’d be interesting to pick up where the Mystic Western game jam left off and make an event around Mysticism per se (actually lumpen suggested making an event, I just complained about the other jam on discord). There’s an understanding of the words mystic and mystical which implies an experience of wonder, the magical, and the occult. A mystic is someone who wields a strange power and works in unexplained ways. There’s a sense in this definition of there being unexplained mysteries that, possibly, can never be unraveled. Or of being transported to another world. But there’s another tradition of meaning for these words.

    This other meaning of mysticism could be briefly but unhelpfully summarized as an immediate and direct experience of ultimate reality, a fundamental spiritual truth, or God. It refers to a type of internal experience in which one has the sense that something very important has been revealed. For William James, two elements define a mystical experience. The first is its ineffability: “the subject of it immediately says that it defies expression, that no adequate report of its contents can be given in words. It follows from this that tis quality must be directly experienced; it cannot be imparted or transferred to others. In this peculiarity mystical states are more like states of feeling than like states of intellect.” The other element is a noetic quality: “although so similar to states of feeling, mystical states seem to those who experience them to be also states of knowledge. They are states of insight into depths of truth unplumbed by the discursive intellect. They are illuminations, revelations, full of significance and importance, all inarticulate though they remain; and as a rule they carry with them a curious sense of authority for after-time.”

    There’s a similarity between the two meanings, especially in terms of an underlying sense of wonder, but the noetic quality makes the latter very different from the former. If the knowledge of the former definition of mysticism is occult, the knowledge of the latter is exposed. The secrets of the former meaning have the potential to be revealed by initiation into their mysteries, but in the latter the secrets are already revealed, if ineffable. There is a sense that the truth has been in front of us the whole time, and that all we had to do was look at it the right way.

    To make an event based on an ineffable and transcendent experience seems exclusive, but I hope that these experiences are not so uncommon as they seem like they should be. James claims that “personal religious experience has its root and center is mystical states of consciousness,” and William Harmless, in the introduction to his book on mystics, recounts a story about his students’ experience:

    She said, “I don’t want to sound arrogant or anything. But you know- when I read these people, I think that I’ve experienced something like that. I am beginning to think that I’m a mystic--- maybe, not in the same way these people are, maybe not as intensely. But I know what they’re talking about.” There was a pause, then hand after hand began to rise. Each who spoke repeated something similar. These mystics were talking about things that they themselves had tasted, that they too had felt. I put aside the day’s lecture. We had something urgent to talk about. We talked about the culture we live in, the way our world ignores- even silences- the mystical, the way it has deprived us of words, stopped us from speaking about the mystery that runs under and through our lives. We talked about the way the mystics give us a language, a vocabulary, to begin to articulate what we all taste and feel. We talked a little about Karl Rahner, about the way he suggests that being a mystic is a constituent element of the human person, that most of are, in fact, repressed mystics.

    I think also that a vast, overwhelming secular awe with the enormity of the universe and its unimaginable complexity is a feeling that approaches the mystical. After all, for an understanding that encompasses the whole universe and all of physics, it’s only a short trip over the threshold into metaphysics.

    So, I see this event as an opportunity to explore games related to these ideas, or connected to them as broadly as you please. Have you had mystical experiences? Do you feel haunted by existential questions, and is your life lacking meaning? Do you have a personal religion, and is it perhaps at odds with your inherited religion?

    (all day)
    Start: 02/23/2018 - 01:00
    End: 03/03/2018 - 12:59

    THE GREAT RESURRECTION GAME JAM

    This is a part of the great resurrection celebration. So what's the point of this??
    RULES:
    1. You can finish an old unfinished game of yours
    2. Or, maybe you should remake one of your older games?
    3. Look back and see! Maybe there is one old game of yours, waiting for a sequel!
    4. Anything else related to old games?
    5. Ah okay, if you don't have anything like that on your mind, just make a really nice , fun and colorful game. don't forget to add good tunes!

    =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=--=-=-=-=-=-=-=-=-=-=-=-=-=-
    Ye ye ye ye ye.....
    Music of the event:
    Galaxee - Fly Away, Shoemaker, Popcorn, Lullaby
    Hamburger - I'm Coming Home
    Daddy DJ - Girl in the Red, Daddy DJ, Where are you
    Clio - Faces, Eyes
    Kano - Ikeya Seki
    Hypetraxx - Tales from the Darkside (all tracks)
    Frank Zappa
    SMERSH

    It's not going to be a competition, but it will be cool if we will rate each others games, i think. If you want to do so of course!

    Monday February 26, 2018
    (all day)
    Start: 08/16/2017 - 01:00
    End: 02/28/2018 - 23:00

    August 27th was Knytt Stories' 10th birthday! To celebrate, let's make a collaborative level for this "epic" level competition hosted by Fubaka, which has a final due date of February 28th 2018. The main requirement for this competition is that levels have at least 300 unique screens, which we've already exceeded. Huzzah!

    We'll be using The Cursed Gallery as a framing device. Basically, Juni encounters a gallery filled with paintings of different participants' sections, and can travel inside them. Each section can be self-contained in terms of powers, but it will be cool to link all the different sections more directly once the level starts coming together! Vegetal Gibber has already designed a beautiful main hub area that's just waiting to be populated with portals!

    The level will require Knytt Stories +, so participants should feel free to go wild with KS+ stuff if they want. In particular, we are hiding KS+ artifact collectibles in hard-to-reach areas for a currently undetermined purpose. You can keep track of that using this handy spreadsheet (and leave little notes to other participants if you want)!

    Some discussion is going down in the #hot-jamz channel of the altgamez Discord server, so drop by there if you want to stay totally in the loop! I get the impression the most pertinent stuff has appeared in the comments of this very page, but perhaps that could change.

    So, comment or "sign up" if you're interested in participating, or even just make something, upload it, and hope for the best! Feel free to ask questions (but given the loose, last-minute nature of this event you could also feel free to provide your own answers).

    (all day)
    Start: 10/02/2017 - 15:45
    End: 10/02/2018 - 15:45

    I thought it’d be interesting to pick up where the Mystic Western game jam left off and make an event around Mysticism per se (actually lumpen suggested making an event, I just complained about the other jam on discord). There’s an understanding of the words mystic and mystical which implies an experience of wonder, the magical, and the occult. A mystic is someone who wields a strange power and works in unexplained ways. There’s a sense in this definition of there being unexplained mysteries that, possibly, can never be unraveled. Or of being transported to another world. But there’s another tradition of meaning for these words.

    This other meaning of mysticism could be briefly but unhelpfully summarized as an immediate and direct experience of ultimate reality, a fundamental spiritual truth, or God. It refers to a type of internal experience in which one has the sense that something very important has been revealed. For William James, two elements define a mystical experience. The first is its ineffability: “the subject of it immediately says that it defies expression, that no adequate report of its contents can be given in words. It follows from this that tis quality must be directly experienced; it cannot be imparted or transferred to others. In this peculiarity mystical states are more like states of feeling than like states of intellect.” The other element is a noetic quality: “although so similar to states of feeling, mystical states seem to those who experience them to be also states of knowledge. They are states of insight into depths of truth unplumbed by the discursive intellect. They are illuminations, revelations, full of significance and importance, all inarticulate though they remain; and as a rule they carry with them a curious sense of authority for after-time.”

    There’s a similarity between the two meanings, especially in terms of an underlying sense of wonder, but the noetic quality makes the latter very different from the former. If the knowledge of the former definition of mysticism is occult, the knowledge of the latter is exposed. The secrets of the former meaning have the potential to be revealed by initiation into their mysteries, but in the latter the secrets are already revealed, if ineffable. There is a sense that the truth has been in front of us the whole time, and that all we had to do was look at it the right way.

    To make an event based on an ineffable and transcendent experience seems exclusive, but I hope that these experiences are not so uncommon as they seem like they should be. James claims that “personal religious experience has its root and center is mystical states of consciousness,” and William Harmless, in the introduction to his book on mystics, recounts a story about his students’ experience:

    She said, “I don’t want to sound arrogant or anything. But you know- when I read these people, I think that I’ve experienced something like that. I am beginning to think that I’m a mystic--- maybe, not in the same way these people are, maybe not as intensely. But I know what they’re talking about.” There was a pause, then hand after hand began to rise. Each who spoke repeated something similar. These mystics were talking about things that they themselves had tasted, that they too had felt. I put aside the day’s lecture. We had something urgent to talk about. We talked about the culture we live in, the way our world ignores- even silences- the mystical, the way it has deprived us of words, stopped us from speaking about the mystery that runs under and through our lives. We talked about the way the mystics give us a language, a vocabulary, to begin to articulate what we all taste and feel. We talked a little about Karl Rahner, about the way he suggests that being a mystic is a constituent element of the human person, that most of are, in fact, repressed mystics.

    I think also that a vast, overwhelming secular awe with the enormity of the universe and its unimaginable complexity is a feeling that approaches the mystical. After all, for an understanding that encompasses the whole universe and all of physics, it’s only a short trip over the threshold into metaphysics.

    So, I see this event as an opportunity to explore games related to these ideas, or connected to them as broadly as you please. Have you had mystical experiences? Do you feel haunted by existential questions, and is your life lacking meaning? Do you have a personal religion, and is it perhaps at odds with your inherited religion?

    (all day)
    Start: 02/23/2018 - 01:00
    End: 03/03/2018 - 12:59

    THE GREAT RESURRECTION GAME JAM

    This is a part of the great resurrection celebration. So what's the point of this??
    RULES:
    1. You can finish an old unfinished game of yours
    2. Or, maybe you should remake one of your older games?
    3. Look back and see! Maybe there is one old game of yours, waiting for a sequel!
    4. Anything else related to old games?
    5. Ah okay, if you don't have anything like that on your mind, just make a really nice , fun and colorful game. don't forget to add good tunes!

    =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=--=-=-=-=-=-=-=-=-=-=-=-=-=-
    Ye ye ye ye ye.....
    Music of the event:
    Galaxee - Fly Away, Shoemaker, Popcorn, Lullaby
    Hamburger - I'm Coming Home
    Daddy DJ - Girl in the Red, Daddy DJ, Where are you
    Clio - Faces, Eyes
    Kano - Ikeya Seki
    Hypetraxx - Tales from the Darkside (all tracks)
    Frank Zappa
    SMERSH

    It's not going to be a competition, but it will be cool if we will rate each others games, i think. If you want to do so of course!

    Tuesday February 27, 2018
    (all day)
    Start: 08/16/2017 - 01:00
    End: 02/28/2018 - 23:00

    August 27th was Knytt Stories' 10th birthday! To celebrate, let's make a collaborative level for this "epic" level competition hosted by Fubaka, which has a final due date of February 28th 2018. The main requirement for this competition is that levels have at least 300 unique screens, which we've already exceeded. Huzzah!

    We'll be using The Cursed Gallery as a framing device. Basically, Juni encounters a gallery filled with paintings of different participants' sections, and can travel inside them. Each section can be self-contained in terms of powers, but it will be cool to link all the different sections more directly once the level starts coming together! Vegetal Gibber has already designed a beautiful main hub area that's just waiting to be populated with portals!

    The level will require Knytt Stories +, so participants should feel free to go wild with KS+ stuff if they want. In particular, we are hiding KS+ artifact collectibles in hard-to-reach areas for a currently undetermined purpose. You can keep track of that using this handy spreadsheet (and leave little notes to other participants if you want)!

    Some discussion is going down in the #hot-jamz channel of the altgamez Discord server, so drop by there if you want to stay totally in the loop! I get the impression the most pertinent stuff has appeared in the comments of this very page, but perhaps that could change.

    So, comment or "sign up" if you're interested in participating, or even just make something, upload it, and hope for the best! Feel free to ask questions (but given the loose, last-minute nature of this event you could also feel free to provide your own answers).

    (all day)
    Start: 10/02/2017 - 15:45
    End: 10/02/2018 - 15:45

    I thought it’d be interesting to pick up where the Mystic Western game jam left off and make an event around Mysticism per se (actually lumpen suggested making an event, I just complained about the other jam on discord). There’s an understanding of the words mystic and mystical which implies an experience of wonder, the magical, and the occult. A mystic is someone who wields a strange power and works in unexplained ways. There’s a sense in this definition of there being unexplained mysteries that, possibly, can never be unraveled. Or of being transported to another world. But there’s another tradition of meaning for these words.

    This other meaning of mysticism could be briefly but unhelpfully summarized as an immediate and direct experience of ultimate reality, a fundamental spiritual truth, or God. It refers to a type of internal experience in which one has the sense that something very important has been revealed. For William James, two elements define a mystical experience. The first is its ineffability: “the subject of it immediately says that it defies expression, that no adequate report of its contents can be given in words. It follows from this that tis quality must be directly experienced; it cannot be imparted or transferred to others. In this peculiarity mystical states are more like states of feeling than like states of intellect.” The other element is a noetic quality: “although so similar to states of feeling, mystical states seem to those who experience them to be also states of knowledge. They are states of insight into depths of truth unplumbed by the discursive intellect. They are illuminations, revelations, full of significance and importance, all inarticulate though they remain; and as a rule they carry with them a curious sense of authority for after-time.”

    There’s a similarity between the two meanings, especially in terms of an underlying sense of wonder, but the noetic quality makes the latter very different from the former. If the knowledge of the former definition of mysticism is occult, the knowledge of the latter is exposed. The secrets of the former meaning have the potential to be revealed by initiation into their mysteries, but in the latter the secrets are already revealed, if ineffable. There is a sense that the truth has been in front of us the whole time, and that all we had to do was look at it the right way.

    To make an event based on an ineffable and transcendent experience seems exclusive, but I hope that these experiences are not so uncommon as they seem like they should be. James claims that “personal religious experience has its root and center is mystical states of consciousness,” and William Harmless, in the introduction to his book on mystics, recounts a story about his students’ experience:

    She said, “I don’t want to sound arrogant or anything. But you know- when I read these people, I think that I’ve experienced something like that. I am beginning to think that I’m a mystic--- maybe, not in the same way these people are, maybe not as intensely. But I know what they’re talking about.” There was a pause, then hand after hand began to rise. Each who spoke repeated something similar. These mystics were talking about things that they themselves had tasted, that they too had felt. I put aside the day’s lecture. We had something urgent to talk about. We talked about the culture we live in, the way our world ignores- even silences- the mystical, the way it has deprived us of words, stopped us from speaking about the mystery that runs under and through our lives. We talked about the way the mystics give us a language, a vocabulary, to begin to articulate what we all taste and feel. We talked a little about Karl Rahner, about the way he suggests that being a mystic is a constituent element of the human person, that most of are, in fact, repressed mystics.

    I think also that a vast, overwhelming secular awe with the enormity of the universe and its unimaginable complexity is a feeling that approaches the mystical. After all, for an understanding that encompasses the whole universe and all of physics, it’s only a short trip over the threshold into metaphysics.

    So, I see this event as an opportunity to explore games related to these ideas, or connected to them as broadly as you please. Have you had mystical experiences? Do you feel haunted by existential questions, and is your life lacking meaning? Do you have a personal religion, and is it perhaps at odds with your inherited religion?

    (all day)
    Start: 02/23/2018 - 01:00
    End: 03/03/2018 - 12:59

    THE GREAT RESURRECTION GAME JAM

    This is a part of the great resurrection celebration. So what's the point of this??
    RULES:
    1. You can finish an old unfinished game of yours
    2. Or, maybe you should remake one of your older games?
    3. Look back and see! Maybe there is one old game of yours, waiting for a sequel!
    4. Anything else related to old games?
    5. Ah okay, if you don't have anything like that on your mind, just make a really nice , fun and colorful game. don't forget to add good tunes!

    =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=--=-=-=-=-=-=-=-=-=-=-=-=-=-
    Ye ye ye ye ye.....
    Music of the event:
    Galaxee - Fly Away, Shoemaker, Popcorn, Lullaby
    Hamburger - I'm Coming Home
    Daddy DJ - Girl in the Red, Daddy DJ, Where are you
    Clio - Faces, Eyes
    Kano - Ikeya Seki
    Hypetraxx - Tales from the Darkside (all tracks)
    Frank Zappa
    SMERSH

    It's not going to be a competition, but it will be cool if we will rate each others games, i think. If you want to do so of course!

    Wednesday February 28, 2018
    End: 11:00 pm
    Start: 08/16/2017 - 01:00
    End: 02/28/2018 - 23:00

    August 27th was Knytt Stories' 10th birthday! To celebrate, let's make a collaborative level for this "epic" level competition hosted by Fubaka, which has a final due date of February 28th 2018. The main requirement for this competition is that levels have at least 300 unique screens, which we've already exceeded. Huzzah!

    We'll be using The Cursed Gallery as a framing device. Basically, Juni encounters a gallery filled with paintings of different participants' sections, and can travel inside them. Each section can be self-contained in terms of powers, but it will be cool to link all the different sections more directly once the level starts coming together! Vegetal Gibber has already designed a beautiful main hub area that's just waiting to be populated with portals!

    The level will require Knytt Stories +, so participants should feel free to go wild with KS+ stuff if they want. In particular, we are hiding KS+ artifact collectibles in hard-to-reach areas for a currently undetermined purpose. You can keep track of that using this handy spreadsheet (and leave little notes to other participants if you want)!

    Some discussion is going down in the #hot-jamz channel of the altgamez Discord server, so drop by there if you want to stay totally in the loop! I get the impression the most pertinent stuff has appeared in the comments of this very page, but perhaps that could change.

    So, comment or "sign up" if you're interested in participating, or even just make something, upload it, and hope for the best! Feel free to ask questions (but given the loose, last-minute nature of this event you could also feel free to provide your own answers).

    (all day)
    Start: 10/02/2017 - 15:45
    End: 10/02/2018 - 15:45

    I thought it’d be interesting to pick up where the Mystic Western game jam left off and make an event around Mysticism per se (actually lumpen suggested making an event, I just complained about the other jam on discord). There’s an understanding of the words mystic and mystical which implies an experience of wonder, the magical, and the occult. A mystic is someone who wields a strange power and works in unexplained ways. There’s a sense in this definition of there being unexplained mysteries that, possibly, can never be unraveled. Or of being transported to another world. But there’s another tradition of meaning for these words.

    This other meaning of mysticism could be briefly but unhelpfully summarized as an immediate and direct experience of ultimate reality, a fundamental spiritual truth, or God. It refers to a type of internal experience in which one has the sense that something very important has been revealed. For William James, two elements define a mystical experience. The first is its ineffability: “the subject of it immediately says that it defies expression, that no adequate report of its contents can be given in words. It follows from this that tis quality must be directly experienced; it cannot be imparted or transferred to others. In this peculiarity mystical states are more like states of feeling than like states of intellect.” The other element is a noetic quality: “although so similar to states of feeling, mystical states seem to those who experience them to be also states of knowledge. They are states of insight into depths of truth unplumbed by the discursive intellect. They are illuminations, revelations, full of significance and importance, all inarticulate though they remain; and as a rule they carry with them a curious sense of authority for after-time.”

    There’s a similarity between the two meanings, especially in terms of an underlying sense of wonder, but the noetic quality makes the latter very different from the former. If the knowledge of the former definition of mysticism is occult, the knowledge of the latter is exposed. The secrets of the former meaning have the potential to be revealed by initiation into their mysteries, but in the latter the secrets are already revealed, if ineffable. There is a sense that the truth has been in front of us the whole time, and that all we had to do was look at it the right way.

    To make an event based on an ineffable and transcendent experience seems exclusive, but I hope that these experiences are not so uncommon as they seem like they should be. James claims that “personal religious experience has its root and center is mystical states of consciousness,” and William Harmless, in the introduction to his book on mystics, recounts a story about his students’ experience:

    She said, “I don’t want to sound arrogant or anything. But you know- when I read these people, I think that I’ve experienced something like that. I am beginning to think that I’m a mystic--- maybe, not in the same way these people are, maybe not as intensely. But I know what they’re talking about.” There was a pause, then hand after hand began to rise. Each who spoke repeated something similar. These mystics were talking about things that they themselves had tasted, that they too had felt. I put aside the day’s lecture. We had something urgent to talk about. We talked about the culture we live in, the way our world ignores- even silences- the mystical, the way it has deprived us of words, stopped us from speaking about the mystery that runs under and through our lives. We talked about the way the mystics give us a language, a vocabulary, to begin to articulate what we all taste and feel. We talked a little about Karl Rahner, about the way he suggests that being a mystic is a constituent element of the human person, that most of are, in fact, repressed mystics.

    I think also that a vast, overwhelming secular awe with the enormity of the universe and its unimaginable complexity is a feeling that approaches the mystical. After all, for an understanding that encompasses the whole universe and all of physics, it’s only a short trip over the threshold into metaphysics.

    So, I see this event as an opportunity to explore games related to these ideas, or connected to them as broadly as you please. Have you had mystical experiences? Do you feel haunted by existential questions, and is your life lacking meaning? Do you have a personal religion, and is it perhaps at odds with your inherited religion?

    (all day)
    Start: 02/23/2018 - 01:00
    End: 03/03/2018 - 12:59

    THE GREAT RESURRECTION GAME JAM

    This is a part of the great resurrection celebration. So what's the point of this??
    RULES:
    1. You can finish an old unfinished game of yours
    2. Or, maybe you should remake one of your older games?
    3. Look back and see! Maybe there is one old game of yours, waiting for a sequel!
    4. Anything else related to old games?
    5. Ah okay, if you don't have anything like that on your mind, just make a really nice , fun and colorful game. don't forget to add good tunes!

    =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=--=-=-=-=-=-=-=-=-=-=-=-=-=-
    Ye ye ye ye ye.....
    Music of the event:
    Galaxee - Fly Away, Shoemaker, Popcorn, Lullaby
    Hamburger - I'm Coming Home
    Daddy DJ - Girl in the Red, Daddy DJ, Where are you
    Clio - Faces, Eyes
    Kano - Ikeya Seki
    Hypetraxx - Tales from the Darkside (all tracks)
    Frank Zappa
    SMERSH

    It's not going to be a competition, but it will be cool if we will rate each others games, i think. If you want to do so of course!

    Start: 12:00 am
    Start: 02/28/2018 - 00:00
    End: 03/09/2018 - 23:59

    Make a Knytt Stories level. That's the theme of Knytt of the Month Klub, in case you were wondering.

    You can use the classic Knytt Stories, Knytt Stories +, Knytt Stories Extended, Knytt Underground and its editor (in which case you should strip the level down to its bare essentials and make sure there are no unused assets from the main game), or do something else entirely!

    Your level could also get a chance to appear at the Babycastles show, where citizens of all ages and sobriety can have a chance to mess with it!

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