Events

« January 01, 2019 - January 31, 2019 »
 
01 / 1
(all day)
Start: 11/22/2018 - 00:00
End: 01/06/2019 - 23:59

MERRY CHISTMAS, EVERYONE!!!

You know what that means, don't you? It's time for Glorious Trainwreckers all over the globe to share their funnest secret game desires with the world, then turn someone else's wishes into reality!

Here's How It Works:

  • PHASE ONE: COMPLETED!

    Create your wish list of what you want to see in a game, and post it in the comments below. Essentially, this is a list of clues for someone else, so they have an idea of what you'd like to see in a video game made especially for you. If you are late to the party and want to have a go at this, please send me a private message and I'll see what I can do for you.
  • PHASE TWO: COMPLETED!

    My faithful assistant randomly pairs-up a participant with someone else's wish list. Each participant takes that list as an inspiration for the game/toy/puzzle they'll spend the next couple weeks making. Make your games, toys, and puzzles now! As soon as you finish, post your game here in this event (see PHASE THREE, below).
  • PHASE THREE: PRETTY MUCH DONE!!!

    Games become "due"! Make sure you've created something and posted it here for your recipient to see and enjoy! It's also time to play other participants' games and share your constructive critique and supportive comments. Be sure to show appreciation for your game-maker once you've had a chance to play what they've made for you, of course...!

"OH HECK YEAH I WANT TO PARTICIPATE THIS YEAR!", you must be saying to yourself. All you need to do is post a list below of what you want to see in a game. There are no guarantees you'll see absolutely everything, but I can guarantee you'll be pleasantly surprised with what is made for you. Additionally, posting your list below is a solid commitment that you will do your darnedest to create something from the wish list you've been assigned. Do your best. THE FATE OF CHISTMAS DEPENDS ON YOU.

Post questions below, folks! I will do my best to answer them ASAP.

On to the Santa GIFs...

Start: 1:00 pm
Start: 01/01/2019 - 13:00
End: 04/01/2019 - 13:00

Long Ago... In the year 1959... 60 YEARS AGO at MIT... A program is being added to the TX-0 Computer. The program is Mouse in the Maze!!!

Mouse in the Maze is an early computer game, now lost (re-created ports exist), involving mostly what the title says: A light pen was used to draw a maze and a computer mouse found the cheese or other foodstuffs. It was created by Doug Ross and John Ward [http://www.bitsavers.org/pdf/mit/tx-0/TX-0_history_1984.txt]. The game seems to have not gotten as much publicity as other early games, but it is early nonetheless! The MAZE has been a common structural motif of the video game such as Mouse in the Maze, Pac-Man, Bomberman, Wizardry, 3D Monster Maze, Megami Tensei, MIDI Maze, Maze War, 3D Maze Windows Screensaver, Radar Rat Race, the list goes on and on...

In honor of 60 years of such a game's creation, I would like to host a small jam, the rules are simple:
1: The player character should preferably be a MOUSE, though other rodents would be acceptable, keep in mind there are more kinds of mice than house mice and pet mice!
https://en.m.wikipedia.org/wiki/Muridae
What possibility!
2: The game takes place in a MAZE, a labyrinth, a world of routes and turns and too many dead ends. However it does not need be a literal maze- perhaps it is a maze of secrets, or a maze of inner conflict. It could be seen from top down or from first person- a rat's eye view. It could be more than one floor, why it could even be a dreadful teleporter maze!

Optional Rules:
X1: The game should have foodstuff to collect, CHEESE perhaps. However extensive research reveals mice don't seem to prioritize this food... get creative! I am aware an alternative version of Mouse in the Maze featured MARTINI glasses, but I would strongly recommend against giving rodents such beverages in real life. If you are to feature such a drink in a game, please do so cautiously!
X2: Ultra Hard Mode! The game could be controlled by PEN or TOUCH input as Mouse in the Maze was controlled by light pen input. However I am sure implementing such controls are a heavy task.

I am aware that some will be exhausted by the end of Sekret Santa, so eventually I will make an ASSET PACK that will be free to use, hopefully a little bit before the jam starts, but delays may occur.

MOUSE ASSET PACK is uploaded!

INCLUDES: Top-down rodent in six fabulous colors, brick and floor tiles, and a half baked first person dungeon crawler! I hope you enjoy. Please credit me as gisbrecht or MarikenG, and feel free to edit!

Happy Game-Making!

(From top to bottom: Mouse In The Maze recreation, Wizardry I for the NES, Windows 3D Maze, The Tailor of Gloucester artwork by Beatrix Potter)

01 / 2
(all day)
Start: 11/22/2018 - 00:00
End: 01/06/2019 - 23:59

MERRY CHISTMAS, EVERYONE!!!

You know what that means, don't you? It's time for Glorious Trainwreckers all over the globe to share their funnest secret game desires with the world, then turn someone else's wishes into reality!

Here's How It Works:

  • PHASE ONE: COMPLETED!

    Create your wish list of what you want to see in a game, and post it in the comments below. Essentially, this is a list of clues for someone else, so they have an idea of what you'd like to see in a video game made especially for you. If you are late to the party and want to have a go at this, please send me a private message and I'll see what I can do for you.
  • PHASE TWO: COMPLETED!

    My faithful assistant randomly pairs-up a participant with someone else's wish list. Each participant takes that list as an inspiration for the game/toy/puzzle they'll spend the next couple weeks making. Make your games, toys, and puzzles now! As soon as you finish, post your game here in this event (see PHASE THREE, below).
  • PHASE THREE: PRETTY MUCH DONE!!!

    Games become "due"! Make sure you've created something and posted it here for your recipient to see and enjoy! It's also time to play other participants' games and share your constructive critique and supportive comments. Be sure to show appreciation for your game-maker once you've had a chance to play what they've made for you, of course...!

"OH HECK YEAH I WANT TO PARTICIPATE THIS YEAR!", you must be saying to yourself. All you need to do is post a list below of what you want to see in a game. There are no guarantees you'll see absolutely everything, but I can guarantee you'll be pleasantly surprised with what is made for you. Additionally, posting your list below is a solid commitment that you will do your darnedest to create something from the wish list you've been assigned. Do your best. THE FATE OF CHISTMAS DEPENDS ON YOU.

Post questions below, folks! I will do my best to answer them ASAP.

On to the Santa GIFs...

(all day)
Start: 01/01/2019 - 13:00
End: 04/01/2019 - 13:00

Long Ago... In the year 1959... 60 YEARS AGO at MIT... A program is being added to the TX-0 Computer. The program is Mouse in the Maze!!!

Mouse in the Maze is an early computer game, now lost (re-created ports exist), involving mostly what the title says: A light pen was used to draw a maze and a computer mouse found the cheese or other foodstuffs. It was created by Doug Ross and John Ward [http://www.bitsavers.org/pdf/mit/tx-0/TX-0_history_1984.txt]. The game seems to have not gotten as much publicity as other early games, but it is early nonetheless! The MAZE has been a common structural motif of the video game such as Mouse in the Maze, Pac-Man, Bomberman, Wizardry, 3D Monster Maze, Megami Tensei, MIDI Maze, Maze War, 3D Maze Windows Screensaver, Radar Rat Race, the list goes on and on...

In honor of 60 years of such a game's creation, I would like to host a small jam, the rules are simple:
1: The player character should preferably be a MOUSE, though other rodents would be acceptable, keep in mind there are more kinds of mice than house mice and pet mice!
https://en.m.wikipedia.org/wiki/Muridae
What possibility!
2: The game takes place in a MAZE, a labyrinth, a world of routes and turns and too many dead ends. However it does not need be a literal maze- perhaps it is a maze of secrets, or a maze of inner conflict. It could be seen from top down or from first person- a rat's eye view. It could be more than one floor, why it could even be a dreadful teleporter maze!

Optional Rules:
X1: The game should have foodstuff to collect, CHEESE perhaps. However extensive research reveals mice don't seem to prioritize this food... get creative! I am aware an alternative version of Mouse in the Maze featured MARTINI glasses, but I would strongly recommend against giving rodents such beverages in real life. If you are to feature such a drink in a game, please do so cautiously!
X2: Ultra Hard Mode! The game could be controlled by PEN or TOUCH input as Mouse in the Maze was controlled by light pen input. However I am sure implementing such controls are a heavy task.

I am aware that some will be exhausted by the end of Sekret Santa, so eventually I will make an ASSET PACK that will be free to use, hopefully a little bit before the jam starts, but delays may occur.

MOUSE ASSET PACK is uploaded!

INCLUDES: Top-down rodent in six fabulous colors, brick and floor tiles, and a half baked first person dungeon crawler! I hope you enjoy. Please credit me as gisbrecht or MarikenG, and feel free to edit!

Happy Game-Making!

(From top to bottom: Mouse In The Maze recreation, Wizardry I for the NES, Windows 3D Maze, The Tailor of Gloucester artwork by Beatrix Potter)

01 / 3
(all day)
Start: 11/22/2018 - 00:00
End: 01/06/2019 - 23:59

MERRY CHISTMAS, EVERYONE!!!

You know what that means, don't you? It's time for Glorious Trainwreckers all over the globe to share their funnest secret game desires with the world, then turn someone else's wishes into reality!

Here's How It Works:

  • PHASE ONE: COMPLETED!

    Create your wish list of what you want to see in a game, and post it in the comments below. Essentially, this is a list of clues for someone else, so they have an idea of what you'd like to see in a video game made especially for you. If you are late to the party and want to have a go at this, please send me a private message and I'll see what I can do for you.
  • PHASE TWO: COMPLETED!

    My faithful assistant randomly pairs-up a participant with someone else's wish list. Each participant takes that list as an inspiration for the game/toy/puzzle they'll spend the next couple weeks making. Make your games, toys, and puzzles now! As soon as you finish, post your game here in this event (see PHASE THREE, below).
  • PHASE THREE: PRETTY MUCH DONE!!!

    Games become "due"! Make sure you've created something and posted it here for your recipient to see and enjoy! It's also time to play other participants' games and share your constructive critique and supportive comments. Be sure to show appreciation for your game-maker once you've had a chance to play what they've made for you, of course...!

"OH HECK YEAH I WANT TO PARTICIPATE THIS YEAR!", you must be saying to yourself. All you need to do is post a list below of what you want to see in a game. There are no guarantees you'll see absolutely everything, but I can guarantee you'll be pleasantly surprised with what is made for you. Additionally, posting your list below is a solid commitment that you will do your darnedest to create something from the wish list you've been assigned. Do your best. THE FATE OF CHISTMAS DEPENDS ON YOU.

Post questions below, folks! I will do my best to answer them ASAP.

On to the Santa GIFs...

(all day)
Start: 01/01/2019 - 13:00
End: 04/01/2019 - 13:00

Long Ago... In the year 1959... 60 YEARS AGO at MIT... A program is being added to the TX-0 Computer. The program is Mouse in the Maze!!!

Mouse in the Maze is an early computer game, now lost (re-created ports exist), involving mostly what the title says: A light pen was used to draw a maze and a computer mouse found the cheese or other foodstuffs. It was created by Doug Ross and John Ward [http://www.bitsavers.org/pdf/mit/tx-0/TX-0_history_1984.txt]. The game seems to have not gotten as much publicity as other early games, but it is early nonetheless! The MAZE has been a common structural motif of the video game such as Mouse in the Maze, Pac-Man, Bomberman, Wizardry, 3D Monster Maze, Megami Tensei, MIDI Maze, Maze War, 3D Maze Windows Screensaver, Radar Rat Race, the list goes on and on...

In honor of 60 years of such a game's creation, I would like to host a small jam, the rules are simple:
1: The player character should preferably be a MOUSE, though other rodents would be acceptable, keep in mind there are more kinds of mice than house mice and pet mice!
https://en.m.wikipedia.org/wiki/Muridae
What possibility!
2: The game takes place in a MAZE, a labyrinth, a world of routes and turns and too many dead ends. However it does not need be a literal maze- perhaps it is a maze of secrets, or a maze of inner conflict. It could be seen from top down or from first person- a rat's eye view. It could be more than one floor, why it could even be a dreadful teleporter maze!

Optional Rules:
X1: The game should have foodstuff to collect, CHEESE perhaps. However extensive research reveals mice don't seem to prioritize this food... get creative! I am aware an alternative version of Mouse in the Maze featured MARTINI glasses, but I would strongly recommend against giving rodents such beverages in real life. If you are to feature such a drink in a game, please do so cautiously!
X2: Ultra Hard Mode! The game could be controlled by PEN or TOUCH input as Mouse in the Maze was controlled by light pen input. However I am sure implementing such controls are a heavy task.

I am aware that some will be exhausted by the end of Sekret Santa, so eventually I will make an ASSET PACK that will be free to use, hopefully a little bit before the jam starts, but delays may occur.

MOUSE ASSET PACK is uploaded!

INCLUDES: Top-down rodent in six fabulous colors, brick and floor tiles, and a half baked first person dungeon crawler! I hope you enjoy. Please credit me as gisbrecht or MarikenG, and feel free to edit!

Happy Game-Making!

(From top to bottom: Mouse In The Maze recreation, Wizardry I for the NES, Windows 3D Maze, The Tailor of Gloucester artwork by Beatrix Potter)

01 / 4
(all day)
Start: 11/22/2018 - 00:00
End: 01/06/2019 - 23:59

MERRY CHISTMAS, EVERYONE!!!

You know what that means, don't you? It's time for Glorious Trainwreckers all over the globe to share their funnest secret game desires with the world, then turn someone else's wishes into reality!

Here's How It Works:

  • PHASE ONE: COMPLETED!

    Create your wish list of what you want to see in a game, and post it in the comments below. Essentially, this is a list of clues for someone else, so they have an idea of what you'd like to see in a video game made especially for you. If you are late to the party and want to have a go at this, please send me a private message and I'll see what I can do for you.
  • PHASE TWO: COMPLETED!

    My faithful assistant randomly pairs-up a participant with someone else's wish list. Each participant takes that list as an inspiration for the game/toy/puzzle they'll spend the next couple weeks making. Make your games, toys, and puzzles now! As soon as you finish, post your game here in this event (see PHASE THREE, below).
  • PHASE THREE: PRETTY MUCH DONE!!!

    Games become "due"! Make sure you've created something and posted it here for your recipient to see and enjoy! It's also time to play other participants' games and share your constructive critique and supportive comments. Be sure to show appreciation for your game-maker once you've had a chance to play what they've made for you, of course...!

"OH HECK YEAH I WANT TO PARTICIPATE THIS YEAR!", you must be saying to yourself. All you need to do is post a list below of what you want to see in a game. There are no guarantees you'll see absolutely everything, but I can guarantee you'll be pleasantly surprised with what is made for you. Additionally, posting your list below is a solid commitment that you will do your darnedest to create something from the wish list you've been assigned. Do your best. THE FATE OF CHISTMAS DEPENDS ON YOU.

Post questions below, folks! I will do my best to answer them ASAP.

On to the Santa GIFs...

(all day)
Start: 01/01/2019 - 13:00
End: 04/01/2019 - 13:00

Long Ago... In the year 1959... 60 YEARS AGO at MIT... A program is being added to the TX-0 Computer. The program is Mouse in the Maze!!!

Mouse in the Maze is an early computer game, now lost (re-created ports exist), involving mostly what the title says: A light pen was used to draw a maze and a computer mouse found the cheese or other foodstuffs. It was created by Doug Ross and John Ward [http://www.bitsavers.org/pdf/mit/tx-0/TX-0_history_1984.txt]. The game seems to have not gotten as much publicity as other early games, but it is early nonetheless! The MAZE has been a common structural motif of the video game such as Mouse in the Maze, Pac-Man, Bomberman, Wizardry, 3D Monster Maze, Megami Tensei, MIDI Maze, Maze War, 3D Maze Windows Screensaver, Radar Rat Race, the list goes on and on...

In honor of 60 years of such a game's creation, I would like to host a small jam, the rules are simple:
1: The player character should preferably be a MOUSE, though other rodents would be acceptable, keep in mind there are more kinds of mice than house mice and pet mice!
https://en.m.wikipedia.org/wiki/Muridae
What possibility!
2: The game takes place in a MAZE, a labyrinth, a world of routes and turns and too many dead ends. However it does not need be a literal maze- perhaps it is a maze of secrets, or a maze of inner conflict. It could be seen from top down or from first person- a rat's eye view. It could be more than one floor, why it could even be a dreadful teleporter maze!

Optional Rules:
X1: The game should have foodstuff to collect, CHEESE perhaps. However extensive research reveals mice don't seem to prioritize this food... get creative! I am aware an alternative version of Mouse in the Maze featured MARTINI glasses, but I would strongly recommend against giving rodents such beverages in real life. If you are to feature such a drink in a game, please do so cautiously!
X2: Ultra Hard Mode! The game could be controlled by PEN or TOUCH input as Mouse in the Maze was controlled by light pen input. However I am sure implementing such controls are a heavy task.

I am aware that some will be exhausted by the end of Sekret Santa, so eventually I will make an ASSET PACK that will be free to use, hopefully a little bit before the jam starts, but delays may occur.

MOUSE ASSET PACK is uploaded!

INCLUDES: Top-down rodent in six fabulous colors, brick and floor tiles, and a half baked first person dungeon crawler! I hope you enjoy. Please credit me as gisbrecht or MarikenG, and feel free to edit!

Happy Game-Making!

(From top to bottom: Mouse In The Maze recreation, Wizardry I for the NES, Windows 3D Maze, The Tailor of Gloucester artwork by Beatrix Potter)

01 / 5
(all day)
Start: 11/22/2018 - 00:00
End: 01/06/2019 - 23:59

MERRY CHISTMAS, EVERYONE!!!

You know what that means, don't you? It's time for Glorious Trainwreckers all over the globe to share their funnest secret game desires with the world, then turn someone else's wishes into reality!

Here's How It Works:

  • PHASE ONE: COMPLETED!

    Create your wish list of what you want to see in a game, and post it in the comments below. Essentially, this is a list of clues for someone else, so they have an idea of what you'd like to see in a video game made especially for you. If you are late to the party and want to have a go at this, please send me a private message and I'll see what I can do for you.
  • PHASE TWO: COMPLETED!

    My faithful assistant randomly pairs-up a participant with someone else's wish list. Each participant takes that list as an inspiration for the game/toy/puzzle they'll spend the next couple weeks making. Make your games, toys, and puzzles now! As soon as you finish, post your game here in this event (see PHASE THREE, below).
  • PHASE THREE: PRETTY MUCH DONE!!!

    Games become "due"! Make sure you've created something and posted it here for your recipient to see and enjoy! It's also time to play other participants' games and share your constructive critique and supportive comments. Be sure to show appreciation for your game-maker once you've had a chance to play what they've made for you, of course...!

"OH HECK YEAH I WANT TO PARTICIPATE THIS YEAR!", you must be saying to yourself. All you need to do is post a list below of what you want to see in a game. There are no guarantees you'll see absolutely everything, but I can guarantee you'll be pleasantly surprised with what is made for you. Additionally, posting your list below is a solid commitment that you will do your darnedest to create something from the wish list you've been assigned. Do your best. THE FATE OF CHISTMAS DEPENDS ON YOU.

Post questions below, folks! I will do my best to answer them ASAP.

On to the Santa GIFs...

(all day)
Start: 01/01/2019 - 13:00
End: 04/01/2019 - 13:00

Long Ago... In the year 1959... 60 YEARS AGO at MIT... A program is being added to the TX-0 Computer. The program is Mouse in the Maze!!!

Mouse in the Maze is an early computer game, now lost (re-created ports exist), involving mostly what the title says: A light pen was used to draw a maze and a computer mouse found the cheese or other foodstuffs. It was created by Doug Ross and John Ward [http://www.bitsavers.org/pdf/mit/tx-0/TX-0_history_1984.txt]. The game seems to have not gotten as much publicity as other early games, but it is early nonetheless! The MAZE has been a common structural motif of the video game such as Mouse in the Maze, Pac-Man, Bomberman, Wizardry, 3D Monster Maze, Megami Tensei, MIDI Maze, Maze War, 3D Maze Windows Screensaver, Radar Rat Race, the list goes on and on...

In honor of 60 years of such a game's creation, I would like to host a small jam, the rules are simple:
1: The player character should preferably be a MOUSE, though other rodents would be acceptable, keep in mind there are more kinds of mice than house mice and pet mice!
https://en.m.wikipedia.org/wiki/Muridae
What possibility!
2: The game takes place in a MAZE, a labyrinth, a world of routes and turns and too many dead ends. However it does not need be a literal maze- perhaps it is a maze of secrets, or a maze of inner conflict. It could be seen from top down or from first person- a rat's eye view. It could be more than one floor, why it could even be a dreadful teleporter maze!

Optional Rules:
X1: The game should have foodstuff to collect, CHEESE perhaps. However extensive research reveals mice don't seem to prioritize this food... get creative! I am aware an alternative version of Mouse in the Maze featured MARTINI glasses, but I would strongly recommend against giving rodents such beverages in real life. If you are to feature such a drink in a game, please do so cautiously!
X2: Ultra Hard Mode! The game could be controlled by PEN or TOUCH input as Mouse in the Maze was controlled by light pen input. However I am sure implementing such controls are a heavy task.

I am aware that some will be exhausted by the end of Sekret Santa, so eventually I will make an ASSET PACK that will be free to use, hopefully a little bit before the jam starts, but delays may occur.

MOUSE ASSET PACK is uploaded!

INCLUDES: Top-down rodent in six fabulous colors, brick and floor tiles, and a half baked first person dungeon crawler! I hope you enjoy. Please credit me as gisbrecht or MarikenG, and feel free to edit!

Happy Game-Making!

(From top to bottom: Mouse In The Maze recreation, Wizardry I for the NES, Windows 3D Maze, The Tailor of Gloucester artwork by Beatrix Potter)

01 / 6
End: 11:59 pm
Start: 11/22/2018 - 00:00
End: 01/06/2019 - 23:59

MERRY CHISTMAS, EVERYONE!!!

You know what that means, don't you? It's time for Glorious Trainwreckers all over the globe to share their funnest secret game desires with the world, then turn someone else's wishes into reality!

Here's How It Works:

  • PHASE ONE: COMPLETED!

    Create your wish list of what you want to see in a game, and post it in the comments below. Essentially, this is a list of clues for someone else, so they have an idea of what you'd like to see in a video game made especially for you. If you are late to the party and want to have a go at this, please send me a private message and I'll see what I can do for you.
  • PHASE TWO: COMPLETED!

    My faithful assistant randomly pairs-up a participant with someone else's wish list. Each participant takes that list as an inspiration for the game/toy/puzzle they'll spend the next couple weeks making. Make your games, toys, and puzzles now! As soon as you finish, post your game here in this event (see PHASE THREE, below).
  • PHASE THREE: PRETTY MUCH DONE!!!

    Games become "due"! Make sure you've created something and posted it here for your recipient to see and enjoy! It's also time to play other participants' games and share your constructive critique and supportive comments. Be sure to show appreciation for your game-maker once you've had a chance to play what they've made for you, of course...!

"OH HECK YEAH I WANT TO PARTICIPATE THIS YEAR!", you must be saying to yourself. All you need to do is post a list below of what you want to see in a game. There are no guarantees you'll see absolutely everything, but I can guarantee you'll be pleasantly surprised with what is made for you. Additionally, posting your list below is a solid commitment that you will do your darnedest to create something from the wish list you've been assigned. Do your best. THE FATE OF CHISTMAS DEPENDS ON YOU.

Post questions below, folks! I will do my best to answer them ASAP.

On to the Santa GIFs...

(all day)
Start: 01/01/2019 - 13:00
End: 04/01/2019 - 13:00

Long Ago... In the year 1959... 60 YEARS AGO at MIT... A program is being added to the TX-0 Computer. The program is Mouse in the Maze!!!

Mouse in the Maze is an early computer game, now lost (re-created ports exist), involving mostly what the title says: A light pen was used to draw a maze and a computer mouse found the cheese or other foodstuffs. It was created by Doug Ross and John Ward [http://www.bitsavers.org/pdf/mit/tx-0/TX-0_history_1984.txt]. The game seems to have not gotten as much publicity as other early games, but it is early nonetheless! The MAZE has been a common structural motif of the video game such as Mouse in the Maze, Pac-Man, Bomberman, Wizardry, 3D Monster Maze, Megami Tensei, MIDI Maze, Maze War, 3D Maze Windows Screensaver, Radar Rat Race, the list goes on and on...

In honor of 60 years of such a game's creation, I would like to host a small jam, the rules are simple:
1: The player character should preferably be a MOUSE, though other rodents would be acceptable, keep in mind there are more kinds of mice than house mice and pet mice!
https://en.m.wikipedia.org/wiki/Muridae
What possibility!
2: The game takes place in a MAZE, a labyrinth, a world of routes and turns and too many dead ends. However it does not need be a literal maze- perhaps it is a maze of secrets, or a maze of inner conflict. It could be seen from top down or from first person- a rat's eye view. It could be more than one floor, why it could even be a dreadful teleporter maze!

Optional Rules:
X1: The game should have foodstuff to collect, CHEESE perhaps. However extensive research reveals mice don't seem to prioritize this food... get creative! I am aware an alternative version of Mouse in the Maze featured MARTINI glasses, but I would strongly recommend against giving rodents such beverages in real life. If you are to feature such a drink in a game, please do so cautiously!
X2: Ultra Hard Mode! The game could be controlled by PEN or TOUCH input as Mouse in the Maze was controlled by light pen input. However I am sure implementing such controls are a heavy task.

I am aware that some will be exhausted by the end of Sekret Santa, so eventually I will make an ASSET PACK that will be free to use, hopefully a little bit before the jam starts, but delays may occur.

MOUSE ASSET PACK is uploaded!

INCLUDES: Top-down rodent in six fabulous colors, brick and floor tiles, and a half baked first person dungeon crawler! I hope you enjoy. Please credit me as gisbrecht or MarikenG, and feel free to edit!

Happy Game-Making!

(From top to bottom: Mouse In The Maze recreation, Wizardry I for the NES, Windows 3D Maze, The Tailor of Gloucester artwork by Beatrix Potter)

01 / 7
(all day)
Start: 01/01/2019 - 13:00
End: 04/01/2019 - 13:00

Long Ago... In the year 1959... 60 YEARS AGO at MIT... A program is being added to the TX-0 Computer. The program is Mouse in the Maze!!!

Mouse in the Maze is an early computer game, now lost (re-created ports exist), involving mostly what the title says: A light pen was used to draw a maze and a computer mouse found the cheese or other foodstuffs. It was created by Doug Ross and John Ward [http://www.bitsavers.org/pdf/mit/tx-0/TX-0_history_1984.txt]. The game seems to have not gotten as much publicity as other early games, but it is early nonetheless! The MAZE has been a common structural motif of the video game such as Mouse in the Maze, Pac-Man, Bomberman, Wizardry, 3D Monster Maze, Megami Tensei, MIDI Maze, Maze War, 3D Maze Windows Screensaver, Radar Rat Race, the list goes on and on...

In honor of 60 years of such a game's creation, I would like to host a small jam, the rules are simple:
1: The player character should preferably be a MOUSE, though other rodents would be acceptable, keep in mind there are more kinds of mice than house mice and pet mice!
https://en.m.wikipedia.org/wiki/Muridae
What possibility!
2: The game takes place in a MAZE, a labyrinth, a world of routes and turns and too many dead ends. However it does not need be a literal maze- perhaps it is a maze of secrets, or a maze of inner conflict. It could be seen from top down or from first person- a rat's eye view. It could be more than one floor, why it could even be a dreadful teleporter maze!

Optional Rules:
X1: The game should have foodstuff to collect, CHEESE perhaps. However extensive research reveals mice don't seem to prioritize this food... get creative! I am aware an alternative version of Mouse in the Maze featured MARTINI glasses, but I would strongly recommend against giving rodents such beverages in real life. If you are to feature such a drink in a game, please do so cautiously!
X2: Ultra Hard Mode! The game could be controlled by PEN or TOUCH input as Mouse in the Maze was controlled by light pen input. However I am sure implementing such controls are a heavy task.

I am aware that some will be exhausted by the end of Sekret Santa, so eventually I will make an ASSET PACK that will be free to use, hopefully a little bit before the jam starts, but delays may occur.

MOUSE ASSET PACK is uploaded!

INCLUDES: Top-down rodent in six fabulous colors, brick and floor tiles, and a half baked first person dungeon crawler! I hope you enjoy. Please credit me as gisbrecht or MarikenG, and feel free to edit!

Happy Game-Making!

(From top to bottom: Mouse In The Maze recreation, Wizardry I for the NES, Windows 3D Maze, The Tailor of Gloucester artwork by Beatrix Potter)

01 / 8
(all day)
Start: 01/01/2019 - 13:00
End: 04/01/2019 - 13:00

Long Ago... In the year 1959... 60 YEARS AGO at MIT... A program is being added to the TX-0 Computer. The program is Mouse in the Maze!!!

Mouse in the Maze is an early computer game, now lost (re-created ports exist), involving mostly what the title says: A light pen was used to draw a maze and a computer mouse found the cheese or other foodstuffs. It was created by Doug Ross and John Ward [http://www.bitsavers.org/pdf/mit/tx-0/TX-0_history_1984.txt]. The game seems to have not gotten as much publicity as other early games, but it is early nonetheless! The MAZE has been a common structural motif of the video game such as Mouse in the Maze, Pac-Man, Bomberman, Wizardry, 3D Monster Maze, Megami Tensei, MIDI Maze, Maze War, 3D Maze Windows Screensaver, Radar Rat Race, the list goes on and on...

In honor of 60 years of such a game's creation, I would like to host a small jam, the rules are simple:
1: The player character should preferably be a MOUSE, though other rodents would be acceptable, keep in mind there are more kinds of mice than house mice and pet mice!
https://en.m.wikipedia.org/wiki/Muridae
What possibility!
2: The game takes place in a MAZE, a labyrinth, a world of routes and turns and too many dead ends. However it does not need be a literal maze- perhaps it is a maze of secrets, or a maze of inner conflict. It could be seen from top down or from first person- a rat's eye view. It could be more than one floor, why it could even be a dreadful teleporter maze!

Optional Rules:
X1: The game should have foodstuff to collect, CHEESE perhaps. However extensive research reveals mice don't seem to prioritize this food... get creative! I am aware an alternative version of Mouse in the Maze featured MARTINI glasses, but I would strongly recommend against giving rodents such beverages in real life. If you are to feature such a drink in a game, please do so cautiously!
X2: Ultra Hard Mode! The game could be controlled by PEN or TOUCH input as Mouse in the Maze was controlled by light pen input. However I am sure implementing such controls are a heavy task.

I am aware that some will be exhausted by the end of Sekret Santa, so eventually I will make an ASSET PACK that will be free to use, hopefully a little bit before the jam starts, but delays may occur.

MOUSE ASSET PACK is uploaded!

INCLUDES: Top-down rodent in six fabulous colors, brick and floor tiles, and a half baked first person dungeon crawler! I hope you enjoy. Please credit me as gisbrecht or MarikenG, and feel free to edit!

Happy Game-Making!

(From top to bottom: Mouse In The Maze recreation, Wizardry I for the NES, Windows 3D Maze, The Tailor of Gloucester artwork by Beatrix Potter)

01 / 9
(all day)
Start: 01/01/2019 - 13:00
End: 04/01/2019 - 13:00

Long Ago... In the year 1959... 60 YEARS AGO at MIT... A program is being added to the TX-0 Computer. The program is Mouse in the Maze!!!

Mouse in the Maze is an early computer game, now lost (re-created ports exist), involving mostly what the title says: A light pen was used to draw a maze and a computer mouse found the cheese or other foodstuffs. It was created by Doug Ross and John Ward [http://www.bitsavers.org/pdf/mit/tx-0/TX-0_history_1984.txt]. The game seems to have not gotten as much publicity as other early games, but it is early nonetheless! The MAZE has been a common structural motif of the video game such as Mouse in the Maze, Pac-Man, Bomberman, Wizardry, 3D Monster Maze, Megami Tensei, MIDI Maze, Maze War, 3D Maze Windows Screensaver, Radar Rat Race, the list goes on and on...

In honor of 60 years of such a game's creation, I would like to host a small jam, the rules are simple:
1: The player character should preferably be a MOUSE, though other rodents would be acceptable, keep in mind there are more kinds of mice than house mice and pet mice!
https://en.m.wikipedia.org/wiki/Muridae
What possibility!
2: The game takes place in a MAZE, a labyrinth, a world of routes and turns and too many dead ends. However it does not need be a literal maze- perhaps it is a maze of secrets, or a maze of inner conflict. It could be seen from top down or from first person- a rat's eye view. It could be more than one floor, why it could even be a dreadful teleporter maze!

Optional Rules:
X1: The game should have foodstuff to collect, CHEESE perhaps. However extensive research reveals mice don't seem to prioritize this food... get creative! I am aware an alternative version of Mouse in the Maze featured MARTINI glasses, but I would strongly recommend against giving rodents such beverages in real life. If you are to feature such a drink in a game, please do so cautiously!
X2: Ultra Hard Mode! The game could be controlled by PEN or TOUCH input as Mouse in the Maze was controlled by light pen input. However I am sure implementing such controls are a heavy task.

I am aware that some will be exhausted by the end of Sekret Santa, so eventually I will make an ASSET PACK that will be free to use, hopefully a little bit before the jam starts, but delays may occur.

MOUSE ASSET PACK is uploaded!

INCLUDES: Top-down rodent in six fabulous colors, brick and floor tiles, and a half baked first person dungeon crawler! I hope you enjoy. Please credit me as gisbrecht or MarikenG, and feel free to edit!

Happy Game-Making!

(From top to bottom: Mouse In The Maze recreation, Wizardry I for the NES, Windows 3D Maze, The Tailor of Gloucester artwork by Beatrix Potter)

01 / 10
(all day)
Start: 01/01/2019 - 13:00
End: 04/01/2019 - 13:00

Long Ago... In the year 1959... 60 YEARS AGO at MIT... A program is being added to the TX-0 Computer. The program is Mouse in the Maze!!!

Mouse in the Maze is an early computer game, now lost (re-created ports exist), involving mostly what the title says: A light pen was used to draw a maze and a computer mouse found the cheese or other foodstuffs. It was created by Doug Ross and John Ward [http://www.bitsavers.org/pdf/mit/tx-0/TX-0_history_1984.txt]. The game seems to have not gotten as much publicity as other early games, but it is early nonetheless! The MAZE has been a common structural motif of the video game such as Mouse in the Maze, Pac-Man, Bomberman, Wizardry, 3D Monster Maze, Megami Tensei, MIDI Maze, Maze War, 3D Maze Windows Screensaver, Radar Rat Race, the list goes on and on...

In honor of 60 years of such a game's creation, I would like to host a small jam, the rules are simple:
1: The player character should preferably be a MOUSE, though other rodents would be acceptable, keep in mind there are more kinds of mice than house mice and pet mice!
https://en.m.wikipedia.org/wiki/Muridae
What possibility!
2: The game takes place in a MAZE, a labyrinth, a world of routes and turns and too many dead ends. However it does not need be a literal maze- perhaps it is a maze of secrets, or a maze of inner conflict. It could be seen from top down or from first person- a rat's eye view. It could be more than one floor, why it could even be a dreadful teleporter maze!

Optional Rules:
X1: The game should have foodstuff to collect, CHEESE perhaps. However extensive research reveals mice don't seem to prioritize this food... get creative! I am aware an alternative version of Mouse in the Maze featured MARTINI glasses, but I would strongly recommend against giving rodents such beverages in real life. If you are to feature such a drink in a game, please do so cautiously!
X2: Ultra Hard Mode! The game could be controlled by PEN or TOUCH input as Mouse in the Maze was controlled by light pen input. However I am sure implementing such controls are a heavy task.

I am aware that some will be exhausted by the end of Sekret Santa, so eventually I will make an ASSET PACK that will be free to use, hopefully a little bit before the jam starts, but delays may occur.

MOUSE ASSET PACK is uploaded!

INCLUDES: Top-down rodent in six fabulous colors, brick and floor tiles, and a half baked first person dungeon crawler! I hope you enjoy. Please credit me as gisbrecht or MarikenG, and feel free to edit!

Happy Game-Making!

(From top to bottom: Mouse In The Maze recreation, Wizardry I for the NES, Windows 3D Maze, The Tailor of Gloucester artwork by Beatrix Potter)

01 / 11
(all day)
Start: 01/01/2019 - 13:00
End: 04/01/2019 - 13:00

Long Ago... In the year 1959... 60 YEARS AGO at MIT... A program is being added to the TX-0 Computer. The program is Mouse in the Maze!!!

Mouse in the Maze is an early computer game, now lost (re-created ports exist), involving mostly what the title says: A light pen was used to draw a maze and a computer mouse found the cheese or other foodstuffs. It was created by Doug Ross and John Ward [http://www.bitsavers.org/pdf/mit/tx-0/TX-0_history_1984.txt]. The game seems to have not gotten as much publicity as other early games, but it is early nonetheless! The MAZE has been a common structural motif of the video game such as Mouse in the Maze, Pac-Man, Bomberman, Wizardry, 3D Monster Maze, Megami Tensei, MIDI Maze, Maze War, 3D Maze Windows Screensaver, Radar Rat Race, the list goes on and on...

In honor of 60 years of such a game's creation, I would like to host a small jam, the rules are simple:
1: The player character should preferably be a MOUSE, though other rodents would be acceptable, keep in mind there are more kinds of mice than house mice and pet mice!
https://en.m.wikipedia.org/wiki/Muridae
What possibility!
2: The game takes place in a MAZE, a labyrinth, a world of routes and turns and too many dead ends. However it does not need be a literal maze- perhaps it is a maze of secrets, or a maze of inner conflict. It could be seen from top down or from first person- a rat's eye view. It could be more than one floor, why it could even be a dreadful teleporter maze!

Optional Rules:
X1: The game should have foodstuff to collect, CHEESE perhaps. However extensive research reveals mice don't seem to prioritize this food... get creative! I am aware an alternative version of Mouse in the Maze featured MARTINI glasses, but I would strongly recommend against giving rodents such beverages in real life. If you are to feature such a drink in a game, please do so cautiously!
X2: Ultra Hard Mode! The game could be controlled by PEN or TOUCH input as Mouse in the Maze was controlled by light pen input. However I am sure implementing such controls are a heavy task.

I am aware that some will be exhausted by the end of Sekret Santa, so eventually I will make an ASSET PACK that will be free to use, hopefully a little bit before the jam starts, but delays may occur.

MOUSE ASSET PACK is uploaded!

INCLUDES: Top-down rodent in six fabulous colors, brick and floor tiles, and a half baked first person dungeon crawler! I hope you enjoy. Please credit me as gisbrecht or MarikenG, and feel free to edit!

Happy Game-Making!

(From top to bottom: Mouse In The Maze recreation, Wizardry I for the NES, Windows 3D Maze, The Tailor of Gloucester artwork by Beatrix Potter)

01 / 12
(all day)
Start: 01/01/2019 - 13:00
End: 04/01/2019 - 13:00

Long Ago... In the year 1959... 60 YEARS AGO at MIT... A program is being added to the TX-0 Computer. The program is Mouse in the Maze!!!

Mouse in the Maze is an early computer game, now lost (re-created ports exist), involving mostly what the title says: A light pen was used to draw a maze and a computer mouse found the cheese or other foodstuffs. It was created by Doug Ross and John Ward [http://www.bitsavers.org/pdf/mit/tx-0/TX-0_history_1984.txt]. The game seems to have not gotten as much publicity as other early games, but it is early nonetheless! The MAZE has been a common structural motif of the video game such as Mouse in the Maze, Pac-Man, Bomberman, Wizardry, 3D Monster Maze, Megami Tensei, MIDI Maze, Maze War, 3D Maze Windows Screensaver, Radar Rat Race, the list goes on and on...

In honor of 60 years of such a game's creation, I would like to host a small jam, the rules are simple:
1: The player character should preferably be a MOUSE, though other rodents would be acceptable, keep in mind there are more kinds of mice than house mice and pet mice!
https://en.m.wikipedia.org/wiki/Muridae
What possibility!
2: The game takes place in a MAZE, a labyrinth, a world of routes and turns and too many dead ends. However it does not need be a literal maze- perhaps it is a maze of secrets, or a maze of inner conflict. It could be seen from top down or from first person- a rat's eye view. It could be more than one floor, why it could even be a dreadful teleporter maze!

Optional Rules:
X1: The game should have foodstuff to collect, CHEESE perhaps. However extensive research reveals mice don't seem to prioritize this food... get creative! I am aware an alternative version of Mouse in the Maze featured MARTINI glasses, but I would strongly recommend against giving rodents such beverages in real life. If you are to feature such a drink in a game, please do so cautiously!
X2: Ultra Hard Mode! The game could be controlled by PEN or TOUCH input as Mouse in the Maze was controlled by light pen input. However I am sure implementing such controls are a heavy task.

I am aware that some will be exhausted by the end of Sekret Santa, so eventually I will make an ASSET PACK that will be free to use, hopefully a little bit before the jam starts, but delays may occur.

MOUSE ASSET PACK is uploaded!

INCLUDES: Top-down rodent in six fabulous colors, brick and floor tiles, and a half baked first person dungeon crawler! I hope you enjoy. Please credit me as gisbrecht or MarikenG, and feel free to edit!

Happy Game-Making!

(From top to bottom: Mouse In The Maze recreation, Wizardry I for the NES, Windows 3D Maze, The Tailor of Gloucester artwork by Beatrix Potter)

01 / 13
(all day)
Start: 01/01/2019 - 13:00
End: 04/01/2019 - 13:00

Long Ago... In the year 1959... 60 YEARS AGO at MIT... A program is being added to the TX-0 Computer. The program is Mouse in the Maze!!!

Mouse in the Maze is an early computer game, now lost (re-created ports exist), involving mostly what the title says: A light pen was used to draw a maze and a computer mouse found the cheese or other foodstuffs. It was created by Doug Ross and John Ward [http://www.bitsavers.org/pdf/mit/tx-0/TX-0_history_1984.txt]. The game seems to have not gotten as much publicity as other early games, but it is early nonetheless! The MAZE has been a common structural motif of the video game such as Mouse in the Maze, Pac-Man, Bomberman, Wizardry, 3D Monster Maze, Megami Tensei, MIDI Maze, Maze War, 3D Maze Windows Screensaver, Radar Rat Race, the list goes on and on...

In honor of 60 years of such a game's creation, I would like to host a small jam, the rules are simple:
1: The player character should preferably be a MOUSE, though other rodents would be acceptable, keep in mind there are more kinds of mice than house mice and pet mice!
https://en.m.wikipedia.org/wiki/Muridae
What possibility!
2: The game takes place in a MAZE, a labyrinth, a world of routes and turns and too many dead ends. However it does not need be a literal maze- perhaps it is a maze of secrets, or a maze of inner conflict. It could be seen from top down or from first person- a rat's eye view. It could be more than one floor, why it could even be a dreadful teleporter maze!

Optional Rules:
X1: The game should have foodstuff to collect, CHEESE perhaps. However extensive research reveals mice don't seem to prioritize this food... get creative! I am aware an alternative version of Mouse in the Maze featured MARTINI glasses, but I would strongly recommend against giving rodents such beverages in real life. If you are to feature such a drink in a game, please do so cautiously!
X2: Ultra Hard Mode! The game could be controlled by PEN or TOUCH input as Mouse in the Maze was controlled by light pen input. However I am sure implementing such controls are a heavy task.

I am aware that some will be exhausted by the end of Sekret Santa, so eventually I will make an ASSET PACK that will be free to use, hopefully a little bit before the jam starts, but delays may occur.

MOUSE ASSET PACK is uploaded!

INCLUDES: Top-down rodent in six fabulous colors, brick and floor tiles, and a half baked first person dungeon crawler! I hope you enjoy. Please credit me as gisbrecht or MarikenG, and feel free to edit!

Happy Game-Making!

(From top to bottom: Mouse In The Maze recreation, Wizardry I for the NES, Windows 3D Maze, The Tailor of Gloucester artwork by Beatrix Potter)

01 / 14
(all day)
Start: 01/01/2019 - 13:00
End: 04/01/2019 - 13:00

Long Ago... In the year 1959... 60 YEARS AGO at MIT... A program is being added to the TX-0 Computer. The program is Mouse in the Maze!!!

Mouse in the Maze is an early computer game, now lost (re-created ports exist), involving mostly what the title says: A light pen was used to draw a maze and a computer mouse found the cheese or other foodstuffs. It was created by Doug Ross and John Ward [http://www.bitsavers.org/pdf/mit/tx-0/TX-0_history_1984.txt]. The game seems to have not gotten as much publicity as other early games, but it is early nonetheless! The MAZE has been a common structural motif of the video game such as Mouse in the Maze, Pac-Man, Bomberman, Wizardry, 3D Monster Maze, Megami Tensei, MIDI Maze, Maze War, 3D Maze Windows Screensaver, Radar Rat Race, the list goes on and on...

In honor of 60 years of such a game's creation, I would like to host a small jam, the rules are simple:
1: The player character should preferably be a MOUSE, though other rodents would be acceptable, keep in mind there are more kinds of mice than house mice and pet mice!
https://en.m.wikipedia.org/wiki/Muridae
What possibility!
2: The game takes place in a MAZE, a labyrinth, a world of routes and turns and too many dead ends. However it does not need be a literal maze- perhaps it is a maze of secrets, or a maze of inner conflict. It could be seen from top down or from first person- a rat's eye view. It could be more than one floor, why it could even be a dreadful teleporter maze!

Optional Rules:
X1: The game should have foodstuff to collect, CHEESE perhaps. However extensive research reveals mice don't seem to prioritize this food... get creative! I am aware an alternative version of Mouse in the Maze featured MARTINI glasses, but I would strongly recommend against giving rodents such beverages in real life. If you are to feature such a drink in a game, please do so cautiously!
X2: Ultra Hard Mode! The game could be controlled by PEN or TOUCH input as Mouse in the Maze was controlled by light pen input. However I am sure implementing such controls are a heavy task.

I am aware that some will be exhausted by the end of Sekret Santa, so eventually I will make an ASSET PACK that will be free to use, hopefully a little bit before the jam starts, but delays may occur.

MOUSE ASSET PACK is uploaded!

INCLUDES: Top-down rodent in six fabulous colors, brick and floor tiles, and a half baked first person dungeon crawler! I hope you enjoy. Please credit me as gisbrecht or MarikenG, and feel free to edit!

Happy Game-Making!

(From top to bottom: Mouse In The Maze recreation, Wizardry I for the NES, Windows 3D Maze, The Tailor of Gloucester artwork by Beatrix Potter)

01 / 15
(all day)
Start: 01/01/2019 - 13:00
End: 04/01/2019 - 13:00

Long Ago... In the year 1959... 60 YEARS AGO at MIT... A program is being added to the TX-0 Computer. The program is Mouse in the Maze!!!

Mouse in the Maze is an early computer game, now lost (re-created ports exist), involving mostly what the title says: A light pen was used to draw a maze and a computer mouse found the cheese or other foodstuffs. It was created by Doug Ross and John Ward [http://www.bitsavers.org/pdf/mit/tx-0/TX-0_history_1984.txt]. The game seems to have not gotten as much publicity as other early games, but it is early nonetheless! The MAZE has been a common structural motif of the video game such as Mouse in the Maze, Pac-Man, Bomberman, Wizardry, 3D Monster Maze, Megami Tensei, MIDI Maze, Maze War, 3D Maze Windows Screensaver, Radar Rat Race, the list goes on and on...

In honor of 60 years of such a game's creation, I would like to host a small jam, the rules are simple:
1: The player character should preferably be a MOUSE, though other rodents would be acceptable, keep in mind there are more kinds of mice than house mice and pet mice!
https://en.m.wikipedia.org/wiki/Muridae
What possibility!
2: The game takes place in a MAZE, a labyrinth, a world of routes and turns and too many dead ends. However it does not need be a literal maze- perhaps it is a maze of secrets, or a maze of inner conflict. It could be seen from top down or from first person- a rat's eye view. It could be more than one floor, why it could even be a dreadful teleporter maze!

Optional Rules:
X1: The game should have foodstuff to collect, CHEESE perhaps. However extensive research reveals mice don't seem to prioritize this food... get creative! I am aware an alternative version of Mouse in the Maze featured MARTINI glasses, but I would strongly recommend against giving rodents such beverages in real life. If you are to feature such a drink in a game, please do so cautiously!
X2: Ultra Hard Mode! The game could be controlled by PEN or TOUCH input as Mouse in the Maze was controlled by light pen input. However I am sure implementing such controls are a heavy task.

I am aware that some will be exhausted by the end of Sekret Santa, so eventually I will make an ASSET PACK that will be free to use, hopefully a little bit before the jam starts, but delays may occur.

MOUSE ASSET PACK is uploaded!

INCLUDES: Top-down rodent in six fabulous colors, brick and floor tiles, and a half baked first person dungeon crawler! I hope you enjoy. Please credit me as gisbrecht or MarikenG, and feel free to edit!

Happy Game-Making!

(From top to bottom: Mouse In The Maze recreation, Wizardry I for the NES, Windows 3D Maze, The Tailor of Gloucester artwork by Beatrix Potter)

01 / 16
(all day)
Start: 01/01/2019 - 13:00
End: 04/01/2019 - 13:00

Long Ago... In the year 1959... 60 YEARS AGO at MIT... A program is being added to the TX-0 Computer. The program is Mouse in the Maze!!!

Mouse in the Maze is an early computer game, now lost (re-created ports exist), involving mostly what the title says: A light pen was used to draw a maze and a computer mouse found the cheese or other foodstuffs. It was created by Doug Ross and John Ward [http://www.bitsavers.org/pdf/mit/tx-0/TX-0_history_1984.txt]. The game seems to have not gotten as much publicity as other early games, but it is early nonetheless! The MAZE has been a common structural motif of the video game such as Mouse in the Maze, Pac-Man, Bomberman, Wizardry, 3D Monster Maze, Megami Tensei, MIDI Maze, Maze War, 3D Maze Windows Screensaver, Radar Rat Race, the list goes on and on...

In honor of 60 years of such a game's creation, I would like to host a small jam, the rules are simple:
1: The player character should preferably be a MOUSE, though other rodents would be acceptable, keep in mind there are more kinds of mice than house mice and pet mice!
https://en.m.wikipedia.org/wiki/Muridae
What possibility!
2: The game takes place in a MAZE, a labyrinth, a world of routes and turns and too many dead ends. However it does not need be a literal maze- perhaps it is a maze of secrets, or a maze of inner conflict. It could be seen from top down or from first person- a rat's eye view. It could be more than one floor, why it could even be a dreadful teleporter maze!

Optional Rules:
X1: The game should have foodstuff to collect, CHEESE perhaps. However extensive research reveals mice don't seem to prioritize this food... get creative! I am aware an alternative version of Mouse in the Maze featured MARTINI glasses, but I would strongly recommend against giving rodents such beverages in real life. If you are to feature such a drink in a game, please do so cautiously!
X2: Ultra Hard Mode! The game could be controlled by PEN or TOUCH input as Mouse in the Maze was controlled by light pen input. However I am sure implementing such controls are a heavy task.

I am aware that some will be exhausted by the end of Sekret Santa, so eventually I will make an ASSET PACK that will be free to use, hopefully a little bit before the jam starts, but delays may occur.

MOUSE ASSET PACK is uploaded!

INCLUDES: Top-down rodent in six fabulous colors, brick and floor tiles, and a half baked first person dungeon crawler! I hope you enjoy. Please credit me as gisbrecht or MarikenG, and feel free to edit!

Happy Game-Making!

(From top to bottom: Mouse In The Maze recreation, Wizardry I for the NES, Windows 3D Maze, The Tailor of Gloucester artwork by Beatrix Potter)

01 / 17
(all day)
Start: 01/01/2019 - 13:00
End: 04/01/2019 - 13:00

Long Ago... In the year 1959... 60 YEARS AGO at MIT... A program is being added to the TX-0 Computer. The program is Mouse in the Maze!!!

Mouse in the Maze is an early computer game, now lost (re-created ports exist), involving mostly what the title says: A light pen was used to draw a maze and a computer mouse found the cheese or other foodstuffs. It was created by Doug Ross and John Ward [http://www.bitsavers.org/pdf/mit/tx-0/TX-0_history_1984.txt]. The game seems to have not gotten as much publicity as other early games, but it is early nonetheless! The MAZE has been a common structural motif of the video game such as Mouse in the Maze, Pac-Man, Bomberman, Wizardry, 3D Monster Maze, Megami Tensei, MIDI Maze, Maze War, 3D Maze Windows Screensaver, Radar Rat Race, the list goes on and on...

In honor of 60 years of such a game's creation, I would like to host a small jam, the rules are simple:
1: The player character should preferably be a MOUSE, though other rodents would be acceptable, keep in mind there are more kinds of mice than house mice and pet mice!
https://en.m.wikipedia.org/wiki/Muridae
What possibility!
2: The game takes place in a MAZE, a labyrinth, a world of routes and turns and too many dead ends. However it does not need be a literal maze- perhaps it is a maze of secrets, or a maze of inner conflict. It could be seen from top down or from first person- a rat's eye view. It could be more than one floor, why it could even be a dreadful teleporter maze!

Optional Rules:
X1: The game should have foodstuff to collect, CHEESE perhaps. However extensive research reveals mice don't seem to prioritize this food... get creative! I am aware an alternative version of Mouse in the Maze featured MARTINI glasses, but I would strongly recommend against giving rodents such beverages in real life. If you are to feature such a drink in a game, please do so cautiously!
X2: Ultra Hard Mode! The game could be controlled by PEN or TOUCH input as Mouse in the Maze was controlled by light pen input. However I am sure implementing such controls are a heavy task.

I am aware that some will be exhausted by the end of Sekret Santa, so eventually I will make an ASSET PACK that will be free to use, hopefully a little bit before the jam starts, but delays may occur.

MOUSE ASSET PACK is uploaded!

INCLUDES: Top-down rodent in six fabulous colors, brick and floor tiles, and a half baked first person dungeon crawler! I hope you enjoy. Please credit me as gisbrecht or MarikenG, and feel free to edit!

Happy Game-Making!

(From top to bottom: Mouse In The Maze recreation, Wizardry I for the NES, Windows 3D Maze, The Tailor of Gloucester artwork by Beatrix Potter)

01 / 18
(all day)
Start: 01/01/2019 - 13:00
End: 04/01/2019 - 13:00

Long Ago... In the year 1959... 60 YEARS AGO at MIT... A program is being added to the TX-0 Computer. The program is Mouse in the Maze!!!

Mouse in the Maze is an early computer game, now lost (re-created ports exist), involving mostly what the title says: A light pen was used to draw a maze and a computer mouse found the cheese or other foodstuffs. It was created by Doug Ross and John Ward [http://www.bitsavers.org/pdf/mit/tx-0/TX-0_history_1984.txt]. The game seems to have not gotten as much publicity as other early games, but it is early nonetheless! The MAZE has been a common structural motif of the video game such as Mouse in the Maze, Pac-Man, Bomberman, Wizardry, 3D Monster Maze, Megami Tensei, MIDI Maze, Maze War, 3D Maze Windows Screensaver, Radar Rat Race, the list goes on and on...

In honor of 60 years of such a game's creation, I would like to host a small jam, the rules are simple:
1: The player character should preferably be a MOUSE, though other rodents would be acceptable, keep in mind there are more kinds of mice than house mice and pet mice!
https://en.m.wikipedia.org/wiki/Muridae
What possibility!
2: The game takes place in a MAZE, a labyrinth, a world of routes and turns and too many dead ends. However it does not need be a literal maze- perhaps it is a maze of secrets, or a maze of inner conflict. It could be seen from top down or from first person- a rat's eye view. It could be more than one floor, why it could even be a dreadful teleporter maze!

Optional Rules:
X1: The game should have foodstuff to collect, CHEESE perhaps. However extensive research reveals mice don't seem to prioritize this food... get creative! I am aware an alternative version of Mouse in the Maze featured MARTINI glasses, but I would strongly recommend against giving rodents such beverages in real life. If you are to feature such a drink in a game, please do so cautiously!
X2: Ultra Hard Mode! The game could be controlled by PEN or TOUCH input as Mouse in the Maze was controlled by light pen input. However I am sure implementing such controls are a heavy task.

I am aware that some will be exhausted by the end of Sekret Santa, so eventually I will make an ASSET PACK that will be free to use, hopefully a little bit before the jam starts, but delays may occur.

MOUSE ASSET PACK is uploaded!

INCLUDES: Top-down rodent in six fabulous colors, brick and floor tiles, and a half baked first person dungeon crawler! I hope you enjoy. Please credit me as gisbrecht or MarikenG, and feel free to edit!

Happy Game-Making!

(From top to bottom: Mouse In The Maze recreation, Wizardry I for the NES, Windows 3D Maze, The Tailor of Gloucester artwork by Beatrix Potter)

01 / 19
(all day)
Start: 01/01/2019 - 13:00
End: 04/01/2019 - 13:00

Long Ago... In the year 1959... 60 YEARS AGO at MIT... A program is being added to the TX-0 Computer. The program is Mouse in the Maze!!!

Mouse in the Maze is an early computer game, now lost (re-created ports exist), involving mostly what the title says: A light pen was used to draw a maze and a computer mouse found the cheese or other foodstuffs. It was created by Doug Ross and John Ward [http://www.bitsavers.org/pdf/mit/tx-0/TX-0_history_1984.txt]. The game seems to have not gotten as much publicity as other early games, but it is early nonetheless! The MAZE has been a common structural motif of the video game such as Mouse in the Maze, Pac-Man, Bomberman, Wizardry, 3D Monster Maze, Megami Tensei, MIDI Maze, Maze War, 3D Maze Windows Screensaver, Radar Rat Race, the list goes on and on...

In honor of 60 years of such a game's creation, I would like to host a small jam, the rules are simple:
1: The player character should preferably be a MOUSE, though other rodents would be acceptable, keep in mind there are more kinds of mice than house mice and pet mice!
https://en.m.wikipedia.org/wiki/Muridae
What possibility!
2: The game takes place in a MAZE, a labyrinth, a world of routes and turns and too many dead ends. However it does not need be a literal maze- perhaps it is a maze of secrets, or a maze of inner conflict. It could be seen from top down or from first person- a rat's eye view. It could be more than one floor, why it could even be a dreadful teleporter maze!

Optional Rules:
X1: The game should have foodstuff to collect, CHEESE perhaps. However extensive research reveals mice don't seem to prioritize this food... get creative! I am aware an alternative version of Mouse in the Maze featured MARTINI glasses, but I would strongly recommend against giving rodents such beverages in real life. If you are to feature such a drink in a game, please do so cautiously!
X2: Ultra Hard Mode! The game could be controlled by PEN or TOUCH input as Mouse in the Maze was controlled by light pen input. However I am sure implementing such controls are a heavy task.

I am aware that some will be exhausted by the end of Sekret Santa, so eventually I will make an ASSET PACK that will be free to use, hopefully a little bit before the jam starts, but delays may occur.

MOUSE ASSET PACK is uploaded!

INCLUDES: Top-down rodent in six fabulous colors, brick and floor tiles, and a half baked first person dungeon crawler! I hope you enjoy. Please credit me as gisbrecht or MarikenG, and feel free to edit!

Happy Game-Making!

(From top to bottom: Mouse In The Maze recreation, Wizardry I for the NES, Windows 3D Maze, The Tailor of Gloucester artwork by Beatrix Potter)

01 / 20
(all day)
Start: 01/01/2019 - 13:00
End: 04/01/2019 - 13:00

Long Ago... In the year 1959... 60 YEARS AGO at MIT... A program is being added to the TX-0 Computer. The program is Mouse in the Maze!!!

Mouse in the Maze is an early computer game, now lost (re-created ports exist), involving mostly what the title says: A light pen was used to draw a maze and a computer mouse found the cheese or other foodstuffs. It was created by Doug Ross and John Ward [http://www.bitsavers.org/pdf/mit/tx-0/TX-0_history_1984.txt]. The game seems to have not gotten as much publicity as other early games, but it is early nonetheless! The MAZE has been a common structural motif of the video game such as Mouse in the Maze, Pac-Man, Bomberman, Wizardry, 3D Monster Maze, Megami Tensei, MIDI Maze, Maze War, 3D Maze Windows Screensaver, Radar Rat Race, the list goes on and on...

In honor of 60 years of such a game's creation, I would like to host a small jam, the rules are simple:
1: The player character should preferably be a MOUSE, though other rodents would be acceptable, keep in mind there are more kinds of mice than house mice and pet mice!
https://en.m.wikipedia.org/wiki/Muridae
What possibility!
2: The game takes place in a MAZE, a labyrinth, a world of routes and turns and too many dead ends. However it does not need be a literal maze- perhaps it is a maze of secrets, or a maze of inner conflict. It could be seen from top down or from first person- a rat's eye view. It could be more than one floor, why it could even be a dreadful teleporter maze!

Optional Rules:
X1: The game should have foodstuff to collect, CHEESE perhaps. However extensive research reveals mice don't seem to prioritize this food... get creative! I am aware an alternative version of Mouse in the Maze featured MARTINI glasses, but I would strongly recommend against giving rodents such beverages in real life. If you are to feature such a drink in a game, please do so cautiously!
X2: Ultra Hard Mode! The game could be controlled by PEN or TOUCH input as Mouse in the Maze was controlled by light pen input. However I am sure implementing such controls are a heavy task.

I am aware that some will be exhausted by the end of Sekret Santa, so eventually I will make an ASSET PACK that will be free to use, hopefully a little bit before the jam starts, but delays may occur.

MOUSE ASSET PACK is uploaded!

INCLUDES: Top-down rodent in six fabulous colors, brick and floor tiles, and a half baked first person dungeon crawler! I hope you enjoy. Please credit me as gisbrecht or MarikenG, and feel free to edit!

Happy Game-Making!

(From top to bottom: Mouse In The Maze recreation, Wizardry I for the NES, Windows 3D Maze, The Tailor of Gloucester artwork by Beatrix Potter)

01 / 21
(all day)
Start: 01/01/2019 - 13:00
End: 04/01/2019 - 13:00

Long Ago... In the year 1959... 60 YEARS AGO at MIT... A program is being added to the TX-0 Computer. The program is Mouse in the Maze!!!

Mouse in the Maze is an early computer game, now lost (re-created ports exist), involving mostly what the title says: A light pen was used to draw a maze and a computer mouse found the cheese or other foodstuffs. It was created by Doug Ross and John Ward [http://www.bitsavers.org/pdf/mit/tx-0/TX-0_history_1984.txt]. The game seems to have not gotten as much publicity as other early games, but it is early nonetheless! The MAZE has been a common structural motif of the video game such as Mouse in the Maze, Pac-Man, Bomberman, Wizardry, 3D Monster Maze, Megami Tensei, MIDI Maze, Maze War, 3D Maze Windows Screensaver, Radar Rat Race, the list goes on and on...

In honor of 60 years of such a game's creation, I would like to host a small jam, the rules are simple:
1: The player character should preferably be a MOUSE, though other rodents would be acceptable, keep in mind there are more kinds of mice than house mice and pet mice!
https://en.m.wikipedia.org/wiki/Muridae
What possibility!
2: The game takes place in a MAZE, a labyrinth, a world of routes and turns and too many dead ends. However it does not need be a literal maze- perhaps it is a maze of secrets, or a maze of inner conflict. It could be seen from top down or from first person- a rat's eye view. It could be more than one floor, why it could even be a dreadful teleporter maze!

Optional Rules:
X1: The game should have foodstuff to collect, CHEESE perhaps. However extensive research reveals mice don't seem to prioritize this food... get creative! I am aware an alternative version of Mouse in the Maze featured MARTINI glasses, but I would strongly recommend against giving rodents such beverages in real life. If you are to feature such a drink in a game, please do so cautiously!
X2: Ultra Hard Mode! The game could be controlled by PEN or TOUCH input as Mouse in the Maze was controlled by light pen input. However I am sure implementing such controls are a heavy task.

I am aware that some will be exhausted by the end of Sekret Santa, so eventually I will make an ASSET PACK that will be free to use, hopefully a little bit before the jam starts, but delays may occur.

MOUSE ASSET PACK is uploaded!

INCLUDES: Top-down rodent in six fabulous colors, brick and floor tiles, and a half baked first person dungeon crawler! I hope you enjoy. Please credit me as gisbrecht or MarikenG, and feel free to edit!

Happy Game-Making!

(From top to bottom: Mouse In The Maze recreation, Wizardry I for the NES, Windows 3D Maze, The Tailor of Gloucester artwork by Beatrix Potter)

01 / 22
(all day)
Start: 01/01/2019 - 13:00
End: 04/01/2019 - 13:00

Long Ago... In the year 1959... 60 YEARS AGO at MIT... A program is being added to the TX-0 Computer. The program is Mouse in the Maze!!!

Mouse in the Maze is an early computer game, now lost (re-created ports exist), involving mostly what the title says: A light pen was used to draw a maze and a computer mouse found the cheese or other foodstuffs. It was created by Doug Ross and John Ward [http://www.bitsavers.org/pdf/mit/tx-0/TX-0_history_1984.txt]. The game seems to have not gotten as much publicity as other early games, but it is early nonetheless! The MAZE has been a common structural motif of the video game such as Mouse in the Maze, Pac-Man, Bomberman, Wizardry, 3D Monster Maze, Megami Tensei, MIDI Maze, Maze War, 3D Maze Windows Screensaver, Radar Rat Race, the list goes on and on...

In honor of 60 years of such a game's creation, I would like to host a small jam, the rules are simple:
1: The player character should preferably be a MOUSE, though other rodents would be acceptable, keep in mind there are more kinds of mice than house mice and pet mice!
https://en.m.wikipedia.org/wiki/Muridae
What possibility!
2: The game takes place in a MAZE, a labyrinth, a world of routes and turns and too many dead ends. However it does not need be a literal maze- perhaps it is a maze of secrets, or a maze of inner conflict. It could be seen from top down or from first person- a rat's eye view. It could be more than one floor, why it could even be a dreadful teleporter maze!

Optional Rules:
X1: The game should have foodstuff to collect, CHEESE perhaps. However extensive research reveals mice don't seem to prioritize this food... get creative! I am aware an alternative version of Mouse in the Maze featured MARTINI glasses, but I would strongly recommend against giving rodents such beverages in real life. If you are to feature such a drink in a game, please do so cautiously!
X2: Ultra Hard Mode! The game could be controlled by PEN or TOUCH input as Mouse in the Maze was controlled by light pen input. However I am sure implementing such controls are a heavy task.

I am aware that some will be exhausted by the end of Sekret Santa, so eventually I will make an ASSET PACK that will be free to use, hopefully a little bit before the jam starts, but delays may occur.

MOUSE ASSET PACK is uploaded!

INCLUDES: Top-down rodent in six fabulous colors, brick and floor tiles, and a half baked first person dungeon crawler! I hope you enjoy. Please credit me as gisbrecht or MarikenG, and feel free to edit!

Happy Game-Making!

(From top to bottom: Mouse In The Maze recreation, Wizardry I for the NES, Windows 3D Maze, The Tailor of Gloucester artwork by Beatrix Potter)

01 / 23
(all day)
Start: 01/01/2019 - 13:00
End: 04/01/2019 - 13:00

Long Ago... In the year 1959... 60 YEARS AGO at MIT... A program is being added to the TX-0 Computer. The program is Mouse in the Maze!!!

Mouse in the Maze is an early computer game, now lost (re-created ports exist), involving mostly what the title says: A light pen was used to draw a maze and a computer mouse found the cheese or other foodstuffs. It was created by Doug Ross and John Ward [http://www.bitsavers.org/pdf/mit/tx-0/TX-0_history_1984.txt]. The game seems to have not gotten as much publicity as other early games, but it is early nonetheless! The MAZE has been a common structural motif of the video game such as Mouse in the Maze, Pac-Man, Bomberman, Wizardry, 3D Monster Maze, Megami Tensei, MIDI Maze, Maze War, 3D Maze Windows Screensaver, Radar Rat Race, the list goes on and on...

In honor of 60 years of such a game's creation, I would like to host a small jam, the rules are simple:
1: The player character should preferably be a MOUSE, though other rodents would be acceptable, keep in mind there are more kinds of mice than house mice and pet mice!
https://en.m.wikipedia.org/wiki/Muridae
What possibility!
2: The game takes place in a MAZE, a labyrinth, a world of routes and turns and too many dead ends. However it does not need be a literal maze- perhaps it is a maze of secrets, or a maze of inner conflict. It could be seen from top down or from first person- a rat's eye view. It could be more than one floor, why it could even be a dreadful teleporter maze!

Optional Rules:
X1: The game should have foodstuff to collect, CHEESE perhaps. However extensive research reveals mice don't seem to prioritize this food... get creative! I am aware an alternative version of Mouse in the Maze featured MARTINI glasses, but I would strongly recommend against giving rodents such beverages in real life. If you are to feature such a drink in a game, please do so cautiously!
X2: Ultra Hard Mode! The game could be controlled by PEN or TOUCH input as Mouse in the Maze was controlled by light pen input. However I am sure implementing such controls are a heavy task.

I am aware that some will be exhausted by the end of Sekret Santa, so eventually I will make an ASSET PACK that will be free to use, hopefully a little bit before the jam starts, but delays may occur.

MOUSE ASSET PACK is uploaded!

INCLUDES: Top-down rodent in six fabulous colors, brick and floor tiles, and a half baked first person dungeon crawler! I hope you enjoy. Please credit me as gisbrecht or MarikenG, and feel free to edit!

Happy Game-Making!

(From top to bottom: Mouse In The Maze recreation, Wizardry I for the NES, Windows 3D Maze, The Tailor of Gloucester artwork by Beatrix Potter)

01 / 24
(all day)
Start: 01/01/2019 - 13:00
End: 04/01/2019 - 13:00

Long Ago... In the year 1959... 60 YEARS AGO at MIT... A program is being added to the TX-0 Computer. The program is Mouse in the Maze!!!

Mouse in the Maze is an early computer game, now lost (re-created ports exist), involving mostly what the title says: A light pen was used to draw a maze and a computer mouse found the cheese or other foodstuffs. It was created by Doug Ross and John Ward [http://www.bitsavers.org/pdf/mit/tx-0/TX-0_history_1984.txt]. The game seems to have not gotten as much publicity as other early games, but it is early nonetheless! The MAZE has been a common structural motif of the video game such as Mouse in the Maze, Pac-Man, Bomberman, Wizardry, 3D Monster Maze, Megami Tensei, MIDI Maze, Maze War, 3D Maze Windows Screensaver, Radar Rat Race, the list goes on and on...

In honor of 60 years of such a game's creation, I would like to host a small jam, the rules are simple:
1: The player character should preferably be a MOUSE, though other rodents would be acceptable, keep in mind there are more kinds of mice than house mice and pet mice!
https://en.m.wikipedia.org/wiki/Muridae
What possibility!
2: The game takes place in a MAZE, a labyrinth, a world of routes and turns and too many dead ends. However it does not need be a literal maze- perhaps it is a maze of secrets, or a maze of inner conflict. It could be seen from top down or from first person- a rat's eye view. It could be more than one floor, why it could even be a dreadful teleporter maze!

Optional Rules:
X1: The game should have foodstuff to collect, CHEESE perhaps. However extensive research reveals mice don't seem to prioritize this food... get creative! I am aware an alternative version of Mouse in the Maze featured MARTINI glasses, but I would strongly recommend against giving rodents such beverages in real life. If you are to feature such a drink in a game, please do so cautiously!
X2: Ultra Hard Mode! The game could be controlled by PEN or TOUCH input as Mouse in the Maze was controlled by light pen input. However I am sure implementing such controls are a heavy task.

I am aware that some will be exhausted by the end of Sekret Santa, so eventually I will make an ASSET PACK that will be free to use, hopefully a little bit before the jam starts, but delays may occur.

MOUSE ASSET PACK is uploaded!

INCLUDES: Top-down rodent in six fabulous colors, brick and floor tiles, and a half baked first person dungeon crawler! I hope you enjoy. Please credit me as gisbrecht or MarikenG, and feel free to edit!

Happy Game-Making!

(From top to bottom: Mouse In The Maze recreation, Wizardry I for the NES, Windows 3D Maze, The Tailor of Gloucester artwork by Beatrix Potter)

01 / 25
(all day)
Start: 01/01/2019 - 13:00
End: 04/01/2019 - 13:00

Long Ago... In the year 1959... 60 YEARS AGO at MIT... A program is being added to the TX-0 Computer. The program is Mouse in the Maze!!!

Mouse in the Maze is an early computer game, now lost (re-created ports exist), involving mostly what the title says: A light pen was used to draw a maze and a computer mouse found the cheese or other foodstuffs. It was created by Doug Ross and John Ward [http://www.bitsavers.org/pdf/mit/tx-0/TX-0_history_1984.txt]. The game seems to have not gotten as much publicity as other early games, but it is early nonetheless! The MAZE has been a common structural motif of the video game such as Mouse in the Maze, Pac-Man, Bomberman, Wizardry, 3D Monster Maze, Megami Tensei, MIDI Maze, Maze War, 3D Maze Windows Screensaver, Radar Rat Race, the list goes on and on...

In honor of 60 years of such a game's creation, I would like to host a small jam, the rules are simple:
1: The player character should preferably be a MOUSE, though other rodents would be acceptable, keep in mind there are more kinds of mice than house mice and pet mice!
https://en.m.wikipedia.org/wiki/Muridae
What possibility!
2: The game takes place in a MAZE, a labyrinth, a world of routes and turns and too many dead ends. However it does not need be a literal maze- perhaps it is a maze of secrets, or a maze of inner conflict. It could be seen from top down or from first person- a rat's eye view. It could be more than one floor, why it could even be a dreadful teleporter maze!

Optional Rules:
X1: The game should have foodstuff to collect, CHEESE perhaps. However extensive research reveals mice don't seem to prioritize this food... get creative! I am aware an alternative version of Mouse in the Maze featured MARTINI glasses, but I would strongly recommend against giving rodents such beverages in real life. If you are to feature such a drink in a game, please do so cautiously!
X2: Ultra Hard Mode! The game could be controlled by PEN or TOUCH input as Mouse in the Maze was controlled by light pen input. However I am sure implementing such controls are a heavy task.

I am aware that some will be exhausted by the end of Sekret Santa, so eventually I will make an ASSET PACK that will be free to use, hopefully a little bit before the jam starts, but delays may occur.

MOUSE ASSET PACK is uploaded!

INCLUDES: Top-down rodent in six fabulous colors, brick and floor tiles, and a half baked first person dungeon crawler! I hope you enjoy. Please credit me as gisbrecht or MarikenG, and feel free to edit!

Happy Game-Making!

(From top to bottom: Mouse In The Maze recreation, Wizardry I for the NES, Windows 3D Maze, The Tailor of Gloucester artwork by Beatrix Potter)

01 / 26
(all day)
Start: 01/01/2019 - 13:00
End: 04/01/2019 - 13:00

Long Ago... In the year 1959... 60 YEARS AGO at MIT... A program is being added to the TX-0 Computer. The program is Mouse in the Maze!!!

Mouse in the Maze is an early computer game, now lost (re-created ports exist), involving mostly what the title says: A light pen was used to draw a maze and a computer mouse found the cheese or other foodstuffs. It was created by Doug Ross and John Ward [http://www.bitsavers.org/pdf/mit/tx-0/TX-0_history_1984.txt]. The game seems to have not gotten as much publicity as other early games, but it is early nonetheless! The MAZE has been a common structural motif of the video game such as Mouse in the Maze, Pac-Man, Bomberman, Wizardry, 3D Monster Maze, Megami Tensei, MIDI Maze, Maze War, 3D Maze Windows Screensaver, Radar Rat Race, the list goes on and on...

In honor of 60 years of such a game's creation, I would like to host a small jam, the rules are simple:
1: The player character should preferably be a MOUSE, though other rodents would be acceptable, keep in mind there are more kinds of mice than house mice and pet mice!
https://en.m.wikipedia.org/wiki/Muridae
What possibility!
2: The game takes place in a MAZE, a labyrinth, a world of routes and turns and too many dead ends. However it does not need be a literal maze- perhaps it is a maze of secrets, or a maze of inner conflict. It could be seen from top down or from first person- a rat's eye view. It could be more than one floor, why it could even be a dreadful teleporter maze!

Optional Rules:
X1: The game should have foodstuff to collect, CHEESE perhaps. However extensive research reveals mice don't seem to prioritize this food... get creative! I am aware an alternative version of Mouse in the Maze featured MARTINI glasses, but I would strongly recommend against giving rodents such beverages in real life. If you are to feature such a drink in a game, please do so cautiously!
X2: Ultra Hard Mode! The game could be controlled by PEN or TOUCH input as Mouse in the Maze was controlled by light pen input. However I am sure implementing such controls are a heavy task.

I am aware that some will be exhausted by the end of Sekret Santa, so eventually I will make an ASSET PACK that will be free to use, hopefully a little bit before the jam starts, but delays may occur.

MOUSE ASSET PACK is uploaded!

INCLUDES: Top-down rodent in six fabulous colors, brick and floor tiles, and a half baked first person dungeon crawler! I hope you enjoy. Please credit me as gisbrecht or MarikenG, and feel free to edit!

Happy Game-Making!

(From top to bottom: Mouse In The Maze recreation, Wizardry I for the NES, Windows 3D Maze, The Tailor of Gloucester artwork by Beatrix Potter)

Start: 12:00 am
Start: 01/26/2019 - 00:00
End: 01/27/2019 - 06:00

It's been a long time since the last time-limited jam, and after releasing a game on Steam that I worked on for years, I've been looking for ways to get into doing smaller projects. So I decided to create a game jam that my friends and everyone here can participate in.

The challenge: Make a game in six hours. That's it. You can use any engine, any assets, any anything. Any level of quality is perfectly fine. It doesn't matter if you're a professional game developer, or if you've never made a game before in your life. Download a copy of Unity or Klik & Play and make something!

Since a single six-hour period of time might be difficult for people depending on which time zone they're in, the event is open for a 30 hour period. Just pick the six-hour period that works best for you. The "recommended" period is from 5 PM to 11 PM EST, which is when I'll be making my game and streaming it on my Twitch channel: https://twitch.tv/tininsteelian . Feel free to make your game along with me, or not. On Sunday (the day after the jam), I'll stream every game that was made during the jam.

If you don't know what type of game you want to make, there's an optional theme. It's...

Feel free to interpret this theme in any way you like. Maybe your game is inspired by Kidz Sports Basketball, or maybe it's about someone who wears a shovel as clothing. If you don't like the theme or can't think of anything to do with it, then you can just ignore it. This event isn't about restrictions (besides the time limit), it's about having fun!

I'm looking forward to seeing all of your games!

01 / 27
(all day)
Start: 01/01/2019 - 13:00
End: 04/01/2019 - 13:00

Long Ago... In the year 1959... 60 YEARS AGO at MIT... A program is being added to the TX-0 Computer. The program is Mouse in the Maze!!!

Mouse in the Maze is an early computer game, now lost (re-created ports exist), involving mostly what the title says: A light pen was used to draw a maze and a computer mouse found the cheese or other foodstuffs. It was created by Doug Ross and John Ward [http://www.bitsavers.org/pdf/mit/tx-0/TX-0_history_1984.txt]. The game seems to have not gotten as much publicity as other early games, but it is early nonetheless! The MAZE has been a common structural motif of the video game such as Mouse in the Maze, Pac-Man, Bomberman, Wizardry, 3D Monster Maze, Megami Tensei, MIDI Maze, Maze War, 3D Maze Windows Screensaver, Radar Rat Race, the list goes on and on...

In honor of 60 years of such a game's creation, I would like to host a small jam, the rules are simple:
1: The player character should preferably be a MOUSE, though other rodents would be acceptable, keep in mind there are more kinds of mice than house mice and pet mice!
https://en.m.wikipedia.org/wiki/Muridae
What possibility!
2: The game takes place in a MAZE, a labyrinth, a world of routes and turns and too many dead ends. However it does not need be a literal maze- perhaps it is a maze of secrets, or a maze of inner conflict. It could be seen from top down or from first person- a rat's eye view. It could be more than one floor, why it could even be a dreadful teleporter maze!

Optional Rules:
X1: The game should have foodstuff to collect, CHEESE perhaps. However extensive research reveals mice don't seem to prioritize this food... get creative! I am aware an alternative version of Mouse in the Maze featured MARTINI glasses, but I would strongly recommend against giving rodents such beverages in real life. If you are to feature such a drink in a game, please do so cautiously!
X2: Ultra Hard Mode! The game could be controlled by PEN or TOUCH input as Mouse in the Maze was controlled by light pen input. However I am sure implementing such controls are a heavy task.

I am aware that some will be exhausted by the end of Sekret Santa, so eventually I will make an ASSET PACK that will be free to use, hopefully a little bit before the jam starts, but delays may occur.

MOUSE ASSET PACK is uploaded!

INCLUDES: Top-down rodent in six fabulous colors, brick and floor tiles, and a half baked first person dungeon crawler! I hope you enjoy. Please credit me as gisbrecht or MarikenG, and feel free to edit!

Happy Game-Making!

(From top to bottom: Mouse In The Maze recreation, Wizardry I for the NES, Windows 3D Maze, The Tailor of Gloucester artwork by Beatrix Potter)

End: 6:00 am
Start: 01/26/2019 - 00:00
End: 01/27/2019 - 06:00

It's been a long time since the last time-limited jam, and after releasing a game on Steam that I worked on for years, I've been looking for ways to get into doing smaller projects. So I decided to create a game jam that my friends and everyone here can participate in.

The challenge: Make a game in six hours. That's it. You can use any engine, any assets, any anything. Any level of quality is perfectly fine. It doesn't matter if you're a professional game developer, or if you've never made a game before in your life. Download a copy of Unity or Klik & Play and make something!

Since a single six-hour period of time might be difficult for people depending on which time zone they're in, the event is open for a 30 hour period. Just pick the six-hour period that works best for you. The "recommended" period is from 5 PM to 11 PM EST, which is when I'll be making my game and streaming it on my Twitch channel: https://twitch.tv/tininsteelian . Feel free to make your game along with me, or not. On Sunday (the day after the jam), I'll stream every game that was made during the jam.

If you don't know what type of game you want to make, there's an optional theme. It's...

Feel free to interpret this theme in any way you like. Maybe your game is inspired by Kidz Sports Basketball, or maybe it's about someone who wears a shovel as clothing. If you don't like the theme or can't think of anything to do with it, then you can just ignore it. This event isn't about restrictions (besides the time limit), it's about having fun!

I'm looking forward to seeing all of your games!

01 / 28
(all day)
Start: 01/01/2019 - 13:00
End: 04/01/2019 - 13:00

Long Ago... In the year 1959... 60 YEARS AGO at MIT... A program is being added to the TX-0 Computer. The program is Mouse in the Maze!!!

Mouse in the Maze is an early computer game, now lost (re-created ports exist), involving mostly what the title says: A light pen was used to draw a maze and a computer mouse found the cheese or other foodstuffs. It was created by Doug Ross and John Ward [http://www.bitsavers.org/pdf/mit/tx-0/TX-0_history_1984.txt]. The game seems to have not gotten as much publicity as other early games, but it is early nonetheless! The MAZE has been a common structural motif of the video game such as Mouse in the Maze, Pac-Man, Bomberman, Wizardry, 3D Monster Maze, Megami Tensei, MIDI Maze, Maze War, 3D Maze Windows Screensaver, Radar Rat Race, the list goes on and on...

In honor of 60 years of such a game's creation, I would like to host a small jam, the rules are simple:
1: The player character should preferably be a MOUSE, though other rodents would be acceptable, keep in mind there are more kinds of mice than house mice and pet mice!
https://en.m.wikipedia.org/wiki/Muridae
What possibility!
2: The game takes place in a MAZE, a labyrinth, a world of routes and turns and too many dead ends. However it does not need be a literal maze- perhaps it is a maze of secrets, or a maze of inner conflict. It could be seen from top down or from first person- a rat's eye view. It could be more than one floor, why it could even be a dreadful teleporter maze!

Optional Rules:
X1: The game should have foodstuff to collect, CHEESE perhaps. However extensive research reveals mice don't seem to prioritize this food... get creative! I am aware an alternative version of Mouse in the Maze featured MARTINI glasses, but I would strongly recommend against giving rodents such beverages in real life. If you are to feature such a drink in a game, please do so cautiously!
X2: Ultra Hard Mode! The game could be controlled by PEN or TOUCH input as Mouse in the Maze was controlled by light pen input. However I am sure implementing such controls are a heavy task.

I am aware that some will be exhausted by the end of Sekret Santa, so eventually I will make an ASSET PACK that will be free to use, hopefully a little bit before the jam starts, but delays may occur.

MOUSE ASSET PACK is uploaded!

INCLUDES: Top-down rodent in six fabulous colors, brick and floor tiles, and a half baked first person dungeon crawler! I hope you enjoy. Please credit me as gisbrecht or MarikenG, and feel free to edit!

Happy Game-Making!

(From top to bottom: Mouse In The Maze recreation, Wizardry I for the NES, Windows 3D Maze, The Tailor of Gloucester artwork by Beatrix Potter)

01 / 29
(all day)
Start: 01/01/2019 - 13:00
End: 04/01/2019 - 13:00

Long Ago... In the year 1959... 60 YEARS AGO at MIT... A program is being added to the TX-0 Computer. The program is Mouse in the Maze!!!

Mouse in the Maze is an early computer game, now lost (re-created ports exist), involving mostly what the title says: A light pen was used to draw a maze and a computer mouse found the cheese or other foodstuffs. It was created by Doug Ross and John Ward [http://www.bitsavers.org/pdf/mit/tx-0/TX-0_history_1984.txt]. The game seems to have not gotten as much publicity as other early games, but it is early nonetheless! The MAZE has been a common structural motif of the video game such as Mouse in the Maze, Pac-Man, Bomberman, Wizardry, 3D Monster Maze, Megami Tensei, MIDI Maze, Maze War, 3D Maze Windows Screensaver, Radar Rat Race, the list goes on and on...

In honor of 60 years of such a game's creation, I would like to host a small jam, the rules are simple:
1: The player character should preferably be a MOUSE, though other rodents would be acceptable, keep in mind there are more kinds of mice than house mice and pet mice!
https://en.m.wikipedia.org/wiki/Muridae
What possibility!
2: The game takes place in a MAZE, a labyrinth, a world of routes and turns and too many dead ends. However it does not need be a literal maze- perhaps it is a maze of secrets, or a maze of inner conflict. It could be seen from top down or from first person- a rat's eye view. It could be more than one floor, why it could even be a dreadful teleporter maze!

Optional Rules:
X1: The game should have foodstuff to collect, CHEESE perhaps. However extensive research reveals mice don't seem to prioritize this food... get creative! I am aware an alternative version of Mouse in the Maze featured MARTINI glasses, but I would strongly recommend against giving rodents such beverages in real life. If you are to feature such a drink in a game, please do so cautiously!
X2: Ultra Hard Mode! The game could be controlled by PEN or TOUCH input as Mouse in the Maze was controlled by light pen input. However I am sure implementing such controls are a heavy task.

I am aware that some will be exhausted by the end of Sekret Santa, so eventually I will make an ASSET PACK that will be free to use, hopefully a little bit before the jam starts, but delays may occur.

MOUSE ASSET PACK is uploaded!

INCLUDES: Top-down rodent in six fabulous colors, brick and floor tiles, and a half baked first person dungeon crawler! I hope you enjoy. Please credit me as gisbrecht or MarikenG, and feel free to edit!

Happy Game-Making!

(From top to bottom: Mouse In The Maze recreation, Wizardry I for the NES, Windows 3D Maze, The Tailor of Gloucester artwork by Beatrix Potter)

01 / 30
(all day)
Start: 01/01/2019 - 13:00
End: 04/01/2019 - 13:00

Long Ago... In the year 1959... 60 YEARS AGO at MIT... A program is being added to the TX-0 Computer. The program is Mouse in the Maze!!!

Mouse in the Maze is an early computer game, now lost (re-created ports exist), involving mostly what the title says: A light pen was used to draw a maze and a computer mouse found the cheese or other foodstuffs. It was created by Doug Ross and John Ward [http://www.bitsavers.org/pdf/mit/tx-0/TX-0_history_1984.txt]. The game seems to have not gotten as much publicity as other early games, but it is early nonetheless! The MAZE has been a common structural motif of the video game such as Mouse in the Maze, Pac-Man, Bomberman, Wizardry, 3D Monster Maze, Megami Tensei, MIDI Maze, Maze War, 3D Maze Windows Screensaver, Radar Rat Race, the list goes on and on...

In honor of 60 years of such a game's creation, I would like to host a small jam, the rules are simple:
1: The player character should preferably be a MOUSE, though other rodents would be acceptable, keep in mind there are more kinds of mice than house mice and pet mice!
https://en.m.wikipedia.org/wiki/Muridae
What possibility!
2: The game takes place in a MAZE, a labyrinth, a world of routes and turns and too many dead ends. However it does not need be a literal maze- perhaps it is a maze of secrets, or a maze of inner conflict. It could be seen from top down or from first person- a rat's eye view. It could be more than one floor, why it could even be a dreadful teleporter maze!

Optional Rules:
X1: The game should have foodstuff to collect, CHEESE perhaps. However extensive research reveals mice don't seem to prioritize this food... get creative! I am aware an alternative version of Mouse in the Maze featured MARTINI glasses, but I would strongly recommend against giving rodents such beverages in real life. If you are to feature such a drink in a game, please do so cautiously!
X2: Ultra Hard Mode! The game could be controlled by PEN or TOUCH input as Mouse in the Maze was controlled by light pen input. However I am sure implementing such controls are a heavy task.

I am aware that some will be exhausted by the end of Sekret Santa, so eventually I will make an ASSET PACK that will be free to use, hopefully a little bit before the jam starts, but delays may occur.

MOUSE ASSET PACK is uploaded!

INCLUDES: Top-down rodent in six fabulous colors, brick and floor tiles, and a half baked first person dungeon crawler! I hope you enjoy. Please credit me as gisbrecht or MarikenG, and feel free to edit!

Happy Game-Making!

(From top to bottom: Mouse In The Maze recreation, Wizardry I for the NES, Windows 3D Maze, The Tailor of Gloucester artwork by Beatrix Potter)

01 / 31
(all day)
Start: 01/01/2019 - 13:00
End: 04/01/2019 - 13:00

Long Ago... In the year 1959... 60 YEARS AGO at MIT... A program is being added to the TX-0 Computer. The program is Mouse in the Maze!!!

Mouse in the Maze is an early computer game, now lost (re-created ports exist), involving mostly what the title says: A light pen was used to draw a maze and a computer mouse found the cheese or other foodstuffs. It was created by Doug Ross and John Ward [http://www.bitsavers.org/pdf/mit/tx-0/TX-0_history_1984.txt]. The game seems to have not gotten as much publicity as other early games, but it is early nonetheless! The MAZE has been a common structural motif of the video game such as Mouse in the Maze, Pac-Man, Bomberman, Wizardry, 3D Monster Maze, Megami Tensei, MIDI Maze, Maze War, 3D Maze Windows Screensaver, Radar Rat Race, the list goes on and on...

In honor of 60 years of such a game's creation, I would like to host a small jam, the rules are simple:
1: The player character should preferably be a MOUSE, though other rodents would be acceptable, keep in mind there are more kinds of mice than house mice and pet mice!
https://en.m.wikipedia.org/wiki/Muridae
What possibility!
2: The game takes place in a MAZE, a labyrinth, a world of routes and turns and too many dead ends. However it does not need be a literal maze- perhaps it is a maze of secrets, or a maze of inner conflict. It could be seen from top down or from first person- a rat's eye view. It could be more than one floor, why it could even be a dreadful teleporter maze!

Optional Rules:
X1: The game should have foodstuff to collect, CHEESE perhaps. However extensive research reveals mice don't seem to prioritize this food... get creative! I am aware an alternative version of Mouse in the Maze featured MARTINI glasses, but I would strongly recommend against giving rodents such beverages in real life. If you are to feature such a drink in a game, please do so cautiously!
X2: Ultra Hard Mode! The game could be controlled by PEN or TOUCH input as Mouse in the Maze was controlled by light pen input. However I am sure implementing such controls are a heavy task.

I am aware that some will be exhausted by the end of Sekret Santa, so eventually I will make an ASSET PACK that will be free to use, hopefully a little bit before the jam starts, but delays may occur.

MOUSE ASSET PACK is uploaded!

INCLUDES: Top-down rodent in six fabulous colors, brick and floor tiles, and a half baked first person dungeon crawler! I hope you enjoy. Please credit me as gisbrecht or MarikenG, and feel free to edit!

Happy Game-Making!

(From top to bottom: Mouse In The Maze recreation, Wizardry I for the NES, Windows 3D Maze, The Tailor of Gloucester artwork by Beatrix Potter)

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