Events

« January 12, 2019 - February 11, 2019 »
 
01 / 12
(all day)
Start: 01/01/2019 - 13:00
End: 03/01/2019 - 13:00

Long Ago... In the year 1959... 60 YEARS AGO at MIT... A program is being added to the TX-0 Computer. The program is Mouse in the Maze!!!

Mouse in the Maze is an early computer game, now lost (re-created ports exist), involving mostly what the title says: A light pen was used to draw a maze and a computer mouse found the cheese or other foodstuffs. It was created by Doug Ross and John Ward [http://www.bitsavers.org/pdf/mit/tx-0/TX-0_history_1984.txt]. The game seems to have not gotten as much publicity as other early games, but it is early nonetheless! The MAZE has been a common structural motif of the video game such as Mouse in the Maze, Pac-Man, Bomberman, Wizardry, 3D Monster Maze, Megami Tensei, MIDI Maze, Maze War, 3D Maze Windows Screensaver, Radar Rat Race, the list goes on and on...

In honor of 60 years of such a game's creation, I would like to host a small jam, the rules are simple:
1: The player character should preferably be a MOUSE, though other rodents would be acceptable, keep in mind there are more kinds of mice than house mice and pet mice!
https://en.m.wikipedia.org/wiki/Muridae
What possibility!
2: The game takes place in a MAZE, a labyrinth, a world of routes and turns and too many dead ends. However it does not need be a literal maze- perhaps it is a maze of secrets, or a maze of inner conflict. It could be seen from top down or from first person- a rat's eye view. It could be more than one floor, why it could even be a dreadful teleporter maze!

Optional Rules:
X1: The game should have foodstuff to collect, CHEESE perhaps. However extensive research reveals mice don't seem to prioritize this food... get creative! I am aware an alternative version of Mouse in the Maze featured MARTINI glasses, but I would strongly recommend against giving rodents such beverages in real life. If you are to feature such a drink in a game, please do so cautiously!
X2: Ultra Hard Mode! The game could be controlled by PEN or TOUCH input as Mouse in the Maze was controlled by light pen input. However I am sure implementing such controls are a heavy task.

I am aware that some will be exhausted by the end of Sekret Santa, so eventually I will make an ASSET PACK that will be free to use, hopefully a little bit before the jam starts, but delays may occur.

MOUSE ASSET PACK is uploaded!

INCLUDES: Top-down rodent in six fabulous colors, brick and floor tiles, and a half baked first person dungeon crawler! I hope you enjoy. Please credit me as gisbrecht or MarikenG, and feel free to edit!

Happy Game-Making!

(From top to bottom: Mouse In The Maze recreation, Wizardry I for the NES, Windows 3D Maze, The Tailor of Gloucester artwork by Beatrix Potter)

01 / 13
(all day)
Start: 01/01/2019 - 13:00
End: 03/01/2019 - 13:00

Long Ago... In the year 1959... 60 YEARS AGO at MIT... A program is being added to the TX-0 Computer. The program is Mouse in the Maze!!!

Mouse in the Maze is an early computer game, now lost (re-created ports exist), involving mostly what the title says: A light pen was used to draw a maze and a computer mouse found the cheese or other foodstuffs. It was created by Doug Ross and John Ward [http://www.bitsavers.org/pdf/mit/tx-0/TX-0_history_1984.txt]. The game seems to have not gotten as much publicity as other early games, but it is early nonetheless! The MAZE has been a common structural motif of the video game such as Mouse in the Maze, Pac-Man, Bomberman, Wizardry, 3D Monster Maze, Megami Tensei, MIDI Maze, Maze War, 3D Maze Windows Screensaver, Radar Rat Race, the list goes on and on...

In honor of 60 years of such a game's creation, I would like to host a small jam, the rules are simple:
1: The player character should preferably be a MOUSE, though other rodents would be acceptable, keep in mind there are more kinds of mice than house mice and pet mice!
https://en.m.wikipedia.org/wiki/Muridae
What possibility!
2: The game takes place in a MAZE, a labyrinth, a world of routes and turns and too many dead ends. However it does not need be a literal maze- perhaps it is a maze of secrets, or a maze of inner conflict. It could be seen from top down or from first person- a rat's eye view. It could be more than one floor, why it could even be a dreadful teleporter maze!

Optional Rules:
X1: The game should have foodstuff to collect, CHEESE perhaps. However extensive research reveals mice don't seem to prioritize this food... get creative! I am aware an alternative version of Mouse in the Maze featured MARTINI glasses, but I would strongly recommend against giving rodents such beverages in real life. If you are to feature such a drink in a game, please do so cautiously!
X2: Ultra Hard Mode! The game could be controlled by PEN or TOUCH input as Mouse in the Maze was controlled by light pen input. However I am sure implementing such controls are a heavy task.

I am aware that some will be exhausted by the end of Sekret Santa, so eventually I will make an ASSET PACK that will be free to use, hopefully a little bit before the jam starts, but delays may occur.

MOUSE ASSET PACK is uploaded!

INCLUDES: Top-down rodent in six fabulous colors, brick and floor tiles, and a half baked first person dungeon crawler! I hope you enjoy. Please credit me as gisbrecht or MarikenG, and feel free to edit!

Happy Game-Making!

(From top to bottom: Mouse In The Maze recreation, Wizardry I for the NES, Windows 3D Maze, The Tailor of Gloucester artwork by Beatrix Potter)

01 / 14
(all day)
Start: 01/01/2019 - 13:00
End: 03/01/2019 - 13:00

Long Ago... In the year 1959... 60 YEARS AGO at MIT... A program is being added to the TX-0 Computer. The program is Mouse in the Maze!!!

Mouse in the Maze is an early computer game, now lost (re-created ports exist), involving mostly what the title says: A light pen was used to draw a maze and a computer mouse found the cheese or other foodstuffs. It was created by Doug Ross and John Ward [http://www.bitsavers.org/pdf/mit/tx-0/TX-0_history_1984.txt]. The game seems to have not gotten as much publicity as other early games, but it is early nonetheless! The MAZE has been a common structural motif of the video game such as Mouse in the Maze, Pac-Man, Bomberman, Wizardry, 3D Monster Maze, Megami Tensei, MIDI Maze, Maze War, 3D Maze Windows Screensaver, Radar Rat Race, the list goes on and on...

In honor of 60 years of such a game's creation, I would like to host a small jam, the rules are simple:
1: The player character should preferably be a MOUSE, though other rodents would be acceptable, keep in mind there are more kinds of mice than house mice and pet mice!
https://en.m.wikipedia.org/wiki/Muridae
What possibility!
2: The game takes place in a MAZE, a labyrinth, a world of routes and turns and too many dead ends. However it does not need be a literal maze- perhaps it is a maze of secrets, or a maze of inner conflict. It could be seen from top down or from first person- a rat's eye view. It could be more than one floor, why it could even be a dreadful teleporter maze!

Optional Rules:
X1: The game should have foodstuff to collect, CHEESE perhaps. However extensive research reveals mice don't seem to prioritize this food... get creative! I am aware an alternative version of Mouse in the Maze featured MARTINI glasses, but I would strongly recommend against giving rodents such beverages in real life. If you are to feature such a drink in a game, please do so cautiously!
X2: Ultra Hard Mode! The game could be controlled by PEN or TOUCH input as Mouse in the Maze was controlled by light pen input. However I am sure implementing such controls are a heavy task.

I am aware that some will be exhausted by the end of Sekret Santa, so eventually I will make an ASSET PACK that will be free to use, hopefully a little bit before the jam starts, but delays may occur.

MOUSE ASSET PACK is uploaded!

INCLUDES: Top-down rodent in six fabulous colors, brick and floor tiles, and a half baked first person dungeon crawler! I hope you enjoy. Please credit me as gisbrecht or MarikenG, and feel free to edit!

Happy Game-Making!

(From top to bottom: Mouse In The Maze recreation, Wizardry I for the NES, Windows 3D Maze, The Tailor of Gloucester artwork by Beatrix Potter)

01 / 15
(all day)
Start: 01/01/2019 - 13:00
End: 03/01/2019 - 13:00

Long Ago... In the year 1959... 60 YEARS AGO at MIT... A program is being added to the TX-0 Computer. The program is Mouse in the Maze!!!

Mouse in the Maze is an early computer game, now lost (re-created ports exist), involving mostly what the title says: A light pen was used to draw a maze and a computer mouse found the cheese or other foodstuffs. It was created by Doug Ross and John Ward [http://www.bitsavers.org/pdf/mit/tx-0/TX-0_history_1984.txt]. The game seems to have not gotten as much publicity as other early games, but it is early nonetheless! The MAZE has been a common structural motif of the video game such as Mouse in the Maze, Pac-Man, Bomberman, Wizardry, 3D Monster Maze, Megami Tensei, MIDI Maze, Maze War, 3D Maze Windows Screensaver, Radar Rat Race, the list goes on and on...

In honor of 60 years of such a game's creation, I would like to host a small jam, the rules are simple:
1: The player character should preferably be a MOUSE, though other rodents would be acceptable, keep in mind there are more kinds of mice than house mice and pet mice!
https://en.m.wikipedia.org/wiki/Muridae
What possibility!
2: The game takes place in a MAZE, a labyrinth, a world of routes and turns and too many dead ends. However it does not need be a literal maze- perhaps it is a maze of secrets, or a maze of inner conflict. It could be seen from top down or from first person- a rat's eye view. It could be more than one floor, why it could even be a dreadful teleporter maze!

Optional Rules:
X1: The game should have foodstuff to collect, CHEESE perhaps. However extensive research reveals mice don't seem to prioritize this food... get creative! I am aware an alternative version of Mouse in the Maze featured MARTINI glasses, but I would strongly recommend against giving rodents such beverages in real life. If you are to feature such a drink in a game, please do so cautiously!
X2: Ultra Hard Mode! The game could be controlled by PEN or TOUCH input as Mouse in the Maze was controlled by light pen input. However I am sure implementing such controls are a heavy task.

I am aware that some will be exhausted by the end of Sekret Santa, so eventually I will make an ASSET PACK that will be free to use, hopefully a little bit before the jam starts, but delays may occur.

MOUSE ASSET PACK is uploaded!

INCLUDES: Top-down rodent in six fabulous colors, brick and floor tiles, and a half baked first person dungeon crawler! I hope you enjoy. Please credit me as gisbrecht or MarikenG, and feel free to edit!

Happy Game-Making!

(From top to bottom: Mouse In The Maze recreation, Wizardry I for the NES, Windows 3D Maze, The Tailor of Gloucester artwork by Beatrix Potter)

01 / 16
(all day)
Start: 01/01/2019 - 13:00
End: 03/01/2019 - 13:00

Long Ago... In the year 1959... 60 YEARS AGO at MIT... A program is being added to the TX-0 Computer. The program is Mouse in the Maze!!!

Mouse in the Maze is an early computer game, now lost (re-created ports exist), involving mostly what the title says: A light pen was used to draw a maze and a computer mouse found the cheese or other foodstuffs. It was created by Doug Ross and John Ward [http://www.bitsavers.org/pdf/mit/tx-0/TX-0_history_1984.txt]. The game seems to have not gotten as much publicity as other early games, but it is early nonetheless! The MAZE has been a common structural motif of the video game such as Mouse in the Maze, Pac-Man, Bomberman, Wizardry, 3D Monster Maze, Megami Tensei, MIDI Maze, Maze War, 3D Maze Windows Screensaver, Radar Rat Race, the list goes on and on...

In honor of 60 years of such a game's creation, I would like to host a small jam, the rules are simple:
1: The player character should preferably be a MOUSE, though other rodents would be acceptable, keep in mind there are more kinds of mice than house mice and pet mice!
https://en.m.wikipedia.org/wiki/Muridae
What possibility!
2: The game takes place in a MAZE, a labyrinth, a world of routes and turns and too many dead ends. However it does not need be a literal maze- perhaps it is a maze of secrets, or a maze of inner conflict. It could be seen from top down or from first person- a rat's eye view. It could be more than one floor, why it could even be a dreadful teleporter maze!

Optional Rules:
X1: The game should have foodstuff to collect, CHEESE perhaps. However extensive research reveals mice don't seem to prioritize this food... get creative! I am aware an alternative version of Mouse in the Maze featured MARTINI glasses, but I would strongly recommend against giving rodents such beverages in real life. If you are to feature such a drink in a game, please do so cautiously!
X2: Ultra Hard Mode! The game could be controlled by PEN or TOUCH input as Mouse in the Maze was controlled by light pen input. However I am sure implementing such controls are a heavy task.

I am aware that some will be exhausted by the end of Sekret Santa, so eventually I will make an ASSET PACK that will be free to use, hopefully a little bit before the jam starts, but delays may occur.

MOUSE ASSET PACK is uploaded!

INCLUDES: Top-down rodent in six fabulous colors, brick and floor tiles, and a half baked first person dungeon crawler! I hope you enjoy. Please credit me as gisbrecht or MarikenG, and feel free to edit!

Happy Game-Making!

(From top to bottom: Mouse In The Maze recreation, Wizardry I for the NES, Windows 3D Maze, The Tailor of Gloucester artwork by Beatrix Potter)

01 / 17
(all day)
Start: 01/01/2019 - 13:00
End: 03/01/2019 - 13:00

Long Ago... In the year 1959... 60 YEARS AGO at MIT... A program is being added to the TX-0 Computer. The program is Mouse in the Maze!!!

Mouse in the Maze is an early computer game, now lost (re-created ports exist), involving mostly what the title says: A light pen was used to draw a maze and a computer mouse found the cheese or other foodstuffs. It was created by Doug Ross and John Ward [http://www.bitsavers.org/pdf/mit/tx-0/TX-0_history_1984.txt]. The game seems to have not gotten as much publicity as other early games, but it is early nonetheless! The MAZE has been a common structural motif of the video game such as Mouse in the Maze, Pac-Man, Bomberman, Wizardry, 3D Monster Maze, Megami Tensei, MIDI Maze, Maze War, 3D Maze Windows Screensaver, Radar Rat Race, the list goes on and on...

In honor of 60 years of such a game's creation, I would like to host a small jam, the rules are simple:
1: The player character should preferably be a MOUSE, though other rodents would be acceptable, keep in mind there are more kinds of mice than house mice and pet mice!
https://en.m.wikipedia.org/wiki/Muridae
What possibility!
2: The game takes place in a MAZE, a labyrinth, a world of routes and turns and too many dead ends. However it does not need be a literal maze- perhaps it is a maze of secrets, or a maze of inner conflict. It could be seen from top down or from first person- a rat's eye view. It could be more than one floor, why it could even be a dreadful teleporter maze!

Optional Rules:
X1: The game should have foodstuff to collect, CHEESE perhaps. However extensive research reveals mice don't seem to prioritize this food... get creative! I am aware an alternative version of Mouse in the Maze featured MARTINI glasses, but I would strongly recommend against giving rodents such beverages in real life. If you are to feature such a drink in a game, please do so cautiously!
X2: Ultra Hard Mode! The game could be controlled by PEN or TOUCH input as Mouse in the Maze was controlled by light pen input. However I am sure implementing such controls are a heavy task.

I am aware that some will be exhausted by the end of Sekret Santa, so eventually I will make an ASSET PACK that will be free to use, hopefully a little bit before the jam starts, but delays may occur.

MOUSE ASSET PACK is uploaded!

INCLUDES: Top-down rodent in six fabulous colors, brick and floor tiles, and a half baked first person dungeon crawler! I hope you enjoy. Please credit me as gisbrecht or MarikenG, and feel free to edit!

Happy Game-Making!

(From top to bottom: Mouse In The Maze recreation, Wizardry I for the NES, Windows 3D Maze, The Tailor of Gloucester artwork by Beatrix Potter)

01 / 18
(all day)
Start: 01/01/2019 - 13:00
End: 03/01/2019 - 13:00

Long Ago... In the year 1959... 60 YEARS AGO at MIT... A program is being added to the TX-0 Computer. The program is Mouse in the Maze!!!

Mouse in the Maze is an early computer game, now lost (re-created ports exist), involving mostly what the title says: A light pen was used to draw a maze and a computer mouse found the cheese or other foodstuffs. It was created by Doug Ross and John Ward [http://www.bitsavers.org/pdf/mit/tx-0/TX-0_history_1984.txt]. The game seems to have not gotten as much publicity as other early games, but it is early nonetheless! The MAZE has been a common structural motif of the video game such as Mouse in the Maze, Pac-Man, Bomberman, Wizardry, 3D Monster Maze, Megami Tensei, MIDI Maze, Maze War, 3D Maze Windows Screensaver, Radar Rat Race, the list goes on and on...

In honor of 60 years of such a game's creation, I would like to host a small jam, the rules are simple:
1: The player character should preferably be a MOUSE, though other rodents would be acceptable, keep in mind there are more kinds of mice than house mice and pet mice!
https://en.m.wikipedia.org/wiki/Muridae
What possibility!
2: The game takes place in a MAZE, a labyrinth, a world of routes and turns and too many dead ends. However it does not need be a literal maze- perhaps it is a maze of secrets, or a maze of inner conflict. It could be seen from top down or from first person- a rat's eye view. It could be more than one floor, why it could even be a dreadful teleporter maze!

Optional Rules:
X1: The game should have foodstuff to collect, CHEESE perhaps. However extensive research reveals mice don't seem to prioritize this food... get creative! I am aware an alternative version of Mouse in the Maze featured MARTINI glasses, but I would strongly recommend against giving rodents such beverages in real life. If you are to feature such a drink in a game, please do so cautiously!
X2: Ultra Hard Mode! The game could be controlled by PEN or TOUCH input as Mouse in the Maze was controlled by light pen input. However I am sure implementing such controls are a heavy task.

I am aware that some will be exhausted by the end of Sekret Santa, so eventually I will make an ASSET PACK that will be free to use, hopefully a little bit before the jam starts, but delays may occur.

MOUSE ASSET PACK is uploaded!

INCLUDES: Top-down rodent in six fabulous colors, brick and floor tiles, and a half baked first person dungeon crawler! I hope you enjoy. Please credit me as gisbrecht or MarikenG, and feel free to edit!

Happy Game-Making!

(From top to bottom: Mouse In The Maze recreation, Wizardry I for the NES, Windows 3D Maze, The Tailor of Gloucester artwork by Beatrix Potter)

01 / 19
(all day)
Start: 01/01/2019 - 13:00
End: 03/01/2019 - 13:00

Long Ago... In the year 1959... 60 YEARS AGO at MIT... A program is being added to the TX-0 Computer. The program is Mouse in the Maze!!!

Mouse in the Maze is an early computer game, now lost (re-created ports exist), involving mostly what the title says: A light pen was used to draw a maze and a computer mouse found the cheese or other foodstuffs. It was created by Doug Ross and John Ward [http://www.bitsavers.org/pdf/mit/tx-0/TX-0_history_1984.txt]. The game seems to have not gotten as much publicity as other early games, but it is early nonetheless! The MAZE has been a common structural motif of the video game such as Mouse in the Maze, Pac-Man, Bomberman, Wizardry, 3D Monster Maze, Megami Tensei, MIDI Maze, Maze War, 3D Maze Windows Screensaver, Radar Rat Race, the list goes on and on...

In honor of 60 years of such a game's creation, I would like to host a small jam, the rules are simple:
1: The player character should preferably be a MOUSE, though other rodents would be acceptable, keep in mind there are more kinds of mice than house mice and pet mice!
https://en.m.wikipedia.org/wiki/Muridae
What possibility!
2: The game takes place in a MAZE, a labyrinth, a world of routes and turns and too many dead ends. However it does not need be a literal maze- perhaps it is a maze of secrets, or a maze of inner conflict. It could be seen from top down or from first person- a rat's eye view. It could be more than one floor, why it could even be a dreadful teleporter maze!

Optional Rules:
X1: The game should have foodstuff to collect, CHEESE perhaps. However extensive research reveals mice don't seem to prioritize this food... get creative! I am aware an alternative version of Mouse in the Maze featured MARTINI glasses, but I would strongly recommend against giving rodents such beverages in real life. If you are to feature such a drink in a game, please do so cautiously!
X2: Ultra Hard Mode! The game could be controlled by PEN or TOUCH input as Mouse in the Maze was controlled by light pen input. However I am sure implementing such controls are a heavy task.

I am aware that some will be exhausted by the end of Sekret Santa, so eventually I will make an ASSET PACK that will be free to use, hopefully a little bit before the jam starts, but delays may occur.

MOUSE ASSET PACK is uploaded!

INCLUDES: Top-down rodent in six fabulous colors, brick and floor tiles, and a half baked first person dungeon crawler! I hope you enjoy. Please credit me as gisbrecht or MarikenG, and feel free to edit!

Happy Game-Making!

(From top to bottom: Mouse In The Maze recreation, Wizardry I for the NES, Windows 3D Maze, The Tailor of Gloucester artwork by Beatrix Potter)

01 / 20
(all day)
Start: 01/01/2019 - 13:00
End: 03/01/2019 - 13:00

Long Ago... In the year 1959... 60 YEARS AGO at MIT... A program is being added to the TX-0 Computer. The program is Mouse in the Maze!!!

Mouse in the Maze is an early computer game, now lost (re-created ports exist), involving mostly what the title says: A light pen was used to draw a maze and a computer mouse found the cheese or other foodstuffs. It was created by Doug Ross and John Ward [http://www.bitsavers.org/pdf/mit/tx-0/TX-0_history_1984.txt]. The game seems to have not gotten as much publicity as other early games, but it is early nonetheless! The MAZE has been a common structural motif of the video game such as Mouse in the Maze, Pac-Man, Bomberman, Wizardry, 3D Monster Maze, Megami Tensei, MIDI Maze, Maze War, 3D Maze Windows Screensaver, Radar Rat Race, the list goes on and on...

In honor of 60 years of such a game's creation, I would like to host a small jam, the rules are simple:
1: The player character should preferably be a MOUSE, though other rodents would be acceptable, keep in mind there are more kinds of mice than house mice and pet mice!
https://en.m.wikipedia.org/wiki/Muridae
What possibility!
2: The game takes place in a MAZE, a labyrinth, a world of routes and turns and too many dead ends. However it does not need be a literal maze- perhaps it is a maze of secrets, or a maze of inner conflict. It could be seen from top down or from first person- a rat's eye view. It could be more than one floor, why it could even be a dreadful teleporter maze!

Optional Rules:
X1: The game should have foodstuff to collect, CHEESE perhaps. However extensive research reveals mice don't seem to prioritize this food... get creative! I am aware an alternative version of Mouse in the Maze featured MARTINI glasses, but I would strongly recommend against giving rodents such beverages in real life. If you are to feature such a drink in a game, please do so cautiously!
X2: Ultra Hard Mode! The game could be controlled by PEN or TOUCH input as Mouse in the Maze was controlled by light pen input. However I am sure implementing such controls are a heavy task.

I am aware that some will be exhausted by the end of Sekret Santa, so eventually I will make an ASSET PACK that will be free to use, hopefully a little bit before the jam starts, but delays may occur.

MOUSE ASSET PACK is uploaded!

INCLUDES: Top-down rodent in six fabulous colors, brick and floor tiles, and a half baked first person dungeon crawler! I hope you enjoy. Please credit me as gisbrecht or MarikenG, and feel free to edit!

Happy Game-Making!

(From top to bottom: Mouse In The Maze recreation, Wizardry I for the NES, Windows 3D Maze, The Tailor of Gloucester artwork by Beatrix Potter)

01 / 21
(all day)
Start: 01/01/2019 - 13:00
End: 03/01/2019 - 13:00

Long Ago... In the year 1959... 60 YEARS AGO at MIT... A program is being added to the TX-0 Computer. The program is Mouse in the Maze!!!

Mouse in the Maze is an early computer game, now lost (re-created ports exist), involving mostly what the title says: A light pen was used to draw a maze and a computer mouse found the cheese or other foodstuffs. It was created by Doug Ross and John Ward [http://www.bitsavers.org/pdf/mit/tx-0/TX-0_history_1984.txt]. The game seems to have not gotten as much publicity as other early games, but it is early nonetheless! The MAZE has been a common structural motif of the video game such as Mouse in the Maze, Pac-Man, Bomberman, Wizardry, 3D Monster Maze, Megami Tensei, MIDI Maze, Maze War, 3D Maze Windows Screensaver, Radar Rat Race, the list goes on and on...

In honor of 60 years of such a game's creation, I would like to host a small jam, the rules are simple:
1: The player character should preferably be a MOUSE, though other rodents would be acceptable, keep in mind there are more kinds of mice than house mice and pet mice!
https://en.m.wikipedia.org/wiki/Muridae
What possibility!
2: The game takes place in a MAZE, a labyrinth, a world of routes and turns and too many dead ends. However it does not need be a literal maze- perhaps it is a maze of secrets, or a maze of inner conflict. It could be seen from top down or from first person- a rat's eye view. It could be more than one floor, why it could even be a dreadful teleporter maze!

Optional Rules:
X1: The game should have foodstuff to collect, CHEESE perhaps. However extensive research reveals mice don't seem to prioritize this food... get creative! I am aware an alternative version of Mouse in the Maze featured MARTINI glasses, but I would strongly recommend against giving rodents such beverages in real life. If you are to feature such a drink in a game, please do so cautiously!
X2: Ultra Hard Mode! The game could be controlled by PEN or TOUCH input as Mouse in the Maze was controlled by light pen input. However I am sure implementing such controls are a heavy task.

I am aware that some will be exhausted by the end of Sekret Santa, so eventually I will make an ASSET PACK that will be free to use, hopefully a little bit before the jam starts, but delays may occur.

MOUSE ASSET PACK is uploaded!

INCLUDES: Top-down rodent in six fabulous colors, brick and floor tiles, and a half baked first person dungeon crawler! I hope you enjoy. Please credit me as gisbrecht or MarikenG, and feel free to edit!

Happy Game-Making!

(From top to bottom: Mouse In The Maze recreation, Wizardry I for the NES, Windows 3D Maze, The Tailor of Gloucester artwork by Beatrix Potter)

01 / 22
(all day)
Start: 01/01/2019 - 13:00
End: 03/01/2019 - 13:00

Long Ago... In the year 1959... 60 YEARS AGO at MIT... A program is being added to the TX-0 Computer. The program is Mouse in the Maze!!!

Mouse in the Maze is an early computer game, now lost (re-created ports exist), involving mostly what the title says: A light pen was used to draw a maze and a computer mouse found the cheese or other foodstuffs. It was created by Doug Ross and John Ward [http://www.bitsavers.org/pdf/mit/tx-0/TX-0_history_1984.txt]. The game seems to have not gotten as much publicity as other early games, but it is early nonetheless! The MAZE has been a common structural motif of the video game such as Mouse in the Maze, Pac-Man, Bomberman, Wizardry, 3D Monster Maze, Megami Tensei, MIDI Maze, Maze War, 3D Maze Windows Screensaver, Radar Rat Race, the list goes on and on...

In honor of 60 years of such a game's creation, I would like to host a small jam, the rules are simple:
1: The player character should preferably be a MOUSE, though other rodents would be acceptable, keep in mind there are more kinds of mice than house mice and pet mice!
https://en.m.wikipedia.org/wiki/Muridae
What possibility!
2: The game takes place in a MAZE, a labyrinth, a world of routes and turns and too many dead ends. However it does not need be a literal maze- perhaps it is a maze of secrets, or a maze of inner conflict. It could be seen from top down or from first person- a rat's eye view. It could be more than one floor, why it could even be a dreadful teleporter maze!

Optional Rules:
X1: The game should have foodstuff to collect, CHEESE perhaps. However extensive research reveals mice don't seem to prioritize this food... get creative! I am aware an alternative version of Mouse in the Maze featured MARTINI glasses, but I would strongly recommend against giving rodents such beverages in real life. If you are to feature such a drink in a game, please do so cautiously!
X2: Ultra Hard Mode! The game could be controlled by PEN or TOUCH input as Mouse in the Maze was controlled by light pen input. However I am sure implementing such controls are a heavy task.

I am aware that some will be exhausted by the end of Sekret Santa, so eventually I will make an ASSET PACK that will be free to use, hopefully a little bit before the jam starts, but delays may occur.

MOUSE ASSET PACK is uploaded!

INCLUDES: Top-down rodent in six fabulous colors, brick and floor tiles, and a half baked first person dungeon crawler! I hope you enjoy. Please credit me as gisbrecht or MarikenG, and feel free to edit!

Happy Game-Making!

(From top to bottom: Mouse In The Maze recreation, Wizardry I for the NES, Windows 3D Maze, The Tailor of Gloucester artwork by Beatrix Potter)

01 / 23
(all day)
Start: 01/01/2019 - 13:00
End: 03/01/2019 - 13:00

Long Ago... In the year 1959... 60 YEARS AGO at MIT... A program is being added to the TX-0 Computer. The program is Mouse in the Maze!!!

Mouse in the Maze is an early computer game, now lost (re-created ports exist), involving mostly what the title says: A light pen was used to draw a maze and a computer mouse found the cheese or other foodstuffs. It was created by Doug Ross and John Ward [http://www.bitsavers.org/pdf/mit/tx-0/TX-0_history_1984.txt]. The game seems to have not gotten as much publicity as other early games, but it is early nonetheless! The MAZE has been a common structural motif of the video game such as Mouse in the Maze, Pac-Man, Bomberman, Wizardry, 3D Monster Maze, Megami Tensei, MIDI Maze, Maze War, 3D Maze Windows Screensaver, Radar Rat Race, the list goes on and on...

In honor of 60 years of such a game's creation, I would like to host a small jam, the rules are simple:
1: The player character should preferably be a MOUSE, though other rodents would be acceptable, keep in mind there are more kinds of mice than house mice and pet mice!
https://en.m.wikipedia.org/wiki/Muridae
What possibility!
2: The game takes place in a MAZE, a labyrinth, a world of routes and turns and too many dead ends. However it does not need be a literal maze- perhaps it is a maze of secrets, or a maze of inner conflict. It could be seen from top down or from first person- a rat's eye view. It could be more than one floor, why it could even be a dreadful teleporter maze!

Optional Rules:
X1: The game should have foodstuff to collect, CHEESE perhaps. However extensive research reveals mice don't seem to prioritize this food... get creative! I am aware an alternative version of Mouse in the Maze featured MARTINI glasses, but I would strongly recommend against giving rodents such beverages in real life. If you are to feature such a drink in a game, please do so cautiously!
X2: Ultra Hard Mode! The game could be controlled by PEN or TOUCH input as Mouse in the Maze was controlled by light pen input. However I am sure implementing such controls are a heavy task.

I am aware that some will be exhausted by the end of Sekret Santa, so eventually I will make an ASSET PACK that will be free to use, hopefully a little bit before the jam starts, but delays may occur.

MOUSE ASSET PACK is uploaded!

INCLUDES: Top-down rodent in six fabulous colors, brick and floor tiles, and a half baked first person dungeon crawler! I hope you enjoy. Please credit me as gisbrecht or MarikenG, and feel free to edit!

Happy Game-Making!

(From top to bottom: Mouse In The Maze recreation, Wizardry I for the NES, Windows 3D Maze, The Tailor of Gloucester artwork by Beatrix Potter)

01 / 24
(all day)
Start: 01/01/2019 - 13:00
End: 03/01/2019 - 13:00

Long Ago... In the year 1959... 60 YEARS AGO at MIT... A program is being added to the TX-0 Computer. The program is Mouse in the Maze!!!

Mouse in the Maze is an early computer game, now lost (re-created ports exist), involving mostly what the title says: A light pen was used to draw a maze and a computer mouse found the cheese or other foodstuffs. It was created by Doug Ross and John Ward [http://www.bitsavers.org/pdf/mit/tx-0/TX-0_history_1984.txt]. The game seems to have not gotten as much publicity as other early games, but it is early nonetheless! The MAZE has been a common structural motif of the video game such as Mouse in the Maze, Pac-Man, Bomberman, Wizardry, 3D Monster Maze, Megami Tensei, MIDI Maze, Maze War, 3D Maze Windows Screensaver, Radar Rat Race, the list goes on and on...

In honor of 60 years of such a game's creation, I would like to host a small jam, the rules are simple:
1: The player character should preferably be a MOUSE, though other rodents would be acceptable, keep in mind there are more kinds of mice than house mice and pet mice!
https://en.m.wikipedia.org/wiki/Muridae
What possibility!
2: The game takes place in a MAZE, a labyrinth, a world of routes and turns and too many dead ends. However it does not need be a literal maze- perhaps it is a maze of secrets, or a maze of inner conflict. It could be seen from top down or from first person- a rat's eye view. It could be more than one floor, why it could even be a dreadful teleporter maze!

Optional Rules:
X1: The game should have foodstuff to collect, CHEESE perhaps. However extensive research reveals mice don't seem to prioritize this food... get creative! I am aware an alternative version of Mouse in the Maze featured MARTINI glasses, but I would strongly recommend against giving rodents such beverages in real life. If you are to feature such a drink in a game, please do so cautiously!
X2: Ultra Hard Mode! The game could be controlled by PEN or TOUCH input as Mouse in the Maze was controlled by light pen input. However I am sure implementing such controls are a heavy task.

I am aware that some will be exhausted by the end of Sekret Santa, so eventually I will make an ASSET PACK that will be free to use, hopefully a little bit before the jam starts, but delays may occur.

MOUSE ASSET PACK is uploaded!

INCLUDES: Top-down rodent in six fabulous colors, brick and floor tiles, and a half baked first person dungeon crawler! I hope you enjoy. Please credit me as gisbrecht or MarikenG, and feel free to edit!

Happy Game-Making!

(From top to bottom: Mouse In The Maze recreation, Wizardry I for the NES, Windows 3D Maze, The Tailor of Gloucester artwork by Beatrix Potter)

01 / 25
(all day)
Start: 01/01/2019 - 13:00
End: 03/01/2019 - 13:00

Long Ago... In the year 1959... 60 YEARS AGO at MIT... A program is being added to the TX-0 Computer. The program is Mouse in the Maze!!!

Mouse in the Maze is an early computer game, now lost (re-created ports exist), involving mostly what the title says: A light pen was used to draw a maze and a computer mouse found the cheese or other foodstuffs. It was created by Doug Ross and John Ward [http://www.bitsavers.org/pdf/mit/tx-0/TX-0_history_1984.txt]. The game seems to have not gotten as much publicity as other early games, but it is early nonetheless! The MAZE has been a common structural motif of the video game such as Mouse in the Maze, Pac-Man, Bomberman, Wizardry, 3D Monster Maze, Megami Tensei, MIDI Maze, Maze War, 3D Maze Windows Screensaver, Radar Rat Race, the list goes on and on...

In honor of 60 years of such a game's creation, I would like to host a small jam, the rules are simple:
1: The player character should preferably be a MOUSE, though other rodents would be acceptable, keep in mind there are more kinds of mice than house mice and pet mice!
https://en.m.wikipedia.org/wiki/Muridae
What possibility!
2: The game takes place in a MAZE, a labyrinth, a world of routes and turns and too many dead ends. However it does not need be a literal maze- perhaps it is a maze of secrets, or a maze of inner conflict. It could be seen from top down or from first person- a rat's eye view. It could be more than one floor, why it could even be a dreadful teleporter maze!

Optional Rules:
X1: The game should have foodstuff to collect, CHEESE perhaps. However extensive research reveals mice don't seem to prioritize this food... get creative! I am aware an alternative version of Mouse in the Maze featured MARTINI glasses, but I would strongly recommend against giving rodents such beverages in real life. If you are to feature such a drink in a game, please do so cautiously!
X2: Ultra Hard Mode! The game could be controlled by PEN or TOUCH input as Mouse in the Maze was controlled by light pen input. However I am sure implementing such controls are a heavy task.

I am aware that some will be exhausted by the end of Sekret Santa, so eventually I will make an ASSET PACK that will be free to use, hopefully a little bit before the jam starts, but delays may occur.

MOUSE ASSET PACK is uploaded!

INCLUDES: Top-down rodent in six fabulous colors, brick and floor tiles, and a half baked first person dungeon crawler! I hope you enjoy. Please credit me as gisbrecht or MarikenG, and feel free to edit!

Happy Game-Making!

(From top to bottom: Mouse In The Maze recreation, Wizardry I for the NES, Windows 3D Maze, The Tailor of Gloucester artwork by Beatrix Potter)

01 / 26
(all day)
Start: 01/01/2019 - 13:00
End: 03/01/2019 - 13:00

Long Ago... In the year 1959... 60 YEARS AGO at MIT... A program is being added to the TX-0 Computer. The program is Mouse in the Maze!!!

Mouse in the Maze is an early computer game, now lost (re-created ports exist), involving mostly what the title says: A light pen was used to draw a maze and a computer mouse found the cheese or other foodstuffs. It was created by Doug Ross and John Ward [http://www.bitsavers.org/pdf/mit/tx-0/TX-0_history_1984.txt]. The game seems to have not gotten as much publicity as other early games, but it is early nonetheless! The MAZE has been a common structural motif of the video game such as Mouse in the Maze, Pac-Man, Bomberman, Wizardry, 3D Monster Maze, Megami Tensei, MIDI Maze, Maze War, 3D Maze Windows Screensaver, Radar Rat Race, the list goes on and on...

In honor of 60 years of such a game's creation, I would like to host a small jam, the rules are simple:
1: The player character should preferably be a MOUSE, though other rodents would be acceptable, keep in mind there are more kinds of mice than house mice and pet mice!
https://en.m.wikipedia.org/wiki/Muridae
What possibility!
2: The game takes place in a MAZE, a labyrinth, a world of routes and turns and too many dead ends. However it does not need be a literal maze- perhaps it is a maze of secrets, or a maze of inner conflict. It could be seen from top down or from first person- a rat's eye view. It could be more than one floor, why it could even be a dreadful teleporter maze!

Optional Rules:
X1: The game should have foodstuff to collect, CHEESE perhaps. However extensive research reveals mice don't seem to prioritize this food... get creative! I am aware an alternative version of Mouse in the Maze featured MARTINI glasses, but I would strongly recommend against giving rodents such beverages in real life. If you are to feature such a drink in a game, please do so cautiously!
X2: Ultra Hard Mode! The game could be controlled by PEN or TOUCH input as Mouse in the Maze was controlled by light pen input. However I am sure implementing such controls are a heavy task.

I am aware that some will be exhausted by the end of Sekret Santa, so eventually I will make an ASSET PACK that will be free to use, hopefully a little bit before the jam starts, but delays may occur.

MOUSE ASSET PACK is uploaded!

INCLUDES: Top-down rodent in six fabulous colors, brick and floor tiles, and a half baked first person dungeon crawler! I hope you enjoy. Please credit me as gisbrecht or MarikenG, and feel free to edit!

Happy Game-Making!

(From top to bottom: Mouse In The Maze recreation, Wizardry I for the NES, Windows 3D Maze, The Tailor of Gloucester artwork by Beatrix Potter)

Start: 12:00 am
Start: 01/26/2019 - 00:00
End: 01/27/2019 - 06:00

It's been a long time since the last time-limited jam, and after releasing a game on Steam that I worked on for years, I've been looking for ways to get into doing smaller projects. So I decided to create a game jam that my friends and everyone here can participate in.

The challenge: Make a game in six hours. That's it. You can use any engine, any assets, any anything. Any level of quality is perfectly fine. It doesn't matter if you're a professional game developer, or if you've never made a game before in your life. Download a copy of Unity or Klik & Play and make something!

Since a single six-hour period of time might be difficult for people depending on which time zone they're in, the event is open for a 30 hour period. Just pick the six-hour period that works best for you. The "recommended" period is from 5 PM to 11 PM EST, which is when I'll be making my game and streaming it on my Twitch channel: https://twitch.tv/tininsteelian . Feel free to make your game along with me, or not. On Sunday (the day after the jam), I'll stream every game that was made during the jam.

If you don't know what type of game you want to make, there's an optional theme. It's...

Feel free to interpret this theme in any way you like. Maybe your game is inspired by Kidz Sports Basketball, or maybe it's about someone who wears a shovel as clothing. If you don't like the theme or can't think of anything to do with it, then you can just ignore it. This event isn't about restrictions (besides the time limit), it's about having fun!

I'm looking forward to seeing all of your games!

01 / 27
(all day)
Start: 01/01/2019 - 13:00
End: 03/01/2019 - 13:00

Long Ago... In the year 1959... 60 YEARS AGO at MIT... A program is being added to the TX-0 Computer. The program is Mouse in the Maze!!!

Mouse in the Maze is an early computer game, now lost (re-created ports exist), involving mostly what the title says: A light pen was used to draw a maze and a computer mouse found the cheese or other foodstuffs. It was created by Doug Ross and John Ward [http://www.bitsavers.org/pdf/mit/tx-0/TX-0_history_1984.txt]. The game seems to have not gotten as much publicity as other early games, but it is early nonetheless! The MAZE has been a common structural motif of the video game such as Mouse in the Maze, Pac-Man, Bomberman, Wizardry, 3D Monster Maze, Megami Tensei, MIDI Maze, Maze War, 3D Maze Windows Screensaver, Radar Rat Race, the list goes on and on...

In honor of 60 years of such a game's creation, I would like to host a small jam, the rules are simple:
1: The player character should preferably be a MOUSE, though other rodents would be acceptable, keep in mind there are more kinds of mice than house mice and pet mice!
https://en.m.wikipedia.org/wiki/Muridae
What possibility!
2: The game takes place in a MAZE, a labyrinth, a world of routes and turns and too many dead ends. However it does not need be a literal maze- perhaps it is a maze of secrets, or a maze of inner conflict. It could be seen from top down or from first person- a rat's eye view. It could be more than one floor, why it could even be a dreadful teleporter maze!

Optional Rules:
X1: The game should have foodstuff to collect, CHEESE perhaps. However extensive research reveals mice don't seem to prioritize this food... get creative! I am aware an alternative version of Mouse in the Maze featured MARTINI glasses, but I would strongly recommend against giving rodents such beverages in real life. If you are to feature such a drink in a game, please do so cautiously!
X2: Ultra Hard Mode! The game could be controlled by PEN or TOUCH input as Mouse in the Maze was controlled by light pen input. However I am sure implementing such controls are a heavy task.

I am aware that some will be exhausted by the end of Sekret Santa, so eventually I will make an ASSET PACK that will be free to use, hopefully a little bit before the jam starts, but delays may occur.

MOUSE ASSET PACK is uploaded!

INCLUDES: Top-down rodent in six fabulous colors, brick and floor tiles, and a half baked first person dungeon crawler! I hope you enjoy. Please credit me as gisbrecht or MarikenG, and feel free to edit!

Happy Game-Making!

(From top to bottom: Mouse In The Maze recreation, Wizardry I for the NES, Windows 3D Maze, The Tailor of Gloucester artwork by Beatrix Potter)

End: 6:00 am
Start: 01/26/2019 - 00:00
End: 01/27/2019 - 06:00

It's been a long time since the last time-limited jam, and after releasing a game on Steam that I worked on for years, I've been looking for ways to get into doing smaller projects. So I decided to create a game jam that my friends and everyone here can participate in.

The challenge: Make a game in six hours. That's it. You can use any engine, any assets, any anything. Any level of quality is perfectly fine. It doesn't matter if you're a professional game developer, or if you've never made a game before in your life. Download a copy of Unity or Klik & Play and make something!

Since a single six-hour period of time might be difficult for people depending on which time zone they're in, the event is open for a 30 hour period. Just pick the six-hour period that works best for you. The "recommended" period is from 5 PM to 11 PM EST, which is when I'll be making my game and streaming it on my Twitch channel: https://twitch.tv/tininsteelian . Feel free to make your game along with me, or not. On Sunday (the day after the jam), I'll stream every game that was made during the jam.

If you don't know what type of game you want to make, there's an optional theme. It's...

Feel free to interpret this theme in any way you like. Maybe your game is inspired by Kidz Sports Basketball, or maybe it's about someone who wears a shovel as clothing. If you don't like the theme or can't think of anything to do with it, then you can just ignore it. This event isn't about restrictions (besides the time limit), it's about having fun!

I'm looking forward to seeing all of your games!

01 / 28
(all day)
Start: 01/01/2019 - 13:00
End: 03/01/2019 - 13:00

Long Ago... In the year 1959... 60 YEARS AGO at MIT... A program is being added to the TX-0 Computer. The program is Mouse in the Maze!!!

Mouse in the Maze is an early computer game, now lost (re-created ports exist), involving mostly what the title says: A light pen was used to draw a maze and a computer mouse found the cheese or other foodstuffs. It was created by Doug Ross and John Ward [http://www.bitsavers.org/pdf/mit/tx-0/TX-0_history_1984.txt]. The game seems to have not gotten as much publicity as other early games, but it is early nonetheless! The MAZE has been a common structural motif of the video game such as Mouse in the Maze, Pac-Man, Bomberman, Wizardry, 3D Monster Maze, Megami Tensei, MIDI Maze, Maze War, 3D Maze Windows Screensaver, Radar Rat Race, the list goes on and on...

In honor of 60 years of such a game's creation, I would like to host a small jam, the rules are simple:
1: The player character should preferably be a MOUSE, though other rodents would be acceptable, keep in mind there are more kinds of mice than house mice and pet mice!
https://en.m.wikipedia.org/wiki/Muridae
What possibility!
2: The game takes place in a MAZE, a labyrinth, a world of routes and turns and too many dead ends. However it does not need be a literal maze- perhaps it is a maze of secrets, or a maze of inner conflict. It could be seen from top down or from first person- a rat's eye view. It could be more than one floor, why it could even be a dreadful teleporter maze!

Optional Rules:
X1: The game should have foodstuff to collect, CHEESE perhaps. However extensive research reveals mice don't seem to prioritize this food... get creative! I am aware an alternative version of Mouse in the Maze featured MARTINI glasses, but I would strongly recommend against giving rodents such beverages in real life. If you are to feature such a drink in a game, please do so cautiously!
X2: Ultra Hard Mode! The game could be controlled by PEN or TOUCH input as Mouse in the Maze was controlled by light pen input. However I am sure implementing such controls are a heavy task.

I am aware that some will be exhausted by the end of Sekret Santa, so eventually I will make an ASSET PACK that will be free to use, hopefully a little bit before the jam starts, but delays may occur.

MOUSE ASSET PACK is uploaded!

INCLUDES: Top-down rodent in six fabulous colors, brick and floor tiles, and a half baked first person dungeon crawler! I hope you enjoy. Please credit me as gisbrecht or MarikenG, and feel free to edit!

Happy Game-Making!

(From top to bottom: Mouse In The Maze recreation, Wizardry I for the NES, Windows 3D Maze, The Tailor of Gloucester artwork by Beatrix Potter)

01 / 29
(all day)
Start: 01/01/2019 - 13:00
End: 03/01/2019 - 13:00

Long Ago... In the year 1959... 60 YEARS AGO at MIT... A program is being added to the TX-0 Computer. The program is Mouse in the Maze!!!

Mouse in the Maze is an early computer game, now lost (re-created ports exist), involving mostly what the title says: A light pen was used to draw a maze and a computer mouse found the cheese or other foodstuffs. It was created by Doug Ross and John Ward [http://www.bitsavers.org/pdf/mit/tx-0/TX-0_history_1984.txt]. The game seems to have not gotten as much publicity as other early games, but it is early nonetheless! The MAZE has been a common structural motif of the video game such as Mouse in the Maze, Pac-Man, Bomberman, Wizardry, 3D Monster Maze, Megami Tensei, MIDI Maze, Maze War, 3D Maze Windows Screensaver, Radar Rat Race, the list goes on and on...

In honor of 60 years of such a game's creation, I would like to host a small jam, the rules are simple:
1: The player character should preferably be a MOUSE, though other rodents would be acceptable, keep in mind there are more kinds of mice than house mice and pet mice!
https://en.m.wikipedia.org/wiki/Muridae
What possibility!
2: The game takes place in a MAZE, a labyrinth, a world of routes and turns and too many dead ends. However it does not need be a literal maze- perhaps it is a maze of secrets, or a maze of inner conflict. It could be seen from top down or from first person- a rat's eye view. It could be more than one floor, why it could even be a dreadful teleporter maze!

Optional Rules:
X1: The game should have foodstuff to collect, CHEESE perhaps. However extensive research reveals mice don't seem to prioritize this food... get creative! I am aware an alternative version of Mouse in the Maze featured MARTINI glasses, but I would strongly recommend against giving rodents such beverages in real life. If you are to feature such a drink in a game, please do so cautiously!
X2: Ultra Hard Mode! The game could be controlled by PEN or TOUCH input as Mouse in the Maze was controlled by light pen input. However I am sure implementing such controls are a heavy task.

I am aware that some will be exhausted by the end of Sekret Santa, so eventually I will make an ASSET PACK that will be free to use, hopefully a little bit before the jam starts, but delays may occur.

MOUSE ASSET PACK is uploaded!

INCLUDES: Top-down rodent in six fabulous colors, brick and floor tiles, and a half baked first person dungeon crawler! I hope you enjoy. Please credit me as gisbrecht or MarikenG, and feel free to edit!

Happy Game-Making!

(From top to bottom: Mouse In The Maze recreation, Wizardry I for the NES, Windows 3D Maze, The Tailor of Gloucester artwork by Beatrix Potter)

01 / 30
(all day)
Start: 01/01/2019 - 13:00
End: 03/01/2019 - 13:00

Long Ago... In the year 1959... 60 YEARS AGO at MIT... A program is being added to the TX-0 Computer. The program is Mouse in the Maze!!!

Mouse in the Maze is an early computer game, now lost (re-created ports exist), involving mostly what the title says: A light pen was used to draw a maze and a computer mouse found the cheese or other foodstuffs. It was created by Doug Ross and John Ward [http://www.bitsavers.org/pdf/mit/tx-0/TX-0_history_1984.txt]. The game seems to have not gotten as much publicity as other early games, but it is early nonetheless! The MAZE has been a common structural motif of the video game such as Mouse in the Maze, Pac-Man, Bomberman, Wizardry, 3D Monster Maze, Megami Tensei, MIDI Maze, Maze War, 3D Maze Windows Screensaver, Radar Rat Race, the list goes on and on...

In honor of 60 years of such a game's creation, I would like to host a small jam, the rules are simple:
1: The player character should preferably be a MOUSE, though other rodents would be acceptable, keep in mind there are more kinds of mice than house mice and pet mice!
https://en.m.wikipedia.org/wiki/Muridae
What possibility!
2: The game takes place in a MAZE, a labyrinth, a world of routes and turns and too many dead ends. However it does not need be a literal maze- perhaps it is a maze of secrets, or a maze of inner conflict. It could be seen from top down or from first person- a rat's eye view. It could be more than one floor, why it could even be a dreadful teleporter maze!

Optional Rules:
X1: The game should have foodstuff to collect, CHEESE perhaps. However extensive research reveals mice don't seem to prioritize this food... get creative! I am aware an alternative version of Mouse in the Maze featured MARTINI glasses, but I would strongly recommend against giving rodents such beverages in real life. If you are to feature such a drink in a game, please do so cautiously!
X2: Ultra Hard Mode! The game could be controlled by PEN or TOUCH input as Mouse in the Maze was controlled by light pen input. However I am sure implementing such controls are a heavy task.

I am aware that some will be exhausted by the end of Sekret Santa, so eventually I will make an ASSET PACK that will be free to use, hopefully a little bit before the jam starts, but delays may occur.

MOUSE ASSET PACK is uploaded!

INCLUDES: Top-down rodent in six fabulous colors, brick and floor tiles, and a half baked first person dungeon crawler! I hope you enjoy. Please credit me as gisbrecht or MarikenG, and feel free to edit!

Happy Game-Making!

(From top to bottom: Mouse In The Maze recreation, Wizardry I for the NES, Windows 3D Maze, The Tailor of Gloucester artwork by Beatrix Potter)

01 / 31
(all day)
Start: 01/01/2019 - 13:00
End: 03/01/2019 - 13:00

Long Ago... In the year 1959... 60 YEARS AGO at MIT... A program is being added to the TX-0 Computer. The program is Mouse in the Maze!!!

Mouse in the Maze is an early computer game, now lost (re-created ports exist), involving mostly what the title says: A light pen was used to draw a maze and a computer mouse found the cheese or other foodstuffs. It was created by Doug Ross and John Ward [http://www.bitsavers.org/pdf/mit/tx-0/TX-0_history_1984.txt]. The game seems to have not gotten as much publicity as other early games, but it is early nonetheless! The MAZE has been a common structural motif of the video game such as Mouse in the Maze, Pac-Man, Bomberman, Wizardry, 3D Monster Maze, Megami Tensei, MIDI Maze, Maze War, 3D Maze Windows Screensaver, Radar Rat Race, the list goes on and on...

In honor of 60 years of such a game's creation, I would like to host a small jam, the rules are simple:
1: The player character should preferably be a MOUSE, though other rodents would be acceptable, keep in mind there are more kinds of mice than house mice and pet mice!
https://en.m.wikipedia.org/wiki/Muridae
What possibility!
2: The game takes place in a MAZE, a labyrinth, a world of routes and turns and too many dead ends. However it does not need be a literal maze- perhaps it is a maze of secrets, or a maze of inner conflict. It could be seen from top down or from first person- a rat's eye view. It could be more than one floor, why it could even be a dreadful teleporter maze!

Optional Rules:
X1: The game should have foodstuff to collect, CHEESE perhaps. However extensive research reveals mice don't seem to prioritize this food... get creative! I am aware an alternative version of Mouse in the Maze featured MARTINI glasses, but I would strongly recommend against giving rodents such beverages in real life. If you are to feature such a drink in a game, please do so cautiously!
X2: Ultra Hard Mode! The game could be controlled by PEN or TOUCH input as Mouse in the Maze was controlled by light pen input. However I am sure implementing such controls are a heavy task.

I am aware that some will be exhausted by the end of Sekret Santa, so eventually I will make an ASSET PACK that will be free to use, hopefully a little bit before the jam starts, but delays may occur.

MOUSE ASSET PACK is uploaded!

INCLUDES: Top-down rodent in six fabulous colors, brick and floor tiles, and a half baked first person dungeon crawler! I hope you enjoy. Please credit me as gisbrecht or MarikenG, and feel free to edit!

Happy Game-Making!

(From top to bottom: Mouse In The Maze recreation, Wizardry I for the NES, Windows 3D Maze, The Tailor of Gloucester artwork by Beatrix Potter)

02 / 1
(all day)
Start: 01/01/2019 - 13:00
End: 03/01/2019 - 13:00

Long Ago... In the year 1959... 60 YEARS AGO at MIT... A program is being added to the TX-0 Computer. The program is Mouse in the Maze!!!

Mouse in the Maze is an early computer game, now lost (re-created ports exist), involving mostly what the title says: A light pen was used to draw a maze and a computer mouse found the cheese or other foodstuffs. It was created by Doug Ross and John Ward [http://www.bitsavers.org/pdf/mit/tx-0/TX-0_history_1984.txt]. The game seems to have not gotten as much publicity as other early games, but it is early nonetheless! The MAZE has been a common structural motif of the video game such as Mouse in the Maze, Pac-Man, Bomberman, Wizardry, 3D Monster Maze, Megami Tensei, MIDI Maze, Maze War, 3D Maze Windows Screensaver, Radar Rat Race, the list goes on and on...

In honor of 60 years of such a game's creation, I would like to host a small jam, the rules are simple:
1: The player character should preferably be a MOUSE, though other rodents would be acceptable, keep in mind there are more kinds of mice than house mice and pet mice!
https://en.m.wikipedia.org/wiki/Muridae
What possibility!
2: The game takes place in a MAZE, a labyrinth, a world of routes and turns and too many dead ends. However it does not need be a literal maze- perhaps it is a maze of secrets, or a maze of inner conflict. It could be seen from top down or from first person- a rat's eye view. It could be more than one floor, why it could even be a dreadful teleporter maze!

Optional Rules:
X1: The game should have foodstuff to collect, CHEESE perhaps. However extensive research reveals mice don't seem to prioritize this food... get creative! I am aware an alternative version of Mouse in the Maze featured MARTINI glasses, but I would strongly recommend against giving rodents such beverages in real life. If you are to feature such a drink in a game, please do so cautiously!
X2: Ultra Hard Mode! The game could be controlled by PEN or TOUCH input as Mouse in the Maze was controlled by light pen input. However I am sure implementing such controls are a heavy task.

I am aware that some will be exhausted by the end of Sekret Santa, so eventually I will make an ASSET PACK that will be free to use, hopefully a little bit before the jam starts, but delays may occur.

MOUSE ASSET PACK is uploaded!

INCLUDES: Top-down rodent in six fabulous colors, brick and floor tiles, and a half baked first person dungeon crawler! I hope you enjoy. Please credit me as gisbrecht or MarikenG, and feel free to edit!

Happy Game-Making!

(From top to bottom: Mouse In The Maze recreation, Wizardry I for the NES, Windows 3D Maze, The Tailor of Gloucester artwork by Beatrix Potter)

02 / 2
(all day)
Start: 01/01/2019 - 13:00
End: 03/01/2019 - 13:00

Long Ago... In the year 1959... 60 YEARS AGO at MIT... A program is being added to the TX-0 Computer. The program is Mouse in the Maze!!!

Mouse in the Maze is an early computer game, now lost (re-created ports exist), involving mostly what the title says: A light pen was used to draw a maze and a computer mouse found the cheese or other foodstuffs. It was created by Doug Ross and John Ward [http://www.bitsavers.org/pdf/mit/tx-0/TX-0_history_1984.txt]. The game seems to have not gotten as much publicity as other early games, but it is early nonetheless! The MAZE has been a common structural motif of the video game such as Mouse in the Maze, Pac-Man, Bomberman, Wizardry, 3D Monster Maze, Megami Tensei, MIDI Maze, Maze War, 3D Maze Windows Screensaver, Radar Rat Race, the list goes on and on...

In honor of 60 years of such a game's creation, I would like to host a small jam, the rules are simple:
1: The player character should preferably be a MOUSE, though other rodents would be acceptable, keep in mind there are more kinds of mice than house mice and pet mice!
https://en.m.wikipedia.org/wiki/Muridae
What possibility!
2: The game takes place in a MAZE, a labyrinth, a world of routes and turns and too many dead ends. However it does not need be a literal maze- perhaps it is a maze of secrets, or a maze of inner conflict. It could be seen from top down or from first person- a rat's eye view. It could be more than one floor, why it could even be a dreadful teleporter maze!

Optional Rules:
X1: The game should have foodstuff to collect, CHEESE perhaps. However extensive research reveals mice don't seem to prioritize this food... get creative! I am aware an alternative version of Mouse in the Maze featured MARTINI glasses, but I would strongly recommend against giving rodents such beverages in real life. If you are to feature such a drink in a game, please do so cautiously!
X2: Ultra Hard Mode! The game could be controlled by PEN or TOUCH input as Mouse in the Maze was controlled by light pen input. However I am sure implementing such controls are a heavy task.

I am aware that some will be exhausted by the end of Sekret Santa, so eventually I will make an ASSET PACK that will be free to use, hopefully a little bit before the jam starts, but delays may occur.

MOUSE ASSET PACK is uploaded!

INCLUDES: Top-down rodent in six fabulous colors, brick and floor tiles, and a half baked first person dungeon crawler! I hope you enjoy. Please credit me as gisbrecht or MarikenG, and feel free to edit!

Happy Game-Making!

(From top to bottom: Mouse In The Maze recreation, Wizardry I for the NES, Windows 3D Maze, The Tailor of Gloucester artwork by Beatrix Potter)

02 / 3
(all day)
Start: 01/01/2019 - 13:00
End: 03/01/2019 - 13:00

Long Ago... In the year 1959... 60 YEARS AGO at MIT... A program is being added to the TX-0 Computer. The program is Mouse in the Maze!!!

Mouse in the Maze is an early computer game, now lost (re-created ports exist), involving mostly what the title says: A light pen was used to draw a maze and a computer mouse found the cheese or other foodstuffs. It was created by Doug Ross and John Ward [http://www.bitsavers.org/pdf/mit/tx-0/TX-0_history_1984.txt]. The game seems to have not gotten as much publicity as other early games, but it is early nonetheless! The MAZE has been a common structural motif of the video game such as Mouse in the Maze, Pac-Man, Bomberman, Wizardry, 3D Monster Maze, Megami Tensei, MIDI Maze, Maze War, 3D Maze Windows Screensaver, Radar Rat Race, the list goes on and on...

In honor of 60 years of such a game's creation, I would like to host a small jam, the rules are simple:
1: The player character should preferably be a MOUSE, though other rodents would be acceptable, keep in mind there are more kinds of mice than house mice and pet mice!
https://en.m.wikipedia.org/wiki/Muridae
What possibility!
2: The game takes place in a MAZE, a labyrinth, a world of routes and turns and too many dead ends. However it does not need be a literal maze- perhaps it is a maze of secrets, or a maze of inner conflict. It could be seen from top down or from first person- a rat's eye view. It could be more than one floor, why it could even be a dreadful teleporter maze!

Optional Rules:
X1: The game should have foodstuff to collect, CHEESE perhaps. However extensive research reveals mice don't seem to prioritize this food... get creative! I am aware an alternative version of Mouse in the Maze featured MARTINI glasses, but I would strongly recommend against giving rodents such beverages in real life. If you are to feature such a drink in a game, please do so cautiously!
X2: Ultra Hard Mode! The game could be controlled by PEN or TOUCH input as Mouse in the Maze was controlled by light pen input. However I am sure implementing such controls are a heavy task.

I am aware that some will be exhausted by the end of Sekret Santa, so eventually I will make an ASSET PACK that will be free to use, hopefully a little bit before the jam starts, but delays may occur.

MOUSE ASSET PACK is uploaded!

INCLUDES: Top-down rodent in six fabulous colors, brick and floor tiles, and a half baked first person dungeon crawler! I hope you enjoy. Please credit me as gisbrecht or MarikenG, and feel free to edit!

Happy Game-Making!

(From top to bottom: Mouse In The Maze recreation, Wizardry I for the NES, Windows 3D Maze, The Tailor of Gloucester artwork by Beatrix Potter)

02 / 4
(all day)
Start: 01/01/2019 - 13:00
End: 03/01/2019 - 13:00

Long Ago... In the year 1959... 60 YEARS AGO at MIT... A program is being added to the TX-0 Computer. The program is Mouse in the Maze!!!

Mouse in the Maze is an early computer game, now lost (re-created ports exist), involving mostly what the title says: A light pen was used to draw a maze and a computer mouse found the cheese or other foodstuffs. It was created by Doug Ross and John Ward [http://www.bitsavers.org/pdf/mit/tx-0/TX-0_history_1984.txt]. The game seems to have not gotten as much publicity as other early games, but it is early nonetheless! The MAZE has been a common structural motif of the video game such as Mouse in the Maze, Pac-Man, Bomberman, Wizardry, 3D Monster Maze, Megami Tensei, MIDI Maze, Maze War, 3D Maze Windows Screensaver, Radar Rat Race, the list goes on and on...

In honor of 60 years of such a game's creation, I would like to host a small jam, the rules are simple:
1: The player character should preferably be a MOUSE, though other rodents would be acceptable, keep in mind there are more kinds of mice than house mice and pet mice!
https://en.m.wikipedia.org/wiki/Muridae
What possibility!
2: The game takes place in a MAZE, a labyrinth, a world of routes and turns and too many dead ends. However it does not need be a literal maze- perhaps it is a maze of secrets, or a maze of inner conflict. It could be seen from top down or from first person- a rat's eye view. It could be more than one floor, why it could even be a dreadful teleporter maze!

Optional Rules:
X1: The game should have foodstuff to collect, CHEESE perhaps. However extensive research reveals mice don't seem to prioritize this food... get creative! I am aware an alternative version of Mouse in the Maze featured MARTINI glasses, but I would strongly recommend against giving rodents such beverages in real life. If you are to feature such a drink in a game, please do so cautiously!
X2: Ultra Hard Mode! The game could be controlled by PEN or TOUCH input as Mouse in the Maze was controlled by light pen input. However I am sure implementing such controls are a heavy task.

I am aware that some will be exhausted by the end of Sekret Santa, so eventually I will make an ASSET PACK that will be free to use, hopefully a little bit before the jam starts, but delays may occur.

MOUSE ASSET PACK is uploaded!

INCLUDES: Top-down rodent in six fabulous colors, brick and floor tiles, and a half baked first person dungeon crawler! I hope you enjoy. Please credit me as gisbrecht or MarikenG, and feel free to edit!

Happy Game-Making!

(From top to bottom: Mouse In The Maze recreation, Wizardry I for the NES, Windows 3D Maze, The Tailor of Gloucester artwork by Beatrix Potter)

02 / 5
(all day)
Start: 01/01/2019 - 13:00
End: 03/01/2019 - 13:00

Long Ago... In the year 1959... 60 YEARS AGO at MIT... A program is being added to the TX-0 Computer. The program is Mouse in the Maze!!!

Mouse in the Maze is an early computer game, now lost (re-created ports exist), involving mostly what the title says: A light pen was used to draw a maze and a computer mouse found the cheese or other foodstuffs. It was created by Doug Ross and John Ward [http://www.bitsavers.org/pdf/mit/tx-0/TX-0_history_1984.txt]. The game seems to have not gotten as much publicity as other early games, but it is early nonetheless! The MAZE has been a common structural motif of the video game such as Mouse in the Maze, Pac-Man, Bomberman, Wizardry, 3D Monster Maze, Megami Tensei, MIDI Maze, Maze War, 3D Maze Windows Screensaver, Radar Rat Race, the list goes on and on...

In honor of 60 years of such a game's creation, I would like to host a small jam, the rules are simple:
1: The player character should preferably be a MOUSE, though other rodents would be acceptable, keep in mind there are more kinds of mice than house mice and pet mice!
https://en.m.wikipedia.org/wiki/Muridae
What possibility!
2: The game takes place in a MAZE, a labyrinth, a world of routes and turns and too many dead ends. However it does not need be a literal maze- perhaps it is a maze of secrets, or a maze of inner conflict. It could be seen from top down or from first person- a rat's eye view. It could be more than one floor, why it could even be a dreadful teleporter maze!

Optional Rules:
X1: The game should have foodstuff to collect, CHEESE perhaps. However extensive research reveals mice don't seem to prioritize this food... get creative! I am aware an alternative version of Mouse in the Maze featured MARTINI glasses, but I would strongly recommend against giving rodents such beverages in real life. If you are to feature such a drink in a game, please do so cautiously!
X2: Ultra Hard Mode! The game could be controlled by PEN or TOUCH input as Mouse in the Maze was controlled by light pen input. However I am sure implementing such controls are a heavy task.

I am aware that some will be exhausted by the end of Sekret Santa, so eventually I will make an ASSET PACK that will be free to use, hopefully a little bit before the jam starts, but delays may occur.

MOUSE ASSET PACK is uploaded!

INCLUDES: Top-down rodent in six fabulous colors, brick and floor tiles, and a half baked first person dungeon crawler! I hope you enjoy. Please credit me as gisbrecht or MarikenG, and feel free to edit!

Happy Game-Making!

(From top to bottom: Mouse In The Maze recreation, Wizardry I for the NES, Windows 3D Maze, The Tailor of Gloucester artwork by Beatrix Potter)

02 / 6
(all day)
Start: 01/01/2019 - 13:00
End: 03/01/2019 - 13:00

Long Ago... In the year 1959... 60 YEARS AGO at MIT... A program is being added to the TX-0 Computer. The program is Mouse in the Maze!!!

Mouse in the Maze is an early computer game, now lost (re-created ports exist), involving mostly what the title says: A light pen was used to draw a maze and a computer mouse found the cheese or other foodstuffs. It was created by Doug Ross and John Ward [http://www.bitsavers.org/pdf/mit/tx-0/TX-0_history_1984.txt]. The game seems to have not gotten as much publicity as other early games, but it is early nonetheless! The MAZE has been a common structural motif of the video game such as Mouse in the Maze, Pac-Man, Bomberman, Wizardry, 3D Monster Maze, Megami Tensei, MIDI Maze, Maze War, 3D Maze Windows Screensaver, Radar Rat Race, the list goes on and on...

In honor of 60 years of such a game's creation, I would like to host a small jam, the rules are simple:
1: The player character should preferably be a MOUSE, though other rodents would be acceptable, keep in mind there are more kinds of mice than house mice and pet mice!
https://en.m.wikipedia.org/wiki/Muridae
What possibility!
2: The game takes place in a MAZE, a labyrinth, a world of routes and turns and too many dead ends. However it does not need be a literal maze- perhaps it is a maze of secrets, or a maze of inner conflict. It could be seen from top down or from first person- a rat's eye view. It could be more than one floor, why it could even be a dreadful teleporter maze!

Optional Rules:
X1: The game should have foodstuff to collect, CHEESE perhaps. However extensive research reveals mice don't seem to prioritize this food... get creative! I am aware an alternative version of Mouse in the Maze featured MARTINI glasses, but I would strongly recommend against giving rodents such beverages in real life. If you are to feature such a drink in a game, please do so cautiously!
X2: Ultra Hard Mode! The game could be controlled by PEN or TOUCH input as Mouse in the Maze was controlled by light pen input. However I am sure implementing such controls are a heavy task.

I am aware that some will be exhausted by the end of Sekret Santa, so eventually I will make an ASSET PACK that will be free to use, hopefully a little bit before the jam starts, but delays may occur.

MOUSE ASSET PACK is uploaded!

INCLUDES: Top-down rodent in six fabulous colors, brick and floor tiles, and a half baked first person dungeon crawler! I hope you enjoy. Please credit me as gisbrecht or MarikenG, and feel free to edit!

Happy Game-Making!

(From top to bottom: Mouse In The Maze recreation, Wizardry I for the NES, Windows 3D Maze, The Tailor of Gloucester artwork by Beatrix Potter)

02 / 7
(all day)
Start: 01/01/2019 - 13:00
End: 03/01/2019 - 13:00

Long Ago... In the year 1959... 60 YEARS AGO at MIT... A program is being added to the TX-0 Computer. The program is Mouse in the Maze!!!

Mouse in the Maze is an early computer game, now lost (re-created ports exist), involving mostly what the title says: A light pen was used to draw a maze and a computer mouse found the cheese or other foodstuffs. It was created by Doug Ross and John Ward [http://www.bitsavers.org/pdf/mit/tx-0/TX-0_history_1984.txt]. The game seems to have not gotten as much publicity as other early games, but it is early nonetheless! The MAZE has been a common structural motif of the video game such as Mouse in the Maze, Pac-Man, Bomberman, Wizardry, 3D Monster Maze, Megami Tensei, MIDI Maze, Maze War, 3D Maze Windows Screensaver, Radar Rat Race, the list goes on and on...

In honor of 60 years of such a game's creation, I would like to host a small jam, the rules are simple:
1: The player character should preferably be a MOUSE, though other rodents would be acceptable, keep in mind there are more kinds of mice than house mice and pet mice!
https://en.m.wikipedia.org/wiki/Muridae
What possibility!
2: The game takes place in a MAZE, a labyrinth, a world of routes and turns and too many dead ends. However it does not need be a literal maze- perhaps it is a maze of secrets, or a maze of inner conflict. It could be seen from top down or from first person- a rat's eye view. It could be more than one floor, why it could even be a dreadful teleporter maze!

Optional Rules:
X1: The game should have foodstuff to collect, CHEESE perhaps. However extensive research reveals mice don't seem to prioritize this food... get creative! I am aware an alternative version of Mouse in the Maze featured MARTINI glasses, but I would strongly recommend against giving rodents such beverages in real life. If you are to feature such a drink in a game, please do so cautiously!
X2: Ultra Hard Mode! The game could be controlled by PEN or TOUCH input as Mouse in the Maze was controlled by light pen input. However I am sure implementing such controls are a heavy task.

I am aware that some will be exhausted by the end of Sekret Santa, so eventually I will make an ASSET PACK that will be free to use, hopefully a little bit before the jam starts, but delays may occur.

MOUSE ASSET PACK is uploaded!

INCLUDES: Top-down rodent in six fabulous colors, brick and floor tiles, and a half baked first person dungeon crawler! I hope you enjoy. Please credit me as gisbrecht or MarikenG, and feel free to edit!

Happy Game-Making!

(From top to bottom: Mouse In The Maze recreation, Wizardry I for the NES, Windows 3D Maze, The Tailor of Gloucester artwork by Beatrix Potter)

02 / 8
(all day)
Start: 01/01/2019 - 13:00
End: 03/01/2019 - 13:00

Long Ago... In the year 1959... 60 YEARS AGO at MIT... A program is being added to the TX-0 Computer. The program is Mouse in the Maze!!!

Mouse in the Maze is an early computer game, now lost (re-created ports exist), involving mostly what the title says: A light pen was used to draw a maze and a computer mouse found the cheese or other foodstuffs. It was created by Doug Ross and John Ward [http://www.bitsavers.org/pdf/mit/tx-0/TX-0_history_1984.txt]. The game seems to have not gotten as much publicity as other early games, but it is early nonetheless! The MAZE has been a common structural motif of the video game such as Mouse in the Maze, Pac-Man, Bomberman, Wizardry, 3D Monster Maze, Megami Tensei, MIDI Maze, Maze War, 3D Maze Windows Screensaver, Radar Rat Race, the list goes on and on...

In honor of 60 years of such a game's creation, I would like to host a small jam, the rules are simple:
1: The player character should preferably be a MOUSE, though other rodents would be acceptable, keep in mind there are more kinds of mice than house mice and pet mice!
https://en.m.wikipedia.org/wiki/Muridae
What possibility!
2: The game takes place in a MAZE, a labyrinth, a world of routes and turns and too many dead ends. However it does not need be a literal maze- perhaps it is a maze of secrets, or a maze of inner conflict. It could be seen from top down or from first person- a rat's eye view. It could be more than one floor, why it could even be a dreadful teleporter maze!

Optional Rules:
X1: The game should have foodstuff to collect, CHEESE perhaps. However extensive research reveals mice don't seem to prioritize this food... get creative! I am aware an alternative version of Mouse in the Maze featured MARTINI glasses, but I would strongly recommend against giving rodents such beverages in real life. If you are to feature such a drink in a game, please do so cautiously!
X2: Ultra Hard Mode! The game could be controlled by PEN or TOUCH input as Mouse in the Maze was controlled by light pen input. However I am sure implementing such controls are a heavy task.

I am aware that some will be exhausted by the end of Sekret Santa, so eventually I will make an ASSET PACK that will be free to use, hopefully a little bit before the jam starts, but delays may occur.

MOUSE ASSET PACK is uploaded!

INCLUDES: Top-down rodent in six fabulous colors, brick and floor tiles, and a half baked first person dungeon crawler! I hope you enjoy. Please credit me as gisbrecht or MarikenG, and feel free to edit!

Happy Game-Making!

(From top to bottom: Mouse In The Maze recreation, Wizardry I for the NES, Windows 3D Maze, The Tailor of Gloucester artwork by Beatrix Potter)

02 / 9
(all day)
Start: 01/01/2019 - 13:00
End: 03/01/2019 - 13:00

Long Ago... In the year 1959... 60 YEARS AGO at MIT... A program is being added to the TX-0 Computer. The program is Mouse in the Maze!!!

Mouse in the Maze is an early computer game, now lost (re-created ports exist), involving mostly what the title says: A light pen was used to draw a maze and a computer mouse found the cheese or other foodstuffs. It was created by Doug Ross and John Ward [http://www.bitsavers.org/pdf/mit/tx-0/TX-0_history_1984.txt]. The game seems to have not gotten as much publicity as other early games, but it is early nonetheless! The MAZE has been a common structural motif of the video game such as Mouse in the Maze, Pac-Man, Bomberman, Wizardry, 3D Monster Maze, Megami Tensei, MIDI Maze, Maze War, 3D Maze Windows Screensaver, Radar Rat Race, the list goes on and on...

In honor of 60 years of such a game's creation, I would like to host a small jam, the rules are simple:
1: The player character should preferably be a MOUSE, though other rodents would be acceptable, keep in mind there are more kinds of mice than house mice and pet mice!
https://en.m.wikipedia.org/wiki/Muridae
What possibility!
2: The game takes place in a MAZE, a labyrinth, a world of routes and turns and too many dead ends. However it does not need be a literal maze- perhaps it is a maze of secrets, or a maze of inner conflict. It could be seen from top down or from first person- a rat's eye view. It could be more than one floor, why it could even be a dreadful teleporter maze!

Optional Rules:
X1: The game should have foodstuff to collect, CHEESE perhaps. However extensive research reveals mice don't seem to prioritize this food... get creative! I am aware an alternative version of Mouse in the Maze featured MARTINI glasses, but I would strongly recommend against giving rodents such beverages in real life. If you are to feature such a drink in a game, please do so cautiously!
X2: Ultra Hard Mode! The game could be controlled by PEN or TOUCH input as Mouse in the Maze was controlled by light pen input. However I am sure implementing such controls are a heavy task.

I am aware that some will be exhausted by the end of Sekret Santa, so eventually I will make an ASSET PACK that will be free to use, hopefully a little bit before the jam starts, but delays may occur.

MOUSE ASSET PACK is uploaded!

INCLUDES: Top-down rodent in six fabulous colors, brick and floor tiles, and a half baked first person dungeon crawler! I hope you enjoy. Please credit me as gisbrecht or MarikenG, and feel free to edit!

Happy Game-Making!

(From top to bottom: Mouse In The Maze recreation, Wizardry I for the NES, Windows 3D Maze, The Tailor of Gloucester artwork by Beatrix Potter)

02 / 10
(all day)
Start: 01/01/2019 - 13:00
End: 03/01/2019 - 13:00

Long Ago... In the year 1959... 60 YEARS AGO at MIT... A program is being added to the TX-0 Computer. The program is Mouse in the Maze!!!

Mouse in the Maze is an early computer game, now lost (re-created ports exist), involving mostly what the title says: A light pen was used to draw a maze and a computer mouse found the cheese or other foodstuffs. It was created by Doug Ross and John Ward [http://www.bitsavers.org/pdf/mit/tx-0/TX-0_history_1984.txt]. The game seems to have not gotten as much publicity as other early games, but it is early nonetheless! The MAZE has been a common structural motif of the video game such as Mouse in the Maze, Pac-Man, Bomberman, Wizardry, 3D Monster Maze, Megami Tensei, MIDI Maze, Maze War, 3D Maze Windows Screensaver, Radar Rat Race, the list goes on and on...

In honor of 60 years of such a game's creation, I would like to host a small jam, the rules are simple:
1: The player character should preferably be a MOUSE, though other rodents would be acceptable, keep in mind there are more kinds of mice than house mice and pet mice!
https://en.m.wikipedia.org/wiki/Muridae
What possibility!
2: The game takes place in a MAZE, a labyrinth, a world of routes and turns and too many dead ends. However it does not need be a literal maze- perhaps it is a maze of secrets, or a maze of inner conflict. It could be seen from top down or from first person- a rat's eye view. It could be more than one floor, why it could even be a dreadful teleporter maze!

Optional Rules:
X1: The game should have foodstuff to collect, CHEESE perhaps. However extensive research reveals mice don't seem to prioritize this food... get creative! I am aware an alternative version of Mouse in the Maze featured MARTINI glasses, but I would strongly recommend against giving rodents such beverages in real life. If you are to feature such a drink in a game, please do so cautiously!
X2: Ultra Hard Mode! The game could be controlled by PEN or TOUCH input as Mouse in the Maze was controlled by light pen input. However I am sure implementing such controls are a heavy task.

I am aware that some will be exhausted by the end of Sekret Santa, so eventually I will make an ASSET PACK that will be free to use, hopefully a little bit before the jam starts, but delays may occur.

MOUSE ASSET PACK is uploaded!

INCLUDES: Top-down rodent in six fabulous colors, brick and floor tiles, and a half baked first person dungeon crawler! I hope you enjoy. Please credit me as gisbrecht or MarikenG, and feel free to edit!

Happy Game-Making!

(From top to bottom: Mouse In The Maze recreation, Wizardry I for the NES, Windows 3D Maze, The Tailor of Gloucester artwork by Beatrix Potter)

02 / 11
(all day)
Start: 01/01/2019 - 13:00
End: 03/01/2019 - 13:00

Long Ago... In the year 1959... 60 YEARS AGO at MIT... A program is being added to the TX-0 Computer. The program is Mouse in the Maze!!!

Mouse in the Maze is an early computer game, now lost (re-created ports exist), involving mostly what the title says: A light pen was used to draw a maze and a computer mouse found the cheese or other foodstuffs. It was created by Doug Ross and John Ward [http://www.bitsavers.org/pdf/mit/tx-0/TX-0_history_1984.txt]. The game seems to have not gotten as much publicity as other early games, but it is early nonetheless! The MAZE has been a common structural motif of the video game such as Mouse in the Maze, Pac-Man, Bomberman, Wizardry, 3D Monster Maze, Megami Tensei, MIDI Maze, Maze War, 3D Maze Windows Screensaver, Radar Rat Race, the list goes on and on...

In honor of 60 years of such a game's creation, I would like to host a small jam, the rules are simple:
1: The player character should preferably be a MOUSE, though other rodents would be acceptable, keep in mind there are more kinds of mice than house mice and pet mice!
https://en.m.wikipedia.org/wiki/Muridae
What possibility!
2: The game takes place in a MAZE, a labyrinth, a world of routes and turns and too many dead ends. However it does not need be a literal maze- perhaps it is a maze of secrets, or a maze of inner conflict. It could be seen from top down or from first person- a rat's eye view. It could be more than one floor, why it could even be a dreadful teleporter maze!

Optional Rules:
X1: The game should have foodstuff to collect, CHEESE perhaps. However extensive research reveals mice don't seem to prioritize this food... get creative! I am aware an alternative version of Mouse in the Maze featured MARTINI glasses, but I would strongly recommend against giving rodents such beverages in real life. If you are to feature such a drink in a game, please do so cautiously!
X2: Ultra Hard Mode! The game could be controlled by PEN or TOUCH input as Mouse in the Maze was controlled by light pen input. However I am sure implementing such controls are a heavy task.

I am aware that some will be exhausted by the end of Sekret Santa, so eventually I will make an ASSET PACK that will be free to use, hopefully a little bit before the jam starts, but delays may occur.

MOUSE ASSET PACK is uploaded!

INCLUDES: Top-down rodent in six fabulous colors, brick and floor tiles, and a half baked first person dungeon crawler! I hope you enjoy. Please credit me as gisbrecht or MarikenG, and feel free to edit!

Happy Game-Making!

(From top to bottom: Mouse In The Maze recreation, Wizardry I for the NES, Windows 3D Maze, The Tailor of Gloucester artwork by Beatrix Potter)

Syndicate content
pensive-mosquitoes