08 / 25
(all day)
Start: 05/01/2019 - 16:19
End: 11/01/2019 - 16:19
update: EVENT BEGIN!! sergio <----?-----> nilson Have fun and good luck! -- Original description: in more detail: (*) Easiest way to do find a collaborator is to post a comment on this event. Maybe mention what kind of tools or formats you would be interested in working with. If you have strong preferences about duration of turns or the overall process, or about anything else, mention that too. I will try to assign pairings based on tools/preferences, or randomly otherwise. Also feel free to figure out your own pairing or sign up with somebody you already know. (**) Let's say as a default, each turn should be about 1-2 weeks, and the overall time limit is 6 months. (***) Probably best to avoid anything illegal, explicitly sexual, or otherwise confronting, unless you are both ok with it. You are strongly encouraged to discuss beforehand what kind of content you are or aren't comfortable with. And obviously when sharing on GT or elsewhere be mindful of your audience. (****) in my mind this modification can be anything you choose - add things, delete things, arrange things as you like. deleting the entire project is fair game if you feel it is right. but - if you don't agree with me on this, figure out constraints with your collaborator before you begin. in my opinion it's best to avoid discussing the changes you are making. Try to communicate through the changes you make instead. For sending the project folder back and forth, just zipping it up and sending over email has worked for me in the past. Or use google drive or github if you're into that kind of thing. Should be even easier with flickgame and other web-based tools. very importantly please be kind and respectful to one another!! (all day)
Start: 08/01/2019 - 01:36
End: 08/31/2019 - 13:36
(you can edit change or whatever just playing around ^^) i watched you type that in realtime and it's funny lol it's almost as if it's kinda an mmo lol YES (is gdocs a video game? [thinking emoji but it messed this up lol]) hi i don't know how to make tabletop games / RPGs / LARPs / etc. so i wanna try. i mean i've played monopoly and go fish but i never had friends who were into physical games?? seems like a lot of people did but i usually play games to avoid people lol so i somehow stumbled upon this thread about tabletop/physical games and it piqued my interest. i haven't really started trying them, so i wanted to make some of my own before i knew too much! being that gt is a mostly-digital space made me wanna do this even more!! think about how most of us aren't around each other physically and how we can use that framework to our advantage! or maybe it would be cool to make a game that requires meeting with a remote gt'er irl even if that's years from now (or never??)??? Wow okay optional challenge?? different weeks are different types? the cool thing about physical games is that you can use literally anything in the universe as pieces. you don't even need pieces! you can make a physical game that just uses the human body. Ninja is a good example of this (https://en.wikipedia.org/wiki/Ninja_(playground_game)) but yeah go nuts. everything is a piece and a playing surface, including your cat and the space at your local park and that toy car you found lying half-buried in the gravel on your walk home one time and the front window at the 7/11 down the street (maybe ask first (or dont)) Please eat some beans I miss emoji reaction things i would thumbs up a lot
thanks to &t and ??? for contributing!! PS there were more gifs but i couldn't find them or know how to save them from the google doc if you made one please send the image url to me so i can put it here! also if you just wanna add mroe i can do that too lol also i don't know who to credit for contributing to this lmk lol | ||
08 / 26
(all day)
Start: 05/01/2019 - 16:19
End: 11/01/2019 - 16:19
update: EVENT BEGIN!! sergio <----?-----> nilson Have fun and good luck! -- Original description: in more detail: (*) Easiest way to do find a collaborator is to post a comment on this event. Maybe mention what kind of tools or formats you would be interested in working with. If you have strong preferences about duration of turns or the overall process, or about anything else, mention that too. I will try to assign pairings based on tools/preferences, or randomly otherwise. Also feel free to figure out your own pairing or sign up with somebody you already know. (**) Let's say as a default, each turn should be about 1-2 weeks, and the overall time limit is 6 months. (***) Probably best to avoid anything illegal, explicitly sexual, or otherwise confronting, unless you are both ok with it. You are strongly encouraged to discuss beforehand what kind of content you are or aren't comfortable with. And obviously when sharing on GT or elsewhere be mindful of your audience. (****) in my mind this modification can be anything you choose - add things, delete things, arrange things as you like. deleting the entire project is fair game if you feel it is right. but - if you don't agree with me on this, figure out constraints with your collaborator before you begin. in my opinion it's best to avoid discussing the changes you are making. Try to communicate through the changes you make instead. For sending the project folder back and forth, just zipping it up and sending over email has worked for me in the past. Or use google drive or github if you're into that kind of thing. Should be even easier with flickgame and other web-based tools. very importantly please be kind and respectful to one another!! (all day)
Start: 08/01/2019 - 01:36
End: 08/31/2019 - 13:36
(you can edit change or whatever just playing around ^^) i watched you type that in realtime and it's funny lol it's almost as if it's kinda an mmo lol YES (is gdocs a video game? [thinking emoji but it messed this up lol]) hi i don't know how to make tabletop games / RPGs / LARPs / etc. so i wanna try. i mean i've played monopoly and go fish but i never had friends who were into physical games?? seems like a lot of people did but i usually play games to avoid people lol so i somehow stumbled upon this thread about tabletop/physical games and it piqued my interest. i haven't really started trying them, so i wanted to make some of my own before i knew too much! being that gt is a mostly-digital space made me wanna do this even more!! think about how most of us aren't around each other physically and how we can use that framework to our advantage! or maybe it would be cool to make a game that requires meeting with a remote gt'er irl even if that's years from now (or never??)??? Wow okay optional challenge?? different weeks are different types? the cool thing about physical games is that you can use literally anything in the universe as pieces. you don't even need pieces! you can make a physical game that just uses the human body. Ninja is a good example of this (https://en.wikipedia.org/wiki/Ninja_(playground_game)) but yeah go nuts. everything is a piece and a playing surface, including your cat and the space at your local park and that toy car you found lying half-buried in the gravel on your walk home one time and the front window at the 7/11 down the street (maybe ask first (or dont)) Please eat some beans I miss emoji reaction things i would thumbs up a lot
thanks to &t and ??? for contributing!! PS there were more gifs but i couldn't find them or know how to save them from the google doc if you made one please send the image url to me so i can put it here! also if you just wanna add mroe i can do that too lol also i don't know who to credit for contributing to this lmk lol | ||
08 / 27
(all day)
Start: 05/01/2019 - 16:19
End: 11/01/2019 - 16:19
update: EVENT BEGIN!! sergio <----?-----> nilson Have fun and good luck! -- Original description: in more detail: (*) Easiest way to do find a collaborator is to post a comment on this event. Maybe mention what kind of tools or formats you would be interested in working with. If you have strong preferences about duration of turns or the overall process, or about anything else, mention that too. I will try to assign pairings based on tools/preferences, or randomly otherwise. Also feel free to figure out your own pairing or sign up with somebody you already know. (**) Let's say as a default, each turn should be about 1-2 weeks, and the overall time limit is 6 months. (***) Probably best to avoid anything illegal, explicitly sexual, or otherwise confronting, unless you are both ok with it. You are strongly encouraged to discuss beforehand what kind of content you are or aren't comfortable with. And obviously when sharing on GT or elsewhere be mindful of your audience. (****) in my mind this modification can be anything you choose - add things, delete things, arrange things as you like. deleting the entire project is fair game if you feel it is right. but - if you don't agree with me on this, figure out constraints with your collaborator before you begin. in my opinion it's best to avoid discussing the changes you are making. Try to communicate through the changes you make instead. For sending the project folder back and forth, just zipping it up and sending over email has worked for me in the past. Or use google drive or github if you're into that kind of thing. Should be even easier with flickgame and other web-based tools. very importantly please be kind and respectful to one another!! (all day)
Start: 08/01/2019 - 01:36
End: 08/31/2019 - 13:36
(you can edit change or whatever just playing around ^^) i watched you type that in realtime and it's funny lol it's almost as if it's kinda an mmo lol YES (is gdocs a video game? [thinking emoji but it messed this up lol]) hi i don't know how to make tabletop games / RPGs / LARPs / etc. so i wanna try. i mean i've played monopoly and go fish but i never had friends who were into physical games?? seems like a lot of people did but i usually play games to avoid people lol so i somehow stumbled upon this thread about tabletop/physical games and it piqued my interest. i haven't really started trying them, so i wanted to make some of my own before i knew too much! being that gt is a mostly-digital space made me wanna do this even more!! think about how most of us aren't around each other physically and how we can use that framework to our advantage! or maybe it would be cool to make a game that requires meeting with a remote gt'er irl even if that's years from now (or never??)??? Wow okay optional challenge?? different weeks are different types? the cool thing about physical games is that you can use literally anything in the universe as pieces. you don't even need pieces! you can make a physical game that just uses the human body. Ninja is a good example of this (https://en.wikipedia.org/wiki/Ninja_(playground_game)) but yeah go nuts. everything is a piece and a playing surface, including your cat and the space at your local park and that toy car you found lying half-buried in the gravel on your walk home one time and the front window at the 7/11 down the street (maybe ask first (or dont)) Please eat some beans I miss emoji reaction things i would thumbs up a lot
thanks to &t and ??? for contributing!! PS there were more gifs but i couldn't find them or know how to save them from the google doc if you made one please send the image url to me so i can put it here! also if you just wanna add mroe i can do that too lol also i don't know who to credit for contributing to this lmk lol | ||
08 / 28
(all day)
Start: 05/01/2019 - 16:19
End: 11/01/2019 - 16:19
update: EVENT BEGIN!! sergio <----?-----> nilson Have fun and good luck! -- Original description: in more detail: (*) Easiest way to do find a collaborator is to post a comment on this event. Maybe mention what kind of tools or formats you would be interested in working with. If you have strong preferences about duration of turns or the overall process, or about anything else, mention that too. I will try to assign pairings based on tools/preferences, or randomly otherwise. Also feel free to figure out your own pairing or sign up with somebody you already know. (**) Let's say as a default, each turn should be about 1-2 weeks, and the overall time limit is 6 months. (***) Probably best to avoid anything illegal, explicitly sexual, or otherwise confronting, unless you are both ok with it. You are strongly encouraged to discuss beforehand what kind of content you are or aren't comfortable with. And obviously when sharing on GT or elsewhere be mindful of your audience. (****) in my mind this modification can be anything you choose - add things, delete things, arrange things as you like. deleting the entire project is fair game if you feel it is right. but - if you don't agree with me on this, figure out constraints with your collaborator before you begin. in my opinion it's best to avoid discussing the changes you are making. Try to communicate through the changes you make instead. For sending the project folder back and forth, just zipping it up and sending over email has worked for me in the past. Or use google drive or github if you're into that kind of thing. Should be even easier with flickgame and other web-based tools. very importantly please be kind and respectful to one another!! (all day)
Start: 08/01/2019 - 01:36
End: 08/31/2019 - 13:36
(you can edit change or whatever just playing around ^^) i watched you type that in realtime and it's funny lol it's almost as if it's kinda an mmo lol YES (is gdocs a video game? [thinking emoji but it messed this up lol]) hi i don't know how to make tabletop games / RPGs / LARPs / etc. so i wanna try. i mean i've played monopoly and go fish but i never had friends who were into physical games?? seems like a lot of people did but i usually play games to avoid people lol so i somehow stumbled upon this thread about tabletop/physical games and it piqued my interest. i haven't really started trying them, so i wanted to make some of my own before i knew too much! being that gt is a mostly-digital space made me wanna do this even more!! think about how most of us aren't around each other physically and how we can use that framework to our advantage! or maybe it would be cool to make a game that requires meeting with a remote gt'er irl even if that's years from now (or never??)??? Wow okay optional challenge?? different weeks are different types? the cool thing about physical games is that you can use literally anything in the universe as pieces. you don't even need pieces! you can make a physical game that just uses the human body. Ninja is a good example of this (https://en.wikipedia.org/wiki/Ninja_(playground_game)) but yeah go nuts. everything is a piece and a playing surface, including your cat and the space at your local park and that toy car you found lying half-buried in the gravel on your walk home one time and the front window at the 7/11 down the street (maybe ask first (or dont)) Please eat some beans I miss emoji reaction things i would thumbs up a lot
thanks to &t and ??? for contributing!! PS there were more gifs but i couldn't find them or know how to save them from the google doc if you made one please send the image url to me so i can put it here! also if you just wanna add mroe i can do that too lol also i don't know who to credit for contributing to this lmk lol | ||
08 / 29
(all day)
Start: 05/01/2019 - 16:19
End: 11/01/2019 - 16:19
update: EVENT BEGIN!! sergio <----?-----> nilson Have fun and good luck! -- Original description: in more detail: (*) Easiest way to do find a collaborator is to post a comment on this event. Maybe mention what kind of tools or formats you would be interested in working with. If you have strong preferences about duration of turns or the overall process, or about anything else, mention that too. I will try to assign pairings based on tools/preferences, or randomly otherwise. Also feel free to figure out your own pairing or sign up with somebody you already know. (**) Let's say as a default, each turn should be about 1-2 weeks, and the overall time limit is 6 months. (***) Probably best to avoid anything illegal, explicitly sexual, or otherwise confronting, unless you are both ok with it. You are strongly encouraged to discuss beforehand what kind of content you are or aren't comfortable with. And obviously when sharing on GT or elsewhere be mindful of your audience. (****) in my mind this modification can be anything you choose - add things, delete things, arrange things as you like. deleting the entire project is fair game if you feel it is right. but - if you don't agree with me on this, figure out constraints with your collaborator before you begin. in my opinion it's best to avoid discussing the changes you are making. Try to communicate through the changes you make instead. For sending the project folder back and forth, just zipping it up and sending over email has worked for me in the past. Or use google drive or github if you're into that kind of thing. Should be even easier with flickgame and other web-based tools. very importantly please be kind and respectful to one another!! (all day)
Start: 08/01/2019 - 01:36
End: 08/31/2019 - 13:36
(you can edit change or whatever just playing around ^^) i watched you type that in realtime and it's funny lol it's almost as if it's kinda an mmo lol YES (is gdocs a video game? [thinking emoji but it messed this up lol]) hi i don't know how to make tabletop games / RPGs / LARPs / etc. so i wanna try. i mean i've played monopoly and go fish but i never had friends who were into physical games?? seems like a lot of people did but i usually play games to avoid people lol so i somehow stumbled upon this thread about tabletop/physical games and it piqued my interest. i haven't really started trying them, so i wanted to make some of my own before i knew too much! being that gt is a mostly-digital space made me wanna do this even more!! think about how most of us aren't around each other physically and how we can use that framework to our advantage! or maybe it would be cool to make a game that requires meeting with a remote gt'er irl even if that's years from now (or never??)??? Wow okay optional challenge?? different weeks are different types? the cool thing about physical games is that you can use literally anything in the universe as pieces. you don't even need pieces! you can make a physical game that just uses the human body. Ninja is a good example of this (https://en.wikipedia.org/wiki/Ninja_(playground_game)) but yeah go nuts. everything is a piece and a playing surface, including your cat and the space at your local park and that toy car you found lying half-buried in the gravel on your walk home one time and the front window at the 7/11 down the street (maybe ask first (or dont)) Please eat some beans I miss emoji reaction things i would thumbs up a lot
thanks to &t and ??? for contributing!! PS there were more gifs but i couldn't find them or know how to save them from the google doc if you made one please send the image url to me so i can put it here! also if you just wanna add mroe i can do that too lol also i don't know who to credit for contributing to this lmk lol | ||
08 / 30
(all day)
Start: 05/01/2019 - 16:19
End: 11/01/2019 - 16:19
update: EVENT BEGIN!! sergio <----?-----> nilson Have fun and good luck! -- Original description: in more detail: (*) Easiest way to do find a collaborator is to post a comment on this event. Maybe mention what kind of tools or formats you would be interested in working with. If you have strong preferences about duration of turns or the overall process, or about anything else, mention that too. I will try to assign pairings based on tools/preferences, or randomly otherwise. Also feel free to figure out your own pairing or sign up with somebody you already know. (**) Let's say as a default, each turn should be about 1-2 weeks, and the overall time limit is 6 months. (***) Probably best to avoid anything illegal, explicitly sexual, or otherwise confronting, unless you are both ok with it. You are strongly encouraged to discuss beforehand what kind of content you are or aren't comfortable with. And obviously when sharing on GT or elsewhere be mindful of your audience. (****) in my mind this modification can be anything you choose - add things, delete things, arrange things as you like. deleting the entire project is fair game if you feel it is right. but - if you don't agree with me on this, figure out constraints with your collaborator before you begin. in my opinion it's best to avoid discussing the changes you are making. Try to communicate through the changes you make instead. For sending the project folder back and forth, just zipping it up and sending over email has worked for me in the past. Or use google drive or github if you're into that kind of thing. Should be even easier with flickgame and other web-based tools. very importantly please be kind and respectful to one another!! (all day)
Start: 08/01/2019 - 01:36
End: 08/31/2019 - 13:36
(you can edit change or whatever just playing around ^^) i watched you type that in realtime and it's funny lol it's almost as if it's kinda an mmo lol YES (is gdocs a video game? [thinking emoji but it messed this up lol]) hi i don't know how to make tabletop games / RPGs / LARPs / etc. so i wanna try. i mean i've played monopoly and go fish but i never had friends who were into physical games?? seems like a lot of people did but i usually play games to avoid people lol so i somehow stumbled upon this thread about tabletop/physical games and it piqued my interest. i haven't really started trying them, so i wanted to make some of my own before i knew too much! being that gt is a mostly-digital space made me wanna do this even more!! think about how most of us aren't around each other physically and how we can use that framework to our advantage! or maybe it would be cool to make a game that requires meeting with a remote gt'er irl even if that's years from now (or never??)??? Wow okay optional challenge?? different weeks are different types? the cool thing about physical games is that you can use literally anything in the universe as pieces. you don't even need pieces! you can make a physical game that just uses the human body. Ninja is a good example of this (https://en.wikipedia.org/wiki/Ninja_(playground_game)) but yeah go nuts. everything is a piece and a playing surface, including your cat and the space at your local park and that toy car you found lying half-buried in the gravel on your walk home one time and the front window at the 7/11 down the street (maybe ask first (or dont)) Please eat some beans I miss emoji reaction things i would thumbs up a lot
thanks to &t and ??? for contributing!! PS there were more gifs but i couldn't find them or know how to save them from the google doc if you made one please send the image url to me so i can put it here! also if you just wanna add mroe i can do that too lol also i don't know who to credit for contributing to this lmk lol | ||
08 / 31
(all day)
Start: 05/01/2019 - 16:19
End: 11/01/2019 - 16:19
update: EVENT BEGIN!! sergio <----?-----> nilson Have fun and good luck! -- Original description: in more detail: (*) Easiest way to do find a collaborator is to post a comment on this event. Maybe mention what kind of tools or formats you would be interested in working with. If you have strong preferences about duration of turns or the overall process, or about anything else, mention that too. I will try to assign pairings based on tools/preferences, or randomly otherwise. Also feel free to figure out your own pairing or sign up with somebody you already know. (**) Let's say as a default, each turn should be about 1-2 weeks, and the overall time limit is 6 months. (***) Probably best to avoid anything illegal, explicitly sexual, or otherwise confronting, unless you are both ok with it. You are strongly encouraged to discuss beforehand what kind of content you are or aren't comfortable with. And obviously when sharing on GT or elsewhere be mindful of your audience. (****) in my mind this modification can be anything you choose - add things, delete things, arrange things as you like. deleting the entire project is fair game if you feel it is right. but - if you don't agree with me on this, figure out constraints with your collaborator before you begin. in my opinion it's best to avoid discussing the changes you are making. Try to communicate through the changes you make instead. For sending the project folder back and forth, just zipping it up and sending over email has worked for me in the past. Or use google drive or github if you're into that kind of thing. Should be even easier with flickgame and other web-based tools. very importantly please be kind and respectful to one another!! End: 1:36 pm
Start: 08/01/2019 - 01:36
End: 08/31/2019 - 13:36
(you can edit change or whatever just playing around ^^) i watched you type that in realtime and it's funny lol it's almost as if it's kinda an mmo lol YES (is gdocs a video game? [thinking emoji but it messed this up lol]) hi i don't know how to make tabletop games / RPGs / LARPs / etc. so i wanna try. i mean i've played monopoly and go fish but i never had friends who were into physical games?? seems like a lot of people did but i usually play games to avoid people lol so i somehow stumbled upon this thread about tabletop/physical games and it piqued my interest. i haven't really started trying them, so i wanted to make some of my own before i knew too much! being that gt is a mostly-digital space made me wanna do this even more!! think about how most of us aren't around each other physically and how we can use that framework to our advantage! or maybe it would be cool to make a game that requires meeting with a remote gt'er irl even if that's years from now (or never??)??? Wow okay optional challenge?? different weeks are different types? the cool thing about physical games is that you can use literally anything in the universe as pieces. you don't even need pieces! you can make a physical game that just uses the human body. Ninja is a good example of this (https://en.wikipedia.org/wiki/Ninja_(playground_game)) but yeah go nuts. everything is a piece and a playing surface, including your cat and the space at your local park and that toy car you found lying half-buried in the gravel on your walk home one time and the front window at the 7/11 down the street (maybe ask first (or dont)) Please eat some beans I miss emoji reaction things i would thumbs up a lot
thanks to &t and ??? for contributing!! PS there were more gifs but i couldn't find them or know how to save them from the google doc if you made one please send the image url to me so i can put it here! also if you just wanna add mroe i can do that too lol also i don't know who to credit for contributing to this lmk lol | ||
09 / 1
(all day)
Start: 05/01/2019 - 16:19
End: 11/01/2019 - 16:19
update: EVENT BEGIN!! sergio <----?-----> nilson Have fun and good luck! -- Original description: in more detail: (*) Easiest way to do find a collaborator is to post a comment on this event. Maybe mention what kind of tools or formats you would be interested in working with. If you have strong preferences about duration of turns or the overall process, or about anything else, mention that too. I will try to assign pairings based on tools/preferences, or randomly otherwise. Also feel free to figure out your own pairing or sign up with somebody you already know. (**) Let's say as a default, each turn should be about 1-2 weeks, and the overall time limit is 6 months. (***) Probably best to avoid anything illegal, explicitly sexual, or otherwise confronting, unless you are both ok with it. You are strongly encouraged to discuss beforehand what kind of content you are or aren't comfortable with. And obviously when sharing on GT or elsewhere be mindful of your audience. (****) in my mind this modification can be anything you choose - add things, delete things, arrange things as you like. deleting the entire project is fair game if you feel it is right. but - if you don't agree with me on this, figure out constraints with your collaborator before you begin. in my opinion it's best to avoid discussing the changes you are making. Try to communicate through the changes you make instead. For sending the project folder back and forth, just zipping it up and sending over email has worked for me in the past. Or use google drive or github if you're into that kind of thing. Should be even easier with flickgame and other web-based tools. very importantly please be kind and respectful to one another!! | ||
09 / 2
(all day)
Start: 05/01/2019 - 16:19
End: 11/01/2019 - 16:19
update: EVENT BEGIN!! sergio <----?-----> nilson Have fun and good luck! -- Original description: in more detail: (*) Easiest way to do find a collaborator is to post a comment on this event. Maybe mention what kind of tools or formats you would be interested in working with. If you have strong preferences about duration of turns or the overall process, or about anything else, mention that too. I will try to assign pairings based on tools/preferences, or randomly otherwise. Also feel free to figure out your own pairing or sign up with somebody you already know. (**) Let's say as a default, each turn should be about 1-2 weeks, and the overall time limit is 6 months. (***) Probably best to avoid anything illegal, explicitly sexual, or otherwise confronting, unless you are both ok with it. You are strongly encouraged to discuss beforehand what kind of content you are or aren't comfortable with. And obviously when sharing on GT or elsewhere be mindful of your audience. (****) in my mind this modification can be anything you choose - add things, delete things, arrange things as you like. deleting the entire project is fair game if you feel it is right. but - if you don't agree with me on this, figure out constraints with your collaborator before you begin. in my opinion it's best to avoid discussing the changes you are making. Try to communicate through the changes you make instead. For sending the project folder back and forth, just zipping it up and sending over email has worked for me in the past. Or use google drive or github if you're into that kind of thing. Should be even easier with flickgame and other web-based tools. very importantly please be kind and respectful to one another!! | ||
09 / 3
(all day)
Start: 05/01/2019 - 16:19
End: 11/01/2019 - 16:19
update: EVENT BEGIN!! sergio <----?-----> nilson Have fun and good luck! -- Original description: in more detail: (*) Easiest way to do find a collaborator is to post a comment on this event. Maybe mention what kind of tools or formats you would be interested in working with. If you have strong preferences about duration of turns or the overall process, or about anything else, mention that too. I will try to assign pairings based on tools/preferences, or randomly otherwise. Also feel free to figure out your own pairing or sign up with somebody you already know. (**) Let's say as a default, each turn should be about 1-2 weeks, and the overall time limit is 6 months. (***) Probably best to avoid anything illegal, explicitly sexual, or otherwise confronting, unless you are both ok with it. You are strongly encouraged to discuss beforehand what kind of content you are or aren't comfortable with. And obviously when sharing on GT or elsewhere be mindful of your audience. (****) in my mind this modification can be anything you choose - add things, delete things, arrange things as you like. deleting the entire project is fair game if you feel it is right. but - if you don't agree with me on this, figure out constraints with your collaborator before you begin. in my opinion it's best to avoid discussing the changes you are making. Try to communicate through the changes you make instead. For sending the project folder back and forth, just zipping it up and sending over email has worked for me in the past. Or use google drive or github if you're into that kind of thing. Should be even easier with flickgame and other web-based tools. very importantly please be kind and respectful to one another!! | ||
09 / 4
(all day)
Start: 05/01/2019 - 16:19
End: 11/01/2019 - 16:19
update: EVENT BEGIN!! sergio <----?-----> nilson Have fun and good luck! -- Original description: in more detail: (*) Easiest way to do find a collaborator is to post a comment on this event. Maybe mention what kind of tools or formats you would be interested in working with. If you have strong preferences about duration of turns or the overall process, or about anything else, mention that too. I will try to assign pairings based on tools/preferences, or randomly otherwise. Also feel free to figure out your own pairing or sign up with somebody you already know. (**) Let's say as a default, each turn should be about 1-2 weeks, and the overall time limit is 6 months. (***) Probably best to avoid anything illegal, explicitly sexual, or otherwise confronting, unless you are both ok with it. You are strongly encouraged to discuss beforehand what kind of content you are or aren't comfortable with. And obviously when sharing on GT or elsewhere be mindful of your audience. (****) in my mind this modification can be anything you choose - add things, delete things, arrange things as you like. deleting the entire project is fair game if you feel it is right. but - if you don't agree with me on this, figure out constraints with your collaborator before you begin. in my opinion it's best to avoid discussing the changes you are making. Try to communicate through the changes you make instead. For sending the project folder back and forth, just zipping it up and sending over email has worked for me in the past. Or use google drive or github if you're into that kind of thing. Should be even easier with flickgame and other web-based tools. very importantly please be kind and respectful to one another!! | ||
09 / 5
(all day)
Start: 05/01/2019 - 16:19
End: 11/01/2019 - 16:19
update: EVENT BEGIN!! sergio <----?-----> nilson Have fun and good luck! -- Original description: in more detail: (*) Easiest way to do find a collaborator is to post a comment on this event. Maybe mention what kind of tools or formats you would be interested in working with. If you have strong preferences about duration of turns or the overall process, or about anything else, mention that too. I will try to assign pairings based on tools/preferences, or randomly otherwise. Also feel free to figure out your own pairing or sign up with somebody you already know. (**) Let's say as a default, each turn should be about 1-2 weeks, and the overall time limit is 6 months. (***) Probably best to avoid anything illegal, explicitly sexual, or otherwise confronting, unless you are both ok with it. You are strongly encouraged to discuss beforehand what kind of content you are or aren't comfortable with. And obviously when sharing on GT or elsewhere be mindful of your audience. (****) in my mind this modification can be anything you choose - add things, delete things, arrange things as you like. deleting the entire project is fair game if you feel it is right. but - if you don't agree with me on this, figure out constraints with your collaborator before you begin. in my opinion it's best to avoid discussing the changes you are making. Try to communicate through the changes you make instead. For sending the project folder back and forth, just zipping it up and sending over email has worked for me in the past. Or use google drive or github if you're into that kind of thing. Should be even easier with flickgame and other web-based tools. very importantly please be kind and respectful to one another!! | ||
09 / 6
(all day)
Start: 05/01/2019 - 16:19
End: 11/01/2019 - 16:19
update: EVENT BEGIN!! sergio <----?-----> nilson Have fun and good luck! -- Original description: in more detail: (*) Easiest way to do find a collaborator is to post a comment on this event. Maybe mention what kind of tools or formats you would be interested in working with. If you have strong preferences about duration of turns or the overall process, or about anything else, mention that too. I will try to assign pairings based on tools/preferences, or randomly otherwise. Also feel free to figure out your own pairing or sign up with somebody you already know. (**) Let's say as a default, each turn should be about 1-2 weeks, and the overall time limit is 6 months. (***) Probably best to avoid anything illegal, explicitly sexual, or otherwise confronting, unless you are both ok with it. You are strongly encouraged to discuss beforehand what kind of content you are or aren't comfortable with. And obviously when sharing on GT or elsewhere be mindful of your audience. (****) in my mind this modification can be anything you choose - add things, delete things, arrange things as you like. deleting the entire project is fair game if you feel it is right. but - if you don't agree with me on this, figure out constraints with your collaborator before you begin. in my opinion it's best to avoid discussing the changes you are making. Try to communicate through the changes you make instead. For sending the project folder back and forth, just zipping it up and sending over email has worked for me in the past. Or use google drive or github if you're into that kind of thing. Should be even easier with flickgame and other web-based tools. very importantly please be kind and respectful to one another!! | ||
09 / 7
(all day)
Start: 05/01/2019 - 16:19
End: 11/01/2019 - 16:19
update: EVENT BEGIN!! sergio <----?-----> nilson Have fun and good luck! -- Original description: in more detail: (*) Easiest way to do find a collaborator is to post a comment on this event. Maybe mention what kind of tools or formats you would be interested in working with. If you have strong preferences about duration of turns or the overall process, or about anything else, mention that too. I will try to assign pairings based on tools/preferences, or randomly otherwise. Also feel free to figure out your own pairing or sign up with somebody you already know. (**) Let's say as a default, each turn should be about 1-2 weeks, and the overall time limit is 6 months. (***) Probably best to avoid anything illegal, explicitly sexual, or otherwise confronting, unless you are both ok with it. You are strongly encouraged to discuss beforehand what kind of content you are or aren't comfortable with. And obviously when sharing on GT or elsewhere be mindful of your audience. (****) in my mind this modification can be anything you choose - add things, delete things, arrange things as you like. deleting the entire project is fair game if you feel it is right. but - if you don't agree with me on this, figure out constraints with your collaborator before you begin. in my opinion it's best to avoid discussing the changes you are making. Try to communicate through the changes you make instead. For sending the project folder back and forth, just zipping it up and sending over email has worked for me in the past. Or use google drive or github if you're into that kind of thing. Should be even easier with flickgame and other web-based tools. very importantly please be kind and respectful to one another!! | ||
09 / 8
(all day)
Start: 05/01/2019 - 16:19
End: 11/01/2019 - 16:19
update: EVENT BEGIN!! sergio <----?-----> nilson Have fun and good luck! -- Original description: in more detail: (*) Easiest way to do find a collaborator is to post a comment on this event. Maybe mention what kind of tools or formats you would be interested in working with. If you have strong preferences about duration of turns or the overall process, or about anything else, mention that too. I will try to assign pairings based on tools/preferences, or randomly otherwise. Also feel free to figure out your own pairing or sign up with somebody you already know. (**) Let's say as a default, each turn should be about 1-2 weeks, and the overall time limit is 6 months. (***) Probably best to avoid anything illegal, explicitly sexual, or otherwise confronting, unless you are both ok with it. You are strongly encouraged to discuss beforehand what kind of content you are or aren't comfortable with. And obviously when sharing on GT or elsewhere be mindful of your audience. (****) in my mind this modification can be anything you choose - add things, delete things, arrange things as you like. deleting the entire project is fair game if you feel it is right. but - if you don't agree with me on this, figure out constraints with your collaborator before you begin. in my opinion it's best to avoid discussing the changes you are making. Try to communicate through the changes you make instead. For sending the project folder back and forth, just zipping it up and sending over email has worked for me in the past. Or use google drive or github if you're into that kind of thing. Should be even easier with flickgame and other web-based tools. very importantly please be kind and respectful to one another!! | ||
09 / 9
(all day)
Start: 05/01/2019 - 16:19
End: 11/01/2019 - 16:19
update: EVENT BEGIN!! sergio <----?-----> nilson Have fun and good luck! -- Original description: in more detail: (*) Easiest way to do find a collaborator is to post a comment on this event. Maybe mention what kind of tools or formats you would be interested in working with. If you have strong preferences about duration of turns or the overall process, or about anything else, mention that too. I will try to assign pairings based on tools/preferences, or randomly otherwise. Also feel free to figure out your own pairing or sign up with somebody you already know. (**) Let's say as a default, each turn should be about 1-2 weeks, and the overall time limit is 6 months. (***) Probably best to avoid anything illegal, explicitly sexual, or otherwise confronting, unless you are both ok with it. You are strongly encouraged to discuss beforehand what kind of content you are or aren't comfortable with. And obviously when sharing on GT or elsewhere be mindful of your audience. (****) in my mind this modification can be anything you choose - add things, delete things, arrange things as you like. deleting the entire project is fair game if you feel it is right. but - if you don't agree with me on this, figure out constraints with your collaborator before you begin. in my opinion it's best to avoid discussing the changes you are making. Try to communicate through the changes you make instead. For sending the project folder back and forth, just zipping it up and sending over email has worked for me in the past. Or use google drive or github if you're into that kind of thing. Should be even easier with flickgame and other web-based tools. very importantly please be kind and respectful to one another!! | ||
09 / 10
(all day)
Start: 05/01/2019 - 16:19
End: 11/01/2019 - 16:19
update: EVENT BEGIN!! sergio <----?-----> nilson Have fun and good luck! -- Original description: in more detail: (*) Easiest way to do find a collaborator is to post a comment on this event. Maybe mention what kind of tools or formats you would be interested in working with. If you have strong preferences about duration of turns or the overall process, or about anything else, mention that too. I will try to assign pairings based on tools/preferences, or randomly otherwise. Also feel free to figure out your own pairing or sign up with somebody you already know. (**) Let's say as a default, each turn should be about 1-2 weeks, and the overall time limit is 6 months. (***) Probably best to avoid anything illegal, explicitly sexual, or otherwise confronting, unless you are both ok with it. You are strongly encouraged to discuss beforehand what kind of content you are or aren't comfortable with. And obviously when sharing on GT or elsewhere be mindful of your audience. (****) in my mind this modification can be anything you choose - add things, delete things, arrange things as you like. deleting the entire project is fair game if you feel it is right. but - if you don't agree with me on this, figure out constraints with your collaborator before you begin. in my opinion it's best to avoid discussing the changes you are making. Try to communicate through the changes you make instead. For sending the project folder back and forth, just zipping it up and sending over email has worked for me in the past. Or use google drive or github if you're into that kind of thing. Should be even easier with flickgame and other web-based tools. very importantly please be kind and respectful to one another!! | ||
09 / 11
(all day)
Start: 05/01/2019 - 16:19
End: 11/01/2019 - 16:19
update: EVENT BEGIN!! sergio <----?-----> nilson Have fun and good luck! -- Original description: in more detail: (*) Easiest way to do find a collaborator is to post a comment on this event. Maybe mention what kind of tools or formats you would be interested in working with. If you have strong preferences about duration of turns or the overall process, or about anything else, mention that too. I will try to assign pairings based on tools/preferences, or randomly otherwise. Also feel free to figure out your own pairing or sign up with somebody you already know. (**) Let's say as a default, each turn should be about 1-2 weeks, and the overall time limit is 6 months. (***) Probably best to avoid anything illegal, explicitly sexual, or otherwise confronting, unless you are both ok with it. You are strongly encouraged to discuss beforehand what kind of content you are or aren't comfortable with. And obviously when sharing on GT or elsewhere be mindful of your audience. (****) in my mind this modification can be anything you choose - add things, delete things, arrange things as you like. deleting the entire project is fair game if you feel it is right. but - if you don't agree with me on this, figure out constraints with your collaborator before you begin. in my opinion it's best to avoid discussing the changes you are making. Try to communicate through the changes you make instead. For sending the project folder back and forth, just zipping it up and sending over email has worked for me in the past. Or use google drive or github if you're into that kind of thing. Should be even easier with flickgame and other web-based tools. very importantly please be kind and respectful to one another!! | ||
09 / 12
(all day)
Start: 05/01/2019 - 16:19
End: 11/01/2019 - 16:19
update: EVENT BEGIN!! sergio <----?-----> nilson Have fun and good luck! -- Original description: in more detail: (*) Easiest way to do find a collaborator is to post a comment on this event. Maybe mention what kind of tools or formats you would be interested in working with. If you have strong preferences about duration of turns or the overall process, or about anything else, mention that too. I will try to assign pairings based on tools/preferences, or randomly otherwise. Also feel free to figure out your own pairing or sign up with somebody you already know. (**) Let's say as a default, each turn should be about 1-2 weeks, and the overall time limit is 6 months. (***) Probably best to avoid anything illegal, explicitly sexual, or otherwise confronting, unless you are both ok with it. You are strongly encouraged to discuss beforehand what kind of content you are or aren't comfortable with. And obviously when sharing on GT or elsewhere be mindful of your audience. (****) in my mind this modification can be anything you choose - add things, delete things, arrange things as you like. deleting the entire project is fair game if you feel it is right. but - if you don't agree with me on this, figure out constraints with your collaborator before you begin. in my opinion it's best to avoid discussing the changes you are making. Try to communicate through the changes you make instead. For sending the project folder back and forth, just zipping it up and sending over email has worked for me in the past. Or use google drive or github if you're into that kind of thing. Should be even easier with flickgame and other web-based tools. very importantly please be kind and respectful to one another!! | ||
09 / 13
(all day)
Start: 05/01/2019 - 16:19
End: 11/01/2019 - 16:19
update: EVENT BEGIN!! sergio <----?-----> nilson Have fun and good luck! -- Original description: in more detail: (*) Easiest way to do find a collaborator is to post a comment on this event. Maybe mention what kind of tools or formats you would be interested in working with. If you have strong preferences about duration of turns or the overall process, or about anything else, mention that too. I will try to assign pairings based on tools/preferences, or randomly otherwise. Also feel free to figure out your own pairing or sign up with somebody you already know. (**) Let's say as a default, each turn should be about 1-2 weeks, and the overall time limit is 6 months. (***) Probably best to avoid anything illegal, explicitly sexual, or otherwise confronting, unless you are both ok with it. You are strongly encouraged to discuss beforehand what kind of content you are or aren't comfortable with. And obviously when sharing on GT or elsewhere be mindful of your audience. (****) in my mind this modification can be anything you choose - add things, delete things, arrange things as you like. deleting the entire project is fair game if you feel it is right. but - if you don't agree with me on this, figure out constraints with your collaborator before you begin. in my opinion it's best to avoid discussing the changes you are making. Try to communicate through the changes you make instead. For sending the project folder back and forth, just zipping it up and sending over email has worked for me in the past. Or use google drive or github if you're into that kind of thing. Should be even easier with flickgame and other web-based tools. very importantly please be kind and respectful to one another!! | ||
09 / 14
(all day)
Start: 05/01/2019 - 16:19
End: 11/01/2019 - 16:19
update: EVENT BEGIN!! sergio <----?-----> nilson Have fun and good luck! -- Original description: in more detail: (*) Easiest way to do find a collaborator is to post a comment on this event. Maybe mention what kind of tools or formats you would be interested in working with. If you have strong preferences about duration of turns or the overall process, or about anything else, mention that too. I will try to assign pairings based on tools/preferences, or randomly otherwise. Also feel free to figure out your own pairing or sign up with somebody you already know. (**) Let's say as a default, each turn should be about 1-2 weeks, and the overall time limit is 6 months. (***) Probably best to avoid anything illegal, explicitly sexual, or otherwise confronting, unless you are both ok with it. You are strongly encouraged to discuss beforehand what kind of content you are or aren't comfortable with. And obviously when sharing on GT or elsewhere be mindful of your audience. (****) in my mind this modification can be anything you choose - add things, delete things, arrange things as you like. deleting the entire project is fair game if you feel it is right. but - if you don't agree with me on this, figure out constraints with your collaborator before you begin. in my opinion it's best to avoid discussing the changes you are making. Try to communicate through the changes you make instead. For sending the project folder back and forth, just zipping it up and sending over email has worked for me in the past. Or use google drive or github if you're into that kind of thing. Should be even easier with flickgame and other web-based tools. very importantly please be kind and respectful to one another!! | ||
09 / 15
(all day)
Start: 05/01/2019 - 16:19
End: 11/01/2019 - 16:19
update: EVENT BEGIN!! sergio <----?-----> nilson Have fun and good luck! -- Original description: in more detail: (*) Easiest way to do find a collaborator is to post a comment on this event. Maybe mention what kind of tools or formats you would be interested in working with. If you have strong preferences about duration of turns or the overall process, or about anything else, mention that too. I will try to assign pairings based on tools/preferences, or randomly otherwise. Also feel free to figure out your own pairing or sign up with somebody you already know. (**) Let's say as a default, each turn should be about 1-2 weeks, and the overall time limit is 6 months. (***) Probably best to avoid anything illegal, explicitly sexual, or otherwise confronting, unless you are both ok with it. You are strongly encouraged to discuss beforehand what kind of content you are or aren't comfortable with. And obviously when sharing on GT or elsewhere be mindful of your audience. (****) in my mind this modification can be anything you choose - add things, delete things, arrange things as you like. deleting the entire project is fair game if you feel it is right. but - if you don't agree with me on this, figure out constraints with your collaborator before you begin. in my opinion it's best to avoid discussing the changes you are making. Try to communicate through the changes you make instead. For sending the project folder back and forth, just zipping it up and sending over email has worked for me in the past. Or use google drive or github if you're into that kind of thing. Should be even easier with flickgame and other web-based tools. very importantly please be kind and respectful to one another!! | ||
09 / 16
(all day)
Start: 05/01/2019 - 16:19
End: 11/01/2019 - 16:19
update: EVENT BEGIN!! sergio <----?-----> nilson Have fun and good luck! -- Original description: in more detail: (*) Easiest way to do find a collaborator is to post a comment on this event. Maybe mention what kind of tools or formats you would be interested in working with. If you have strong preferences about duration of turns or the overall process, or about anything else, mention that too. I will try to assign pairings based on tools/preferences, or randomly otherwise. Also feel free to figure out your own pairing or sign up with somebody you already know. (**) Let's say as a default, each turn should be about 1-2 weeks, and the overall time limit is 6 months. (***) Probably best to avoid anything illegal, explicitly sexual, or otherwise confronting, unless you are both ok with it. You are strongly encouraged to discuss beforehand what kind of content you are or aren't comfortable with. And obviously when sharing on GT or elsewhere be mindful of your audience. (****) in my mind this modification can be anything you choose - add things, delete things, arrange things as you like. deleting the entire project is fair game if you feel it is right. but - if you don't agree with me on this, figure out constraints with your collaborator before you begin. in my opinion it's best to avoid discussing the changes you are making. Try to communicate through the changes you make instead. For sending the project folder back and forth, just zipping it up and sending over email has worked for me in the past. Or use google drive or github if you're into that kind of thing. Should be even easier with flickgame and other web-based tools. very importantly please be kind and respectful to one another!! | ||
09 / 17
(all day)
Start: 05/01/2019 - 16:19
End: 11/01/2019 - 16:19
update: EVENT BEGIN!! sergio <----?-----> nilson Have fun and good luck! -- Original description: in more detail: (*) Easiest way to do find a collaborator is to post a comment on this event. Maybe mention what kind of tools or formats you would be interested in working with. If you have strong preferences about duration of turns or the overall process, or about anything else, mention that too. I will try to assign pairings based on tools/preferences, or randomly otherwise. Also feel free to figure out your own pairing or sign up with somebody you already know. (**) Let's say as a default, each turn should be about 1-2 weeks, and the overall time limit is 6 months. (***) Probably best to avoid anything illegal, explicitly sexual, or otherwise confronting, unless you are both ok with it. You are strongly encouraged to discuss beforehand what kind of content you are or aren't comfortable with. And obviously when sharing on GT or elsewhere be mindful of your audience. (****) in my mind this modification can be anything you choose - add things, delete things, arrange things as you like. deleting the entire project is fair game if you feel it is right. but - if you don't agree with me on this, figure out constraints with your collaborator before you begin. in my opinion it's best to avoid discussing the changes you are making. Try to communicate through the changes you make instead. For sending the project folder back and forth, just zipping it up and sending over email has worked for me in the past. Or use google drive or github if you're into that kind of thing. Should be even easier with flickgame and other web-based tools. very importantly please be kind and respectful to one another!! | ||
09 / 18
(all day)
Start: 05/01/2019 - 16:19
End: 11/01/2019 - 16:19
update: EVENT BEGIN!! sergio <----?-----> nilson Have fun and good luck! -- Original description: in more detail: (*) Easiest way to do find a collaborator is to post a comment on this event. Maybe mention what kind of tools or formats you would be interested in working with. If you have strong preferences about duration of turns or the overall process, or about anything else, mention that too. I will try to assign pairings based on tools/preferences, or randomly otherwise. Also feel free to figure out your own pairing or sign up with somebody you already know. (**) Let's say as a default, each turn should be about 1-2 weeks, and the overall time limit is 6 months. (***) Probably best to avoid anything illegal, explicitly sexual, or otherwise confronting, unless you are both ok with it. You are strongly encouraged to discuss beforehand what kind of content you are or aren't comfortable with. And obviously when sharing on GT or elsewhere be mindful of your audience. (****) in my mind this modification can be anything you choose - add things, delete things, arrange things as you like. deleting the entire project is fair game if you feel it is right. but - if you don't agree with me on this, figure out constraints with your collaborator before you begin. in my opinion it's best to avoid discussing the changes you are making. Try to communicate through the changes you make instead. For sending the project folder back and forth, just zipping it up and sending over email has worked for me in the past. Or use google drive or github if you're into that kind of thing. Should be even easier with flickgame and other web-based tools. very importantly please be kind and respectful to one another!! | ||
09 / 19
(all day)
Start: 05/01/2019 - 16:19
End: 11/01/2019 - 16:19
update: EVENT BEGIN!! sergio <----?-----> nilson Have fun and good luck! -- Original description: in more detail: (*) Easiest way to do find a collaborator is to post a comment on this event. Maybe mention what kind of tools or formats you would be interested in working with. If you have strong preferences about duration of turns or the overall process, or about anything else, mention that too. I will try to assign pairings based on tools/preferences, or randomly otherwise. Also feel free to figure out your own pairing or sign up with somebody you already know. (**) Let's say as a default, each turn should be about 1-2 weeks, and the overall time limit is 6 months. (***) Probably best to avoid anything illegal, explicitly sexual, or otherwise confronting, unless you are both ok with it. You are strongly encouraged to discuss beforehand what kind of content you are or aren't comfortable with. And obviously when sharing on GT or elsewhere be mindful of your audience. (****) in my mind this modification can be anything you choose - add things, delete things, arrange things as you like. deleting the entire project is fair game if you feel it is right. but - if you don't agree with me on this, figure out constraints with your collaborator before you begin. in my opinion it's best to avoid discussing the changes you are making. Try to communicate through the changes you make instead. For sending the project folder back and forth, just zipping it up and sending over email has worked for me in the past. Or use google drive or github if you're into that kind of thing. Should be even easier with flickgame and other web-based tools. very importantly please be kind and respectful to one another!! | ||
09 / 20
(all day)
Start: 05/01/2019 - 16:19
End: 11/01/2019 - 16:19
update: EVENT BEGIN!! sergio <----?-----> nilson Have fun and good luck! -- Original description: in more detail: (*) Easiest way to do find a collaborator is to post a comment on this event. Maybe mention what kind of tools or formats you would be interested in working with. If you have strong preferences about duration of turns or the overall process, or about anything else, mention that too. I will try to assign pairings based on tools/preferences, or randomly otherwise. Also feel free to figure out your own pairing or sign up with somebody you already know. (**) Let's say as a default, each turn should be about 1-2 weeks, and the overall time limit is 6 months. (***) Probably best to avoid anything illegal, explicitly sexual, or otherwise confronting, unless you are both ok with it. You are strongly encouraged to discuss beforehand what kind of content you are or aren't comfortable with. And obviously when sharing on GT or elsewhere be mindful of your audience. (****) in my mind this modification can be anything you choose - add things, delete things, arrange things as you like. deleting the entire project is fair game if you feel it is right. but - if you don't agree with me on this, figure out constraints with your collaborator before you begin. in my opinion it's best to avoid discussing the changes you are making. Try to communicate through the changes you make instead. For sending the project folder back and forth, just zipping it up and sending over email has worked for me in the past. Or use google drive or github if you're into that kind of thing. Should be even easier with flickgame and other web-based tools. very importantly please be kind and respectful to one another!! | ||
09 / 21
(all day)
Start: 05/01/2019 - 16:19
End: 11/01/2019 - 16:19
update: EVENT BEGIN!! sergio <----?-----> nilson Have fun and good luck! -- Original description: in more detail: (*) Easiest way to do find a collaborator is to post a comment on this event. Maybe mention what kind of tools or formats you would be interested in working with. If you have strong preferences about duration of turns or the overall process, or about anything else, mention that too. I will try to assign pairings based on tools/preferences, or randomly otherwise. Also feel free to figure out your own pairing or sign up with somebody you already know. (**) Let's say as a default, each turn should be about 1-2 weeks, and the overall time limit is 6 months. (***) Probably best to avoid anything illegal, explicitly sexual, or otherwise confronting, unless you are both ok with it. You are strongly encouraged to discuss beforehand what kind of content you are or aren't comfortable with. And obviously when sharing on GT or elsewhere be mindful of your audience. (****) in my mind this modification can be anything you choose - add things, delete things, arrange things as you like. deleting the entire project is fair game if you feel it is right. but - if you don't agree with me on this, figure out constraints with your collaborator before you begin. in my opinion it's best to avoid discussing the changes you are making. Try to communicate through the changes you make instead. For sending the project folder back and forth, just zipping it up and sending over email has worked for me in the past. Or use google drive or github if you're into that kind of thing. Should be even easier with flickgame and other web-based tools. very importantly please be kind and respectful to one another!! | ||
09 / 22
(all day)
Start: 05/01/2019 - 16:19
End: 11/01/2019 - 16:19
update: EVENT BEGIN!! sergio <----?-----> nilson Have fun and good luck! -- Original description: in more detail: (*) Easiest way to do find a collaborator is to post a comment on this event. Maybe mention what kind of tools or formats you would be interested in working with. If you have strong preferences about duration of turns or the overall process, or about anything else, mention that too. I will try to assign pairings based on tools/preferences, or randomly otherwise. Also feel free to figure out your own pairing or sign up with somebody you already know. (**) Let's say as a default, each turn should be about 1-2 weeks, and the overall time limit is 6 months. (***) Probably best to avoid anything illegal, explicitly sexual, or otherwise confronting, unless you are both ok with it. You are strongly encouraged to discuss beforehand what kind of content you are or aren't comfortable with. And obviously when sharing on GT or elsewhere be mindful of your audience. (****) in my mind this modification can be anything you choose - add things, delete things, arrange things as you like. deleting the entire project is fair game if you feel it is right. but - if you don't agree with me on this, figure out constraints with your collaborator before you begin. in my opinion it's best to avoid discussing the changes you are making. Try to communicate through the changes you make instead. For sending the project folder back and forth, just zipping it up and sending over email has worked for me in the past. Or use google drive or github if you're into that kind of thing. Should be even easier with flickgame and other web-based tools. very importantly please be kind and respectful to one another!! | ||
09 / 23
(all day)
Start: 05/01/2019 - 16:19
End: 11/01/2019 - 16:19
update: EVENT BEGIN!! sergio <----?-----> nilson Have fun and good luck! -- Original description: in more detail: (*) Easiest way to do find a collaborator is to post a comment on this event. Maybe mention what kind of tools or formats you would be interested in working with. If you have strong preferences about duration of turns or the overall process, or about anything else, mention that too. I will try to assign pairings based on tools/preferences, or randomly otherwise. Also feel free to figure out your own pairing or sign up with somebody you already know. (**) Let's say as a default, each turn should be about 1-2 weeks, and the overall time limit is 6 months. (***) Probably best to avoid anything illegal, explicitly sexual, or otherwise confronting, unless you are both ok with it. You are strongly encouraged to discuss beforehand what kind of content you are or aren't comfortable with. And obviously when sharing on GT or elsewhere be mindful of your audience. (****) in my mind this modification can be anything you choose - add things, delete things, arrange things as you like. deleting the entire project is fair game if you feel it is right. but - if you don't agree with me on this, figure out constraints with your collaborator before you begin. in my opinion it's best to avoid discussing the changes you are making. Try to communicate through the changes you make instead. For sending the project folder back and forth, just zipping it up and sending over email has worked for me in the past. Or use google drive or github if you're into that kind of thing. Should be even easier with flickgame and other web-based tools. very importantly please be kind and respectful to one another!! | ||
09 / 24
(all day)
Start: 05/01/2019 - 16:19
End: 11/01/2019 - 16:19
update: EVENT BEGIN!! sergio <----?-----> nilson Have fun and good luck! -- Original description: in more detail: (*) Easiest way to do find a collaborator is to post a comment on this event. Maybe mention what kind of tools or formats you would be interested in working with. If you have strong preferences about duration of turns or the overall process, or about anything else, mention that too. I will try to assign pairings based on tools/preferences, or randomly otherwise. Also feel free to figure out your own pairing or sign up with somebody you already know. (**) Let's say as a default, each turn should be about 1-2 weeks, and the overall time limit is 6 months. (***) Probably best to avoid anything illegal, explicitly sexual, or otherwise confronting, unless you are both ok with it. You are strongly encouraged to discuss beforehand what kind of content you are or aren't comfortable with. And obviously when sharing on GT or elsewhere be mindful of your audience. (****) in my mind this modification can be anything you choose - add things, delete things, arrange things as you like. deleting the entire project is fair game if you feel it is right. but - if you don't agree with me on this, figure out constraints with your collaborator before you begin. in my opinion it's best to avoid discussing the changes you are making. Try to communicate through the changes you make instead. For sending the project folder back and forth, just zipping it up and sending over email has worked for me in the past. Or use google drive or github if you're into that kind of thing. Should be even easier with flickgame and other web-based tools. very importantly please be kind and respectful to one another!! |