10 / 21
(all day)
Start: 05/01/2019 - 16:19
End: 11/01/2019 - 16:19
update: EVENT BEGIN!! sergio <----?-----> nilson Have fun and good luck! -- Original description: in more detail: (*) Easiest way to do find a collaborator is to post a comment on this event. Maybe mention what kind of tools or formats you would be interested in working with. If you have strong preferences about duration of turns or the overall process, or about anything else, mention that too. I will try to assign pairings based on tools/preferences, or randomly otherwise. Also feel free to figure out your own pairing or sign up with somebody you already know. (**) Let's say as a default, each turn should be about 1-2 weeks, and the overall time limit is 6 months. (***) Probably best to avoid anything illegal, explicitly sexual, or otherwise confronting, unless you are both ok with it. You are strongly encouraged to discuss beforehand what kind of content you are or aren't comfortable with. And obviously when sharing on GT or elsewhere be mindful of your audience. (****) in my mind this modification can be anything you choose - add things, delete things, arrange things as you like. deleting the entire project is fair game if you feel it is right. but - if you don't agree with me on this, figure out constraints with your collaborator before you begin. in my opinion it's best to avoid discussing the changes you are making. Try to communicate through the changes you make instead. For sending the project folder back and forth, just zipping it up and sending over email has worked for me in the past. Or use google drive or github if you're into that kind of thing. Should be even easier with flickgame and other web-based tools. very importantly please be kind and respectful to one another!! | ||
10 / 22
(all day)
Start: 05/01/2019 - 16:19
End: 11/01/2019 - 16:19
update: EVENT BEGIN!! sergio <----?-----> nilson Have fun and good luck! -- Original description: in more detail: (*) Easiest way to do find a collaborator is to post a comment on this event. Maybe mention what kind of tools or formats you would be interested in working with. If you have strong preferences about duration of turns or the overall process, or about anything else, mention that too. I will try to assign pairings based on tools/preferences, or randomly otherwise. Also feel free to figure out your own pairing or sign up with somebody you already know. (**) Let's say as a default, each turn should be about 1-2 weeks, and the overall time limit is 6 months. (***) Probably best to avoid anything illegal, explicitly sexual, or otherwise confronting, unless you are both ok with it. You are strongly encouraged to discuss beforehand what kind of content you are or aren't comfortable with. And obviously when sharing on GT or elsewhere be mindful of your audience. (****) in my mind this modification can be anything you choose - add things, delete things, arrange things as you like. deleting the entire project is fair game if you feel it is right. but - if you don't agree with me on this, figure out constraints with your collaborator before you begin. in my opinion it's best to avoid discussing the changes you are making. Try to communicate through the changes you make instead. For sending the project folder back and forth, just zipping it up and sending over email has worked for me in the past. Or use google drive or github if you're into that kind of thing. Should be even easier with flickgame and other web-based tools. very importantly please be kind and respectful to one another!! | ||
10 / 23
(all day)
Start: 05/01/2019 - 16:19
End: 11/01/2019 - 16:19
update: EVENT BEGIN!! sergio <----?-----> nilson Have fun and good luck! -- Original description: in more detail: (*) Easiest way to do find a collaborator is to post a comment on this event. Maybe mention what kind of tools or formats you would be interested in working with. If you have strong preferences about duration of turns or the overall process, or about anything else, mention that too. I will try to assign pairings based on tools/preferences, or randomly otherwise. Also feel free to figure out your own pairing or sign up with somebody you already know. (**) Let's say as a default, each turn should be about 1-2 weeks, and the overall time limit is 6 months. (***) Probably best to avoid anything illegal, explicitly sexual, or otherwise confronting, unless you are both ok with it. You are strongly encouraged to discuss beforehand what kind of content you are or aren't comfortable with. And obviously when sharing on GT or elsewhere be mindful of your audience. (****) in my mind this modification can be anything you choose - add things, delete things, arrange things as you like. deleting the entire project is fair game if you feel it is right. but - if you don't agree with me on this, figure out constraints with your collaborator before you begin. in my opinion it's best to avoid discussing the changes you are making. Try to communicate through the changes you make instead. For sending the project folder back and forth, just zipping it up and sending over email has worked for me in the past. Or use google drive or github if you're into that kind of thing. Should be even easier with flickgame and other web-based tools. very importantly please be kind and respectful to one another!! | ||
10 / 24
(all day)
Start: 05/01/2019 - 16:19
End: 11/01/2019 - 16:19
update: EVENT BEGIN!! sergio <----?-----> nilson Have fun and good luck! -- Original description: in more detail: (*) Easiest way to do find a collaborator is to post a comment on this event. Maybe mention what kind of tools or formats you would be interested in working with. If you have strong preferences about duration of turns or the overall process, or about anything else, mention that too. I will try to assign pairings based on tools/preferences, or randomly otherwise. Also feel free to figure out your own pairing or sign up with somebody you already know. (**) Let's say as a default, each turn should be about 1-2 weeks, and the overall time limit is 6 months. (***) Probably best to avoid anything illegal, explicitly sexual, or otherwise confronting, unless you are both ok with it. You are strongly encouraged to discuss beforehand what kind of content you are or aren't comfortable with. And obviously when sharing on GT or elsewhere be mindful of your audience. (****) in my mind this modification can be anything you choose - add things, delete things, arrange things as you like. deleting the entire project is fair game if you feel it is right. but - if you don't agree with me on this, figure out constraints with your collaborator before you begin. in my opinion it's best to avoid discussing the changes you are making. Try to communicate through the changes you make instead. For sending the project folder back and forth, just zipping it up and sending over email has worked for me in the past. Or use google drive or github if you're into that kind of thing. Should be even easier with flickgame and other web-based tools. very importantly please be kind and respectful to one another!! | ||
10 / 25
(all day)
Start: 05/01/2019 - 16:19
End: 11/01/2019 - 16:19
update: EVENT BEGIN!! sergio <----?-----> nilson Have fun and good luck! -- Original description: in more detail: (*) Easiest way to do find a collaborator is to post a comment on this event. Maybe mention what kind of tools or formats you would be interested in working with. If you have strong preferences about duration of turns or the overall process, or about anything else, mention that too. I will try to assign pairings based on tools/preferences, or randomly otherwise. Also feel free to figure out your own pairing or sign up with somebody you already know. (**) Let's say as a default, each turn should be about 1-2 weeks, and the overall time limit is 6 months. (***) Probably best to avoid anything illegal, explicitly sexual, or otherwise confronting, unless you are both ok with it. You are strongly encouraged to discuss beforehand what kind of content you are or aren't comfortable with. And obviously when sharing on GT or elsewhere be mindful of your audience. (****) in my mind this modification can be anything you choose - add things, delete things, arrange things as you like. deleting the entire project is fair game if you feel it is right. but - if you don't agree with me on this, figure out constraints with your collaborator before you begin. in my opinion it's best to avoid discussing the changes you are making. Try to communicate through the changes you make instead. For sending the project folder back and forth, just zipping it up and sending over email has worked for me in the past. Or use google drive or github if you're into that kind of thing. Should be even easier with flickgame and other web-based tools. very importantly please be kind and respectful to one another!! | ||
10 / 26
(all day)
Start: 05/01/2019 - 16:19
End: 11/01/2019 - 16:19
update: EVENT BEGIN!! sergio <----?-----> nilson Have fun and good luck! -- Original description: in more detail: (*) Easiest way to do find a collaborator is to post a comment on this event. Maybe mention what kind of tools or formats you would be interested in working with. If you have strong preferences about duration of turns or the overall process, or about anything else, mention that too. I will try to assign pairings based on tools/preferences, or randomly otherwise. Also feel free to figure out your own pairing or sign up with somebody you already know. (**) Let's say as a default, each turn should be about 1-2 weeks, and the overall time limit is 6 months. (***) Probably best to avoid anything illegal, explicitly sexual, or otherwise confronting, unless you are both ok with it. You are strongly encouraged to discuss beforehand what kind of content you are or aren't comfortable with. And obviously when sharing on GT or elsewhere be mindful of your audience. (****) in my mind this modification can be anything you choose - add things, delete things, arrange things as you like. deleting the entire project is fair game if you feel it is right. but - if you don't agree with me on this, figure out constraints with your collaborator before you begin. in my opinion it's best to avoid discussing the changes you are making. Try to communicate through the changes you make instead. For sending the project folder back and forth, just zipping it up and sending over email has worked for me in the past. Or use google drive or github if you're into that kind of thing. Should be even easier with flickgame and other web-based tools. very importantly please be kind and respectful to one another!! | ||
10 / 27
(all day)
Start: 05/01/2019 - 16:19
End: 11/01/2019 - 16:19
update: EVENT BEGIN!! sergio <----?-----> nilson Have fun and good luck! -- Original description: in more detail: (*) Easiest way to do find a collaborator is to post a comment on this event. Maybe mention what kind of tools or formats you would be interested in working with. If you have strong preferences about duration of turns or the overall process, or about anything else, mention that too. I will try to assign pairings based on tools/preferences, or randomly otherwise. Also feel free to figure out your own pairing or sign up with somebody you already know. (**) Let's say as a default, each turn should be about 1-2 weeks, and the overall time limit is 6 months. (***) Probably best to avoid anything illegal, explicitly sexual, or otherwise confronting, unless you are both ok with it. You are strongly encouraged to discuss beforehand what kind of content you are or aren't comfortable with. And obviously when sharing on GT or elsewhere be mindful of your audience. (****) in my mind this modification can be anything you choose - add things, delete things, arrange things as you like. deleting the entire project is fair game if you feel it is right. but - if you don't agree with me on this, figure out constraints with your collaborator before you begin. in my opinion it's best to avoid discussing the changes you are making. Try to communicate through the changes you make instead. For sending the project folder back and forth, just zipping it up and sending over email has worked for me in the past. Or use google drive or github if you're into that kind of thing. Should be even easier with flickgame and other web-based tools. very importantly please be kind and respectful to one another!! | ||
10 / 28
(all day)
Start: 05/01/2019 - 16:19
End: 11/01/2019 - 16:19
update: EVENT BEGIN!! sergio <----?-----> nilson Have fun and good luck! -- Original description: in more detail: (*) Easiest way to do find a collaborator is to post a comment on this event. Maybe mention what kind of tools or formats you would be interested in working with. If you have strong preferences about duration of turns or the overall process, or about anything else, mention that too. I will try to assign pairings based on tools/preferences, or randomly otherwise. Also feel free to figure out your own pairing or sign up with somebody you already know. (**) Let's say as a default, each turn should be about 1-2 weeks, and the overall time limit is 6 months. (***) Probably best to avoid anything illegal, explicitly sexual, or otherwise confronting, unless you are both ok with it. You are strongly encouraged to discuss beforehand what kind of content you are or aren't comfortable with. And obviously when sharing on GT or elsewhere be mindful of your audience. (****) in my mind this modification can be anything you choose - add things, delete things, arrange things as you like. deleting the entire project is fair game if you feel it is right. but - if you don't agree with me on this, figure out constraints with your collaborator before you begin. in my opinion it's best to avoid discussing the changes you are making. Try to communicate through the changes you make instead. For sending the project folder back and forth, just zipping it up and sending over email has worked for me in the past. Or use google drive or github if you're into that kind of thing. Should be even easier with flickgame and other web-based tools. very importantly please be kind and respectful to one another!! | ||
10 / 29
(all day)
Start: 05/01/2019 - 16:19
End: 11/01/2019 - 16:19
update: EVENT BEGIN!! sergio <----?-----> nilson Have fun and good luck! -- Original description: in more detail: (*) Easiest way to do find a collaborator is to post a comment on this event. Maybe mention what kind of tools or formats you would be interested in working with. If you have strong preferences about duration of turns or the overall process, or about anything else, mention that too. I will try to assign pairings based on tools/preferences, or randomly otherwise. Also feel free to figure out your own pairing or sign up with somebody you already know. (**) Let's say as a default, each turn should be about 1-2 weeks, and the overall time limit is 6 months. (***) Probably best to avoid anything illegal, explicitly sexual, or otherwise confronting, unless you are both ok with it. You are strongly encouraged to discuss beforehand what kind of content you are or aren't comfortable with. And obviously when sharing on GT or elsewhere be mindful of your audience. (****) in my mind this modification can be anything you choose - add things, delete things, arrange things as you like. deleting the entire project is fair game if you feel it is right. but - if you don't agree with me on this, figure out constraints with your collaborator before you begin. in my opinion it's best to avoid discussing the changes you are making. Try to communicate through the changes you make instead. For sending the project folder back and forth, just zipping it up and sending over email has worked for me in the past. Or use google drive or github if you're into that kind of thing. Should be even easier with flickgame and other web-based tools. very importantly please be kind and respectful to one another!! | ||
10 / 30
(all day)
Start: 05/01/2019 - 16:19
End: 11/01/2019 - 16:19
update: EVENT BEGIN!! sergio <----?-----> nilson Have fun and good luck! -- Original description: in more detail: (*) Easiest way to do find a collaborator is to post a comment on this event. Maybe mention what kind of tools or formats you would be interested in working with. If you have strong preferences about duration of turns or the overall process, or about anything else, mention that too. I will try to assign pairings based on tools/preferences, or randomly otherwise. Also feel free to figure out your own pairing or sign up with somebody you already know. (**) Let's say as a default, each turn should be about 1-2 weeks, and the overall time limit is 6 months. (***) Probably best to avoid anything illegal, explicitly sexual, or otherwise confronting, unless you are both ok with it. You are strongly encouraged to discuss beforehand what kind of content you are or aren't comfortable with. And obviously when sharing on GT or elsewhere be mindful of your audience. (****) in my mind this modification can be anything you choose - add things, delete things, arrange things as you like. deleting the entire project is fair game if you feel it is right. but - if you don't agree with me on this, figure out constraints with your collaborator before you begin. in my opinion it's best to avoid discussing the changes you are making. Try to communicate through the changes you make instead. For sending the project folder back and forth, just zipping it up and sending over email has worked for me in the past. Or use google drive or github if you're into that kind of thing. Should be even easier with flickgame and other web-based tools. very importantly please be kind and respectful to one another!! | ||
10 / 31
(all day)
Start: 05/01/2019 - 16:19
End: 11/01/2019 - 16:19
update: EVENT BEGIN!! sergio <----?-----> nilson Have fun and good luck! -- Original description: in more detail: (*) Easiest way to do find a collaborator is to post a comment on this event. Maybe mention what kind of tools or formats you would be interested in working with. If you have strong preferences about duration of turns or the overall process, or about anything else, mention that too. I will try to assign pairings based on tools/preferences, or randomly otherwise. Also feel free to figure out your own pairing or sign up with somebody you already know. (**) Let's say as a default, each turn should be about 1-2 weeks, and the overall time limit is 6 months. (***) Probably best to avoid anything illegal, explicitly sexual, or otherwise confronting, unless you are both ok with it. You are strongly encouraged to discuss beforehand what kind of content you are or aren't comfortable with. And obviously when sharing on GT or elsewhere be mindful of your audience. (****) in my mind this modification can be anything you choose - add things, delete things, arrange things as you like. deleting the entire project is fair game if you feel it is right. but - if you don't agree with me on this, figure out constraints with your collaborator before you begin. in my opinion it's best to avoid discussing the changes you are making. Try to communicate through the changes you make instead. For sending the project folder back and forth, just zipping it up and sending over email has worked for me in the past. Or use google drive or github if you're into that kind of thing. Should be even easier with flickgame and other web-based tools. very importantly please be kind and respectful to one another!! | ||
11 / 1
End: 4:19 pm
Start: 05/01/2019 - 16:19
End: 11/01/2019 - 16:19
update: EVENT BEGIN!! sergio <----?-----> nilson Have fun and good luck! -- Original description: in more detail: (*) Easiest way to do find a collaborator is to post a comment on this event. Maybe mention what kind of tools or formats you would be interested in working with. If you have strong preferences about duration of turns or the overall process, or about anything else, mention that too. I will try to assign pairings based on tools/preferences, or randomly otherwise. Also feel free to figure out your own pairing or sign up with somebody you already know. (**) Let's say as a default, each turn should be about 1-2 weeks, and the overall time limit is 6 months. (***) Probably best to avoid anything illegal, explicitly sexual, or otherwise confronting, unless you are both ok with it. You are strongly encouraged to discuss beforehand what kind of content you are or aren't comfortable with. And obviously when sharing on GT or elsewhere be mindful of your audience. (****) in my mind this modification can be anything you choose - add things, delete things, arrange things as you like. deleting the entire project is fair game if you feel it is right. but - if you don't agree with me on this, figure out constraints with your collaborator before you begin. in my opinion it's best to avoid discussing the changes you are making. Try to communicate through the changes you make instead. For sending the project folder back and forth, just zipping it up and sending over email has worked for me in the past. Or use google drive or github if you're into that kind of thing. Should be even easier with flickgame and other web-based tools. very importantly please be kind and respectful to one another!! | ||
11 / 2
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11 / 3
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11 / 4
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11 / 5
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11 / 6
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11 / 7
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11 / 8
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11 / 9
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11 / 10
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11 / 11
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11 / 12
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11 / 13
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11 / 14
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11 / 15
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11 / 16
Start: 12:01 am
Start: 11/16/2019 - 00:01
End: 11/24/2019 - 23:59
Belly up, game-makers! It's time for a massive POTLUCK PARTY! It's a bevy of bite-size samples and eclectic dishes, with the expectation that there will be enough for everyone. Bring a little something to share with everyone else. We're catering to all tastes, all dietary restrictions, all flavors and palettes. Make a video game, make a side dish, make a digital toy, make an entree, make a snippet of music, make a pie, make a flatgame, make a dessert, make a downloadable PDF-zine... You get the idea. Everyone has a seat at the table and all ability levels are welcome. Standard content rules apply. In the words of SpindleyQ: "Glorious Trainwrecks has always been about being a comfortable place where people are kind to each other." Folks, we have ONE WEEK OR SO to make it happen. We'll feast on the contributions (and of course will be sure to leave appreciative comments and critique) once the buffet is full. GO! ...or THIS: | ||
11 / 17
(all day)
Start: 11/16/2019 - 00:01
End: 11/24/2019 - 23:59
Belly up, game-makers! It's time for a massive POTLUCK PARTY! It's a bevy of bite-size samples and eclectic dishes, with the expectation that there will be enough for everyone. Bring a little something to share with everyone else. We're catering to all tastes, all dietary restrictions, all flavors and palettes. Make a video game, make a side dish, make a digital toy, make an entree, make a snippet of music, make a pie, make a flatgame, make a dessert, make a downloadable PDF-zine... You get the idea. Everyone has a seat at the table and all ability levels are welcome. Standard content rules apply. In the words of SpindleyQ: "Glorious Trainwrecks has always been about being a comfortable place where people are kind to each other." Folks, we have ONE WEEK OR SO to make it happen. We'll feast on the contributions (and of course will be sure to leave appreciative comments and critique) once the buffet is full. GO! ...or THIS: | ||
11 / 18
(all day)
Start: 11/16/2019 - 00:01
End: 11/24/2019 - 23:59
Belly up, game-makers! It's time for a massive POTLUCK PARTY! It's a bevy of bite-size samples and eclectic dishes, with the expectation that there will be enough for everyone. Bring a little something to share with everyone else. We're catering to all tastes, all dietary restrictions, all flavors and palettes. Make a video game, make a side dish, make a digital toy, make an entree, make a snippet of music, make a pie, make a flatgame, make a dessert, make a downloadable PDF-zine... You get the idea. Everyone has a seat at the table and all ability levels are welcome. Standard content rules apply. In the words of SpindleyQ: "Glorious Trainwrecks has always been about being a comfortable place where people are kind to each other." Folks, we have ONE WEEK OR SO to make it happen. We'll feast on the contributions (and of course will be sure to leave appreciative comments and critique) once the buffet is full. GO! ...or THIS: | ||
11 / 19
(all day)
Start: 11/16/2019 - 00:01
End: 11/24/2019 - 23:59
Belly up, game-makers! It's time for a massive POTLUCK PARTY! It's a bevy of bite-size samples and eclectic dishes, with the expectation that there will be enough for everyone. Bring a little something to share with everyone else. We're catering to all tastes, all dietary restrictions, all flavors and palettes. Make a video game, make a side dish, make a digital toy, make an entree, make a snippet of music, make a pie, make a flatgame, make a dessert, make a downloadable PDF-zine... You get the idea. Everyone has a seat at the table and all ability levels are welcome. Standard content rules apply. In the words of SpindleyQ: "Glorious Trainwrecks has always been about being a comfortable place where people are kind to each other." Folks, we have ONE WEEK OR SO to make it happen. We'll feast on the contributions (and of course will be sure to leave appreciative comments and critique) once the buffet is full. GO! ...or THIS: | ||
11 / 20
(all day)
Start: 11/16/2019 - 00:01
End: 11/24/2019 - 23:59
Belly up, game-makers! It's time for a massive POTLUCK PARTY! It's a bevy of bite-size samples and eclectic dishes, with the expectation that there will be enough for everyone. Bring a little something to share with everyone else. We're catering to all tastes, all dietary restrictions, all flavors and palettes. Make a video game, make a side dish, make a digital toy, make an entree, make a snippet of music, make a pie, make a flatgame, make a dessert, make a downloadable PDF-zine... You get the idea. Everyone has a seat at the table and all ability levels are welcome. Standard content rules apply. In the words of SpindleyQ: "Glorious Trainwrecks has always been about being a comfortable place where people are kind to each other." Folks, we have ONE WEEK OR SO to make it happen. We'll feast on the contributions (and of course will be sure to leave appreciative comments and critique) once the buffet is full. GO! ...or THIS: |