Events

« January 04, 2020 - February 03, 2020 »
 
01 / 4
(all day)
Start: 11/27/2019 - 03:55
End: 01/05/2020 - 23:59

Merry Chistmas to all!

It's that time of year again, folks! The Glorious Trainwrecks community comes together in the spirit of giving and receiving. Wish lists are concocted, makers secret themselves away in their gift workshops, and at the end of it all every participant comes away with a little something to fill them with holiday spirit.

Here's the three-step timetable:

  • STEP 1: Post your wish list below. (DONE!) Let us know what you want FOR CHISTMAS. Due 7th December. It can be anything you want. This serves as an inspirational springboard for someone from the international, intergenerational, intercredible GT community to make something for you!
  • STEP 2: (Mostly DONE!) On 7th December, you receive your intended gift recipient and can start making a gift for them. You'll receive your specific recipient, and have a chance to review their wish list. You'll also receive an invite to a Discord Server where you can share information and seek out help without your recipient knowing.
  • STEP 3: (Pretty Much IGNORED! Myself Included!) The Soft Deadline is Sunday, 5th January, 2020. Hopefully you've been able to finish your gift and share it with your recipient. Make your announcement by posting your gift here at GT, and inviting your recipient to play!

    SO WHAT ARE YOU WAITING FOR? Post your wish list today in the comments below!

    (this is you)

    (this is what we want to see on Chistmas)

    (you might make something like this for your recipient)

    (your recipient may be half way across the world)

    (your gift might have good guys or bad guys in it, or someone in-between)

    (be sure to leave your gift recipient satisfied. It's a Chistmas Promise you've made!)

    HAVE FUN!!!

01 / 5
End: 11:59 pm
Start: 11/27/2019 - 03:55
End: 01/05/2020 - 23:59

Merry Chistmas to all!

It's that time of year again, folks! The Glorious Trainwrecks community comes together in the spirit of giving and receiving. Wish lists are concocted, makers secret themselves away in their gift workshops, and at the end of it all every participant comes away with a little something to fill them with holiday spirit.

Here's the three-step timetable:

  • STEP 1: Post your wish list below. (DONE!) Let us know what you want FOR CHISTMAS. Due 7th December. It can be anything you want. This serves as an inspirational springboard for someone from the international, intergenerational, intercredible GT community to make something for you!
  • STEP 2: (Mostly DONE!) On 7th December, you receive your intended gift recipient and can start making a gift for them. You'll receive your specific recipient, and have a chance to review their wish list. You'll also receive an invite to a Discord Server where you can share information and seek out help without your recipient knowing.
  • STEP 3: (Pretty Much IGNORED! Myself Included!) The Soft Deadline is Sunday, 5th January, 2020. Hopefully you've been able to finish your gift and share it with your recipient. Make your announcement by posting your gift here at GT, and inviting your recipient to play!

    SO WHAT ARE YOU WAITING FOR? Post your wish list today in the comments below!

    (this is you)

    (this is what we want to see on Chistmas)

    (you might make something like this for your recipient)

    (your recipient may be half way across the world)

    (your gift might have good guys or bad guys in it, or someone in-between)

    (be sure to leave your gift recipient satisfied. It's a Chistmas Promise you've made!)

    HAVE FUN!!!

01 / 6
01 / 7
01 / 8
01 / 9
01 / 10
01 / 11
Start: 12:00 am
Start: 01/11/2020 - 00:00
End: 01/30/2020 - 00:00

Today (in my timezone, at least) marks 10 years since VVVVVV came out! 10 is a slightly more special number than usual here because VVVVVV was originally going to be called vvvvvvvvvv (this is my excuse for not doing this four years ago).

To celebrate, why don't we try making some levels for it? VVVVVV: Make and Play Edition is free! Games, art, and other works inspired by VVVVVV are also welcome. But if you do wind up making a level, why not post it on the distractionware forums too?

I've set this to run for a little over two weeks, and I'm vvvvvvery keen to see what comes out of it!

Submit stuff here!

01 / 12
(all day)
Start: 01/11/2020 - 00:00
End: 01/30/2020 - 00:00

Today (in my timezone, at least) marks 10 years since VVVVVV came out! 10 is a slightly more special number than usual here because VVVVVV was originally going to be called vvvvvvvvvv (this is my excuse for not doing this four years ago).

To celebrate, why don't we try making some levels for it? VVVVVV: Make and Play Edition is free! Games, art, and other works inspired by VVVVVV are also welcome. But if you do wind up making a level, why not post it on the distractionware forums too?

I've set this to run for a little over two weeks, and I'm vvvvvvery keen to see what comes out of it!

Submit stuff here!

01 / 13
(all day)
Start: 01/11/2020 - 00:00
End: 01/30/2020 - 00:00

Today (in my timezone, at least) marks 10 years since VVVVVV came out! 10 is a slightly more special number than usual here because VVVVVV was originally going to be called vvvvvvvvvv (this is my excuse for not doing this four years ago).

To celebrate, why don't we try making some levels for it? VVVVVV: Make and Play Edition is free! Games, art, and other works inspired by VVVVVV are also welcome. But if you do wind up making a level, why not post it on the distractionware forums too?

I've set this to run for a little over two weeks, and I'm vvvvvvery keen to see what comes out of it!

Submit stuff here!

01 / 14
(all day)
Start: 01/11/2020 - 00:00
End: 01/30/2020 - 00:00

Today (in my timezone, at least) marks 10 years since VVVVVV came out! 10 is a slightly more special number than usual here because VVVVVV was originally going to be called vvvvvvvvvv (this is my excuse for not doing this four years ago).

To celebrate, why don't we try making some levels for it? VVVVVV: Make and Play Edition is free! Games, art, and other works inspired by VVVVVV are also welcome. But if you do wind up making a level, why not post it on the distractionware forums too?

I've set this to run for a little over two weeks, and I'm vvvvvvery keen to see what comes out of it!

Submit stuff here!

01 / 15
(all day)
Start: 01/11/2020 - 00:00
End: 01/30/2020 - 00:00

Today (in my timezone, at least) marks 10 years since VVVVVV came out! 10 is a slightly more special number than usual here because VVVVVV was originally going to be called vvvvvvvvvv (this is my excuse for not doing this four years ago).

To celebrate, why don't we try making some levels for it? VVVVVV: Make and Play Edition is free! Games, art, and other works inspired by VVVVVV are also welcome. But if you do wind up making a level, why not post it on the distractionware forums too?

I've set this to run for a little over two weeks, and I'm vvvvvvery keen to see what comes out of it!

Submit stuff here!

01 / 16
(all day)
Start: 01/11/2020 - 00:00
End: 01/30/2020 - 00:00

Today (in my timezone, at least) marks 10 years since VVVVVV came out! 10 is a slightly more special number than usual here because VVVVVV was originally going to be called vvvvvvvvvv (this is my excuse for not doing this four years ago).

To celebrate, why don't we try making some levels for it? VVVVVV: Make and Play Edition is free! Games, art, and other works inspired by VVVVVV are also welcome. But if you do wind up making a level, why not post it on the distractionware forums too?

I've set this to run for a little over two weeks, and I'm vvvvvvery keen to see what comes out of it!

Submit stuff here!

01 / 17
(all day)
Start: 01/11/2020 - 00:00
End: 01/30/2020 - 00:00

Today (in my timezone, at least) marks 10 years since VVVVVV came out! 10 is a slightly more special number than usual here because VVVVVV was originally going to be called vvvvvvvvvv (this is my excuse for not doing this four years ago).

To celebrate, why don't we try making some levels for it? VVVVVV: Make and Play Edition is free! Games, art, and other works inspired by VVVVVV are also welcome. But if you do wind up making a level, why not post it on the distractionware forums too?

I've set this to run for a little over two weeks, and I'm vvvvvvery keen to see what comes out of it!

Submit stuff here!

01 / 18
(all day)
Start: 01/11/2020 - 00:00
End: 01/30/2020 - 00:00

Today (in my timezone, at least) marks 10 years since VVVVVV came out! 10 is a slightly more special number than usual here because VVVVVV was originally going to be called vvvvvvvvvv (this is my excuse for not doing this four years ago).

To celebrate, why don't we try making some levels for it? VVVVVV: Make and Play Edition is free! Games, art, and other works inspired by VVVVVV are also welcome. But if you do wind up making a level, why not post it on the distractionware forums too?

I've set this to run for a little over two weeks, and I'm vvvvvvery keen to see what comes out of it!

Submit stuff here!

01 / 19
(all day)
Start: 01/11/2020 - 00:00
End: 01/30/2020 - 00:00

Today (in my timezone, at least) marks 10 years since VVVVVV came out! 10 is a slightly more special number than usual here because VVVVVV was originally going to be called vvvvvvvvvv (this is my excuse for not doing this four years ago).

To celebrate, why don't we try making some levels for it? VVVVVV: Make and Play Edition is free! Games, art, and other works inspired by VVVVVV are also welcome. But if you do wind up making a level, why not post it on the distractionware forums too?

I've set this to run for a little over two weeks, and I'm vvvvvvery keen to see what comes out of it!

Submit stuff here!

01 / 20
(all day)
Start: 01/11/2020 - 00:00
End: 01/30/2020 - 00:00

Today (in my timezone, at least) marks 10 years since VVVVVV came out! 10 is a slightly more special number than usual here because VVVVVV was originally going to be called vvvvvvvvvv (this is my excuse for not doing this four years ago).

To celebrate, why don't we try making some levels for it? VVVVVV: Make and Play Edition is free! Games, art, and other works inspired by VVVVVV are also welcome. But if you do wind up making a level, why not post it on the distractionware forums too?

I've set this to run for a little over two weeks, and I'm vvvvvvery keen to see what comes out of it!

Submit stuff here!

01 / 21
(all day)
Start: 01/11/2020 - 00:00
End: 01/30/2020 - 00:00

Today (in my timezone, at least) marks 10 years since VVVVVV came out! 10 is a slightly more special number than usual here because VVVVVV was originally going to be called vvvvvvvvvv (this is my excuse for not doing this four years ago).

To celebrate, why don't we try making some levels for it? VVVVVV: Make and Play Edition is free! Games, art, and other works inspired by VVVVVV are also welcome. But if you do wind up making a level, why not post it on the distractionware forums too?

I've set this to run for a little over two weeks, and I'm vvvvvvery keen to see what comes out of it!

Submit stuff here!

01 / 22
(all day)
Start: 01/11/2020 - 00:00
End: 01/30/2020 - 00:00

Today (in my timezone, at least) marks 10 years since VVVVVV came out! 10 is a slightly more special number than usual here because VVVVVV was originally going to be called vvvvvvvvvv (this is my excuse for not doing this four years ago).

To celebrate, why don't we try making some levels for it? VVVVVV: Make and Play Edition is free! Games, art, and other works inspired by VVVVVV are also welcome. But if you do wind up making a level, why not post it on the distractionware forums too?

I've set this to run for a little over two weeks, and I'm vvvvvvery keen to see what comes out of it!

Submit stuff here!

01 / 23
(all day)
Start: 01/11/2020 - 00:00
End: 01/30/2020 - 00:00

Today (in my timezone, at least) marks 10 years since VVVVVV came out! 10 is a slightly more special number than usual here because VVVVVV was originally going to be called vvvvvvvvvv (this is my excuse for not doing this four years ago).

To celebrate, why don't we try making some levels for it? VVVVVV: Make and Play Edition is free! Games, art, and other works inspired by VVVVVV are also welcome. But if you do wind up making a level, why not post it on the distractionware forums too?

I've set this to run for a little over two weeks, and I'm vvvvvvery keen to see what comes out of it!

Submit stuff here!

01 / 24
(all day)
Start: 01/11/2020 - 00:00
End: 01/30/2020 - 00:00

Today (in my timezone, at least) marks 10 years since VVVVVV came out! 10 is a slightly more special number than usual here because VVVVVV was originally going to be called vvvvvvvvvv (this is my excuse for not doing this four years ago).

To celebrate, why don't we try making some levels for it? VVVVVV: Make and Play Edition is free! Games, art, and other works inspired by VVVVVV are also welcome. But if you do wind up making a level, why not post it on the distractionware forums too?

I've set this to run for a little over two weeks, and I'm vvvvvvery keen to see what comes out of it!

Submit stuff here!

01 / 25
(all day)
Start: 01/11/2020 - 00:00
End: 01/30/2020 - 00:00

Today (in my timezone, at least) marks 10 years since VVVVVV came out! 10 is a slightly more special number than usual here because VVVVVV was originally going to be called vvvvvvvvvv (this is my excuse for not doing this four years ago).

To celebrate, why don't we try making some levels for it? VVVVVV: Make and Play Edition is free! Games, art, and other works inspired by VVVVVV are also welcome. But if you do wind up making a level, why not post it on the distractionware forums too?

I've set this to run for a little over two weeks, and I'm vvvvvvery keen to see what comes out of it!

Submit stuff here!

01 / 26
(all day)
Start: 01/11/2020 - 00:00
End: 01/30/2020 - 00:00

Today (in my timezone, at least) marks 10 years since VVVVVV came out! 10 is a slightly more special number than usual here because VVVVVV was originally going to be called vvvvvvvvvv (this is my excuse for not doing this four years ago).

To celebrate, why don't we try making some levels for it? VVVVVV: Make and Play Edition is free! Games, art, and other works inspired by VVVVVV are also welcome. But if you do wind up making a level, why not post it on the distractionware forums too?

I've set this to run for a little over two weeks, and I'm vvvvvvery keen to see what comes out of it!

Submit stuff here!

01 / 27
(all day)
Start: 01/11/2020 - 00:00
End: 01/30/2020 - 00:00

Today (in my timezone, at least) marks 10 years since VVVVVV came out! 10 is a slightly more special number than usual here because VVVVVV was originally going to be called vvvvvvvvvv (this is my excuse for not doing this four years ago).

To celebrate, why don't we try making some levels for it? VVVVVV: Make and Play Edition is free! Games, art, and other works inspired by VVVVVV are also welcome. But if you do wind up making a level, why not post it on the distractionware forums too?

I've set this to run for a little over two weeks, and I'm vvvvvvery keen to see what comes out of it!

Submit stuff here!

01 / 28
(all day)
Start: 01/11/2020 - 00:00
End: 01/30/2020 - 00:00

Today (in my timezone, at least) marks 10 years since VVVVVV came out! 10 is a slightly more special number than usual here because VVVVVV was originally going to be called vvvvvvvvvv (this is my excuse for not doing this four years ago).

To celebrate, why don't we try making some levels for it? VVVVVV: Make and Play Edition is free! Games, art, and other works inspired by VVVVVV are also welcome. But if you do wind up making a level, why not post it on the distractionware forums too?

I've set this to run for a little over two weeks, and I'm vvvvvvery keen to see what comes out of it!

Submit stuff here!

01 / 29
(all day)
Start: 01/11/2020 - 00:00
End: 01/30/2020 - 00:00

Today (in my timezone, at least) marks 10 years since VVVVVV came out! 10 is a slightly more special number than usual here because VVVVVV was originally going to be called vvvvvvvvvv (this is my excuse for not doing this four years ago).

To celebrate, why don't we try making some levels for it? VVVVVV: Make and Play Edition is free! Games, art, and other works inspired by VVVVVV are also welcome. But if you do wind up making a level, why not post it on the distractionware forums too?

I've set this to run for a little over two weeks, and I'm vvvvvvery keen to see what comes out of it!

Submit stuff here!

01 / 30
End: 12:00 am
Start: 01/11/2020 - 00:00
End: 01/30/2020 - 00:00

Today (in my timezone, at least) marks 10 years since VVVVVV came out! 10 is a slightly more special number than usual here because VVVVVV was originally going to be called vvvvvvvvvv (this is my excuse for not doing this four years ago).

To celebrate, why don't we try making some levels for it? VVVVVV: Make and Play Edition is free! Games, art, and other works inspired by VVVVVV are also welcome. But if you do wind up making a level, why not post it on the distractionware forums too?

I've set this to run for a little over two weeks, and I'm vvvvvvery keen to see what comes out of it!

Submit stuff here!

01 / 31
02 / 1
Start: 12:00 pm
Start: 02/01/2020 - 12:00
End: 05/01/2020 - 12:00

"If we could live on hopes and wishes, make movies at the speed of thought, all the movies that could have been, all the dreams that I could spin..."
-The Wizard of Speed and Time

This is a game jam about games that do not exist or currently do not exist. I strongly advise AGAINST making a work for this jam in a computer game engine. Writing will probably be the easiest way to express one's concept but images could also suffice. Take note that text files may not display properly in some operating systems, so consider a more robust alternative. This game jam is heavily inspired by The works of Jorge Luis Borges and Stanisław Lem, so feel free to peruse their fictions. Suzanne Treister has also made some beautiful fictional video game stills.

https://www.suzannetreister.net/Ampages/Amenu.html

Here are some examples of a format one could create a fictional game in. It is by no means exhaustive and is not meant to be restrictive. Think of it merely as a starting point for your ideas.

A Design Document
A written work which overviews the scope of the game and how it could be structured. If so desired this work could be created at a later date (As Lem did with Golem XVI). One should Consider giving this document out to the commons, wondering if someone years from now would make a game from written instructions; as I remember some artist (who I cannot recall the name) that sold written descriptions of how to make the artwork that they created.

A Review
This could be in the vein of Stanisław Lem's multitude of fictional reviews. It could be like Big industry and gaming magazine reviews which focus mostly on the technical and aesthetic feel of a game. In simple terms, a buyer's guide. Or it could be a critical analysis of the game as in its narrative and ideological aspects? In simpler terms, it could be an interpretation of the work.

Artistic Mockups
Like Suzanne Triester, one could create artistic visions of a world which does not actually function as a game. An image that merely has the appearance of a game. Create fake graphical user interfaces with bizarre functions and the like. I suppose it could also be done in the musical manner. To create compositions which are evocative of a fictional game?

A Frame Story
Like Borges or Petscop, one could create a fictional work that accompanies a story as an important device. It could be the entirety of the subject as in petscop or perhaps more liberally as one focus of the work like in Borges case. It could be a haunted game yes, but I'm sure there are other scenarios that could be cooked up?

Thank you to all who may hypothetically participate in this jam.

[Images: Suzanne Treister, "Fate Worse Than Death", Cover of "A Perfect Vaccuum" by Stanisław Lem, Polybius Arcade machine photographed by DocAtRS]

02 / 2
(all day)
Start: 02/01/2020 - 12:00
End: 05/01/2020 - 12:00

"If we could live on hopes and wishes, make movies at the speed of thought, all the movies that could have been, all the dreams that I could spin..."
-The Wizard of Speed and Time

This is a game jam about games that do not exist or currently do not exist. I strongly advise AGAINST making a work for this jam in a computer game engine. Writing will probably be the easiest way to express one's concept but images could also suffice. Take note that text files may not display properly in some operating systems, so consider a more robust alternative. This game jam is heavily inspired by The works of Jorge Luis Borges and Stanisław Lem, so feel free to peruse their fictions. Suzanne Treister has also made some beautiful fictional video game stills.

https://www.suzannetreister.net/Ampages/Amenu.html

Here are some examples of a format one could create a fictional game in. It is by no means exhaustive and is not meant to be restrictive. Think of it merely as a starting point for your ideas.

A Design Document
A written work which overviews the scope of the game and how it could be structured. If so desired this work could be created at a later date (As Lem did with Golem XVI). One should Consider giving this document out to the commons, wondering if someone years from now would make a game from written instructions; as I remember some artist (who I cannot recall the name) that sold written descriptions of how to make the artwork that they created.

A Review
This could be in the vein of Stanisław Lem's multitude of fictional reviews. It could be like Big industry and gaming magazine reviews which focus mostly on the technical and aesthetic feel of a game. In simple terms, a buyer's guide. Or it could be a critical analysis of the game as in its narrative and ideological aspects? In simpler terms, it could be an interpretation of the work.

Artistic Mockups
Like Suzanne Triester, one could create artistic visions of a world which does not actually function as a game. An image that merely has the appearance of a game. Create fake graphical user interfaces with bizarre functions and the like. I suppose it could also be done in the musical manner. To create compositions which are evocative of a fictional game?

A Frame Story
Like Borges or Petscop, one could create a fictional work that accompanies a story as an important device. It could be the entirety of the subject as in petscop or perhaps more liberally as one focus of the work like in Borges case. It could be a haunted game yes, but I'm sure there are other scenarios that could be cooked up?

Thank you to all who may hypothetically participate in this jam.

[Images: Suzanne Treister, "Fate Worse Than Death", Cover of "A Perfect Vaccuum" by Stanisław Lem, Polybius Arcade machine photographed by DocAtRS]

02 / 3
(all day)
Start: 02/01/2020 - 12:00
End: 05/01/2020 - 12:00

"If we could live on hopes and wishes, make movies at the speed of thought, all the movies that could have been, all the dreams that I could spin..."
-The Wizard of Speed and Time

This is a game jam about games that do not exist or currently do not exist. I strongly advise AGAINST making a work for this jam in a computer game engine. Writing will probably be the easiest way to express one's concept but images could also suffice. Take note that text files may not display properly in some operating systems, so consider a more robust alternative. This game jam is heavily inspired by The works of Jorge Luis Borges and Stanisław Lem, so feel free to peruse their fictions. Suzanne Treister has also made some beautiful fictional video game stills.

https://www.suzannetreister.net/Ampages/Amenu.html

Here are some examples of a format one could create a fictional game in. It is by no means exhaustive and is not meant to be restrictive. Think of it merely as a starting point for your ideas.

A Design Document
A written work which overviews the scope of the game and how it could be structured. If so desired this work could be created at a later date (As Lem did with Golem XVI). One should Consider giving this document out to the commons, wondering if someone years from now would make a game from written instructions; as I remember some artist (who I cannot recall the name) that sold written descriptions of how to make the artwork that they created.

A Review
This could be in the vein of Stanisław Lem's multitude of fictional reviews. It could be like Big industry and gaming magazine reviews which focus mostly on the technical and aesthetic feel of a game. In simple terms, a buyer's guide. Or it could be a critical analysis of the game as in its narrative and ideological aspects? In simpler terms, it could be an interpretation of the work.

Artistic Mockups
Like Suzanne Triester, one could create artistic visions of a world which does not actually function as a game. An image that merely has the appearance of a game. Create fake graphical user interfaces with bizarre functions and the like. I suppose it could also be done in the musical manner. To create compositions which are evocative of a fictional game?

A Frame Story
Like Borges or Petscop, one could create a fictional work that accompanies a story as an important device. It could be the entirety of the subject as in petscop or perhaps more liberally as one focus of the work like in Borges case. It could be a haunted game yes, but I'm sure there are other scenarios that could be cooked up?

Thank you to all who may hypothetically participate in this jam.

[Images: Suzanne Treister, "Fate Worse Than Death", Cover of "A Perfect Vaccuum" by Stanisław Lem, Polybius Arcade machine photographed by DocAtRS]

Syndicate content