« Saturday July 31, 2021 »
Start: 3:48 pm
End: 3:48 pm

I recently released an update to my game "Katelabs" that adds even more editing tools and I'm now excited to see what other people could make with it. So I'm making an informal jam where you can produce worlds for it (which are output as .kl files) and like... Have fun with it!

it's probably a little bit buggy so keep regular backups if you can.

I also don't mind if you produce jank. feel free to embrace jank! You can create something beautiful, or something ugly, or something else!

There's a lot you can do now, including having moving objects and platforms, pointing objects at other objects, collisions, buttons, and sounds! as well as nearly every 3D model I've made.

Katelabs is HERE:

Start: 1:33 pm
End: 1:33 pm

inspired by lost histories jam*, this is an alphabetical list of games where experiences of a game are more important than the game itself.

click this link to view/edit

to contribute:

♥ add a page
♥ format it however you want
♥ include proper credits


♥ choose a game because of how important it is to you, not to culture at large
♥ don't edit/delete anyone else's work without their permission
♥ pics must be safe for work but writing doesn't have to be; please provide content warning if so


gifs will be added later lol

Start: 12:12 pm
End: 11:59 pm

It's that time again, folks! Grid Grind 2021 is upon us!

Six persons... Six places... Six things... How many games can we make?

There are two phases to the Grid Grind.

Phase One (all done!): Populate the Grid. This part is done already.
Phase Two (happening now!): Grind out the games...! We have until just about the middle of September.

Grind out the Games!!! Look at the following Grids for information about what should be in the game/toy/thing you make:

A Spice Cabinet Synthesis Application is currently in development from the fine folks at Clark Stanley's Snake Oil Liniment, but if you want to have an early preview, here's a link to the Spice Cabinet Assets.

HOW TO GRID GRIND: A quick primer.

  1. Visit a link to one of the Grids.
  2. Note that the top of the Grid indicates a LOCATION. This is the first of three elements that should inspire your submission.
  3. The other two components are found in an intersection of a ROW and a COLUMN within the Grid: a PERSONA and a THING.
  4. Use those three elements as inspiration and/or content when creating a game, toy, or other entertainment to share with the Glorious Trainwrecks community (and the rest of the world at large).
  5. If you've done some thought but things just aren't clicking yet, pick one or more things from the Spice Cabinet and see if the new combination is more to your liking.


  1. I follow the link to Grid 4, which is labeled, "A Golf Course."
  2. I look at one of the cells near the middle of the Grid: DONALD + WEAPON.
  3. This means that a Golf Course, Donald Fagen from Steely Dan, and a Useless Weapon should figure into my game in some way...Wow, I think I have some ideas already!
  4. ...Or if I need a li'l something extra, I follow the link to the Spice Cabinet.
  5. Hmm... Hey! Someone suggested a "500-story Building" as a Location. Now, how can I use that along with Donald Fagen and a Useless Weapon? ...A-ha! Now I know!
    And that's how you GRID GRIND.

    That's enough for now...! Thanks for reading, and GO FORTH AND GRID!!!

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