var config = {
    height: 240,
    width: 336,
    zoom: 2,
    pixelArt: true,
    physics: {
        default: 'arcade',
        arcade: {
            gravity: {y: 0}
        }
    },
    scene: [TitleScene, GardenScene, GameOverScene],
}

var game = new Phaser.Game(config);
