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<rss version="2.0" xml:base="https://www.glorioustrainwrecks.com" xmlns:dc="http://purl.org/dc/elements/1.1/">
<channel>
 <title>Games made for  by </title>
 <link>https://www.glorioustrainwrecks.com/games/feed/%2A/%2A/12033</link>
 <description>Games.</description>
 <language>en</language>
<item>
 <title>Space Funeral 3D</title>
 <link>https://www.glorioustrainwrecks.com/node/12161</link>
 <description>&lt;p&gt;&lt;b&gt;Space Funeral 3D&lt;/b&gt;, the genderbending life-action space-opera sequel to the 2010 hit classic. Space Funeral 3D takes place a million-billion years after Phillip&#039;s and Leg Horse&#039;s last outing and includes new characters and settings, state-of-the-art 3D technology, an officially compiled soundtrack and many strange secrets to be unraveled in the lands of Space Funeral.&lt;/p&gt;

&lt;p&gt;  &lt;/p&gt;

&lt;p&gt;&lt;h2&gt;INSTRUCTIONS&lt;/h2&gt;&lt;/p&gt;

&lt;p&gt;&lt;b&gt;I.&lt;/b&gt; Download &lt;b&gt;KateLabs&lt;/b&gt; from &lt;a href=&quot;https://thewaether.itch.io/katelabs&quot;&gt;https://thewaether.itch.io/katelabs&lt;/a&gt; and put the &lt;b&gt;&#039;spacefuneral3d.kl&#039;&lt;/b&gt; file into the KateLabs folder.&lt;/p&gt;

&lt;p&gt;&lt;b&gt;II.&lt;/b&gt; Start KateLabs and load the level. Make sure to &lt;b&gt;DISABLE &#039;Edit Mode&#039;&lt;/b&gt; in the menu!&lt;/p&gt;

&lt;p&gt;&lt;b&gt;III.&lt;/b&gt; Please start the following playlist and let it run in the background. It is the unofficial &lt;b&gt;Space Funeral 3D soundtrack&lt;/b&gt;: &lt;a href=&quot;https://www.youtube.com/watch?v=ZnY8FDq93h0&amp;amp;list=PLWQGU3-meUFb1J9CMEunkDx1Ehk_4Ck8w&quot;&gt;https://www.youtube.com/watch?v=ZnY8FDq93h0&amp;amp;list=PLWQGU3-meUFb1J9CMEunkDx1Ehk_4Ck8w&lt;/a&gt;&lt;/p&gt;

&lt;p&gt;&lt;b&gt;IV.&lt;/b&gt; Blood Blood Blood&lt;/p&gt;

&lt;p&gt;  &lt;/p&gt;

&lt;p&gt;&lt;h2&gt;FAQ/HELP/HINTS&lt;/h2&gt;&lt;/p&gt;

&lt;p&gt;Q: &lt;b&gt; What is this fleshy prison that you&#039;ve trapped me in?? How do I control this form?&lt;/b&gt;&lt;br /&gt;
A: Use &lt;b&gt;WASD&lt;/b&gt; to move around and &lt;b&gt;SPACE&lt;/b&gt; to jump. You can interact with things or talk to people with &lt;b&gt;ENTER&lt;/b&gt;, watch for the prompt in the bottom corner! You might learn more advanced controls ingame...&lt;/p&gt;

&lt;p&gt;Q: &lt;b&gt;HELP! I fell off the FERRY!&lt;/b&gt; -or- &lt;b&gt;HELP! I fell under the OCEAN floor?!!?!? AAAAAHHhh!!!&lt;/b&gt;&lt;br /&gt;
A: There will be an emergency &lt;b&gt;TELEPORT&lt;/b&gt; back to the OCEAN near the start of the level. Just go up the escalator once you&#039;ve respawned.&lt;/p&gt;

&lt;p&gt;Q: &lt;b&gt;Everything is LAGGY!&lt;/b&gt;&lt;br /&gt;
A: Remember to &lt;b&gt;disable EDIT MODE&lt;/b&gt; before loading the level.&lt;/p&gt;

&lt;p&gt;Q: &lt;b&gt;Where is the MUSIC?&lt;/b&gt;&lt;br /&gt;
A: Please start this playlist once you&#039;ve loaded the game:&lt;br /&gt;
&lt;a href=&quot;https://www.youtube.com/watch?v=ZnY8FDq93h0&amp;amp;list=PLWQGU3-meUFb1J9CMEunkDx1Ehk_4Ck8w&quot;&gt;https://www.youtube.com/watch?v=ZnY8FDq93h0&amp;amp;list=PLWQGU3-meUFb1J9CMEunkDx1Ehk_4Ck8w&lt;/a&gt;&lt;/p&gt;

&lt;p&gt;Q: &lt;b&gt;How do I get past the bouncer and enter BACKSTAGE?&lt;/b&gt;&lt;br /&gt;
A: Do you like DUMPSTERS??&lt;/p&gt;

&lt;p&gt;Q: &lt;b&gt;How did LEG HORSE become HAND HORSE?&lt;/b&gt;&lt;br /&gt;
A: Trademark dispute.&lt;/p&gt;

&lt;p&gt;Q: &lt;b&gt;How do I defeat the MISTRESS OF LOFT AND SPIRE in the SKULL SEWERS? I&#039;ve used all my TESSERACTS but now the MISTRESS is continually egressing and I can only buff TRAP MAGIC???&lt;/b&gt;&lt;br /&gt;
A: ?????????????????????????&lt;/p&gt;

&lt;p&gt;&lt;h2&gt;ABOUT&lt;/h2&gt;&lt;/p&gt;

&lt;p&gt;Space Funeral 3D was created by a dedicated team of unpaid volunteers over a timespan of about half a year (with most of that time taken up by the map file just lying around and accumulating dust). Someone accidentally dug up the project just in time for the deadline of Kate&#039;s Informal Katelabs Jam (&lt;a href=&quot;https://www.glorioustrainwrecks.com/node/12033&quot;&gt;https://www.glorioustrainwrecks.com/node/12033&lt;/a&gt;), so now you have to suffer through this mess. Play it or perish!&lt;/p&gt;

&lt;p&gt;Thanks to Kate for creating such a fun game/tool! Thank you to the BBC Radiophonic Workshop for preemptively composing the soundtrack for Space Funeral 3D half a century ago. Thank you to thecatamites for inspiring the original character of Hand Horse™. Thank you to all Space Funeral fangame makers, especially all those that never published their work anywhere and just left their beautifully unfinished RPG Maker projects germinating in some subfolder. Also thank you to Nintendo for providing the Mario™ license to Camelot Software Planning - where would we be without them?&lt;/p&gt;</description>
 <comments>https://www.glorioustrainwrecks.com/node/12161#comments</comments>
 <category domain="https://www.glorioustrainwrecks.com/taxonomy/term/531">3d</category>
 <category domain="https://www.glorioustrainwrecks.com/taxonomy/term/2417">blood</category>
 <category domain="https://www.glorioustrainwrecks.com/taxonomy/term/4209">copyright</category>
 <category domain="https://www.glorioustrainwrecks.com/taxonomy/term/1249">fangame</category>
 <category domain="https://www.glorioustrainwrecks.com/taxonomy/term/11406">hand horse</category>
 <category domain="https://www.glorioustrainwrecks.com/taxonomy/term/11405">leg horse</category>
 <category domain="https://www.glorioustrainwrecks.com/taxonomy/term/11404">phillip</category>
 <category domain="https://www.glorioustrainwrecks.com/taxonomy/term/1204">Sequel</category>
 <category domain="https://www.glorioustrainwrecks.com/taxonomy/term/304">skeleton</category>
 <category domain="https://www.glorioustrainwrecks.com/taxonomy/term/3951">skull</category>
 <category domain="https://www.glorioustrainwrecks.com/taxonomy/term/11402">space funeral</category>
 <category domain="https://www.glorioustrainwrecks.com/taxonomy/term/11403">thecatamites</category>
 <pubDate>Mon, 11 Oct 2021 14:23:45 +0000</pubDate>
 <dc:creator>spiders</dc:creator>
 <guid isPermaLink="false">12161 at https://www.glorioustrainwrecks.com</guid>
</item>
<item>
 <title>Hands (for katelabs)</title>
 <link>https://www.glorioustrainwrecks.com/node/12159</link>
 <description>&lt;p&gt;hello! &lt;br /&gt;
Just yesterday i stumbled upon the trainwrecks. Seems an interesting place, havent explored much yet though. &lt;/p&gt;

&lt;p&gt;Here is a super janky map with some hands. Can you reach the goal?&lt;/p&gt;</description>
 <comments>https://www.glorioustrainwrecks.com/node/12159#comments</comments>
 <pubDate>Tue, 05 Oct 2021 12:04:51 +0000</pubDate>
 <dc:creator>achira</dc:creator>
 <guid isPermaLink="false">12159 at https://www.glorioustrainwrecks.com</guid>
</item>
<item>
 <title>The Rat&#039;s Dream</title>
 <link>https://www.glorioustrainwrecks.com/node/12158</link>
 <description>&lt;p&gt;a rat dreams of crazy stuff&lt;/p&gt;</description>
 <comments>https://www.glorioustrainwrecks.com/node/12158#comments</comments>
 <category domain="https://www.glorioustrainwrecks.com/taxonomy/term/11295">katelabs</category>
 <pubDate>Mon, 04 Oct 2021 08:15:17 +0000</pubDate>
 <dc:creator>mutantleg</dc:creator>
 <guid isPermaLink="false">12158 at https://www.glorioustrainwrecks.com</guid>
</item>
<item>
 <title>Dolphin Preserve RPG</title>
 <link>https://www.glorioustrainwrecks.com/node/12157</link>
 <description>&lt;p&gt;Dolphin Preserve is my jam in this entry.&lt;/p&gt;

&lt;p&gt;This Katelabs map features a school of magic, a quest with multiple components and a villain with a nonsensical arc.  Enjoy :) &lt;/p&gt;

&lt;p&gt;&lt;h2&gt;Instructions&lt;/h2&gt;&lt;/p&gt;

&lt;p&gt;(1) Download and install katelabs version 2.02 from &lt;a href=&quot;https://thewaether.itch.io/katelabs&quot;&gt;https://thewaether.itch.io/katelabs&lt;/a&gt;&lt;br /&gt;
If you use a newer version of Katelabs: bugs may have been fixed and features may have changed, this may break the RPG progression of this map.  I highly recommend using the version of Katelabs that this map was tested on.&lt;/p&gt;

&lt;p&gt;If you are on Linux (like me) then see &lt;a href=&quot;https://www.glorioustrainwrecks.com/node/12135&quot;&gt;https://www.glorioustrainwrecks.com/node/12135&lt;/a&gt;&lt;/p&gt;

&lt;p&gt;(2) Copy dolphin_preserve.kl into your Katelabs folder.&lt;/p&gt;

&lt;p&gt;(3) Start this map with edit mode DISABLED.  If you fail to do this then everything will be laggier and you will be able to perform some game-breaking magic tricks.&lt;/p&gt;

&lt;p&gt;(4) Make sure the sign in front of you where you start the map looks exactly like the sign in my screenshot.  If the text is different even slightly (or cannot be read): please post a screenshot in the comments.  I&#039;m half worried that text might change between Linux &amp;amp; Windows.&lt;/p&gt;

&lt;p&gt;You&#039;re now ready to play.  Tips:&lt;/p&gt;

&lt;ul&gt;
&lt;/li&gt;&lt;li&gt;Press &#039;E&#039; to look around
&lt;/li&gt;&lt;li&gt;If you find movement too slow: press V
&lt;/li&gt;&lt;li&gt;This is an RPG adventure.  It&#039;s janky and full of holes.
&lt;/li&gt;&lt;li&gt;There is an actual ending.  Good luck getting to it.  Subtle hints are scattered around the place, but probably way too little to make it clear.
&lt;/li&gt;&lt;li&gt;I&#039;ve done several experimental things in Katelabs that I have not seen in the (few) other maps I&#039;ve played.  Not all things work well.  Some may strike terror into your sensible heart, others you may not notice.
&lt;/ul&gt;

&lt;p&gt;&lt;h2&gt;Frequently Questioned Answers&lt;/h2&gt;&lt;/p&gt;

&lt;p&gt;&lt;b&gt;Q:&lt;/b&gt; What do I do with the &quot;friends&quot; when I find them?
&lt;b&gt;A:&lt;/b&gt; This probably isn&#039;t completely clear.  You need to press Enter when near them to activate them, they will react and the map will progress.&lt;/p&gt;

&lt;p&gt;&lt;b&gt;Q:&lt;/b&gt; I&#039;m stuck!
&lt;b&gt;A:&lt;/b&gt; Check the clues.  If you&#039;re still stuck then post the names of the &#039;friends&#039; you have found so far, I&#039;ll reply with some more hints.  I may have been completely troll with a couple of the placements.&lt;/p&gt;

&lt;p&gt;&lt;h2&gt;Some backstory and Way Too Much Detail into Katelabs 2.02 bugs &amp;amp; features&lt;/h2&gt;&lt;/p&gt;

&lt;p&gt;I made most of this map over a weekend whilst sick.  Katelabs turned out to be a really enjoyable way to spend an otherwise cruddy time.  Big thankyou for Kate for publishing Katelabs. &lt;/p&gt;

&lt;p&gt;&lt;h3&gt;Move-once alien morphing&lt;/h3&gt;&lt;/p&gt;

&lt;p&gt;The &quot;Move once&quot; function feature does not implement rotation correctly, instead it sometimes morphs objects in crazy alien-like ways.  For a demo try this:&lt;/p&gt;

&lt;ol&gt;&lt;li&gt;Create a box
&lt;/li&gt;&lt;li&gt;Resize it into the shape &amp;amp; size of an ordinary door
&lt;/li&gt;&lt;li&gt;Give it a texture (so you can see it better)
&lt;/li&gt;&lt;li&gt;Add a &#039;move once&#039; function and try to make it rotate (any axis will do).
&lt;/li&gt;&lt;/ol&gt;

&lt;p&gt;Looks weird, eh?&lt;/p&gt;

&lt;p&gt;I suspect the box is being transformed like this:&lt;/p&gt;

&lt;ol&gt;&lt;li&gt;Apply rotation matrix (from attached functions)
&lt;/li&gt;&lt;li&gt;Apply scale matrix (from normal editing)
&lt;/li&gt;&lt;li&gt;Apply rotation matrix (from normal editing)
&lt;/li&gt;&lt;/ol&gt;

&lt;p&gt;This keeps the function&#039;d rotations working in local coordinates, but it means any object that has been scaled in a non 1:1:1 way does weird stuff when rotated.&lt;/p&gt;

&lt;p&gt;The order of operations should probably instead look like this:&lt;/p&gt;

&lt;ol&gt;&lt;li&gt;Apply scale matrix (from normal editing)
&lt;/li&gt;&lt;li&gt;Apply rotation matrix (add angles from function&#039;d rotation &amp;amp; normal editing together)
&lt;/li&gt;&lt;/ol&gt;

&lt;p&gt;This means only a _single_ rotation matrix is applied and all rotation coordinates are kept in local coordinates (as I suspect Kate intends).&lt;/p&gt;

&lt;p&gt;N.B. if you&#039;re multiplying your transform mats together then you may need to do them in the exact opposite order of I list above.  Don&#039;t trust my 3d graphics advice I&#039;m not a convex object.&lt;/p&gt;

&lt;p&gt;&lt;h3&gt;Waypath following chaos into 4D darkness&lt;/h3&gt;&lt;/p&gt;

&lt;p&gt;Waypath following seems to randomly turn into chaos and I&#039;m not sure why.  &lt;/p&gt;

&lt;p&gt;Try visiting the classroom in this level and observe the books on the shelves: they are supposed to follow nice neat straight paths once activated, not randomly bang around like mad.  Not that I&#039;m complaining, this definately adds to the atmosphere :D  &lt;/p&gt;

&lt;p&gt;I tried to put a lady-beetle on a waypath in this room to hint to give the player a hint about where to go, but didn&#039;t pan out too well either.  &lt;/p&gt;

&lt;p&gt;All of my bees seem to follow waypaths just fine.  Not sure if it&#039;s a model specific issue or not.&lt;/p&gt;

&lt;p&gt;&lt;h3&gt;Deleting a .kl file breaks the game&lt;/h3&gt;&lt;/p&gt;

&lt;p&gt;Katelabs auto-loads the last .kl file you played when you start the game.  If this file is missing (renamed, deleted, moved, etc) then the game crashes on start.&lt;/p&gt;

&lt;p&gt;&lt;h3&gt;Locked framerate &amp;amp; de-sync&lt;/h3&gt;&lt;/p&gt;

&lt;p&gt;(This is just a curious note, not a complaint)&lt;/p&gt;

&lt;p&gt;It looks like the game is locked to 30-ish FPS and the physics depends on frames elapsed rather than time elapsed.  This means that when the FPS drops the gameplay gets slower.&lt;/p&gt;

&lt;p&gt;Sound effects have to run on their own timer/counter (samplerate), so I was not able to properly synchronise the end of sound effects with scripted/function&#039;d actions in-game.  This kind of reminds me of adobe flash animations where long audio recordings would de-sync with the animation over time (especially on slower computers), the workaround was to use lots of smaller recordings triggered at different points instead.&lt;/p&gt;

&lt;p&gt;Having the gameplay slow down when the FPS drops is a bit annoying, but I can understand why the game was written that way.  It can be easier than dealing with float timesteps and (for example) corner-case bugs like 0-length frames (eg when running &amp;gt;900FPS on 1msec resolution time sources).&lt;/p&gt;

&lt;p&gt;&lt;h3&gt;Level saving seems to be very resilient&lt;/h3&gt;&lt;/p&gt;

&lt;p&gt;Katelabs crashed several times on me, but my level file never became corrupt.  Kudos to Kate.&lt;/p&gt;

&lt;p&gt;The worst that happened was I lost my last few edits (likely because autosave only occurs every X edits/objects).&lt;/p&gt;

&lt;p&gt;Nonetheless I kept making copies of my level as backups.  Nothing scares me more than the thought of losing a pile of work that&#039;s only stored in a single file.&lt;/p&gt;

&lt;p&gt;&lt;h3&gt;Sources of lag&lt;/h3&gt;&lt;/p&gt;

&lt;p&gt;This list might be of use to other people making maps.&lt;/p&gt;

&lt;p&gt;A few things that seem to contribute to low FPS:&lt;/p&gt;

&lt;p&gt;(1) Being in edit mode (thanks Kate for pointing this out)&lt;/p&gt;

&lt;p&gt;(2) Having any UI window open, especially the textures window.&lt;/p&gt;

&lt;p&gt;(3) Adding lots of objects with transparent polys to the map.  Eg you can add as many boxes as you want to the map without causing much lag, but the moment you add lots of trees (and maybe even textboxes?) things start grinding.&lt;/p&gt;

&lt;p&gt;Possibly a transparency (alpha-test) depth sort issue?  Not sure how that&#039;s usually handled in DirectX pipelines, but I presume it&#039;s CPU side.&lt;/p&gt;

&lt;p&gt;Complements to Kate for this engine seemingly (?) not suffering physics complexity lag.  Ie I can scale lots of objects down to a tiny size and make a little tiny world, but then not suffer lag when walking over them as a big person.  &lt;/p&gt;

&lt;p&gt;&lt;h2&gt;One-sided requests&lt;/h2&gt;&lt;/p&gt;

&lt;p&gt;If I have not bored you to death yet Kate :P  here are some requests that might (?) be easy to implement.&lt;/p&gt;

&lt;p&gt;(1) An easier way to switch between the main tools (move, rotate, scale, properties).  I&#039;m constantly swapping between them.  Key shortcuts might be the easiest to implement solution for this?  &lt;/p&gt;

&lt;p&gt;(2) Make the axis-lock key bindings consistent between all tools!  X should always be X, Z should always be Z and space should always be Y.  Many times I&#039;ve rotated or moved objects the wrong way right after scaling them, it gets very frustrating, I basically have to guess and try each axis every time I switch tool.&lt;/p&gt;

&lt;p&gt;Perhaps it might be possible to remap clone-object (whilst using the move tool) from X to right-click?  Ie tap right click whilst dragging an object to clone it.&lt;/p&gt;

&lt;p&gt;(3) Add a way to return to the game after accidentally pressing Esc.  I do this often, muscle memory kicks in when I want to close a dialog.  After pressing Esc I&#039;m stuck at the main menu with no way to return to the map other than starting from spawn/editspawn again.&lt;/p&gt;

&lt;p&gt;(3) More sound effects and ambience.&lt;/p&gt;

&lt;p&gt;(4) Add an &quot;only trigger once&quot; checkbox to both the Action Prompt and Player Collision functions.  At the moment there is no way to (for example) make a door that opens only once.  I worked around this by making objects instantly travel off in the ether after being interacted with, but this isn&#039;t always suitable.  Sometimes the player would get dragged along with the object into space :O&lt;/p&gt;

&lt;p&gt;&lt;h2&gt;Misc&lt;/h2&gt;&lt;/p&gt;

&lt;p&gt;Thanks for reading this far.  Don&#039;t trust anything with a tail and no feet.  Wait, aren&#039;t I a whale?&lt;/p&gt;

&lt;p&gt;Title: Dolphin Preserve RPG v1.0&lt;br /&gt;
Context: Made for Kate&#039;s Informal Katelabs Jam 2021 &lt;a href=&quot;https://www.glorioustrainwrecks.com/node/12033&quot;&gt;https://www.glorioustrainwrecks.com/node/12033&lt;/a&gt;&lt;br /&gt;
Authorship: By Whales 2021,  gloryofthetrainwreck at halestROm dotnet&lt;br /&gt;
License: All the in-game assets are probably Copyright Kate Barrett, but what remains of this map I put under a Creative Commons Attribution 3.0 license (CC BY 3.0).&lt;/p&gt;</description>
 <comments>https://www.glorioustrainwrecks.com/node/12157#comments</comments>
 <category domain="https://www.glorioustrainwrecks.com/taxonomy/term/11398">dolphins</category>
 <category domain="https://www.glorioustrainwrecks.com/taxonomy/term/11295">katelabs</category>
 <category domain="https://www.glorioustrainwrecks.com/taxonomy/term/657">magic</category>
 <category domain="https://www.glorioustrainwrecks.com/taxonomy/term/11399">rodents</category>
 <category domain="https://www.glorioustrainwrecks.com/taxonomy/term/794">rpg</category>
 <category domain="https://www.glorioustrainwrecks.com/taxonomy/term/1641">volcano</category>
 <pubDate>Mon, 04 Oct 2021 03:56:01 +0000</pubDate>
 <dc:creator>Whales</dc:creator>
 <guid isPermaLink="false">12157 at https://www.glorioustrainwrecks.com</guid>
</item>
<item>
 <title>Museum of Unspeakable Terrors</title>
 <link>https://www.glorioustrainwrecks.com/node/12106</link>
 <description>&lt;p&gt;A world for Katelabs (make sure you have the latest version so you can see textures) &lt;a href=&quot;https://thewaether.itch.io/katelabs&quot;&gt;https://thewaether.itch.io/katelabs&lt;/a&gt;&lt;/p&gt;

&lt;p&gt;Made over about 1 day, a Museum full of terrifying things! Well.... Not THAT terrifying. Maybe some of it is a bit spooky, though.&lt;/p&gt;

&lt;p&gt;There&#039;s a Ghost Train, and a couple of side rooms. There&#039;s a lot to explore and some things to interact with. Possibly the biggest Katelabs world to date(?) Definitley the biggest I&#039;ve made, anyway. Also a really good showcase for some of the things it can do.&lt;/p&gt;</description>
 <comments>https://www.glorioustrainwrecks.com/node/12106#comments</comments>
 <pubDate>Wed, 14 Jul 2021 03:09:17 +0000</pubDate>
 <dc:creator>Kate B</dc:creator>
 <guid isPermaLink="false">12106 at https://www.glorioustrainwrecks.com</guid>
</item>
<item>
 <title>Gooshlands Gathering</title>
 <link>https://www.glorioustrainwrecks.com/node/12104</link>
 <description>&lt;p&gt;&lt;i&gt;These worlds were formed from many oozes, of slimy substances that pound, mix and mash.&lt;br&gt;
The slippery sludges of daily mundanity converge into a lake of strange splendor, and The Gooshlands are born.&lt;/i&gt;&lt;/p&gt;

&lt;p&gt;This is a pack of four worlds you can explore in &lt;a href=&quot;https://www.glorioustrainwrecks.com/node/11902&quot;&gt;Katelabs&lt;/a&gt;:&lt;br /&gt;
&lt;ul&gt;&lt;/li&gt;
    &lt;li&gt;&lt;b&gt;Gooshlands&lt;/b&gt;, a mish-mash created via a collaboration with several friends&lt;/li&gt;&lt;/li&gt;
    &lt;li&gt;&lt;b&gt;Desert Pilgrimage&lt;/b&gt;, a map which sends you on a long journey across red-hot dunes&lt;/li&gt;&lt;/li&gt;
    &lt;li&gt;&lt;b&gt;Magic Carpet&lt;/b&gt;, in which rainbow carpets shoot sparkles to stress-test your PC&lt;/li&gt;&lt;/li&gt;
    &lt;li&gt;&lt;b&gt;Boxforest&lt;/b&gt;, a ghostly indoor grove&lt;/li&gt;&lt;br /&gt;
&lt;/ul&gt;&lt;br /&gt;
These worlds are in open beta, and more will be added to them over time, probably.&lt;br&gt;&lt;br /&gt;
Make sure your copy of Katelabs is up to date before you begin.&lt;/p&gt;</description>
 <comments>https://www.glorioustrainwrecks.com/node/12104#comments</comments>
 <category domain="https://www.glorioustrainwrecks.com/taxonomy/term/531">3d</category>
 <category domain="https://www.glorioustrainwrecks.com/taxonomy/term/9491">collage</category>
 <category domain="https://www.glorioustrainwrecks.com/taxonomy/term/829">comedy</category>
 <category domain="https://www.glorioustrainwrecks.com/taxonomy/term/738">desert</category>
 <category domain="https://www.glorioustrainwrecks.com/taxonomy/term/11295">katelabs</category>
 <category domain="https://www.glorioustrainwrecks.com/taxonomy/term/1931">rainbow</category>
 <pubDate>Tue, 13 Jul 2021 01:18:18 +0000</pubDate>
 <dc:creator>Cubewell</dc:creator>
 <guid isPermaLink="false">12104 at https://www.glorioustrainwrecks.com</guid>
</item>
<item>
 <title>Chaos Zone</title>
 <link>https://www.glorioustrainwrecks.com/node/12099</link>
 <description>&lt;p&gt;This is the CHAOS ZONE. Can you survive? &lt;/p&gt;

&lt;p&gt;Interact with the heads to teleport.&lt;/p&gt;

&lt;p&gt;needs Katelabs to play&lt;/p&gt;</description>
 <comments>https://www.glorioustrainwrecks.com/node/12099#comments</comments>
 <category domain="https://www.glorioustrainwrecks.com/taxonomy/term/1439">chaos</category>
 <category domain="https://www.glorioustrainwrecks.com/taxonomy/term/1371">evil</category>
 <category domain="https://www.glorioustrainwrecks.com/taxonomy/term/6844">zone</category>
 <pubDate>Sat, 10 Jul 2021 19:11:17 +0000</pubDate>
 <dc:creator>gisbrecht</dc:creator>
 <guid isPermaLink="false">12099 at https://www.glorioustrainwrecks.com</guid>
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<item>
 <title>dream metro quadrilogy</title>
 <link>https://www.glorioustrainwrecks.com/node/12098</link>
 <description>&lt;p&gt;four small lands based on recurring dreams i&#039;ve had, along with some thoughts&lt;/p&gt;

&lt;p&gt;made in/to be played in &lt;a href=&quot;https://thewaether.itch.io/katelabs&quot; class=&quot;bb-url&quot;&gt;katelabs&lt;/a&gt;&lt;/p&gt;

&lt;p&gt;enjoy&lt;/p&gt;</description>
 <comments>https://www.glorioustrainwrecks.com/node/12098#comments</comments>
 <category domain="https://www.glorioustrainwrecks.com/taxonomy/term/531">3d</category>
 <category domain="https://www.glorioustrainwrecks.com/taxonomy/term/2962">biographical</category>
 <category domain="https://www.glorioustrainwrecks.com/taxonomy/term/1991">dream</category>
 <category domain="https://www.glorioustrainwrecks.com/taxonomy/term/11295">katelabs</category>
 <category domain="https://www.glorioustrainwrecks.com/taxonomy/term/11362">transit</category>
 <pubDate>Thu, 08 Jul 2021 17:22:43 +0000</pubDate>
 <dc:creator>bagenzo</dc:creator>
 <guid isPermaLink="false">12098 at https://www.glorioustrainwrecks.com</guid>
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<item>
 <title>5 Fantasy Kingdoms</title>
 <link>https://www.glorioustrainwrecks.com/node/12070</link>
 <description>&lt;p&gt;(NOTE: REQUIRES MY GAME KATELABS TO RUN: &lt;a href=&quot;https://thewaether.itch.io/katelabs&quot;&gt;https://thewaether.itch.io/katelabs&lt;/a&gt;)&lt;/p&gt;

&lt;p&gt;I made a few fantasy kingdoms in katelabs to scratch an itch. sometimes you&#039;ve just gotta make a bunch of cool stuff with names like &quot;HAMMERFORGE&quot; sometimes. you know what I mean? You know what I mean?&lt;/p&gt;

&lt;p&gt;There are FIVE fantasy kingdoms all fit into neat squares, inspired heavily by second life&#039;s &quot;FANTASY FAIRE&quot; (&lt;a href=&quot;https://fantasyfairesl.wordpress.com/&quot;&gt;https://fantasyfairesl.wordpress.com/&lt;/a&gt;) of which I was an atendee.&lt;/p&gt;

&lt;p&gt;I don&#039;t want to spoil what&#039;s in here cause I think it&#039;s all about discovery. You will recieve a folder with 5 world files. Each one has a name... Some contain information and lore about those worlds. Others don&#039;t, and leave it up to your imagination.&lt;br /&gt;
When done, take in a gig by MY BAND: POISONED KNIVES OF THE SATYRS, to wrap your journey up&lt;/p&gt;</description>
 <comments>https://www.glorioustrainwrecks.com/node/12070#comments</comments>
 <category domain="https://www.glorioustrainwrecks.com/taxonomy/term/7068">5</category>
 <category domain="https://www.glorioustrainwrecks.com/taxonomy/term/1086">Fantasy</category>
 <category domain="https://www.glorioustrainwrecks.com/taxonomy/term/11295">katelabs</category>
 <category domain="https://www.glorioustrainwrecks.com/taxonomy/term/11339">kingdoms</category>
 <pubDate>Thu, 13 May 2021 02:15:03 +0000</pubDate>
 <dc:creator>Kate B</dc:creator>
 <guid isPermaLink="false">12070 at https://www.glorioustrainwrecks.com</guid>
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 <title>Caketown Double Feature</title>
 <link>https://www.glorioustrainwrecks.com/node/12045</link>
 <description>&lt;p&gt;This is a pack of two worlds you can explore in &lt;a href=&quot;https://www.glorioustrainwrecks.com/node/11902&quot;&gt;Katelabs&lt;/a&gt;:&lt;br /&gt;
&lt;ul&gt;&lt;/li&gt;
&lt;li&gt;&lt;b&gt;Caketown&lt;/b&gt;, a handful of buildings on top of a massive chocolate cake&lt;/li&gt;&lt;/li&gt;
&lt;li&gt;&lt;b&gt;Shipping Society&lt;/b&gt;, another town, this one constructed entirely of shipping crates&lt;/li&gt;&lt;br /&gt;
&lt;/ul&gt;&lt;br /&gt;
These worlds are in open beta, and more will be added to them over time, probably.&lt;/p&gt;</description>
 <comments>https://www.glorioustrainwrecks.com/node/12045#comments</comments>
 <category domain="https://www.glorioustrainwrecks.com/taxonomy/term/531">3d</category>
 <category domain="https://www.glorioustrainwrecks.com/taxonomy/term/1092">Cake</category>
 <category domain="https://www.glorioustrainwrecks.com/taxonomy/term/829">comedy</category>
 <category domain="https://www.glorioustrainwrecks.com/taxonomy/term/2091">fish</category>
 <category domain="https://www.glorioustrainwrecks.com/taxonomy/term/11295">katelabs</category>
 <category domain="https://www.glorioustrainwrecks.com/taxonomy/term/1218">town</category>
 <pubDate>Fri, 12 Mar 2021 02:18:55 +0000</pubDate>
 <dc:creator>Cubewell</dc:creator>
 <guid isPermaLink="false">12045 at https://www.glorioustrainwrecks.com</guid>
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