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 <title>Games made for  by mkapolk</title>
 <link>https://www.glorioustrainwrecks.com/games/feed/%2A/mkapolk</link>
 <description>Games.</description>
 <language>en</language>
<item>
 <title>Bower Island - for Petra</title>
 <link>https://www.glorioustrainwrecks.com/node/12195</link>
 <description>&lt;p&gt;Ho, ho, ho, Merrrryyyy Klikmas Petra!!! Bower Island is a printable zine game in which you draw up a happy little house for your animal friends to live in during the rainy season. Explore Bower Island, collect goodies and meet your animal friends. I hope you will fine it calm and comforting. &lt;/p&gt;

&lt;p&gt;The .zip has two PDFs - &quot;Bower Island&quot; is for reading on its own in a PDF viewer, but &quot;Bower Island - booklet&quot; is for printing into a zine. To do so, print double sided and use &quot;Flip on Short Edge&quot;. If your printing program doesn&#039;t specify which edge to flip on, in my experience they tend to default to the wrong way. Chrome&#039;s printing feature can specify the edge to flip on, though. Once it&#039;s printed out, just fold and staple.&lt;/p&gt;

&lt;p&gt;For Petra, who requested:&lt;/p&gt;

&lt;p&gt;Bats and animals (like everything, but check out sables if you want to see a particularly fluffy thing today)&lt;br /&gt;
Furries and anthro stuff&lt;br /&gt;
Cozy huggy affectionate things&lt;br /&gt;
Neat sprots&lt;br /&gt;
Cozy/chill/cute vibes&lt;br /&gt;
queer shit hell yeah&lt;br /&gt;
Mermaids&lt;br /&gt;
I keep thinking about how Guan&#039;s Island on itch plays what with just being explory with no combat or anything, I think that&#039;s interesting&lt;br /&gt;
Little (semi-)hidden areas&lt;/p&gt;</description>
 <comments>https://www.glorioustrainwrecks.com/node/12195#comments</comments>
 <category domain="https://www.glorioustrainwrecks.com/taxonomy/term/11421">analog game</category>
 <category domain="https://www.glorioustrainwrecks.com/taxonomy/term/1623">drawing</category>
 <category domain="https://www.glorioustrainwrecks.com/taxonomy/term/529">marek</category>
 <category domain="https://www.glorioustrainwrecks.com/taxonomy/term/10549">physical game</category>
 <category domain="https://www.glorioustrainwrecks.com/taxonomy/term/11200">print and play</category>
 <category domain="https://www.glorioustrainwrecks.com/taxonomy/term/8538">zine</category>
 <pubDate>Sat, 08 Jan 2022 18:44:13 +0000</pubDate>
 <dc:creator>mkapolk</dc:creator>
 <guid isPermaLink="false">12195 at https://www.glorioustrainwrecks.com</guid>
</item>
<item>
 <title>The Killweed Report: For Chrissy</title>
 <link>https://www.glorioustrainwrecks.com/node/12024</link>
 <description>&lt;p&gt;Merry Klikmas Chrissy!!&lt;/p&gt;

&lt;p&gt;This was designed as a pen and paper game, but for shareability it&#039;s in browser game form. You get to drag the cards around and interpret the rules, just like in a real game, neat! I was trying to go for a kind of procedural narrative kind of thing, where the way you play changes how the story goes. It&#039;s set on an island nation that&#039;s embroiled in a clandestine power struggle between factions. It&#039;s set in the Full Speed Kiss universe, but the connections are pretty loose. Sorry it&#039;s so late. I hope you are staying healthy and sane.&lt;/p&gt;</description>
 <comments>https://www.glorioustrainwrecks.com/node/12024#comments</comments>
 <category domain="https://www.glorioustrainwrecks.com/taxonomy/term/282">game</category>
 <category domain="https://www.glorioustrainwrecks.com/taxonomy/term/11285">intrigue</category>
 <category domain="https://www.glorioustrainwrecks.com/taxonomy/term/11287">its a game i swear</category>
 <category domain="https://www.glorioustrainwrecks.com/taxonomy/term/529">marek</category>
 <category domain="https://www.glorioustrainwrecks.com/taxonomy/term/11284">pen-n-paper</category>
 <category domain="https://www.glorioustrainwrecks.com/taxonomy/term/11286">plot</category>
 <category domain="https://www.glorioustrainwrecks.com/taxonomy/term/5690">spy</category>
 <category domain="https://www.glorioustrainwrecks.com/taxonomy/term/11289">was trying a new thing</category>
 <category domain="https://www.glorioustrainwrecks.com/taxonomy/term/11288">you do the rules yourself</category>
 <pubDate>Sat, 30 Jan 2021 20:19:00 +0000</pubDate>
 <dc:creator>mkapolk</dc:creator>
 <guid isPermaLink="false">12024 at https://www.glorioustrainwrecks.com</guid>
</item>
<item>
 <title>Assault on Hamburger Tower: For wendywildshape</title>
 <link>https://www.glorioustrainwrecks.com/node/11891</link>
 <description>&lt;p&gt;Take part in a cutting edge experimental project in Food Science where everything is on the line. Can you keep your cool on the hot hamburger griddle?&lt;/p&gt;

&lt;p&gt;For wendywildshape, who requested:&lt;br /&gt;
* overwhelming visuals&lt;br /&gt;
* laughter and tears&lt;br /&gt;
* yr favorite food front and center&lt;/p&gt;

&lt;p&gt;Merry Klikmas!&lt;/p&gt;

&lt;p&gt;Song Credits:&lt;br /&gt;
The Descent by Kevin MacLeod&lt;br /&gt;
Link: &lt;a href=&quot;https://incompetech.filmmusic.io/song/4490-the-descent&quot;&gt;https://incompetech.filmmusic.io/song/4490-the-descent&lt;/a&gt;&lt;br /&gt;
License: &lt;a href=&quot;http://creativecommons.org/licenses/by/4.0/&quot;&gt;http://creativecommons.org/licenses/by/4.0/&lt;/a&gt;&lt;/p&gt;

&lt;p&gt;Prelude and Action by Kevin MacLeod&lt;br /&gt;
Link: &lt;a href=&quot;https://incompetech.filmmusic.io/song/4236-prelude-and-action&quot;&gt;https://incompetech.filmmusic.io/song/4236-prelude-and-action&lt;/a&gt;&lt;br /&gt;
License: &lt;a href=&quot;http://creativecommons.org/licenses/by/4.0/&quot;&gt;http://creativecommons.org/licenses/by/4.0/&lt;/a&gt;&lt;/p&gt;

&lt;p&gt;Dreams Become Real by Kevin MacLeod&lt;br /&gt;
Link: &lt;a href=&quot;https://incompetech.filmmusic.io/song/3678-dreams-become-real&quot;&gt;https://incompetech.filmmusic.io/song/3678-dreams-become-real&lt;/a&gt;&lt;br /&gt;
License: &lt;a href=&quot;http://creativecommons.org/licenses/by/4.0/&quot;&gt;http://creativecommons.org/licenses/by/4.0/&lt;/a&gt;&lt;/p&gt;</description>
 <comments>https://www.glorioustrainwrecks.com/node/11891#comments</comments>
 <category domain="https://www.glorioustrainwrecks.com/taxonomy/term/11194">audiences were moved to tears and were said to be so fundamentally changed that they could never see the world the same again</category>
 <category domain="https://www.glorioustrainwrecks.com/taxonomy/term/7009">hamburger</category>
 <category domain="https://www.glorioustrainwrecks.com/taxonomy/term/11193">incredible achievement</category>
 <category domain="https://www.glorioustrainwrecks.com/taxonomy/term/529">marek</category>
 <category domain="https://www.glorioustrainwrecks.com/taxonomy/term/2147">Santa</category>
 <category domain="https://www.glorioustrainwrecks.com/taxonomy/term/6299">secret santa</category>
 <category domain="https://www.glorioustrainwrecks.com/taxonomy/term/11192">super game</category>
 <category domain="https://www.glorioustrainwrecks.com/taxonomy/term/11365">wendywildshape</category>
 <pubDate>Thu, 14 May 2020 16:55:00 +0000</pubDate>
 <dc:creator>mkapolk</dc:creator>
 <guid isPermaLink="false">11891 at https://www.glorioustrainwrecks.com</guid>
</item>
<item>
 <title>Penguinball - for let-off-studios</title>
 <link>https://www.glorioustrainwrecks.com/node/11753</link>
 <description>&lt;p&gt;MERRY KLIKMAS LET-OFF-STUDIOS&lt;/p&gt;

&lt;p&gt;Thanks so much for organizing klikmas every year, it&#039;s my favorite event in the whole wide world!!!&lt;/p&gt;

&lt;p&gt;DODO and PENGUIN have teamed up to take over the skies.&lt;br /&gt;
PENGUIN has become immune to explosions, and DODO is going&lt;br /&gt;
to shoot him with a bazooka gun. Avoid the spikes and lazers, and &lt;br /&gt;
collect coins!!&lt;/p&gt;

&lt;p&gt;CONTROLS:&lt;br /&gt;
Click to shoot a rocket at PENGUIN to blast him up.&lt;br /&gt;
Press &quot;F&quot; to toggle fullscreen (when on the game screen)&lt;/p&gt;

&lt;p&gt;TIPS:&lt;br /&gt;
* Your combo meter increases the number of points you get. If you take damage it resets to zero.&lt;br /&gt;
* The combo meter resets to zero if you take damage or go too long without increasing it.&lt;br /&gt;
* Graze spikes by moving penguin close to them to gain combo points.&lt;/p&gt;

&lt;p&gt;The names in the high score table are taken from the wikipedia page&lt;br /&gt;
on early flying machines:&lt;/p&gt;

&lt;p&gt;JMM: Jean-Michel Montgolfier&lt;br /&gt;
JEM: Jacques-Etienne Montgolfier&lt;br /&gt;
BDG: Bartolomeu de Gusmao&lt;br /&gt;
ES: Emanuel Swedenborg&lt;br /&gt;
AJP: Alexis-Jean-Pierre Paucton&lt;/p&gt;

&lt;p&gt;CREDITS:&lt;br /&gt;
Dancing on Clouds by Eric Matyas:&lt;br /&gt;
&lt;a href=&quot;https://soundimage.org/positive-upbeat/&quot;&gt;https://soundimage.org/positive-upbeat/&lt;/a&gt;&lt;/p&gt;

&lt;p&gt;Coin grafix:&lt;br /&gt;
Rotating Coin by DasBilligeAlien:&lt;br /&gt;
&lt;a href=&quot;https://opengameart.org/content/rotating-coin-0&quot;&gt;https://opengameart.org/content/rotating-coin-0&lt;/a&gt;&lt;/p&gt;

&lt;p&gt;Smoke and fire animated particle by KnoblePersona:&lt;br /&gt;
&lt;a href=&quot;https://opengameart.org/content/smoke-fire-animated-particle-16x16&quot;&gt;https://opengameart.org/content/smoke-fire-animated-particle-16x16&lt;/a&gt;&lt;/p&gt;

&lt;p&gt;The prompt:&lt;br /&gt;
&lt;cite&gt;&lt;br /&gt;
All I want for Chistmas is:&lt;/p&gt;

&lt;p&gt;Flightless Birds&lt;br /&gt;
Explosions&lt;br /&gt;
old-skool graphics and sound effects (8-bit and older is what I mean)&lt;br /&gt;
a high score table&lt;br /&gt;
no &quot;games are art&quot; foolishness... I&#039;d rather see messy and raw, goofy stuff in my games&lt;br /&gt;
little-known historical figures from the past&lt;br /&gt;
&lt;/cite&gt;&lt;/p&gt;</description>
 <comments>https://www.glorioustrainwrecks.com/node/11753#comments</comments>
 <category domain="https://www.glorioustrainwrecks.com/taxonomy/term/856">arcade</category>
 <category domain="https://www.glorioustrainwrecks.com/taxonomy/term/1118">fun</category>
 <category domain="https://www.glorioustrainwrecks.com/taxonomy/term/282">game</category>
 <category domain="https://www.glorioustrainwrecks.com/taxonomy/term/11012">hooray</category>
 <category domain="https://www.glorioustrainwrecks.com/taxonomy/term/7996">klikmas</category>
 <category domain="https://www.glorioustrainwrecks.com/taxonomy/term/11011">let-off-studios</category>
 <category domain="https://www.glorioustrainwrecks.com/taxonomy/term/529">marek</category>
 <category domain="https://www.glorioustrainwrecks.com/taxonomy/term/3105">penguins</category>
 <pubDate>Mon, 06 Jan 2020 02:34:52 +0000</pubDate>
 <dc:creator>mkapolk</dc:creator>
 <guid isPermaLink="false">11753 at https://www.glorioustrainwrecks.com</guid>
</item>
<item>
 <title>Mementos® Mori</title>
 <link>https://www.glorioustrainwrecks.com/node/11691</link>
 <description>&lt;p&gt;I wanted to make something for the &quot;Pre-fright Check-in&quot; jam but I started late and didn&#039;t work very hard. It&#039;s just an old-skool website, really, and some things I find scary to think about. Death and existence, you know. Here&#039;s the frame I wrote for the game: &lt;/p&gt;

&lt;p&gt;In 1999 the Perfetti Van Melle corporation, in collaboration with the Baudelaire estate, ran a promotion called &quot;Mementos® Mori.&quot; The promotion consisted of a limited edition naphthalene flavor of their popular mentos® candy called &quot;Ail-mints.&quot; Printed on the inside wrapper of each such roll of &quot;Ail-mints&quot; was a depressing tidbit meant to &quot;chill  the very soul of the reader as that ... peppermint candy chills their taste buds.&quot;&lt;/p&gt;

&lt;p&gt;A promotional website was also created, featuring some examples of text from the promotion, as was the style at the time. A miserable failure, the website was quickly scrubbed from the mentos® website and was never mentioned again. Recently a copy of it turned up on a CD-ROM among the possessions of the late Mr Guy Dupré. He was believed to be 82 at time of passing and was survived by no immediate family.&lt;/p&gt;

&lt;p&gt;The restored website is shown above.&lt;/p&gt;

&lt;p&gt;Credits:&lt;/p&gt;

&lt;p&gt;Shadowlands 7 - Codex Kevin MacLeod (incompetech.com)&lt;br /&gt;
Licensed under Creative Commons: By Attribution 3.0 License&lt;br /&gt;
&lt;a href=&quot;http://creativecommons.org/licenses/by/3.0/&quot;&gt;http://creativecommons.org/licenses/by/3.0/&lt;/a&gt;&lt;/p&gt;</description>
 <comments>https://www.glorioustrainwrecks.com/node/11691#comments</comments>
 <category domain="https://www.glorioustrainwrecks.com/taxonomy/term/282">game</category>
 <category domain="https://www.glorioustrainwrecks.com/taxonomy/term/827">horror</category>
 <category domain="https://www.glorioustrainwrecks.com/taxonomy/term/10974">mentos</category>
 <category domain="https://www.glorioustrainwrecks.com/taxonomy/term/1697">not a game</category>
 <category domain="https://www.glorioustrainwrecks.com/taxonomy/term/821">scary</category>
 <category domain="https://www.glorioustrainwrecks.com/taxonomy/term/10975">the freshmaker</category>
 <category domain="https://www.glorioustrainwrecks.com/taxonomy/term/3493">Web</category>
 <pubDate>Wed, 23 Oct 2019 03:02:24 +0000</pubDate>
 <dc:creator>mkapolk</dc:creator>
 <guid isPermaLink="false">11691 at https://www.glorioustrainwrecks.com</guid>
</item>
<item>
 <title>Sylpheez®</title>
 <link>https://www.glorioustrainwrecks.com/node/11645</link>
 <description>&lt;p&gt;Just in the nick of time! This took a lot longer than I expected.&lt;/p&gt;

&lt;p&gt;So this is a silly little 1 player paper &amp;amp; pencil adventure game about collecting loot. It&#039;s sort of a mixture of Gacha games, the slow and steady progress of MMOs, and a little bit of crafting-y puzzle-y things. In trying to research Gachapon design techniques I discovered Shopkins and was horrified, so I had to channel their hyper commercialized aesthetic a little bit. &lt;/p&gt;

&lt;p&gt;There&#039;s two uploads- a PDF that&#039;s good for reading (the pages are in order), and a PDF that&#039;s for printing (the pages are collated like a booklet). Theoretically, it should print onto 5 8.5x11&quot; pages, double sided, but I haven&#039;t tried it yet.&lt;/p&gt;

&lt;p&gt;P.S. if you read the &quot;Reading&quot; PDF - try to put it into the &quot;pages side by side&quot; mode!&lt;/p&gt;

&lt;p&gt;Love from ya boy,&lt;br /&gt;
Marek&lt;/p&gt;</description>
 <comments>https://www.glorioustrainwrecks.com/node/11645#comments</comments>
 <category domain="https://www.glorioustrainwrecks.com/taxonomy/term/7939">amazing game</category>
 <category domain="https://www.glorioustrainwrecks.com/taxonomy/term/10937">da slump is ova</category>
 <category domain="https://www.glorioustrainwrecks.com/taxonomy/term/10936">first shot at this genre</category>
 <category domain="https://www.glorioustrainwrecks.com/taxonomy/term/282">game</category>
 <category domain="https://www.glorioustrainwrecks.com/taxonomy/term/529">marek</category>
 <category domain="https://www.glorioustrainwrecks.com/taxonomy/term/10935">paper and pencil</category>
 <category domain="https://www.glorioustrainwrecks.com/taxonomy/term/8538">zine</category>
 <pubDate>Sun, 01 Sep 2019 02:58:05 +0000</pubDate>
 <dc:creator>mkapolk</dc:creator>
 <guid isPermaLink="false">11645 at https://www.glorioustrainwrecks.com</guid>
</item>
<item>
 <title>[fr0g] clan official server 24/7 zk map (for stranger)</title>
 <link>https://www.glorioustrainwrecks.com/node/11388</link>
 <description>&lt;p&gt;HERE IT IS!!&lt;br /&gt;
This is a game about very carefully descending haphazardly constructed geometry without dying. The movement is pretty technical, being hacked from one of those quake style character controllers. There&#039;s bunny hopping and strafe jumping, and also some extra spicy custom crafted momentum mechanics special for this game. I recommend playing the early-2000s-period-accurate insufficient tutorial level.&lt;/p&gt;

&lt;p&gt;There&#039;s also a minimal multiplayer component so you can see who else is playing and how they&#039;re doing. It&#039;s very barebones, though. &lt;/p&gt;

&lt;p&gt;For stranger, who requested:&lt;br /&gt;
&lt;code&gt;&lt;br /&gt;
For Klikmas I would like an &quot;anti-climbing&quot; game where you start at the top and must climb down. I&#039;d really like for the path down to be unmarked, not even clear if it&#039;s possible to get down, or there to be many paths that become extremely difficult or impossible. Also, it doesn&#039;t need to be an actual mountain that I&#039;m descending.&lt;/p&gt;

&lt;p&gt;I&#039;m going to leave it at that so as to keep the possibilities open for you, Santa. But here are some things I like that are in no way requirements:&lt;/p&gt;

&lt;p&gt;-Early 2000s era graphics eg Counter Strike 1.6, Brigand: Oaxaca, and Maximum Action&lt;br /&gt;
-cheesing a games movement physics like this, this, and of course the masters of coordinated physics cheesing&lt;br /&gt;
-tons of edible plants/foods/drinks &lt;br /&gt;
-vast soundscapes&lt;br /&gt;
&lt;/code&gt;&lt;br /&gt;
Contributions (probably not exhaustive)&lt;br /&gt;
&lt;a href=&quot;https://opengameart.org/content/wickeds-textures&quot;&gt;https://opengameart.org/content/wickeds-textures&lt;/a&gt;&lt;br /&gt;
&lt;a href=&quot;https://opengameart.org/content/food-items-from-crosstown-smash&quot;&gt;https://opengameart.org/content/food-items-from-crosstown-smash&lt;/a&gt;&lt;br /&gt;
&lt;a href=&quot;https://opengameart.org/content/2-seamless-lava-tiles&quot;&gt;https://opengameart.org/content/2-seamless-lava-tiles&lt;/a&gt;&lt;br /&gt;
&lt;a href=&quot;https://freesound.org/people/kangaroovindaloo/sounds/397445/&quot;&gt;https://freesound.org/people/kangaroovindaloo/sounds/397445/&lt;/a&gt;&lt;br /&gt;
&lt;a href=&quot;https://freesound.org/people/caquet/sounds/221170/&quot;&gt;https://freesound.org/people/caquet/sounds/221170/&lt;/a&gt;&lt;br /&gt;
&lt;a href=&quot;https://freesound.org/people/Audionautics/sounds/133901/&quot;&gt;https://freesound.org/people/Audionautics/sounds/133901/&lt;/a&gt;&lt;br /&gt;
&lt;a href=&quot;https://freesound.org/people/Soundkrampf/sounds/237329/&quot;&gt;https://freesound.org/people/Soundkrampf/sounds/237329/&lt;/a&gt;&lt;/p&gt;</description>
 <comments>https://www.glorioustrainwrecks.com/node/11388#comments</comments>
 <pubDate>Sun, 06 Jan 2019 01:35:37 +0000</pubDate>
 <dc:creator>mkapolk</dc:creator>
 <guid isPermaLink="false">11388 at https://www.glorioustrainwrecks.com</guid>
</item>
<item>
 <title>1hgj - Sleepy Boy Wishes He Could Go Into a K-Hole and Just... Never Leave</title>
 <link>https://www.glorioustrainwrecks.com/node/11189</link>
 <description>&lt;p&gt;I&#039;ve been doing the one hour game jam the past few weeks, it&#039;s pretty fun!  I thought this one turned out pretty well so I thought I&#039;d post it here. Unity is a tough tool to use for such a tight time constraint, I find myself putting a lot of work into figuring out what I can actually get unity to do in that time frame rather than working from any particular idea. Still, sometimes it pushes you to use your tools more creatively than you might otherwise do. The theme this week was &quot;two colors.&quot; A benefit of making very abstract games is that you don&#039;t have to go much out of your way to make your game fit the theme.&lt;/p&gt;</description>
 <comments>https://www.glorioustrainwrecks.com/node/11189#comments</comments>
 <category domain="https://www.glorioustrainwrecks.com/taxonomy/term/10138">1hgj</category>
 <category domain="https://www.glorioustrainwrecks.com/taxonomy/term/884">abstract</category>
 <category domain="https://www.glorioustrainwrecks.com/taxonomy/term/282">game</category>
 <category domain="https://www.glorioustrainwrecks.com/taxonomy/term/529">marek</category>
 <category domain="https://www.glorioustrainwrecks.com/taxonomy/term/1940">unity</category>
 <category domain="https://www.glorioustrainwrecks.com/taxonomy/term/901">weird</category>
 <pubDate>Sun, 01 Jul 2018 20:00:49 +0000</pubDate>
 <dc:creator>mkapolk</dc:creator>
 <guid isPermaLink="false">11189 at https://www.glorioustrainwrecks.com</guid>
</item>
<item>
 <title>SECRET FLIER MILES</title>
 <link>https://www.glorioustrainwrecks.com/node/11068</link>
 <description>&lt;p&gt;Here&#039;s my kewl playable flier for the eventy&lt;/p&gt;</description>
 <comments>https://www.glorioustrainwrecks.com/node/11068#comments</comments>
 <pubDate>Sun, 18 Mar 2018 00:12:42 +0000</pubDate>
 <dc:creator>mkapolk</dc:creator>
 <guid isPermaLink="false">11068 at https://www.glorioustrainwrecks.com</guid>
</item>
<item>
 <title>The Squite - Merry Klikmas Mr ._a!!!!</title>
 <link>https://www.glorioustrainwrecks.com/node/10926</link>
 <description>&lt;p&gt;Merry Klikmas mr._a!!!&lt;/p&gt;

&lt;p&gt;I liked how all your disjoint inspiration phrases circled a particular aesthetic. I think I may have focused a bit much on the ugliness rather than the coziness, but I hope it&#039;s not too far from what you envisioned. &lt;/p&gt;

&lt;p&gt;It&#039;s all mouse driven. Click to move and move the mouse to the edges of the screen to pan the camera.&lt;/p&gt;

&lt;p&gt;Sound attribution:&lt;br /&gt;
&lt;a href=&quot;https://freesound.org/people/mkoenig/sounds/78469/&quot;&gt;https://freesound.org/people/mkoenig/sounds/78469/&lt;/a&gt;&lt;br /&gt;
(the rest were cc0)&lt;/p&gt;</description>
 <comments>https://www.glorioustrainwrecks.com/node/10926#comments</comments>
 <category domain="https://www.glorioustrainwrecks.com/taxonomy/term/10153">blood suckin&amp;#039;</category>
 <category domain="https://www.glorioustrainwrecks.com/taxonomy/term/7996">klikmas</category>
 <category domain="https://www.glorioustrainwrecks.com/taxonomy/term/10135">klikmas 2017</category>
 <category domain="https://www.glorioustrainwrecks.com/taxonomy/term/9241">mosquito</category>
 <category domain="https://www.glorioustrainwrecks.com/taxonomy/term/10150">mr ._a</category>
 <category domain="https://www.glorioustrainwrecks.com/taxonomy/term/10151">putrescence</category>
 <category domain="https://www.glorioustrainwrecks.com/taxonomy/term/10152">wool</category>
 <pubDate>Sat, 30 Dec 2017 18:16:10 +0000</pubDate>
 <dc:creator>mkapolk</dc:creator>
 <guid isPermaLink="false">10926 at https://www.glorioustrainwrecks.com</guid>
</item>
<item>
 <title>❓</title>
 <link>https://www.glorioustrainwrecks.com/node/10881</link>
 <description>&lt;p&gt;?!?!?!???!?!!??!!???!??!?!?!?!??!?!?!?!?!?!?!?!?&lt;br /&gt;
?!?!!!!?!!?!?!?!!??!??!?!?!??!?!?!!?!!!!!??!?!????&lt;br /&gt;
?!!?!??!?!?!?!??&lt;br /&gt;
?!?!?!???!?!&lt;br /&gt;
!??!!???!??!?!?!?!??!?!?!?&lt;br /&gt;
!?!?!?!?!?&lt;br /&gt;
?!?!?!???!?!!??!!???!??!?!?!?!??!?!?!?!?!?!?!?!?&lt;br /&gt;
?!?!?!???!?!!??!!???!??!?!?!?!??!&lt;br /&gt;
?!?!?!?!?!?!?!?&lt;br /&gt;
?!?!?!??&lt;br /&gt;
?!?!!??!!???!??!?!?!?!??!?!?!?!?!?!?!?!?&lt;/p&gt;

&lt;p&gt;WASD + Arrow Keys to move,&lt;br /&gt;
Click to shoot, &lt;br /&gt;
Space to jump,&lt;br /&gt;
Hold &quot;R&quot; to generate a new planet&lt;/p&gt;

&lt;p&gt;Featuring music by &lt;a href=&quot;https://soundcloud.com/forestbath&quot;&gt;forestbath&lt;/a&gt;&lt;/p&gt;

&lt;p&gt;Audio credits:&lt;br /&gt;
&lt;a href=&quot;http://freesound.org/people/Audionautics/sounds/133968/&quot;&gt;http://freesound.org/people/Audionautics/sounds/133968/&lt;/a&gt;&lt;br /&gt;
&lt;a href=&quot;http://freesound.org/people/maxmakessounds/sounds/353542/&quot;&gt;http://freesound.org/people/maxmakessounds/sounds/353542/&lt;/a&gt;&lt;br /&gt;
&lt;a href=&quot;http://freesound.org/people/cydon/sounds/126506/&quot;&gt;http://freesound.org/people/cydon/sounds/126506/&lt;/a&gt;&lt;br /&gt;
&lt;a href=&quot;http://freesound.org/people/InspectorJ/sounds/333818/&quot;&gt;http://freesound.org/people/InspectorJ/sounds/333818/&lt;/a&gt;&lt;/p&gt;</description>
 <comments>https://www.glorioustrainwrecks.com/node/10881#comments</comments>
 <category domain="https://www.glorioustrainwrecks.com/taxonomy/term/364">alien</category>
 <category domain="https://www.glorioustrainwrecks.com/taxonomy/term/10087">best game in the world</category>
 <category domain="https://www.glorioustrainwrecks.com/taxonomy/term/5051">etc</category>
 <category domain="https://www.glorioustrainwrecks.com/taxonomy/term/10089">featuring</category>
 <category domain="https://www.glorioustrainwrecks.com/taxonomy/term/10090">for instance</category>
 <category domain="https://www.glorioustrainwrecks.com/taxonomy/term/10092">hup</category>
 <category domain="https://www.glorioustrainwrecks.com/taxonomy/term/10084">jumpy</category>
 <category domain="https://www.glorioustrainwrecks.com/taxonomy/term/10086">marek you&amp;#039;ve done it again</category>
 <category domain="https://www.glorioustrainwrecks.com/taxonomy/term/10085">procgen</category>
 <category domain="https://www.glorioustrainwrecks.com/taxonomy/term/10088">really good sounds</category>
 <category domain="https://www.glorioustrainwrecks.com/taxonomy/term/363">space</category>
 <category domain="https://www.glorioustrainwrecks.com/taxonomy/term/10091">splorch</category>
 <category domain="https://www.glorioustrainwrecks.com/taxonomy/term/10093">whistle sound</category>
 <pubDate>Sat, 18 Nov 2017 17:07:28 +0000</pubDate>
 <dc:creator>mkapolk</dc:creator>
 <guid isPermaLink="false">10881 at https://www.glorioustrainwrecks.com</guid>
</item>
<item>
 <title>Rabbit Game</title>
 <link>https://www.glorioustrainwrecks.com/node/10854</link>
 <description>&lt;p&gt;This was made originally for Johnny&#039;s MS Paint jam. I liked the challenge and potential of mspaint, especially in how it doesn&#039;t allow for alpha channels, so everything has to be a big rectangle. It took a long time to figure out what the game was, and once I realized it it was kind of depressing how big the scope had to be, but I don&#039;t think it spiraled out of control too much. There are a lot of paths, and they intersect in strange ways. Don&#039;t feel like you have to find them all or anything, of course. &lt;/p&gt;

&lt;p&gt;Also, as a heads up, it&#039;s a game about wild animals &amp;amp; it can get a little violent and a little sexual, so watch out!&lt;/p&gt;</description>
 <comments>https://www.glorioustrainwrecks.com/node/10854#comments</comments>
 <category domain="https://www.glorioustrainwrecks.com/taxonomy/term/10053">a little bit sexy</category>
 <category domain="https://www.glorioustrainwrecks.com/taxonomy/term/1526">branching paths</category>
 <category domain="https://www.glorioustrainwrecks.com/taxonomy/term/1530">linear</category>
 <category domain="https://www.glorioustrainwrecks.com/taxonomy/term/529">marek</category>
 <category domain="https://www.glorioustrainwrecks.com/taxonomy/term/10050">metempsychosis</category>
 <category domain="https://www.glorioustrainwrecks.com/taxonomy/term/9447">narrative</category>
 <category domain="https://www.glorioustrainwrecks.com/taxonomy/term/1047">rabbit</category>
 <category domain="https://www.glorioustrainwrecks.com/taxonomy/term/821">scary</category>
 <category domain="https://www.glorioustrainwrecks.com/taxonomy/term/10052">the life of forest creatures</category>
 <category domain="https://www.glorioustrainwrecks.com/taxonomy/term/10051">transmigration of the soul</category>
 <pubDate>Sat, 21 Oct 2017 02:17:56 +0000</pubDate>
 <dc:creator>mkapolk</dc:creator>
 <guid isPermaLink="false">10854 at https://www.glorioustrainwrecks.com</guid>
</item>
<item>
 <title>Goin&#039; to Acapulco</title>
 <link>https://www.glorioustrainwrecks.com/node/10757</link>
 <description>&lt;p&gt;apologies to thecatamites&lt;/p&gt;

&lt;p&gt;lmk if the youtube vid doesn&#039;t load in your country&lt;/p&gt;</description>
 <comments>https://www.glorioustrainwrecks.com/node/10757#comments</comments>
 <category domain="https://www.glorioustrainwrecks.com/taxonomy/term/9935">*yawn* i stayed up too late finishing this!</category>
 <category domain="https://www.glorioustrainwrecks.com/taxonomy/term/9936">good night</category>
 <category domain="https://www.glorioustrainwrecks.com/taxonomy/term/9937">zzz</category>
 <pubDate>Thu, 17 Aug 2017 07:23:25 +0000</pubDate>
 <dc:creator>mkapolk</dc:creator>
 <guid isPermaLink="false">10757 at https://www.glorioustrainwrecks.com</guid>
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<item>
 <title>that one screensaver</title>
 <link>https://www.glorioustrainwrecks.com/node/10657</link>
 <description>&lt;p&gt;reach the &#039;end&#039;&lt;/p&gt;</description>
 <comments>https://www.glorioustrainwrecks.com/node/10657#comments</comments>
 <category domain="https://www.glorioustrainwrecks.com/taxonomy/term/9807">bravitzlana</category>
 <category domain="https://www.glorioustrainwrecks.com/taxonomy/term/980">maze</category>
 <pubDate>Sun, 04 Jun 2017 00:41:43 +0000</pubDate>
 <dc:creator>mkapolk</dc:creator>
 <guid isPermaLink="false">10657 at https://www.glorioustrainwrecks.com</guid>
</item>
<item>
 <title>I never liked this game</title>
 <link>https://www.glorioustrainwrecks.com/node/10654</link>
 <description>&lt;p&gt;snood or znork or plape or w/e it was called. the character is really cute though&lt;/p&gt;</description>
 <comments>https://www.glorioustrainwrecks.com/node/10654#comments</comments>
 <category domain="https://www.glorioustrainwrecks.com/taxonomy/term/856">arcade</category>
 <category domain="https://www.glorioustrainwrecks.com/taxonomy/term/9807">bravitzlana</category>
 <category domain="https://www.glorioustrainwrecks.com/taxonomy/term/9810">neat game</category>
 <pubDate>Sun, 04 Jun 2017 00:15:27 +0000</pubDate>
 <dc:creator>mkapolk</dc:creator>
 <guid isPermaLink="false">10654 at https://www.glorioustrainwrecks.com</guid>
</item>
<item>
 <title>Human Head Simulator 2017</title>
 <link>https://www.glorioustrainwrecks.com/node/10653</link>
 <description>&lt;p&gt;Here&#039;s a human head floating in a purple void for you to play with and enjoy. Please treat it with the respect it deserves. Comes with two eyes. You might enjoy also going into edit mode with &quot;e&quot; and making your own human head with as many eyes as you want.&lt;/p&gt;</description>
 <comments>https://www.glorioustrainwrecks.com/node/10653#comments</comments>
 <category domain="https://www.glorioustrainwrecks.com/taxonomy/term/9807">bravitzlana</category>
 <category domain="https://www.glorioustrainwrecks.com/taxonomy/term/9809">earwax (spoilers)</category>
 <category domain="https://www.glorioustrainwrecks.com/taxonomy/term/426">head</category>
 <category domain="https://www.glorioustrainwrecks.com/taxonomy/term/9808">human head</category>
 <category domain="https://www.glorioustrainwrecks.com/taxonomy/term/1358">simulator</category>
 <pubDate>Sat, 03 Jun 2017 23:57:54 +0000</pubDate>
 <dc:creator>mkapolk</dc:creator>
 <guid isPermaLink="false">10653 at https://www.glorioustrainwrecks.com</guid>
</item>
<item>
 <title>Time Trial</title>
 <link>https://www.glorioustrainwrecks.com/node/10651</link>
 <description>&lt;p&gt;just wanted to try making a racing game in bravitzlana, you can share games now!&lt;/p&gt;</description>
 <comments>https://www.glorioustrainwrecks.com/node/10651#comments</comments>
 <category domain="https://www.glorioustrainwrecks.com/taxonomy/term/9807">bravitzlana</category>
 <category domain="https://www.glorioustrainwrecks.com/taxonomy/term/316">Racing</category>
 <pubDate>Sat, 03 Jun 2017 23:34:15 +0000</pubDate>
 <dc:creator>mkapolk</dc:creator>
 <guid isPermaLink="false">10651 at https://www.glorioustrainwrecks.com</guid>
</item>
<item>
 <title>Prisencolinensinainciusol</title>
 <link>https://www.glorioustrainwrecks.com/node/10629</link>
 <description>&lt;p&gt;Portrait of a hustling bustling city, from the eyes of a pigeon. Musical pilotwings. Avian jet set radio. Hold space to fly, release to coast &amp;amp; land. Mostly it was an excuse to use the new terrain generator I downloaded, and also to test out this bird controller, which I think came out pretty well. I especially wanted to test out techniques for landing on stuff, so be sure to try that out. To land on stuff, point at a surface and let go of space. You should automatically find a good spot and move there. If you try to move on something that&#039;s moving, though, it gets weird. &lt;/p&gt;

&lt;p&gt;This is the song &amp;amp; title, if you&#039;re curious: &lt;a href=&quot;https://www.youtube.com/watch?v=-VsmF9m_Nt8&quot;&gt;https://www.youtube.com/watch?v=-VsmF9m_Nt8&lt;/a&gt;&lt;br /&gt;
It&#039;s supposed to be what american english sounds like to an italian speaker.&lt;/p&gt;</description>
 <comments>https://www.glorioustrainwrecks.com/node/10629#comments</comments>
 <category domain="https://www.glorioustrainwrecks.com/taxonomy/term/9795">assets from a scrapped project</category>
 <category domain="https://www.glorioustrainwrecks.com/taxonomy/term/248">bird</category>
 <category domain="https://www.glorioustrainwrecks.com/taxonomy/term/9792">flying simulator</category>
 <category domain="https://www.glorioustrainwrecks.com/taxonomy/term/9793">funky animations</category>
 <category domain="https://www.glorioustrainwrecks.com/taxonomy/term/282">game</category>
 <category domain="https://www.glorioustrainwrecks.com/taxonomy/term/7918">good music</category>
 <category domain="https://www.glorioustrainwrecks.com/taxonomy/term/9796">landing mechanics</category>
 <category domain="https://www.glorioustrainwrecks.com/taxonomy/term/9797">protohm johnny made some of the assets</category>
 <category domain="https://www.glorioustrainwrecks.com/taxonomy/term/9794">really colorful</category>
 <pubDate>Mon, 15 May 2017 05:08:58 +0000</pubDate>
 <dc:creator>mkapolk</dc:creator>
 <guid isPermaLink="false">10629 at https://www.glorioustrainwrecks.com</guid>
</item>
<item>
 <title>Forest Egg</title>
 <link>https://www.glorioustrainwrecks.com/node/10622</link>
 <description>&lt;p&gt;Seeing how egglikes use pre-existing, flat image assets was inspiring, so I thought I&#039;d try it out with some images i&#039;ve been collecting on tumblr. just a neat little atmosphere game.&lt;/p&gt;</description>
 <comments>https://www.glorioustrainwrecks.com/node/10622#comments</comments>
 <category domain="https://www.glorioustrainwrecks.com/taxonomy/term/9778">but with some scary monsters</category>
 <category domain="https://www.glorioustrainwrecks.com/taxonomy/term/3197">chill</category>
 <category domain="https://www.glorioustrainwrecks.com/taxonomy/term/9770">egglike</category>
 <category domain="https://www.glorioustrainwrecks.com/taxonomy/term/4199">garden</category>
 <category domain="https://www.glorioustrainwrecks.com/taxonomy/term/9780">i&amp;#039;m so proud of you</category>
 <category domain="https://www.glorioustrainwrecks.com/taxonomy/term/9779">marek you&amp;#039;ve done it once again</category>
 <category domain="https://www.glorioustrainwrecks.com/taxonomy/term/9777">nice vibe</category>
 <category domain="https://www.glorioustrainwrecks.com/taxonomy/term/9776">pretty flowers</category>
 <category domain="https://www.glorioustrainwrecks.com/taxonomy/term/9659">walking simulator</category>
 <pubDate>Mon, 08 May 2017 06:56:55 +0000</pubDate>
 <dc:creator>mkapolk</dc:creator>
 <guid isPermaLink="false">10622 at https://www.glorioustrainwrecks.com</guid>
</item>
<item>
 <title>100 Free Beetles</title>
 <link>https://www.glorioustrainwrecks.com/node/10585</link>
 <description>&lt;p&gt;WASD: move&lt;br /&gt;
mouse: look&lt;br /&gt;
scroll: zoom&lt;br /&gt;
Space: Jump&lt;br /&gt;
n: next scene&lt;br /&gt;
p: previous scene&lt;/p&gt;

&lt;p&gt;A mashup of 100 Free Assets by Blueberrysoft and Noisy Beetle by clyde.&lt;/p&gt;

&lt;p&gt;I really enjoyed reading about the process of Noisy Beetle, that of making a series of&lt;br /&gt;
very deliberate and thoughtful formal experiments to see how the different&lt;br /&gt;
elements of the game interact with each other to form a whole. I went to school&lt;br /&gt;
for digital media art, but where I felt like the classes for more traditional&lt;br /&gt;
forms of media had exercises that let you practice these formal interactions&lt;br /&gt;
really closely, the program I was in didn&#039;t really have that level of rigor and&lt;br /&gt;
experience when it came to game development. &lt;/p&gt;

&lt;p&gt;The unity asset store is a treasure trove, and I feel a particular&lt;br /&gt;
materialistic allure from the funny meeting of the val-u-store marketing and&lt;br /&gt;
toylike nature of individual assets on the asset store (Fantasy SFX Sample Pak&lt;br /&gt;
w/ 10 FREE WEAPONS). Importing and playing with free assets is fundamentally&lt;br /&gt;
satisfying, but if you arrange and select your assets in the way they want to&lt;br /&gt;
be arranged, you end up with a game that&#039;s, at best, as milquetoast as the&lt;br /&gt;
individual assets. 100 Free Assets felt like a very good experiment in&lt;br /&gt;
reappropriating and recontextualizing those assets in a way that resolved* them&lt;br /&gt;
somewhat. So I wanted to try doing that, but with more of a compartmental,&lt;br /&gt;
Noisy Beetle kind of way.&lt;/p&gt;

&lt;p&gt;The scenes are presented in the order they were made. I think there&#039;s a sense&lt;br /&gt;
of progression among them. The car and mushroom skeleton, particularly, feel&lt;br /&gt;
clean and purposeful and intentional, although with the skeleton particularly&lt;br /&gt;
it feels like I found a few asset packs that fit together tonally and&lt;br /&gt;
thematically and made a scene with them, rather than working towards a more complete&lt;br /&gt;
resolution to the problem of assets, in general. But the idea of climbing on a big skeleton overgrown with mushrooms&lt;br /&gt;
was too delightful, and when I found that wonderful space within his ribs,&lt;br /&gt;
well, I couldn&#039;t resist. I&#039;m not sorry, but I do think there&#039;s a lot more work to be done before I feel really comfortable using assets.&lt;/p&gt;

&lt;p&gt;* By resolved, I&#039;m referring to the process of removing the various tensions that one feels from these assets:&lt;br /&gt;
On a formal level, they have the quality of images cut out of a magazine: a skeleton with an attack animation&lt;br /&gt;
wants to have something to attack, a photorealistic rock wants to nestle alongside a HD river with bloom lighting.&lt;br /&gt;
There&#039;s a context that gets conspicuously cut when the assets live on their own.&lt;br /&gt;
And this also gives the assets a certain awkwardness, since they often&lt;br /&gt;
aren&#039;t created to live in any world in particular, or they&#039;re made with reference to some kind of amalgam of random artistic styles&lt;br /&gt;
the artist wanted to mimic, but they don&#039;t land in any in particular.&lt;/p&gt;

&lt;p&gt;There&#039;s also a political dimension to this tension, since the ostensible&lt;br /&gt;
purpose of the asset store is to serve up *professional* assets.  Assets that&lt;br /&gt;
look as if a professional made them, and they belong in a AAA game.  The deal being, if you&lt;br /&gt;
use these assets your game can look like it&#039;s a professional game too.  And&lt;br /&gt;
the games that are born out of this faustian bargain - you know the type, with&lt;br /&gt;
a 10,000 poly Dark Knight stomping around an empty field with cartoon goblins -&lt;br /&gt;
reveal, by turns, the optimistic dreams of some kid who Wants To Make Games&lt;br /&gt;
When He Grows Up, or the cynicism of someone taking a pre-built infinite runner&lt;br /&gt;
and hacking in a different player model, or the narcissism of a&lt;br /&gt;
3-idea-guy-and-one-programmer team&#039;s kickstarter ($10 pledged of $500,000)&lt;br /&gt;
who&#039;ve got the next big MMORPG in the making. So this particular aesthetic&lt;br /&gt;
becomes a synecdoche for the whole fucked up relationship between individual gamers and&lt;br /&gt;
the multi billion dollar video game industry, with all the implications that that conjures up.&lt;/p&gt;

&lt;p&gt;So, I know of two strategies to resolve this tension. The first is to simply&lt;br /&gt;
find the right assets that go together, polish up the gameplay, and make a&lt;br /&gt;
convincing fantasy that can hide the political dimensions of the relationship&lt;br /&gt;
between the game maker, the asset store, and the games industry.  The other is&lt;br /&gt;
the strategy of the collage artist: to combine the elements in such a way that&lt;br /&gt;
their original purpose is subverted or obliterated.  And there&#039;s a lot of ways&lt;br /&gt;
of achieving that: through punning recontextualization of the images, or&lt;br /&gt;
intentionally ruining the high quality assets, or using the objects such that&lt;br /&gt;
they&#039;re reduced to their formal qualities, or using the objects in such a way&lt;br /&gt;
that you create an aesthetic of ugliness, or whatever.  100 Free Assets makes&lt;br /&gt;
some good moves in that direction, THE ARCHICTECTURAL BODY AUTOMOBILISATION KIT&lt;br /&gt;
is another good one, and oikospiel looks promising, though I haven&#039;t played it&lt;br /&gt;
yet, but I think for the true masters you have to look back to Hannah Hoch or&lt;br /&gt;
Rauschenberg, and go from there.&lt;/p&gt;</description>
 <comments>https://www.glorioustrainwrecks.com/node/10585#comments</comments>
 <category domain="https://www.glorioustrainwrecks.com/taxonomy/term/9747">100 free assets</category>
 <category domain="https://www.glorioustrainwrecks.com/taxonomy/term/9301">big</category>
 <category domain="https://www.glorioustrainwrecks.com/taxonomy/term/5548">experiment</category>
 <category domain="https://www.glorioustrainwrecks.com/taxonomy/term/9748">noisy beetle</category>
 <category domain="https://www.glorioustrainwrecks.com/taxonomy/term/9749">practice</category>
 <pubDate>Fri, 07 Apr 2017 05:23:52 +0000</pubDate>
 <dc:creator>mkapolk</dc:creator>
 <guid isPermaLink="false">10585 at https://www.glorioustrainwrecks.com</guid>
</item>
<item>
 <title>The Zang Zurfers Restoration Project</title>
 <link>https://www.glorioustrainwrecks.com/node/10573</link>
 <description>&lt;p&gt;Not much is known about the ancient art of Zang Zurfing. The only remnants are scattered screenshots, a few minutes of blurry let&#039;s play footage and, for the few lucky enough to have played the original when it existed, the vague memory of the feeling of zour powder between your toes...&lt;/p&gt;

&lt;p&gt;From these, the Zang Zurfing Restoration Committee has created the definitive facsimile edition of Zang Zurfers. Enjoy!&lt;/p&gt;

&lt;p&gt;WASD, Mouse, Click to Zurf Zang.&lt;/p&gt;

&lt;p&gt;Music stolen from our dear nuuup because I couldn&#039;t track down the original: &lt;a href=&quot;https://nuuupin.bandcamp.com/album/horrorscope&quot;&gt;https://nuuupin.bandcamp.com/album/horrorscope&lt;/a&gt;&lt;/p&gt;</description>
 <comments>https://www.glorioustrainwrecks.com/node/10573#comments</comments>
 <category domain="https://www.glorioustrainwrecks.com/taxonomy/term/9735">better than the original</category>
 <category domain="https://www.glorioustrainwrecks.com/taxonomy/term/9733">butt rock</category>
 <category domain="https://www.glorioustrainwrecks.com/taxonomy/term/9734">good graphics</category>
 <category domain="https://www.glorioustrainwrecks.com/taxonomy/term/3126">history</category>
 <category domain="https://www.glorioustrainwrecks.com/taxonomy/term/9731">restoration</category>
 <category domain="https://www.glorioustrainwrecks.com/taxonomy/term/9736">some might say the best game ever made just got better</category>
 <category domain="https://www.glorioustrainwrecks.com/taxonomy/term/9730">zang zurfers</category>
 <category domain="https://www.glorioustrainwrecks.com/taxonomy/term/9094">zangy tangy</category>
 <category domain="https://www.glorioustrainwrecks.com/taxonomy/term/9732">zurfing</category>
 <pubDate>Mon, 27 Mar 2017 01:13:55 +0000</pubDate>
 <dc:creator>mkapolk</dc:creator>
 <guid isPermaLink="false">10573 at https://www.glorioustrainwrecks.com</guid>
</item>
<item>
 <title>Lost Game</title>
 <link>https://www.glorioustrainwrecks.com/node/10518</link>
 <description>&lt;p&gt;The following rules were printed on ancient clay tablets unearthed in Sabrabulko in the 1780s. In an astounding coincidence the words seem to describe, in english, a game similar to Hungry Hungry Hippos. In fact they are written in a long forgotten cultic language. In that language every word has a vastly different meaning and the grammar is not like any contemporary language. The instructions are rife with subtext and implications that would have been known to initiates of the cult, but have since been lost to time. How was that ancient game played? We will never know.&lt;/p&gt;

&lt;p&gt;RULES:&lt;br /&gt;
PUT 100 STONE BEADS INTO A LARGE AND SHALLOW BOWL&lt;br /&gt;
EACH PLAYER USES A CLAY CUP TO SCOOP THE BEADS OFF&lt;br /&gt;
THE BOWL INTO THEIR FREE HAND. THEY MUST NOT TOUCH&lt;br /&gt;
THE BEADS WITH THEIR FINGERS.&lt;br /&gt;
WHOEVER GETS THE MOST BEADS WINS&lt;/p&gt;</description>
 <comments>https://www.glorioustrainwrecks.com/node/10518#comments</comments>
 <pubDate>Tue, 14 Feb 2017 17:10:13 +0000</pubDate>
 <dc:creator>mkapolk</dc:creator>
 <guid isPermaLink="false">10518 at https://www.glorioustrainwrecks.com</guid>
</item>
<item>
 <title>Coincident Spaces</title>
 <link>https://www.glorioustrainwrecks.com/node/10500</link>
 <description>&lt;p&gt;Just a neat little experiment about being in two places at once.&lt;/p&gt;</description>
 <comments>https://www.glorioustrainwrecks.com/node/10500#comments</comments>
 <category domain="https://www.glorioustrainwrecks.com/taxonomy/term/9686">1000 dollars for the hero of videogames</category>
 <category domain="https://www.glorioustrainwrecks.com/taxonomy/term/1726">cool</category>
 <category domain="https://www.glorioustrainwrecks.com/taxonomy/term/1815">experimental</category>
 <category domain="https://www.glorioustrainwrecks.com/taxonomy/term/9685">marek youve done it again</category>
 <category domain="https://www.glorioustrainwrecks.com/taxonomy/term/9659">walking simulator</category>
 <pubDate>Sat, 04 Feb 2017 20:00:39 +0000</pubDate>
 <dc:creator>mkapolk</dc:creator>
 <guid isPermaLink="false">10500 at https://www.glorioustrainwrecks.com</guid>
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 <title>Full Speed Kiss (for clyde)</title>
 <link>https://www.glorioustrainwrecks.com/node/10463</link>
 <description>&lt;p&gt;MERRY KLIKMAS CLYDEEEE&lt;/p&gt;

&lt;p&gt;Can our hero, Song Joong-ki, navigate the cutthroat world of illegal street racing and the echoes of his DARK PAST? &lt;br /&gt;
Featuring:&lt;br /&gt;
* 3 levels!&lt;br /&gt;
* Cutscenes!&lt;br /&gt;
* Feelings!&lt;br /&gt;
* Intrigue....&lt;br /&gt;
* Hovo-bikes modeled in tilt brush!&lt;br /&gt;
* Celebrity appearances by Song Joong-ki, Jessica Jung, Ryan Gosling, Treaxy, and ??&amp;lt;&amp;gt;&amp;lt;@#!@ (SIGNAL SCRAMBLED)&lt;br /&gt;
* A korean adult contemporary love song!&lt;/p&gt;

&lt;p&gt;WASD / arrow keys to drive. &quot;R&quot; to reset to the last checkpoint if you fall over. &quot;0&quot; (zero) skips a racing segment (cheat!!)&lt;/p&gt;

&lt;p&gt;I hope the story is to your liking. I&#039;ve never written a romance before, nor have I ever considered it, so it was pretty challenging.&lt;/p&gt;</description>
 <comments>https://www.glorioustrainwrecks.com/node/10463#comments</comments>
 <category domain="https://www.glorioustrainwrecks.com/taxonomy/term/824">cutscenes</category>
 <category domain="https://www.glorioustrainwrecks.com/taxonomy/term/9651">international espionage</category>
 <category domain="https://www.glorioustrainwrecks.com/taxonomy/term/9650">k-drama</category>
 <category domain="https://www.glorioustrainwrecks.com/taxonomy/term/7996">klikmas</category>
 <category domain="https://www.glorioustrainwrecks.com/taxonomy/term/9649">klikmas 2016</category>
 <category domain="https://www.glorioustrainwrecks.com/taxonomy/term/316">Racing</category>
 <category domain="https://www.glorioustrainwrecks.com/taxonomy/term/941">romance</category>
 <pubDate>Sun, 08 Jan 2017 02:04:23 +0000</pubDate>
 <dc:creator>mkapolk</dc:creator>
 <guid isPermaLink="false">10463 at https://www.glorioustrainwrecks.com</guid>
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 <title>Are you jealous of the ocean&#039;s generosity? Why would you refuse to give this joy to anyone?   Fish don&#039;t hold the sacred ...</title>
 <link>https://www.glorioustrainwrecks.com/node/10329</link>
 <description>&lt;p&gt;... liquid in cups!&lt;br /&gt;
They swim the huge fluid freedom.&lt;/p&gt;</description>
 <comments>https://www.glorioustrainwrecks.com/node/10329#comments</comments>
 <pubDate>Mon, 26 Sep 2016 03:44:33 +0000</pubDate>
 <dc:creator>mkapolk</dc:creator>
 <guid isPermaLink="false">10329 at https://www.glorioustrainwrecks.com</guid>
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 <title>to a jumbled slop of  game assets i brought a certain... &quot;order,&quot; if you will. but now, alas, *koff koff*, etc, i will not ...</title>
 <link>https://www.glorioustrainwrecks.com/node/10264</link>
 <description>&lt;p&gt;... live to see my work  completed. Take up the mantle, please!! I beg of you! Finish my life&#039;s work, pull blocks and monsters and items and icons from the big pile and put them where they should go. It&#039;s only rigiht, it&#039;s what you deserve. Please, for my legacy... go...&lt;/p&gt;

&lt;p&gt;click &amp;amp; drag to move things around, hold space to cum&lt;/p&gt;

&lt;p&gt;music is &lt;a href=&quot;http://cullenpage.bandcamp.com/album/like-like-2&quot;&gt;&quot;Don&#039;t Stop Dreaming About Love&quot;&lt;/a&gt; by cullen page&lt;/p&gt;</description>
 <comments>https://www.glorioustrainwrecks.com/node/10264#comments</comments>
 <category domain="https://www.glorioustrainwrecks.com/taxonomy/term/251">assets</category>
 <category domain="https://www.glorioustrainwrecks.com/taxonomy/term/9492">bundle</category>
 <category domain="https://www.glorioustrainwrecks.com/taxonomy/term/9443">clown</category>
 <category domain="https://www.glorioustrainwrecks.com/taxonomy/term/9491">collage</category>
 <category domain="https://www.glorioustrainwrecks.com/taxonomy/term/9490">dada</category>
 <category domain="https://www.glorioustrainwrecks.com/taxonomy/term/9493">fun game</category>
 <category domain="https://www.glorioustrainwrecks.com/taxonomy/term/7918">good music</category>
 <category domain="https://www.glorioustrainwrecks.com/taxonomy/term/9494">i like</category>
 <category domain="https://www.glorioustrainwrecks.com/taxonomy/term/9495">marek you&amp;#039;re so good at making games</category>
 <category domain="https://www.glorioustrainwrecks.com/taxonomy/term/9496">please like and subscribe</category>
 <category domain="https://www.glorioustrainwrecks.com/taxonomy/term/2916">wow</category>
 <pubDate>Tue, 19 Jul 2016 16:07:27 +0000</pubDate>
 <dc:creator>mkapolk</dc:creator>
 <guid isPermaLink="false">10264 at https://www.glorioustrainwrecks.com</guid>
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 <title>Dondgynns Auv Ye Wyrdd</title>
 <link>https://www.glorioustrainwrecks.com/node/10240</link>
 <description>&lt;p&gt;We found a USB stick disguised as an ivory brooch among the many chests of gaudy silks, leaking perfume bottles, and taxidermied macaws that belonged to my late aunt. On the stick was this unfinished game. I managed to convince my 12 thieving uncles that there&#039;s no money in game development, so they let me keep the dump of the data while they weathered the brooch to sell as an antique. I thought you all might get a kick out of it. Every summer on Indian Lake there&#039;s a new litter of raccoon pups, and swamp stinks to high heaven.&lt;/p&gt;

&lt;p&gt;The files were too big for the GT uploader, so here are the links:&lt;br /&gt;
&lt;a href=&quot;http://marekkapolka.com/games/dungeon/dungeon_windows.zip&quot;&gt;http://marekkapolka.com/games/dungeon/dungeon_windows.zip&lt;/a&gt;&lt;br /&gt;
&lt;a href=&quot;http://marekkapolka.com/games/dungeon/dungeon_mac.zip&quot;&gt;http://marekkapolka.com/games/dungeon/dungeon_mac.zip&lt;/a&gt;&lt;br /&gt;
&lt;a href=&quot;http://marekkapolka.com/games/dungeon/dungeon_linux.zip&quot;&gt;http://marekkapolka.com/games/dungeon/dungeon_linux.zip&lt;/a&gt;&lt;/p&gt;</description>
 <comments>https://www.glorioustrainwrecks.com/node/10240#comments</comments>
 <category domain="https://www.glorioustrainwrecks.com/taxonomy/term/596">adventure</category>
 <category domain="https://www.glorioustrainwrecks.com/taxonomy/term/9468">ephemera</category>
 <category domain="https://www.glorioustrainwrecks.com/taxonomy/term/2068">Explore</category>
 <category domain="https://www.glorioustrainwrecks.com/taxonomy/term/1584">unfinished</category>
 <pubDate>Wed, 29 Jun 2016 16:27:49 +0000</pubDate>
 <dc:creator>mkapolk</dc:creator>
 <guid isPermaLink="false">10240 at https://www.glorioustrainwrecks.com</guid>
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 <title>Keep Clicking To Keep Existing</title>
 <link>https://www.glorioustrainwrecks.com/node/10237</link>
 <description>&lt;p&gt;keep your little ingrate extant for as long as you care to, my lord&lt;/p&gt;</description>
 <comments>https://www.glorioustrainwrecks.com/node/10237#comments</comments>
 <category domain="https://www.glorioustrainwrecks.com/taxonomy/term/217">art game</category>
 <category domain="https://www.glorioustrainwrecks.com/taxonomy/term/2408">bad</category>
 <category domain="https://www.glorioustrainwrecks.com/taxonomy/term/9463">carpal tunnel</category>
 <category domain="https://www.glorioustrainwrecks.com/taxonomy/term/9461">existence</category>
 <category domain="https://www.glorioustrainwrecks.com/taxonomy/term/827">horror</category>
 <category domain="https://www.glorioustrainwrecks.com/taxonomy/term/9462">metaphysics</category>
 <category domain="https://www.glorioustrainwrecks.com/taxonomy/term/821">scary</category>
 <pubDate>Thu, 23 Jun 2016 15:56:12 +0000</pubDate>
 <dc:creator>mkapolk</dc:creator>
 <guid isPermaLink="false">10237 at https://www.glorioustrainwrecks.com</guid>
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 <title>Don&#039;t keep complaining about loneliness! Let the fear-language of that theme crack open and float away. Let the priest [...]</title>
 <link>https://www.glorioustrainwrecks.com/node/10213</link>
 <description>&lt;p&gt;[...] come down from his tower, and not go back up!&lt;/p&gt;

&lt;p&gt;I was feeling very badly today, so I read a Rumi poem, and made a train wreck about it.&lt;/p&gt;</description>
 <comments>https://www.glorioustrainwrecks.com/node/10213#comments</comments>
 <pubDate>Tue, 31 May 2016 07:08:00 +0000</pubDate>
 <dc:creator>mkapolk</dc:creator>
 <guid isPermaLink="false">10213 at https://www.glorioustrainwrecks.com</guid>
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 <title>Scribbage</title>
 <link>https://www.glorioustrainwrecks.com/node/9904</link>
 <description>&lt;p&gt;ITS EVERYONES FAVORITE game, scribbage!!&lt;br /&gt;
dip ur balls into the hole before the BLOOD GOD consumes you&lt;/p&gt;</description>
 <comments>https://www.glorioustrainwrecks.com/node/9904#comments</comments>
 <pubDate>Sun, 29 Nov 2015 21:27:52 +0000</pubDate>
 <dc:creator>mkapolk</dc:creator>
 <guid isPermaLink="false">9904 at https://www.glorioustrainwrecks.com</guid>
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