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Created on: July 8, 1997
 
The Event Editor
The Event Editor The Event Editor provides you with a simple way of managing the events and actions that are to occur in your application. Every action, no matter how trivial, can be tested using an Event. Examples of events include an object moving outside the playfield, a user pressing a key on the keyboard, or a ball colliding with a bat. Each condition tests for a single outcome in your application. You can test the position of an object, read the player's score, or compare the mouse coordinates to some selected value. 
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This page and all of its contents are Copyright 1997-98 by Christopher Jay Craft.

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