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Created on: July 8, 1997

This section deals with coding concepts that apply specifically to MultiMedia Fusion. There is not much right now but I will add a lot of new content as soon as possible.

Optimization Techniques and Code Timing:

This section uses the Draw object to create a famous fractal. Since this process is processor intensive and repetitive, it is a great opportunity to explore optimization techniques. This will be mostly done by considering techniques to time how long each "loop" of the code takes.

This page and all of it contents are Copyright 1997-98 by Christopher Jay Craft.