Sergio Cornaga, Procrastinator: 2017 Edition

sergiocornaga's picture
scp2017.png
Game File: 

The contemporary remaster of Sergio Cornaga, Procrastinator that the fans demanded.

Background animations by Bees & Bombs.
Sound sampled from chibi-tech - Neuromageddon (arthur x medic remix).
Submitted jointly and belatedly to Slice of Life 2017.

Use the arrow keys to move... to the eXtreme.

Made For: 
An event

Comments

thesycophant's picture

This is awesome. I love how

This is awesome. I love how sticky it feels to control, well, you. At the same time everything around you is flying past quickly and the psychedelic background injects a motion disconnected from the pace of the player character and the CV. Rad as hell.

I hadn't played the original before myself, but this is a nice update. I am glad it has contemporary references that I understand.

What you playin' on the old DS these days?

sergiocornaga's picture

Thanks for the feedback!

This time around it's Retro Game Challenge 2, the fan translation of GameCenter CX: Arino no Chousenjou 2. For some reason I didn't get around to it until now. I've been playing the daily challenge mode every day for the past two weeks.

edenicholas's picture

I like

watching the expanse too. Really dig how the drums plays on each item. Also that you actually submitted a game about procrastinating on the last day of the event. Great synergy.

FirecatFG's picture

I like how, compared to the

I like how, compared to the original, this version's scoring system seems to encourage getting an exact score. (I assume there's a secret ending if you get exactly 50 items?. Best i could manage is 3 hours ahead of the deadline)

sergiocornaga's picture

There's an underwhelming

There's an underwhelming secret ending around that amount, yeah. For some reason I decided to make it that for every distraction you collide with, there's a 20% chance it won't increment the number of hours, so I wouldn't advise putting too much effort into this. You have my sincere apologies for this cruel, thoughtless design decision.

mno's picture

I decided to play the

I decided to play the original first, since I love seeing other people do remakes of older games of theirs. The first thing that stood out to me was the updated icon with the remake here, which I thought was a very nice touch. The other major contrast was the difference from the dissonant, trainwreck-y sounds of the original when procrastinating, to the drum punches of the new one. Not that that's a bad difference- in fact, as a part time musician, I appreciate it!

As for just the remake itself, (spoiler alert for anybody who wants to find it themselves) I might be self-projecting a little bit, but I always like making narratives about yerself that end up not actually being that true. I do of course refer to the "canonical" ending that I believe is the "underwhelming secret ending" you mentioned in a reply*. You call it underwhelming, but I did in fact like it very much- because of the meta aspect it shows up of the plot of the game (it's about procrastinating, but none of the three 'normal' endings are real), and plus the truth of how your recent life has been is more positive than the game initially implies, which is good to hear.

* reading your comment is the only reason why I had an idea to try to reach it- it seemed like it'd be too frustrating to be worth doing, but, I've done annoying secrets before so I figured I'd be up for it! (it's honestly just fair, in a way?). it ended up being thankfully easier than I expected, with the knowledge of exactly how the game makes it so obfuscated to get, I was able to hedge my bets on when to end the game.

Thanks for making this part of my event! I think the semi-auto-bio aspect + arriving right at the end of the event makes it feel similar in make-up to my own submission, which makes me pleased.