KNP Tetris: The Grandmaster 4: Laughing Instinct

Danni's picture
Game File: 

CW: Screen shake, fast-moving objects

A modern reimagining of qrleon's KNP Tetris (which you should probably play first).


Graphics: NASA, Alien Soldier, Sega Tetris, Doom, some of my own stuff, and the CoolText online generator
Music: The MIDI from KNP Tetris hastily fed through Renoise and various VSTs
Sounds: An unreleased soundpack I made for Nullpomino, TGF sound libraries, Gunstar Heroes, Nikki's voice, and Tama for the Sega Saturn

Made For: 
An event


spiral's picture

Oh my god this game is

Oh my god this game is hilarious and amazing!! A stunning successor! I like what you did with my voice haha. I sound like a cool robot.

Danni's picture



Screenshot_20170604_163303.png6.08 KB
mkapolk's picture

i laughed a lot and loved

i laughed a lot and loved it. the level of polish is really great

tininsteelian's picture

This is truly a worthy

This is truly a worthy successor to TGM3. I think it'd be really cool if the placing pieces part of the game actually worked like tetris, so that if more than, say, 75% of any horizontal line of pixels was filled by pieces, that line would be removed.

Danni's picture

Sorry but this is not at all

Sorry but this is not at all how KNP Tetris works.


SOMEONE had to say it, of course!


atuun's picture

Oh man this is goooood. I

Oh man this is goooood. I like that getting a bunch of bonuses makes your life more difficult. I actually want to get a good score in it, but I can only get like 40 enemies on average. Still a lot of fun!

Danni's picture

The bonuses are mostly based

The bonuses are mostly based on pieces placed/time survived/random chance. Only real advice is to avoid pressing Down, and don't put two L pieces together.

Danni's picture

Fullscreen version for

Fullscreen version for babycastles

KTetris_TGM_7.zip9.27 MB