The Adventures of Wilson

Mace486's picture
Game File: 

Explore totally unique worlds with Wilson!
*stunning worlds
*platformer gameplay
*bad.. I MEAN GOOD ART!!!
*Wilson waz here.


Made For: 
An event


mkapolk's picture

I was really enjoying the

I was really enjoying the diversity of the level concepts, and how the super simple black-squares-on-colored backgrounds approach could create such different feeling levels, but then the spikes came in. The difficulty curve went right to the top right away- "two spikes side by side on a flat surface" was about the limit of challenge I felt compelled to put up with, and the games controls weren't really tight enough to warrant the precision the jumps demanded. That song is amazing though!

Mace486's picture

Thank you

Thank you for the response, this game is very old so I might make a sequel! Also if I do make a sequel I will make it so the spikes don't randomly pop in and make it hard. Also I should've edited the hit-box on those damned spikes!

Drambique's picture

I like the minimalism of it

I like the minimalism of it but I think you should have more mechanics.

Mace486's picture

second one

Yeah this game is fairly old (just posted it not too long ago), but I'm making a second one with more mechanics and a nicer feel.

clyde's picture

The art and the pacing of

The art and the pacing of the difficulty suggests a completely different emphasis than I typically see in TAN platformers. I enjoyed being there long enough to consider that sensibility.
My favorite aspect is the parts where the spikes are scattered on suboptimal routes.