Work N Progress

Trouv's picture

This is my first post here, please let me know if I'm doing anything weird or frowned upon in this submission. I figured I'd introduce myself with a game. I made this game in 2016, uploaded it to my own website about 6 weeks ago, and now I'm posting it here. Since the max file size here is 200MB, I'm linking the dropbox file that contains the game instead of uploading it. It's windows only (sorry.) The description below is copy/pasted from my website.
Work N Progress is a mini-game about success. It was made in Unreal Engine 4.

I started working on Work N Progress back in January of 2016. I thought that mazes were inherently a faulty format for puzzle design. The project started as a curiosity; I wondered whether or not I could exploit the faults of mazes in an artistic way. After 11 months of on/off development, it is now my most introspective and personal work to date. In November of 2016, Work N Progress became one of 4 finalists for the UNC Arts Innovation Award. In March and April of 2018, this game was featured in the Glorious Trainwrecks x Babycastles exhibit in New York.

Work N Progress is an abstract art object, the experience of playing it is merely a consequence of its existence, not the art itself.
Let me know what you think!

Made For: 
An event


quasiotter's picture

knock knock knock

wow, great first post! i have a usual protocol for navigating mazes and spaces in and that was foiled... good work!

Trouv's picture


I'm glad you liked it!

clyde's picture

I examined it a bit. The

I examined it a bit. The screenshot implies that I haven't examined it fully though.
I tried to be clever by walking around the outside of the maze or turning around so that a left is no longer "left". I've also tried walking backwards, and wandering off to solve mazes elsewhere. Nothing I've done has been rewarded.
The vibe I get is similar to finishing school (which can be a skinner-box of artificial rewards) and then no one gives a shit when you do basic things for yourself like show up for work and pay rent.
The authority of the instructions implies that someone wants me to be here, doing something; but the non-negotiability of the rules being enforced with a disinterested restart makes my efforts seem both futile and a waste of that authorities time. I'm just one of those dudes who tried to pull the sword from the stone for the past 300 years and it continues to wait patiently for the notme who can manage.

Trouv's picture

Thanks for playing. That's a

Thanks for playing. That's a really interesting interpretation, and definitely closely related to what I was going for.