PG Jam - Star Kid

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STAR KID, a game I made for the PG Jam in about six hours.

You're Star Kid, and you're looking for space candies! Use your controller or the keyboard to play. Use the ARROW KEYS to move, and press the Z KEY to launch starbursts. As you collect the Green Candies, powerups become available. Activate them by pressing the X KEY. Go for a high score!

There are six different power-ups in the game... Have you seen them all?

  • PROTECTO-SHIELD: Stop a couple enemy projectiles and crates from damaging Star Kid.
  • TRIPLE-SHOT: Launch 3 Star Shots at once for a time, instead of just 1.
  • REPAIR BOOST: If injured, this restores Star Kid to full health!
  • STARSHOT SALVO: Provides a small score boost and a wave of Star Shots that fly from the bottom to the top of the screen. Any that make it to the top edge turn into candies.
  • RAINBOW MODE: Ridiculously-coloured and distracting visuals, but provides a great score bonus while it's in effect!
  • SCORE BONUS: Nothing special... Unless you'd like a 2,000 point bonus!


The PG Jam was hosted on in late November. The theme was that all games entered would be family-friendly. I was thinking of my nephews (who are both gonna be 6 years old) while making this, and I figured they would like the visuals. More mature/experienced players will enjoy the powerup mechanics, skill shots, and the various ways to maximize their score.

Event Created For: 
Made For: 
An event


let-off-studios's picture


Made a couple tiny, worthwhile changes.

  • Game has full controller support (and it plays GREAT!). Press CTRL+ Y, then click the box in the "1" column next to "Joystick 1." That enables your gamepad/controller.
  • Holding the fire button now engages autofire.
  • Updated the HUD with info about available powerups.
  • Restarting game from end-of-game screen now properly resets score.

I am so personally happy with this game. :)

everythingstaken's picture

V Juicy

My score was 400 somethin >_>

let-off-studios's picture

Not Too Shabby

You're on your way to an impressive score, everythingstaken...!

I've updated the link here for the better build of the game. It has an updated HUD and sounds, as well as autofire and controller support. If any of those things interest you, then please have a go at this version of the game. You will dig it.

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Current High Score

Current high score is over 6100. Using standalone version and a controller.

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New Score Boosters & Stuff

Made some updates in version 1.1 (March 2019):

  • Sixth bonus upped to 2,000 points.
  • When enemy ships are destroyed, a little pilot pops out! Collect it for a point bonus. After collecting 5 pilots, you earn an even bigger bonus! Shoot pilots too many times though, and it penalizes your score.
  • When the player has fired 500 shots, a free bonus pickup appears. Collect it to move the bonus meter up by 1.

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Version 1.2

Made a couple changes to version 1.2:

  • Made "Starburst Salvo" projectiles indestructible, and a whole bunch more of the pick-ups drop when they leave the screen.
  • Cleaned-up a few objects outside the screen, so they don't wander in uninvited.
  • Resets variables such as "rescued pilots" and "shots fired" at the start of a new game.
  • Sets player score to 0 at the start of a new game.

Version 1.2 is now included in the download. Try it out: for the first time, or for the first time in a while!