fizzhog's picture

So I finally gave in and spent a couple of weeks learning Unity. Somehow it clicked this time – previously I’ve never got anywhere with it at all and have given up almost immediately. I did it because I really wanted to figure out how to make something in 3D that would run in a browser and Unity seemed like the best option. There’s not a lot to it but there is a little story, some cutscenes and some collecting gameplay. I would have uploaded it here as it’s really more of a GT sort of thing but with it being a browser game I put it on itch.

I’ve had a bit of a problem with colliders. It’s possible to get stuck on the scenery sometimes when jumping. I need to figure out a proper fix for that but for now the Z key might help.

Please let me know if it doesn’t run for you. I’m still trying to figure out the technicalities of browser games.

WASD or arrow keys to move
Space to jump
X to interact
Z + WASD if you get stuck

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everythingstaken's picture


The fixed jumping felt a lot better than the regular jumping and was more interesting. I liked teleporting on top of the buildings and such. I wish it just allowed me to keep doing that so I could completely scale buildings rather than get stuck. I'm glad I got to the ending!

gisbrecht's picture

The beginning art reminds me

The beginning art reminds me a bit of LEGO island, which I like. Interesting first unity work!