A Fist Full Of Flowers - A Game For Hugs

hellojed's picture
Game File (Linux): 
Game File (Mac): 
Game File: 

A Fist Full of Flowers, a game by Hellojed for Hugs

A game created for the 2018 Glorious Trainwrecks "Klikmas" event for the user Hugs

They wanted a simple proc gen explore space where you could take photos and pick flowers, and you do exactly that here!


WASD to move, mouse to look

To collect flowers, run up to them, they will get stuck on your in-game hand

To regenerate a new level, run off the edge of the world

Left mouse button takes a screenshot and hides the arm, right mouse button keeps the arm in place for the screenshot
Photos should be in the Data subfolder
(Note, photos will be over-written on subsequent playthrus, so move them out of the directory after closing)

To close the game, hit ESC


Music - Roland CR-78 Analog Drum Machine Demo, by AnalogAudio - https://www.youtube.com/watch?v=r0CHoU24Dis

Background and ground textures from Yoshi's Island, ripped by spriters resource user Nemica - https://www.spriters-resource.com/submitter/Nemica/

Props generated by Guerric Hache's "Prop Generator" - https://guerric-hache.itch.io/prop-generator

Made For: 
An event


drambique's picture


digging that sweet music :)

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everythingstaken's picture


someone leaning over my shoulder says, 'oooh' 'ah' 'tasty'! I got a weird slowdown the more I generated new levels? Also, eerily similar to my friend owen's game mendel, idk if you've heard of it or not. Cool style tho. I like the way the sky is all pixelated.

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clyde's picture

I like this mechanic a lot.

I like this mechanic a lot. This feels like it could be a genre, "bouquet games".
I've played games where it feels like I am motivated to move around and look around by the promise of a screenshot, but the context of creating a literal bouquet puts them into a new perspective for me.

spiral's picture

Such a sweet game! I like

Such a sweet game! I like how the lakes look, especially.