Sat, 05/30/2020 - 08:53 by fizzhog | Sat, 05/30/2020 - 09:01 by fizzhog | ||
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- | This isn't a game, it's a (not very) musical toy, a sort of primitive sequencer. It's controlled by clicking on old player-made Quake II models that then sort of 'vogue' to the sequence they're playing. Not really sure why I made it; I found a big zip file full of these twenty year old models a while back and I've been playing around with them in various ways. This is the first thing I've released from that process of playful gamedev doodling. I thought it might amuse some of you. It amused me to make such a thing from models repurposed from a violent game; I like to imagine the characters moving on into more creative endeavours. Also it's worth admiring the skill that went in to creating these models; I picked the ones I thought had the most interesting animations. | + | This isn't a game, it's a (not very) musical toy, a sort of primitive sequencer. It's controlled by clicking on old player-made Quake II models that then sort of 'vogue' to the sequence they're playing. Not really sure why I made it; I found a big zip file full of these twenty year old models a while back and I've been playing around with them in various ways. This is the first thing I've released from that process of playful gamedev doodling. I thought it might amuse some of you. It amused me to make such a thing from models repurposed from a violent game; I like to imagine the characters moving on into more creative endeavours. Also it's worth admiring the skill that went into creating these models; I picked the ones I thought had the most interesting animations. |
+ | |||
+ | Controls: | ||
+ | Left click to start or stop a sequence | ||
+ | Right click to change the sequence | ||
+ | Escape key to quit |
This isn't a game, it's a (not very) musical toy, a sort of primitive sequencer. It's controlled by clicking on old player-made Quake II models that then sort of 'vogue' to the sequence they're playing. Not really sure why I made it; I found a big zip file full of these twenty year old models a while back and I've been playing around with them in various ways. This is the first thing I've released from that process of playful gamedev doodling. I thought it might amuse some of you. It amused me to make such a thing from models repurposed from a violent game; I like to imagine the characters moving on into more creative endeavours. Also it's worth admiring the skill that went into creating these models; I picked the ones I thought had the most interesting animations.
Controls:
Left click to start or stop a sequence
Right click to change the sequence
Escape key to quit