The No Pressure Game

spiral's picture
Game File: 

The No Pressure Game

NOTE: please turn your volume down before starting the game, as the amount of audio playing simultaneously could be overwhelming.

I made this minimalist management sim in a couple hours because I wanted to have a simple project I could finish within a day. it's an abstract representation of managing my internal and external states. it is in design silly, but in influence somewhat serious.

you can affect the bars with the mouse, by hovering over one of the five sprites in the lower half of the screen. or, alternatively, not hovering over any of them.

there is no ending, nor any goals to reach, despite what the text on screen might suggest. the purpose is to experiment with how different factors interact, and to hear the associated pieces of audio swaying in and out of focus.

made in Clickteam Fusion 2.5 by nikki
all graphics from Clickteam's Klipart libraries
font is from the Text Blitter extension by Christopher Lightfoot

audio sources:

Autechre - Hub
Autechre & The Hafler Trio - ha3oe
Aphex Twin - Tassels
Legowelt's Junoy 106 and Roland JD800kit sample packs
The Electronic Music Manuscript by Richard Devine
Vintage Sound Effects by Craig Smith on
Cryostasis, Half-life 2, Silent Hill 2, Halo 3, Paper Mario

Made For: 
An event


gisbrecht's picture

the website says Game File:

the website says Game File:
application/zip icon but when i download it , it is called
very strange

I like how... just like in real life, it is difficult to discover the origin of the things that pressure somebody sometimes.
I could make out the Aphex Twin at some point.

What is the sort of calming, chord sound that plays either when calm or air is the highest?

spiral's picture

the zip file name

the zip file name discrepancy must be because shortly after posting the game, I re-uploaded it with a fixed typo in the readme. my guess is GT renamed the internal file but not the displayed text- if you hover over the download link, you should see the actual filename in your browser window.

what you said about the difficulty of the origin, I honestly hadn't thought of that while making the game! but it's a very good observation.

the calming chord sound is from The Electronic Music Manuscript by Richard Devine!

- nikki