BINKY XXVIII: Magic of Circle

gisbrecht's picture
Game File (Linux): 
Game File (Mac): 

If you have the time, please read "onMasterSlaveAndGodotDevelopers" in txt or pdf formats

The twenty eight in the award winning BINKY series!

Magic circle (virtual worlds)
From Wikipedia, the free encyclopedia

In games and digital media, the "magic circle" is the space in which the normal rules and reality of the world are suspended and replaced by the artificial [BINKY] reality of a game world.[1] As noted by Edward Castronova in Synthetic Worlds: The Business and Culture of Online Games, the boundary delineating this space "can be considered a shield of sorts, protecting the fantasy world from the outside world".[2] Instead of being impenetrable, however, an examination of contemporary [BINKY] virtual worlds reveals that the magic circle is actually quite porous. More directly, there appears to be a relationship between [BINKY] virtual worlds and the [DRACULA] outside world.


WASD / Arrows - Move
Esc - Quit

Image Credits:

Photos taken by fotocopiadora
Photos taken by thecakeflavor
Dizzy 4
Donkey Kong Reloaded
Egghead 3
Last Vampire
Metal Man Reloaded
Monty Auf
Soft and Cuddly

Music Credits:

Handel - Concerto for Organ and Orchestra Op7 no1 mvt2 performed by Advent Chamber Orchestra
Hall of Mirrors from Shadowgate

Event Created For: 
Made For: 
An event


bpseudopod's picture

If you briefly step outside

If you briefly step outside of the magic circle, then for a moment the gameworld becomes much clearer, before you are distracted by other things. This process is what we call, "interpretation"