| Fri, 05/17/2024 - 17:01 by Noser | Fri, 05/17/2024 - 17:59 by Noser | ||
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| This zip file from 2003 I just dug up holds the second implementation I ever made of Gravver, a game concept I've returned to a few times over the years including a recent Megazeux version. As far as I can tell, this one never had sound effects. | This zip file from 2003 I just dug up holds the second implementation I ever made of Gravver, a game concept I've returned to a few times over the years including a recent Megazeux version. As far as I can tell, this one never had sound effects. | ||
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| + | If you look in the source code, there are some command line flags... I don't remember how it all worked but there seems to have been a GUI editor to make your own levelsets, with a lot of hardcoded keybinds. | ||

This zip file from 2003 I just dug up holds the second implementation I ever made of Gravver, a game concept I've returned to a few times over the years including a recent Megazeux version. As far as I can tell, this one never had sound effects.
If you look in the source code, there are some command line flags... I don't remember how it all worked but there seems to have been a GUI editor to make your own levelsets, with a lot of hardcoded keybinds.