Quest LEGACIES ... (aka my love letter to La-Mulana)

While it isn't much now... I've started work on a multi-screen adventure game the likes of Maze of Galious, and more famously, La-Mulana. Anyone who's ever played those games knows just how epic that they were... I'm hoping to capture some of that essence of what made those games so great.

While there's quite a few rooms (even a somewhat hidden 'secret' room), I think I have a ways to go before it's even remotely finished.

As a quick question, is there a limit on levels in TGF games? I don't wanna be partway through making an area only to run out of room...

Note that the hit detection when picking up the key in that one room is kinda finicky, I'll have to work on that.

EDIT: and a bit of trivia about the name, it comes from a series of crappy little 'choose your own adventure' style BASIC games I wrote in highschool... I'll admit it they weren't very good. :P

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Quest Legacies.zip521.49 KB
SpindleyQ's picture

It doesn't seem to run; any

It doesn't seem to run; any .dlls we might need?

oops, I forgot to include

oops, I forgot to include that dll that was linked in my invaders thread...

EDIT: that's got it... try it now. (Can you tell I've been watching the walkthroughs to beat it? :P)

SpindleyQ's picture

It still just gives me

It still just gives me "Error when opening file" :( I think you need the .gam file.

ah ok... I'll go add it

ah ok... I'll go add it after this post.

pensive-mosquitoes