Revision of RPG MAKER 2003 - PRACTICE TIME IS OVER, LET'S MAKE SOME RPGS NOW from Fri, 07/10/2015 - 09:38

ihavefivehat's picture
Wed, Feb 11 2015 01:00 PM
02/11/2015 - 14:00
03/05/2015 - 13:00
America/Chicago

[http://www.glorioustrainwrecks.com/files/marathongameJul10a.zip]The most recent merged project file is here![/url]

To-do list:

-Streamlining:
-> make it so the player has some control over where Clyde and Chrissy appear in the museum (FirecatFG did this in his gallery. The other galleries should use the same method)

-Finish the museum:
-> Add Clyde and Chrissy's dialogue. PARTIALLY DONE
-> Add more npcs SEMI-DONE, BUT THERE SHOULD PROBABLY BE MORE
-> Add echoey footstep noises?

-Keep working on the Main questline:
-> Zita then sends the player on the UFO quest or another quest
-> Curators contact Ghosty, explain their side of the story
-> Finish UFO quest, make it so ending ties in with main quest. Ghosty has a choice to side with curators or Zita.

Other:
-> Continue working on Ghosty's computer stuff
-> Start working on the RPG for the true ending
-> Add more segments to the main quest. We should have at least one more after the UFO thing... and if time allows, even more than that.

Ok, it's time to rock! Here's how it's going to work..........................

Starting tomorrow, I'm going to post an 'inspirational curiosity' every day and you will have the opportunity to extrapolate it into an RPG maker game! Suggested work time is 15 - 30 minutes. But if you want, you can take longer... or you can take shorter. It's all up to you!!!!! THE CHOICE IS YOURS TO COMMAND.

Don't feel like you have to be able to make a game everyday to participate. Maybe you can only do it on the weekends. Maybe you can only do it when the moon is in the seventh house and Jupiter aligns with Mars. That's okay, just do what you can and submit it! The more games, the better!

Please post your games as attachments in the comment section so that we don't flood the new games feed.

In case you need it, here is the link to RPG Maker 2003.

Here is a cool website which you can use to create character sprites really quickly.

Here's an old website with a bunch of miscellaneous resources

And another.

This website has a bunch of MIDI versions of video game tracks.

Have fun!!!!!!!!

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march 1st?!:

WE DID IT!

February has always been known as a time of temporal instability, but a quadruple leap year!? That's practically unheard of. For a while there I wasn't sure if we'd ever make it to march, but here we are. We're in like a lion, and everything's cool.

I'm going to take a few days to make up for some of the days I missed, and then I'll finish up compiling our games into one project file. From there we can figure out how we want the final mega game be.

woo! woo! WOO!

Feb 32nd:
Today, you should make a game inspired in some way by this midi version of Moby's 'Lift Me Up'. You can use the song itself, or the feeling the song give you, or the title, or whatever.

(selected using the random midi function on cool-midi.com)

Feb 31st:

Feb 30th: (I'm trapped in a time pocket where february extends indefinitely! help!)

random word generation + search in the Art Institute of Chicago's online database.
Word is 'trails'
Work is 'Tent Rock Trail' by Gustave Baumann

Feb 29th:

The sacred heart of st. camillus de lellis

Feb 28th:

random image on photo.net.
title 'try to win the race of life'

Feb 27th:


method: latest image posted on livejournal

Feb 26th:


random image generator at photo.net

Feb 25th:


method: random word generator + google image search + random number generator to choose from results

Feb 24th:


method: took picture of my living room, wrote program the chose a random point on the image the then took a close-up of the object beneath that point.

Feb 23rd:


method: random numbers + book of paintings

Feb 22nd:

TAKE THE DAY OFF!

We did it! We're halfway there! Take the day off to rest, reflect, and recuperate. Tomorrow, we will come back full force for the last 11 days of this grueling RPG death gauntlet!

Feb 21st:


method: random number generator and national geographic; I had collaged using this magazine in the past so there is stuff cut out.

Feb 20th:


method: ads on weather.com

Feb 19th:


method: Random number generator and a pile of old national geographics

Feb 18th:


method: classic random word generator today

Feb 17th:

Today's image is courtesy of Sergio Cornaga (thanks sergio!)
it's from The Amazing Screw-On Head and Other Curious Objects by Mike Mignola

February 16th:

method: the book shelf method, using covers only

February 15th:


method: Used Random Word Generator to search in the database of the Museum of Modern Art (the word was 'handling'). Chose specific work out of those results using a random number generator.

Feel free to also use the hyper-descriptive excerpt on the museum's page:
http://www.moma.org/collection/object.php?object_id=944

February 14th::


method: random number generator to pick book/page from my shelf
(from Hairless Who no. 1 by Joe Tallarico)

February 13th:::


method: random number generation + google search

February 12th::::


method: used the random poem function on allpoetry.com. chose first one that fit on my screen without scrolling.

February 11th:::

AttachmentSize
MarathonGameMar20thV3.zip33.47 MB

Games made for RPG MAKER 2003 - PRACTICE TIME IS OVER, LET'S MAKE SOME RPGS NOW

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