user warning: Table './glorioustrainwrecks/sessions' is marked as crashed and should be repaired
query: SELECT COUNT(sid) AS count FROM sessions WHERE timestamp >= 1710661737 AND uid = 0 in /var/www/glorioustrainwrecks/includes/database.mysql.inc on line 175.
user warning: Table './glorioustrainwrecks/sessions' is marked as crashed and should be repaired
query: SELECT DISTINCT u.uid, u.name, s.timestamp FROM users u INNER JOIN sessions s ON u.uid = s.uid WHERE s.timestamp >= 1710661737 AND s.uid > 0 ORDER BY s.timestamp DESC in /var/www/glorioustrainwrecks/includes/database.mysql.inc on line 175.
This came together well. The inconsistent space and sparse design reminded me of a Pink Panther cartoon chase (or something).
What does Bank0.Obj20 do?
It creates inconsistent spaces! You use it to manually set the coordinates of the room that will be reached when leaving via the left/right/top/bottom screen edges. You can also make rooms that loop horizontally/vertically with it, Nifflas' level Sky Flower is a good example of this.
Comments
I like the music in this.
I like the music in this.
This came together well. The
This came together well. The inconsistent space and sparse design reminded me of a Pink Panther cartoon chase (or something).
What does Bank0.Obj20 do?
It creates inconsistent
It creates inconsistent spaces! You use it to manually set the coordinates of the room that will be reached when leaving via the left/right/top/bottom screen edges. You can also make rooms that loop horizontally/vertically with it, Nifflas' level Sky Flower is a good example of this.
I like how you are able to
I like how you are able to progress in more than one direction.
nice!
very modern look and it made me think a little, but wasn't difficult. i rather liked it
Very cool. Every screen was
Very cool. Every screen was composed very beautifully, and the game had a very rhythmic sense of progression. I liked the sense of symmetry.