Whoever Fears the Store

A short Twine game about finding courage in a strange world.

Author: 
Sam Beckbessinger
Made For: 
An event

Comments

I'd love your thoughts and suggestions!

Hey guys

This was my first attempt at a Twine game. I made it for an event by a South African group for girls making games, the Amber Key Collective.

It's not very "game-y" yet, but I did have a lot of fun experimenting with ways for the text to feel interactive to mimic the experience it's trying to describe.

I'd love any feedback from you guys, or suggestions.

Thanks!

Son of a dolphin's picture

nothing really needs to be

nothing really needs to be "game-y", that's overrated
I liked the idea with the boxed text, though a few times that made me unintentionally skip over what it was saying when i moused over it, but maybe you were trying to do that. It had an interesting mood with the writing and the pacing stuff.

rhetoricstu's picture

I enjoyed playing this

I enjoyed playing this game.

not very helpful comment but there it is

Game vs Play

Well, I may agree with you about it not being very Game-y, but it certainly encouraged me to play. I was wondering how the text would change from one moment to the next...I was waving my mouse pointer all over the screen, looking for little secrets.

For that brief moment in time, I was definitely having fun. I never knew going to the store could become extraordinary again. :)

Very fun! Keep up the great work!