SpindleyQ's picture

IGF thing

So uh Twitter is exploding right now with the suggestion that some sort of pirate kart-like compilation be thrown together at the last possible second to enter the IGF.

If you want in on that, email games to mike at meyermike dot com. The IGF deadline is this Sunday at like midnight PST or something. I presume ExciteMike will need time to throw games in. I dunno. Perhaps he'll post.

THIS IS YOUR CHANCE TO ENTER THE IGF!!! MAKE YOUR DREAMS COME TRUE <3

SpindleyQ's picture

Klik of the Month Klub #50

08/20/2011 - 16:00
08/20/2011 - 18:00
Etc/GMT-7



HOLY SHIT WE'VE BEEN KLIKKING FOR FIFTY MONTHS! WOOOOOOOOOOO PARTYYYY

The Klik of the Month Klub meets right here on this very website on the third Saturday of every month at 4pm Pacific Time (taking daylight savings into consideration) for a two hour Klik & Play Showdown. Everyone who participates gets two hours to create something from scratch in Klik & Play. Abusing the stock objects is encouraged. If you really loathe Klik & Play you can use whatever game development platform you want. Two hours is a pretty tight time limit, though, so choose wisely!

Klik & Play is absolutely free to download, and learning it takes minutes, so everyone can get in on the action.

Want to talk to your fellow Klikwreckers? Join us on IRC -- server irc.freenode.net, channel #glorioustrainwrecks. We've also got a Mumble voice chat server -- just connect to glorioustrainwrecks.com using Mumble and you can talk to us like real human beings! Join the mayhem!

After you've made your game, you should upload it here!

For more information, check out the KotM N00B FAQ.

Sign up below if you want to get reminded by email the day before the klikkening begins!


LET'S MAKE THIS AMAZING

SpindleyQ's picture

Email is fixed! REJOICE.

Hi everyone,
If you tried to sign up for a new Glorious Trainwrecks account in the past few months and didn't get a confirmation email, I have good news for you! Email is now working again. Register with impunity!

I'm really, really sorry to have left such an important part of the site broken for so long.

Yours,

The 529 in 1 Klik and Play Pirate Kart Part II: Klik Harder

pkart3 Mosaic05.jpg

48 hours.

102 people.

529 games.

The definitive collection that was five months in the making is finally here.

Download the 529-in-1 Klik & Play Pirate Kart II: Klik Harder now! (BitTorrent, 450mb)



Troubleshooting FAQ


  1. Bad Pirate won't run!
    Yes, sorry, the zip that Dock uploaded doesn't have all the data to run it, and I didn't catch this before release. You can play Bad Pirate online in your browser here.
  2. Collect the Umbrellas won't run!
    This can be fixed by replacing "kartconfig.lua" in your Kart directory with this version.
  3. No Klik & Play games will run! I get some error about not being able to run a 16-bit program or something.
    If you are using a 64-bit computer, which is fairly likely these days, Klik & Play games may not work directly. See our page about running Klik & Play games on 64-bit computers for help.
  4. Some Klik & Play games won't run, but others will!
    It's been reported that some games refuse to run in 16-bit colour mode. Try switching to 32-bit colour.

SpindleyQ's picture

The 529-in-1 Klik & Play Pirate Kart II: Kart Harder Appreciation Thread

FIVE HUNDRED TWENTY NINE.

You lovely, lovely people. Congratulations to you all.

If my SQL-fu is correct, there were 102 of you who contributed to this beautiful thing. That's nearly as many people as the last Pirate Kart had games. 50 of you contributors signed up for the site less than a day before it started. That's amazing. I can't thank everyone enough. Some of your work is astonishing, some of your work is terrible, and all of your work is appreciated. Be proud.

If you haven't already, please post a bio for inclusion in the Pirate Kart compilation. You don't have to give your real name, or a real picture of yourself, or anything -- though you can, if you like. It's simply what will show up as an "about the author" when the player clicks on your game(s) in the menu. Feel free to have fun with it. Have a peek at the existing bios for inspiration, if you like.

I've heard a lot of people asking when the compilation will be ready. The answer is, probably within a couple of weeks. The menu rewrite is going smoothly; I'm hoping to go from "ugly and unusable" to "thematically-appropriately ugly and borderline usable". Those of you who have ever booted up a Windows 95 shareware CD-ROM will understand what I'm going for.

A few people have asked how they can help. The best way to help, in general, is to play some games, comment on them, and mark your favourites. You may have noticed an "Add to favorites" link at the bottom of each game; when you like a game a lot, click it! Not only can people see which games you like by clicking on your user name, but I'll be able to incorporate this information into the compilation menu, providing a roadmap to the unmissable gems scattered within the daunting truckload of games that is the Pirate Kart.

Once again: Thank you all for making games and being a part of this remarkable event! I hope many of the newcomers stick around and make some more games with us for the March Klik of the Month Klub.

SpindleyQ's picture

THE 371-IN-1 KLIK & PLAY PIRATE KART II: KLIK HARDER

02/27/2010 - 00:00
03/01/2010 - 00:00
Etc/GMT-8

Holy shitfire, it's...

THE 371-IN-1 KLIK & PLAY PIRATE KART II: KLIK HARDER

FEB 27-28, 2010

Q: What is a Klik & Play Pirate Kart?

A Klik & Play Pirate Kart is a staggering collection of awesome and/or terrible games. All of the games are made in a single 48-hour period. No game is allowed to take more than two hours to make. Contributors continuously churn out games, non-stop, all weekend. When the weekend is over, the result is pure glory. It is an experience unlike anything else that has ever occurred on earth.

Q: Why 371 games?

In 2009, the Global Game Jam brought together more than 1600 people for a single 48 hour period, and the result was a measly 370 games. What a joke! If we had had 1600 people working on the first Pirate Kart, why, we could have easily produced 10,000 games! Glorious Trainwrecks Dot Com is hereby declaring QUANTITY WAR on the Global Game Jam.

Q: Who can contribute?

EVERYONE! Tell your friends! Tell your enemies! Tell your grandmother(s)! Our community has grown since the original Pirate
Kart, but 371 games in a single weekend is still an absurd goal, and we need all of the help we can muster. Luckily, anyone can learn Klik &
Play
, and thus anyone can make games with us.

Q: How do I participate?

  1. Step 1: Get set up and comfortable with a rapid game creation environment. I recommend Klik & Play, but if you've got a 64-bit machine, you might be better of with, say, Construct. Check out our Tools thread for suggestions.

    Remember: you want to make games at an impossible rate, spending no more than two hours apiece on them. Getting some practice in during the Klik of the Month Klub would be a good idea.

  2. Step 2: When the weekend has begun, join us on IRC. Everyone who's participating should be in the #glorioustrainwrecks channel on irc.freenode.net. Chatting with us on IRC gets you speedy Klik & Play advice, insights into the creative process, and new friends to make games with.

    If you're not comfortable with IRC, we've set up a handy-dandy IRC Java applet that automatically connects you to your game-making brethren.

  3. Step 3: MAKE GAMES LIKE A MAD(WO)MAN.

Q: How do I see the games people have made for the Pirate Kart?

An automatically generated list of games will be available at this link.

IT IS TIME ONCE AGAIN TO TAKE THE IMPOSSIBLE PLUNGE INTO GLORY!

JUSTICEWARD!!

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