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Genius's picture

Canabalt For Pink Daleks

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Pink Dalek glass smashing extravaganza! Exterminate! Exterminate! Conquer and destroy!

Made For: 
Pirate Kart 2

Fluffy Tile World

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Fluffy Tile World is a simple tile puzzle game. You have to step on each tile and make it to the end tile, but you can only step on each tile once! Amazing. There are also fluffy sheeps you can talk to.

This was made for the Ludum Dare 42 Jam. Here is the LD page: https://ldjam.com/events/ludum-dare/42/fluffy-tile-world

Made For: 
An event

scab simulator 19

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ddwdwadsadsads

Made For: 
An event
Luluna's picture

omynommy (PuzzleScript game)

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just a tiny little thing
nom all the cheese
10 levels
<3

Made For: 
An event
Healy's picture

You Have to Put the Mystery in the Kid's Cartoon

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Another installment in SoftSoft's venerable "put the thingy into the other thingy" series. This one's an allegorical representation of Alex Hirsch, putting mystery into his kid's cartoon so that folks everywhere and everywhen could enjoy it. It's also the installment that took the longest to make, because I kept adding in these like "unique parser responses" and "Gravity Falls in-jokes". I may update later in the week with more, but for now, just enjoy it for what it is. Remember, you need an interpreter program like Gargoyle or Windows Frotz to play the Z-code file.

Made For: 
An event

Love *ALL* the girls!

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You are an R&B producer

Go force your love on those girls over there

Made For: 
An event
spiral's picture

Game That Takes Longer To Play Than It Did To Make (gttltptidtm)

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Game That Takes Longer To Play Than It Did To Make

by Corvin Marie of the Spiral System, 2020

music is from ninja gaiden 2
graphics are from Clickteam

ps. it'd be less worse if I didn't take so long making it. sorry/oops!

Made For: 
An event
acidpoison's picture

Lovely

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i think nuuup likes toilets

just another flickgame :)

Made For: 
testing
thatguynm's picture

Smithee

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This was an experiment in trying to salvage pieces of an old, scrapped game and turn it into something I could release. It was an attempt to make a game with an aimless design direction. By this I mean this game was made with no design goals, no direction, and nothing planned beforehand. I wanted to see if it could work and where it would take me.

Made For: 
An event
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