I've decided to compile a list of stuff for the next release, for shits and giggles. Feel free to print it off and tape it to the side of your monitor so you can add exclamation marks next to the features that I neglect to add.
- Sexy combo animations
- Zombies that change attacks/animations based on how much of their
shit gets messed up
- Use hitboxes for attacks instead of that separate sword-trail object
- Hidden meaning that compares the relationship of the zombies and
the claustrophobic urban setting as some sort of reference to the
mental struggle of humanity and their modern day environments
- Puddles of gore that hang around due to the low amount of on-
screen dead people (so no huge swarms like in Dethbus and
Zombie Invasion: the Body Explosion).
More blood+less zombies=more violence!
- Trash and chaossss!!!!
*ribbid*
*ribbid*
It is day 5 of your march towards an uncertain future. Your shiny new pair of leather boots has grown old and bitter. It may be durable but it was clearly not designed for your soft and shiny feet.
You must secretly fall behind the others, leave the troops, sell your boots and start a new life somewhere in the marshlands...
*ribbid*
*ribbid*
WASD or Arrow Keys to move, dont touch your fellow soldiers or the general will see right through your plans!
*ribbit*
Credits:
drum sound by robertmcdonald on freesound.org:
https://freesound.org/people/robertmcdonald/sounds/139501/
GameOver and Winning Screen and title by pferd-am-herd:
https://www.glorioustrainwrecks.com/user/24948
(Yeesh,that's a mouthful.)
Why did I make the logo look like a neon sign?
I don't know,it looks nice.
This event is....well....an event that takes place 6am-12pm at a random date. (If this continues.)
The "Genre" part is the main gimmick of the event. The Rule is that the game(s) you make must be the genre that is mentioned in the description.
And that's about it.
Sure,I guess. But this starts tomorrow,so,yeah. You still don't have alot of time.
OF COURSE!
(credit goes to Cool Text for the cheesy yet epic fonts used here)
Now get making! Good luck.
What's a good but stupid alternative to path movement?
I'm trying the 'look at balls that go to checkpoints' method at the moment. basically path with active objects as nodes but at least I can attempt to 'bump'.
Vector the Crocodile teams up with his brother Hector the Crocodile. Together, Vector and Hector are Vector Bros! They're stuck in a factory, and they need to work together (as a family!) to escape to the outside world, but first they're going to have to collect every single ring in the factory! Stand on one another's shoulders, push boxes, and get to the blue skies!
This game is two-player friendly! Share the screen with modern split-screen technology! Play with your friend, play with yourself, play with your buddy, or play with your friend's buddy's self!
W, A, and D control Vector, while the arrow keys control Hector (up jumps!)
(Press J and K at the same time to reset the level if you get stuck)
The Vector sprite is courtesy of Yuski. Thank you, Yuski!
It's like the third palace in A Link To The Past
OMG it's tipping over OMGOMG
This project was *technically* made for a brief at University but I was able to convince them to allow me to deviate from the brief and prototype a game I wanna make in the future. This is also the first game I've ever made, like, ever.
On the right side is a list of 20-21 games I want to make before August. It's sort of a schedule for myself for when they should come out and how long it should take to make them.
This is also a good opportunity to ask for feedback. I get some comments sometimes on my games, but I was wondering how people thought I was doing. Give me some criticism. Come at me!
I'm not quite sure what's on the right side of the paper. Also, I didn't draw that cat.
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PLAY AS THE EIFFEL TOWER ON A JOURNEY OF SELF-DISCOVERY. WHAT DOES IT MEAN TO BE A MACHINE? WHAT DOES IT MEAN TO THINK? WHY ARE WE HEAR. WHY CAN WE HEAR?
ALL THESE QUESTIONS AND MORE ARE ANSWERED.
BY ANDREW SUM
http://twitter.com/#!/JigxorAndy