A sequel to Inching, from 1HGJ Vol. 1. Made for One Hour Game Jam #180 (Theme: Falling). Press space to drift in the wind.
I made this short game because I mostly wanted to just mess around with some sprites I made a long time ago, and a world & characters I made a long time ago, just to prove I could. Might use these sprites somewhere else too cause I like them
Oh, and some music I made a long time ago, too. Basically I just wanted to throw some homeless stuff together and see what the outcome was.
Z: jump
C: action (go to area on map)
Arrow keys: move
M: mute
There's 7 tokens dotted around this (small) world, see if you can nab them
COOL VIRTUAL EXPERIENCE, AS A PART OF THE NIGHTMARE SERIES
ENJOY
---
Thought I would come back and share some new little projects that are a part of a series of 3-hour game jams, the results of which make no sense.
Enjoy!
Ghostie is finally at peace, and is on his way to Heaven! Enjoy the afterlife, friend!
Controls: Arrow Keys
We should make this a regular thingio.
If you happen to be located in some place full of MISERY which causes you to not be able to participate the KotMK, do sure enter the Ladies' Auxiliary! I tend to be one of these guys myself (it's 2 AM when the KotMK begins, that really doesn't do) so I thought it'd be cool to get a tradition of a second Klikkening going.
You know the rules - 2 hours, X games where X is your speed * your awesomeness. You can use any tool, but the use of Klik and Play is encouraged/enforced.
Let's see if we get someone involved.
you know what they say,
when in doubt, sequel. unless it's the fifth mozart
for imaginary bonus points pretend that the sand formations make a 'path' you have to walk on
So here it is, 2020. I started freelancing after losing my nice gov't job in 2011. A lot has gone on since then. I've always had a part time gig so i could devote to making games, but most of my jobs were web design, not development.
In 2016 I bought Clickteam Fusion and planned on taking things seriously as a developer, but life took a different turn. I had to go back to the real world of work since I had a baby. My savings went pretty quickly and I had to move again :P
It took me 4 years to level up. I got a nice job. I bought a house. I was able to travel a lot and on my down time, I'd code. I never got around to taking it seriously which I should. Seeing Flappy Bird and Five Nights at Freddy's made me jelly. So why not get a piece of the pie? Then the reskinning craze hit and I knew I was going to be drowned out by a bunch of clones. So I chilled and worked on my games. My pixel art has gotten better.
My travel job has me furloughed and suddenly I have lots of time on my hands (and savings(!)) I might as well try to make something stick. My dream is to work at home as I got a 4 year old to take care of and a house to fix (for it to be 10 years old, my roof leaks!). While finally getting around to unpacking things, I came across my old Klik and Play floppies. SO MANY GAMES.
I want to be more active on here instead of wasting my time and energy on bookface :P It was a good nostalgia trip seeing what I was playing and how far I've come in my coding.
Keep klikking and making awesome stuff! <3
exciting search-action game
find the best number to satisfy yourself
use left and right arrow keys and space bar
WARNING FOR FLASHING LIGHTS
OS X download: http://l.j-factor.com/gamemaker/MacManCannon.zip
Run over enemy soldiers to collect them. Shoot them at other soldiers to incapacitate them temporarily. Shoot them at tanks to destroy them.
Resist the invading army!
Your tank can only withstand four hits.
You will face several kinds of foes!
Standard soliders fire a bullet.
Big Guys are armed with a spread gun.
Pyromaniacs shoot limited-distance flames.
Tanks fire very fast shells.
The Generalissima must be defeated to claim victory.
CONTROLS:
W, A, S, D - move tank
Mouse - move crosshair
Mouse click - fire cannon in that direction
Space, arrows - navigate the menu