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gevaudan's picture

60 Seconds To Live

1107 cover.png

evil frogs are going to eat you!

https://computerslime.bandcamp.com/track/8-d-6 song from here
dont ask me why all the song titles are dicks

Marie Gevaudan
Event Created For: 
Made For: 
An event
MegaIlinx's picture


Game File: 

A Game for two players!

T. gondii infections have the ability to change the behavior of rats and mice, making them drawn to rather than fearful of the scent of cats. This effect is advantageous to the parasite, which will be able to sexually reproduce if its host is eaten by a cat. The infection is highly precise, as it does not affect a rat's other fears such as the fear of open spaces or of unfamiliar smelling food.

Battle for the rat mind!

Made For: 
Pirate Kart 2
Johny L.'s picture

Remember Mr. Cat?

Since i found back my klik projects i made, i decided to start working back to the Mr. Cat Halloween Special named Mr. Cat's Scary Halloween Holiday.

There will be more lacky cutscenes, levels and more stupid stuff pretending to be poorly made, and maybe failing to make a halloween special.
(Yes, i'm still in the habit of poorly made games)

But i might not release in halloween because i might be afraid of going through the new year of school.

fortunepalace's picture



WELCOME to BEAUTIFUL nan Eilean Siar!!

in this thrilling title, compatible with all current virtual reality devices, you can simulate a memorable holiday on the small Outer Hebridean island of Agad Fhèin Bàs.

(this was meant to be longer but i got really fed up with converting images for import into flickgame. i like the dithering effect you get from downscaling/importing larger pictures, it kind of creates a cohesive '''space''' from random images cherrypicked off google. i once spent a very unpleasant week in the outer hebrides, although i'd still recommend you visit - it's a nice enough place if you like bogs.)

Made For: 
An event
Super-Dot's picture



I'm nowhere near finishing my actual entry, but SpindleyQ was all
alright with 15 minutes to go and no real objectives to speak of it's ARTGAME TIME
and I was like "sounds like a plan!"

Made For: 
An event
XenosNS's picture



A game inspired by my childhood fear of our family home being swallowed by a sinkhole. Drop down the sides of the sinkhole onto ledges to reach your house while avoiding bats, snakes, moles and ghosts.

New version, V1.1.1, A Glorious Trainwrecks special edition with stage select and stage skip. Press F12 at the title screen for stage select. Press "s" while playing to skip screens.

Made For: 
An event
Noyb's picture

Noyb's Plot Inventory

Inspired by mcc, Sergio, and Leon's similar compliations. An awful lot of games involving inevitable failure/death, and a few that appear to be straight domination/power fantasies get subverted a bit.

Fatty Rain: Reach the exit
The Trail: Become traumatized, reach the exit
Pixel Hunt: Find the magenta pixel
Ce n'est pas un jeu vidéo: Watch a video game being played
Don't Flub Your Line: Perform on cue
Zomble: Stave off inevitable death
Klik Asia: Kill things
My First IGN Interview: Decide how badly you want a job
Jester Prototype: Stave off inevitable failure/death, perform on cue
Jesus H. Christ's Eleventeenth Coming: Decide the effect of the rapture.
Candy from a Baby: Steal candy from a baby
The Trail 2: Vector Trail: Stave off inevitable madness
The Illogical Journey of the Zambonis: Create characters, help them reach the exit
Metapong: Beat player 2 at pong
Bovine Budget Analysis: Try to function with impostor syndrome
The Next Game Artist: Try to create art in a hostile environment
The Pseudologue of Persia: Narrate the story of your own death(s)
Galcon: The Quest for the Perfect Triangle: Conquer planets
This Might Be Passage: Get older
There Is A Monster at the End of this Game: Kill a monster
A More Perfect Universe: Fiddle with obtuse parameters, watch the result
Gratuitous Profanity: Make noise by shooting/killing/surviving

****Not Technically Trainwrecks****
Downhill Hubble: Dodge trees, collect telescopes
Jetpack Fusion: Stay alive until inevitable death
Independence: Set off fireworks
Evil Baby Pong: Beat a baby at pong
Mario's Adventure: Collect stars, kill things
Rocket Skater: Reach the exit
Marionette UFO: Dodge things
TEH FORUM GAME*: Kill Harry Potter and Celine Dion, find bulls, drink oil, make a pizza
The Duke**: Kill things
Shameful Pachinko Romance: Play with balls, confess love
Mr. Destiny's Adventure: Reach the exit
Hackworth's Last Kick: Play hacky sack to distract oneself from inevitable death
Dot Dot Dot: Stave off inevitable death/failure
Cave without Story: Shoot things
Apophenia: Generate abstract art games
Macarena of the Missing: Converse, solve puzzles, save free will
Edge Tycoon: Trademark words, make money
Face Time: Try to get laid

* Minigame compilation by Jonny Smeby for which I provided a level.
** Duke Nukem fangame by 2bam for which I provided voices.

Sprite's picture

Deja Vu

Game File: 

This event was my first time using the Level Editor, so I spent most of the time figuring out how everything worked. Instead of making a full level I decided I would only make one screen.

The level is longer than one screen, though.

I hope I didn't make it too hard.

Made For: 
GT Saturday Specials: Knytt Stories
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