wacky clickteam physics

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1HGJ: You Have to Put the Skull on the Skeleton

skeleton.png

YOU HAVE TO PUT THE SKULL ON THE SKELETON (with apologies to @healy and a hat-tip to @sergiocornaga), made in about 90 minutes for the One Hour Game Jam. This time, the theme was Skeleton. Plays in nearly any browser.

You are a ghostly hand! Gently move the skulls from their pile to the skeletons' necks. Try for a high score!

CONTROLS:
Press & hold the LEFT MOUSE BUTTON: move skulls with your ghostly powers
Release the LEFT MOUSE BUTTON: drop or throw skulls you're holding
A & D KEYS: Move your view to the left or right.

Artwork by me.
Music found on the playonloop.com website.
Sound effects made with the BFXR standalone tool.
The "scream" sound effect is from Clickteam.

PROTIP: the longer a skull is airborne without you touching it, the higher your score will be. Try to throw a skull and have it land on the skeleton's shoulders for a super-high score bonus.

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1HGJ: Logmaster

fall2.png

Oh man, I tried to make a legitimate physics game with Fusion in one hour. This is the ridonkulous result...

LOGMASTER, made for the One Hour Game Jam. This time, the theme was Falling (again). Plays in nearly any browser.

WHAT TO DO
Balance yours truly on a rolling log, moving back and forth to collect cupcakes that appear. Try for a high score!

CONTROLS
LEFT and RIGHT: attempt to roll the log.
R KEY: restart the game when prompted.
LEFT-CLICK: hey, guess who left his debug controls active?

Background music from the playonloop.com website. Sound effects made with the BFXR stand-alone tool. Graphics by me.

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