fictional

fcastello's picture

EXPLORER PHANTASY

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*** EXPLORER PHANTASY ***
(The videogame that never was. Or rather maybe someday it will become true)

STRAIGHT FROM THE MANUAL:

A vast phantasy world to explore!!!
Travel across expansive lush green open fields!!!
Make your way through scorching deserts!!!
Withstand the freezing gusts and snowstorms in icy landscapes!!!
Swim and sail in lakes, rivers and endless blue oceans!!!
Reach far away forsaken islands!!!
Dive deep in treacherous waters!!!
Encounter beautiful valleys and waterfalls!!!
Climb atop the highest mountains!!!
Delve into dark caverns!!!
Descend under the depths of trap-ridden dungeons!!!
Find your way in and out of twisted labyrinths!!!
Discover hidden and valuable treasures inside ancient ruined temples!!!
Explore the rooms and corridors of castles, palaces and abandoned forts!!!
Enjoy the magnificent views from atop skyscraping towers!!!
Unearth magic artifacts of lore!!!
Encounter fabled mythical creatures!!!
Perhaps even soar high into the sky among the clouds!!!
And ultimately conquer the stars and outer space!!!
All while engaging in epic battles with fierce monsters!!!
And avoiding tons of ingenious traps scattered all over the world devised by the long-forgotten ancient civilizations!!!

DO YOU DARE STEP INTO THE MAGICAL REALMS OF PHANTASY???
ARE YOU READY TO TAKE ON THIS EXCITING ADVENTURE???
WILL YOU ACCEPT THE ULTIMATE CHALLENGE OF EXPLORATION???
IF SO, THEN YOU MAY ENTER THIS PHANTASY DOMAIN!!!

*** ENJOY THE EXPLORER PHANTASY!!! ***

CREDITS:
The overworld map image was created using TileGameMaker
- https://youtu.be/GLIpU6aADKw
- https://github.com/FernandoAiresCastello/TileGameMaker

All images and text are copyleft 2020 by facastello

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krisekrise's picture

Séance III - Favor of the Lich King

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While browsing through old forums i stumbled upon this thread in the old Séance Forums:

I remember never summoning Sepia :D

Here is the game screenshot in full resolution:

I wonder what happened to Séance X?

______________
[Credits:]
-Some of the cards are original Microsoft Solitaire Cards, i kept the palette of that system
- The cardbacks are also from Solitaire. I took them from this rip by Superjustinbros
- profile names and profile pictures in the forum thread (also the idea to use a forum) by pferd-am-herd, thank you!
- original forum repurposed:https://forums.beamdog.com/categories/bgii%3Aee-discussion
- forum background picture: here

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eels's picture

homezonez88

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had a lot of fun making this! thought i might make something bigger in 3d space but i'm happy with this!
took a long game-making and participating break. glad to be back. i made a new account as i feel like i'm re-upping.

homezonez88

is a simulation manifestation of the neighborhood of comrade 186345218 (of sector 88) based on ambient memories and dream-material of their native living units, education centers and public spaces. building on the ambient hypnagogic reconstruction technology of the mid 20XX+, zones- autodeploys com ‘s neural gates in the earliest era of that technology.

although com’s neural matter is ceased, this reconstruction appears to present commune units, sub-dwellings, store houses, street zones, skree zones, and other living units popular around the time between the first and second Great Crisi within northeast midlantic. the home zones appear to demonstrate the latest trends in building of its time, from camuoflage dazzle -spec to smart slime technology at a time when comrades had to rapidly adapt to the chaos of enviro-breakdown and there was a rise in intentional coliving collectives and their need to build environmentally-resistant and adaptive living units.

at this point the original p-wave material sleep systems has not been entirely reconstructed and calibrated. while the software is owned by the museum, the compression codec from that era has not yet been located. in the meantime, please enjoy this series of rendered dwell-units from home zonez88 of comrade 186345218, recovered from a physical storage device when such technology existed, and saved as playable zonez-files. the scanfiles showing an individual are believed to be of comrade 186345218.

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thenaturalworld's picture

Insinnerator

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Insinnerator (1989, Macintosh 2)

Avg score 2.5/5 stars

Summary

After losing his dopey office job to radioactive layoffs, JOE EVERYMAN is steaming mad! Just as he's about to fling himself from the heights of Wall Street, a SCHIZO ANGEL appears before him, granting him unlimited power, on one condition -- he must use his holy wrath on the snarky co-workers and douchebag bosses that ruined his life! His SERPENT-OF-EDEN RIGHT HAND has infinite blasting capabilities, while his FRESCO STRAIGHT EDGE has deadly potential at close range! Can you guide Joe through the 100 floors of his former office skyscraper, turning a PAYDAY into a DAY OF RECKONING and confronting the BIG MAN at the top? Or will you submit to the machine, grinding out quarterly reports until the day you die?

Reviews (2)

Fucker-extreme

(Posted 5 years ago, 1/5 stars)

game wholeheartedly sucks my dick, the colors are all over the place and i cant see anything. even though they went on to make the masterpieces Midnight Men 3 and 4, the early Threepiece Software games really aren't up to snuff.

marioisred19902

(Posted 2 months 14 days ago, 4/5 stars)

Sometimes you really forget how many gems were made back in the heyday of personal computing. "Insinnerator" is one great example, and i definately would reccomend it to those on here that like classic gaming. -1 star for some bullshit mechanics, one example is the money blenders on floor 41, which are impossible to dodge. also, stuff like the boss on floor 100 turning out to be God is very cliche, but i guess that kind of writing was commonplace in the industry at the time so i give it a pass.

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