My online friend Arf made this thing years ago. I am uploading it here to save for posterity.
I'm not sure if I included the right cncs232.dll version. Oh well.
To be honest, I'm not really sure if an idea like this has been done before, but anyways...
This is a trainwreck I did a couple months ago, but for some reason neglected to post on here. In each level, you must figure out how to reach the exit, but there's a catch - to do so, you must abuse some glitch or oddity in Klik & Play's built-in platform movement. Each screen requires you to make use of another bug, and there are ten screens in total. Think you can do it?
If anyone else knows about some glitch that I failed to cover in this game, let me know. I think it would be great to add an extra screen or two to the game!
Furthermore, if you're stuck on a specific screen, I might be able to poke you in the right direction.