you all know how blue man saved the children (except he didn't) this time blue man saves the WORLD. this video game includes choices, which is the secret sauce behind every triple A masterpiece.
Had to compress the videos to muck, but hope you like it!
Controls are arrows and Page Up/Down, or the sticks on a controller.
NB: Linux one is the only one tested properly, but the Windows one was tested in Wine.
I'm uploading this here so I can submit it for the Glorious Trainwrecks & Babycastles event.
This level is compatible with standard KS v1.21.
spin. eat candy. screen wrap. embody a snake. eat the special candy to be attractive to the other candies. sate your candylust and roar with euphoria. and then stop.
-Ben Sironko
October 11th, 2017
Brooklyn, NY
got into an argument and then made this game
the Mac and PC versions are pretty different
My first submission for the 'Build me a performance space' event. I wanted to make something more dangerous than the other spaces I've experimented with. At the bottom of the (bottomless) world there are another two performance spaces in the same style as the other ones I've made, though here you are deciding what objects are there to play with by you interaction with the larger space.
This game is inspired primarily by ZiGGURAT, Outpost Nexus and SpaceInvader! The news ticker is inspired by Super Mario Sunshine. The tractors are inspired by Team Fortress 2. The environment is loosely inspired by Return of the Invaders.
Defend the lone frontier town, Crater Bulb, from these brightly coloured invading ships! Bounce shots off the floor of the crater to attack airborne and ground foes alike. Charge up to fire one of three different shots, each with unique abilities and purposes. Beware: if even one enemy trooper reaches the city, they will immediately surrender! Undoubtedly, heroic sacrifice isn't the Crater Bulb citizen's top priority.