not a game

let-off-studios's picture

Hungry Jack

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HUNGRY JACK, a dice "game" I made for an online workshop about making your own tabletop games. It's playable in nearly any browser.

HJ is actually a classic dice game, except it's not so much a game at all. Essentially, on your turn you throw the dice and see what happens.

  • When it's your turn, click the "Throw Dice!" button or press the SPACEBAR.
  • If your dice show a number that doesn't have a token on it (or in this case, a burger), then you place a token there from your supply.
  • If your dice show a number that already has a token on it, you take that token and add it to your supply.
  • If you are supposed to place a token but you have 0, the game ends. The player with the most tokens left is the winner.

I wanted to illustrate things such as luck, skill, and player choice in my workshop, and this is a tool that helps explain things without me resorting to a lecture fomat. I had fun putting it together.

As you may pick up from the "notes" I added, it's not too engaging a game, but it can be fun and surprising. Young kids like to play it because they just might win, beating the adults that are playing along with them. After all: dice have no gods, no masters.

Full credits and other details available in game.

PROTIP: don't like a portrait? Click on it and it will randomly change to one of ten portraits devised by thispersondoesnotexist.com

ANOTHER PROTIP: Pressing the ESC key will return you to the main menu screen.

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everythingstaken's picture

Sonic's Youth: Game Design Document

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Game design document for a Sonic game I'd like to make.

It's a GOOGLE DOC that you can read here. It's a work in progress, I will add to it every so often (drawings, writing, maybe some audio stuff). This is not a joke like 'Sonic Dreams Collection'. "People that like Sonic are weird." Fuck you well to do popular award winning 'cool' LA assholes.

It sucks thinking about these snobby "indy elites" making fun of the thing that makes some people happy.

Why is this a train wreck or why is this on this website?
I figure if I try to make something super sincere like this it will accidentally be transcendentally bad.
Like, it's kind of uncool to be a fan of something? I guess it depends on how you look at it?
I guess some questions I will be asking myself while adding to this is, like, how reverent am I to Sonic as a "franchise".
I like Sonic, I liked him as a kid quite a bit.

Someone on the IRC for this website years ago said Sega would never hire me to direct a Sonic game. I guess, in this person's eyes, this game design document and the theoretical game is a trainwreck in terms of futility, like this is never going to happen.

I once was working at a smoothie place and my first or second day there, this guy was telling me about his Simpsons spec-script and how much he was working on it. Him telling me about this made me feel tremendously sad at the time being stuck working for very little money serving very rich people overpriced smoothies. Like, I would hope that this guy made it, I have a more positive look at these things these days. At least he wrote it, he did a bunch of comedy stuff in the city, he was trying and that's what you have to do, you can't just sit around and mope about, he was taking some sort of action even if this action to others felt futile.

So, whatever, I'm going to do this anyways.
I'll run head first into a wall hundreds of times to see if I can run through it.

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mkapolk's picture

Mementos® Mori

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I wanted to make something for the "Pre-fright Check-in" jam but I started late and didn't work very hard. It's just an old-skool website, really, and some things I find scary to think about. Death and existence, you know. Here's the frame I wrote for the game:

In 1999 the Perfetti Van Melle corporation, in collaboration with the Baudelaire estate, ran a promotion called "Mementos® Mori." The promotion consisted of a limited edition naphthalene flavor of their popular mentos® candy called "Ail-mints." Printed on the inside wrapper of each such roll of "Ail-mints" was a depressing tidbit meant to "chill the very soul of the reader as that ... peppermint candy chills their taste buds."

A promotional website was also created, featuring some examples of text from the promotion, as was the style at the time. A miserable failure, the website was quickly scrubbed from the mentos® website and was never mentioned again. Recently a copy of it turned up on a CD-ROM among the possessions of the late Mr Guy Dupré. He was believed to be 82 at time of passing and was survived by no immediate family.

The restored website is shown above.

Credits:

Shadowlands 7 - Codex Kevin MacLeod (incompetech.com)
Licensed under Creative Commons: By Attribution 3.0 License
http://creativecommons.org/licenses/by/3.0/

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everythingstaken's picture

River of Jig

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everythingstaken's picture

Love is not a Game

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:-)

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everythingstaken's picture

Maze of Color

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Find out what color she wants to be painted.
There are seven colors and you have to paint a background, her, and some details.
Kind of a sequel to "Maze of Darkness".

Enjoy.

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