dungeon

Game Title

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"a zelda-esque dungeon crawler, but you only have one hit point, various weapons are hidden to ease the difficulty".
I've never played Zelda so I hope it fits okay.
Also I spent way longer than I meant to which is why I ran out of time to give it a name.

edit (22/02): fixed bug where you could pick up items from the previous room you were in for one frame! also added a small visual effect to help with the problem Noyb had.

edit: (04/03): Mac version thanks to mcc http://www.mediafire.com/download.php?ocuskselpxwes7a

Author: 
Michael Brough
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Inverse Eurydice

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In this game, you play a mourning mother wandering the spirit realm in search of her child. She has to bring him back, but he moves in vertical directions opposite to her own. I guess that makes it a bit like the old NES game Binary Land, except that the two characters have differing powers - the mother alone can hit switches, and the child alone can pass through walls.

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Noggin Quest

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The fairy from my previous game Catatoniac has returned to make amends for that trainwreck of an adventure. This time she's helping the victim of an execution get out of her poor situation, by clicking and dragging to throw her severed head like a ball.

Two different endings! I think.

EDIT: Updated 28/10/11 with more shortcuts.

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Cave Vasion - The Lost Level

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This is a new set of rooms for my recent game Cave Vasion. There is also a new item - the chalice. Place it down with X to set a respawn point at that spot. Pick it up with X to remove the respawn point, so that you may then place it farther in the maze. Also, any locked doors that you break through will remain open even if you respawn.

Arrows - make a move.
Z - skip a turn.
X - pick up or place the chalice.

I managed to make eight rooms this time.
This is of course inspired by Cave Noire, a game by Konami.

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Cave Vasion

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You have been lured to this cave deep in the unmapped regions by rumours of noble and famous explorers vanishing inside in search of treasure, never to return. With so many noblemen lost inside, surely something wondrous and dangerous lies - lives? - inside.

You're no stranger to danger, though. In fact, you fancy yourself as danger's best friend, and most evasive foe. You always sensed those blue-blooded braggarts were all puff and no moxie. Now you hope to best them where they failed, and return alive.

Arrows - make a move.
Z - skip a turn.

I managed to make six rooms.
This is of course inspired by Cave Noire, a game by Konami.

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Pizza Time's picture

RunFungeoN

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Because I won't be around when the fun starts I'm getting in (very) early.

This is my make-up game for the terrible one I did earlier. Kind of makes me wish I had the idea this morning.

Instructions in text file but if you can't be bothered; arrow keys to move around, R to restart.

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