breakout

Reflecting Paddle

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This game is very simple. A dispenser releases a finite supply of balls. The longer you bounce the balls, the more points you gain when they vanish off the bottom of the screen. On each bounce, the ball's point value increases by the number of times it has already bounced - so repeatedly bounced balls can, after a while, become very lucrative indeed.

You have 1024 balls and have to get as high a score as you can with them. What's the most profitable way to do so? I'm not sure. Work it out yourself.

Use the mouse to move the paddle.

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12-in-1 LC Collection

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Created for Mini Ludum Dare #32 and for Pirate Kart V.

Twelve amazing games created with Game Maker, compiled in a single package of ultimate joy.

Author: 
Leonardo Millan
Made For: 
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Blocks

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An combantion of breakout and pong.

Author: 
Christopher Jacobs
Made For: 
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PAY FOR YER BULLETS

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You are a gun. The balls give you money. You have to shoot the bricks. You have to PAY FOR YER BULLETS

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elektron's picture

Endurance Breakout

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Endurance breakout is like normal breakout, except the colors are different and the ball is slow.

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Ballbuster Invasion

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A mashup of sorts of two arcade classics, Breakout and Space Invaders. Using the mouse, navigate the paddle back and forth along the bottom of the screen. Hit the ball against the ensuing invasion and destroy them for points!

Features two modes, an easy 'Normal' Mode (no real penalty for missing the ball, only the paddle getting shot results in a lost life) and a more difficult 'EXTREME' mode, where both getting shot AND missing the ball will cost you a life!

Author: 
DarkTetsuya
Made For: 
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Techokami's picture

Breakvaders

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Alien bricks are comming to invade Earth! Use your trusty batship to send cosmoballs at the evil horde!

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ABOVE v. BELOW

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This started out as an attempt to make a better version of Nitrome's Mega Mash, and it gradually grew ever closer back toward ROM CHECK FAIL and WarioWare Inc., the initiators of the 'mashup' genre.

It's primarily an intimation about the tendency of old arcade games to have a strong vertical dynamic to their design. In many such games, the player occupies the bottom half of the screen, and the CPU opponent controls the top half. Every five seconds, ABOVE v. BELOW randomly swaps its bottom-screen player-character and top-screen antagonist with those from several such vertical arcade games, demonstrating that the vertical dynamic inherent in these games allows such match-ups to be both playable and interesting.

Play the game using only the mouse!

This mashes up the following games (don't read if you don't want spoilers):
* Pong
* Breakout
* Space Invaders
* Pinball
* Missile Command
* Pang (a.k.a Buster Bros)
* Crystal Quest (admittedly not a vertical game, but included for variety).

There's no sound because I didn't feel like it.

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Throwsmasher

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This is a ROM hack of Throwball, a previous game of mine. It also features elements from a previous game of mine called Extreme Breakout. Click and drag the ball to throw it up at the blocks. Make sure it doesn't hit the laser below, or you'll make more blocks appear.

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