this is kind of a sequel to the flappy bird,
enjoy
the mac version is especially irritating,
have fun
the idea is that you select the day that you are on and it give you a fortune, that's it
ihavefivehat came up with some of the fortunes
this is an instructional game for what to do when i die
don't worry, i am not planning on dying any time soon
but if i die unexpectedly, this is what you do
maybe like this is a loose guideline,
i don't really remember what it says at this point,
i made it a while ago
basically put my body in one of those decomposition forests
and then make sure that my skeleton goes on an adventure
and turn that adventure into a fmv game
i would really appreciate that, thanks
this is the 100th thing i have uploaded to this website,
sincerely,
blake's skeleton
This is a game we've been working on for 5 years.
To use the UPDATE, just add your save from your game to the new game folder.
UDATES 19FEB 2020
MERRY KLIKMAS LET-OFF-STUDIOS
Thanks so much for organizing klikmas every year, it's my favorite event in the whole wide world!!!
DODO and PENGUIN have teamed up to take over the skies.
PENGUIN has become immune to explosions, and DODO is going
to shoot him with a bazooka gun. Avoid the spikes and lazers, and
collect coins!!
CONTROLS:
Click to shoot a rocket at PENGUIN to blast him up.
Press "F" to toggle fullscreen (when on the game screen)
TIPS:
* Your combo meter increases the number of points you get. If you take damage it resets to zero.
* The combo meter resets to zero if you take damage or go too long without increasing it.
* Graze spikes by moving penguin close to them to gain combo points.
The names in the high score table are taken from the wikipedia page
on early flying machines:
JMM: Jean-Michel Montgolfier
JEM: Jacques-Etienne Montgolfier
BDG: Bartolomeu de Gusmao
ES: Emanuel Swedenborg
AJP: Alexis-Jean-Pierre Paucton
CREDITS:
Dancing on Clouds by Eric Matyas:
https://soundimage.org/positive-upbeat/
Coin grafix:
Rotating Coin by DasBilligeAlien:
https://opengameart.org/content/rotating-coin-0
Smoke and fire animated particle by KnoblePersona:
https://opengameart.org/content/smoke-fire-animated-particle-16x16
The prompt:
All I want for Chistmas is:
Flightless Birds
Explosions
old-skool graphics and sound effects (8-bit and older is what I mean)
a high score table
no "games are art" foolishness... I'd rather see messy and raw, goofy stuff in my games
little-known historical figures from the past
Hidden object game.
Way more detail in this one. More to collect, more types of thing to collect, items, quests, more characters, locked doors, more variety in places... I started this all the way back in March and I think this is one of my best. I've been developing it in secret for ages. Months of work has gone into it. Even after starting it so early, it still came down to the wire. Hope you enjoy it!
I wanted to make something for the "Pre-fright Check-in" jam but I started late and didn't work very hard. It's just an old-skool website, really, and some things I find scary to think about. Death and existence, you know. Here's the frame I wrote for the game:
In 1999 the Perfetti Van Melle corporation, in collaboration with the Baudelaire estate, ran a promotion called "Mementos® Mori." The promotion consisted of a limited edition naphthalene flavor of their popular mentos® candy called "Ail-mints." Printed on the inside wrapper of each such roll of "Ail-mints" was a depressing tidbit meant to "chill the very soul of the reader as that ... peppermint candy chills their taste buds."
A promotional website was also created, featuring some examples of text from the promotion, as was the style at the time. A miserable failure, the website was quickly scrubbed from the mentos® website and was never mentioned again. Recently a copy of it turned up on a CD-ROM among the possessions of the late Mr Guy Dupré. He was believed to be 82 at time of passing and was survived by no immediate family.
The restored website is shown above.
Credits:
Shadowlands 7 - Codex Kevin MacLeod (incompetech.com)
Licensed under Creative Commons: By Attribution 3.0 License
http://creativecommons.org/licenses/by/3.0/
Game based on mno's game based on fizzhog's game.
mno's game: https://www.glorioustrainwrecks.com/node/11673
fizzhog's original game: https://www.glorioustrainwrecks.com/node/11668
Music:
https://www.newgrounds.com/audio/listen/32001
Tommy McCook - Stupid Doctor
images and sounds:
https://mh-1-stockagency.panthermedia.net/media/previews/0004000000/04616000/~forest-train_04616452_high.jpg
https://media.istockphoto.com/photos/modern-high-speed-red-commuter-train-at-the-railway-station-picture-id624740220?k=6&m=624740220&s=612x612&w=0&h=72gtbDwGynJb1jDSgcpQaSybKRwqZcxCNbDMePEAvSQ=
https://i.pinimg.com/474x/2d/40/7c/2d407c32be5309bee6a7577cbec79418.jpg
https://freesound.org/people/felix.blume/sounds/166086/
https://freesound.org/people/L83/sounds/455157/
everybody's favorite game in hell, hellball -- but with a twist: YOU are the ball! I don't know what this is, really, but I wanted to make something and this is what I made. I made it REALLY FAST so I hope it's working the way I intended....
Just in the nick of time! This took a lot longer than I expected.
So this is a silly little 1 player paper & pencil adventure game about collecting loot. It's sort of a mixture of Gacha games, the slow and steady progress of MMOs, and a little bit of crafting-y puzzle-y things. In trying to research Gachapon design techniques I discovered Shopkins and was horrified, so I had to channel their hyper commercialized aesthetic a little bit.
There's two uploads- a PDF that's good for reading (the pages are in order), and a PDF that's for printing (the pages are collated like a booklet). Theoretically, it should print onto 5 8.5x11" pages, double sided, but I haven't tried it yet.
P.S. if you read the "Reading" PDF - try to put it into the "pages side by side" mode!
Love from ya boy,
Marek