not actually tested with a second player

Noyb's picture



It's pong, except the ball contains a second game of pong. Scoring a goal in either game awards you a point and resets that ball only. First to ten wins. The outer layer has a few special rules (can influence the ball's path by hitting it with a moving paddle, and the ball's velocity increases with every paddle hit up to a maximum speed) that the inner layer does not. Note that the two games aren't one-to-one representations of each other and very quickly get de-synced.

Not entirely sure if I played a game like this before. Was fun to make regardless.

Player 1: W/S
Player 2: Up/Down

- Fixed a silly bounds error that prevented the inner paddles and ball from moving in the entire outer ball.
- Fixed an asymmetry in the paddle positions.
- Added a short delay before either ball starts moving at the beginning of the game.

Event Created For: 
Made For: 
An event
Syndicate content