Short

Smedis2's picture

ADVENTURE TIEM

ADVENTURE TIEM.png

IS'T ADVENTURE TIME!
DEFAT IEC KANG!!!!!!!
PRESS SHIFTS TO JUMP AND z TO AtAcK!

Author: 
Smedis2
Event Created For: 
Made For: 
An event
Sprocket's picture

Sadness: The Game

noah.bmp

You have to rescue the head of Noah from the inner back chamber of a giant hunchback. A pretty anxious game created over a few hours. Probably only notable for the sound design. Play with headphones in a darkened room, if you please. Much love.

Author: 
Sprocket
Event Created For: 
Made For: 
An event
Smedis2's picture

WARRIOR ADVENTURE

WarriorScreenshot.PNG

The Prequel to BUTTON MASH BOSS BATTLE....Sorta....Not really. No.

And yes,I made another game. Yay.

Made For: 
An event

Bunny Murder Game

bunnnypirateKartscreen.png

A very short (and bad) game about some bunny rabbits.

There is a story behind this:
When I first started making games in unity I started to make a game about bunnies who kill other bunnies (murder bunnies).
It took me like 3 months of it getting more and more ambitious before I scrapped it.
And so I just stripped it down to the bare basics, and it took 4 hours. Hah.

Author: 
@terrawah
Made For: 
An event
ACR_GD's picture

Escape

Escape_title.png

Escape is a game I made especially for this event in 4 hours where you have to make a character escape the room full of traps. Hope you enjoy it!

Author: 
Antoine CLERC-RENAUD
Made For: 
An event
elektron's picture

Choose your weapon!

screenshot102.png

This is an exciting new war combat simulator! It realistically simulates a battle between two aliens.

Made For: 
An event

Enjoyment of the Public

screen.png

Don't be late for the performance!

Author: 
@danny_alder
Made For: 
An event
Healy's picture

Strange Valley (Knytt Stories)

strange_valley_screen.png

I've hit a wall with most of my projects, and what better way to deal with that than to re-release something you've already finished?

Actually, this was made for a fairly obscure tileset project, which you can read more about here and here. The basic gist of it is, some guys made parts of a tileset, and nobody was supposed to see any part of the tileset that they weren't working on. Meanwhile, some people (like me) made a level based on a placeholder tileset, which would then be replaced by the finished tileset when every tilesetter had finished their part. I fixed a minor issue with the finished tileset, but other than that I left things untouched. The screenshot is of the placeholder tileset (I wanted to leave the look of the level a surprise). Have fun!

Made For: 
An event
Syndicate content