typing

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1HGJ: Boss Fight

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BOSS FIGHT, a game made in a bit over an hour for the One Hour Game Jam. This time, the theme was Boss Fight.

The boss is fighting! Type the proper words to summon weapons of war, and maintain your productivity in the face of adversity and imminent corporate malfeasance. This is one HOSTILE TAKEOVER!*

Plays in nearly any browser. Enjoy!

Game and some graphics by me. Other graphics from Clickteam. Background music from the playonloop.com website. Sound effects made with LabChirp and the BFXR stand-alone tool.

* Sorry, I couldn't resist.

Made For: 
An event
let-off-studios's picture

1hgj - Anti-Typing Tutor

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ANTI-TYPING TUTOR, made for the One Hour Game Jam. The theme this time was Failure. An HTML5 game, playable in any web browser.

Letters fall from the top of the screen. Type them. You earn one point for each correctly-typed letter.

I wanted to experiment more with the physics engine in Clickteam Fusion, and I'm happy with how this turned out. Enjoy!

Made For: 
An event

maves bocan teches tipeng 4 ultimit edishun

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The most rewarding typing game you will ever play.

Author: 
Triplefox
Made For: 
An event

maves bocan teches tipeng 3

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Players complained that maves bocan 2 was "too difficult," we have corrected these concerns.

Author: 
Triplefox
Made For: 
An event

Ronnie Coleman Teaches Typing

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Ronnie Coleman is back, and this time it's all about the keyboard! If you've got troubles clicking the keys, Ronnie's got a solution that will make you a master; that solution is the Ronnie Coleman Teaches Typing system.

Author: 
WBojangles
Made For: 
An event

Elegant Extension: A Word Game

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This is just a simple word game I devised. Write a word that's at least 5 characters long. Then, the second-last and third-last letters in that word become the third and fourth letters of your next word. See how long you can keep devising words that fit within these constraints. The lower-left corner shows a thumbnail of the entire game board as you have filled it so far.

This time I've left the more specific game constraints outside the game, leaving it up to the player to decide how to play. For instance, it doesn't check words against a dictionary file, so the arbiter for whether a word is 'good' is only you. It is also up to you to choose whether to avoid words already entered. You can also use this to play a two-player game where you take turns entering words. This is intended to be as vacant of refereeing as a mere pencil and paper are.

For inclusion in the Pirate Kart, consult the Zip file.

Author: 
Leon Arnott
Made For: 
An event
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