platformer

Smedis2's picture

Monty Python's Mountain Climber - The Gathering Storm

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You aren't any person that is part of Monty Python.
You must use your mystical shield (PRESS FIRE2) to defend youself from the evil stormcloud, and get to the top of the mountain to defeat it!

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thesycophant's picture

Super Stone Ball

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There are many balls! Get one of them to reach the exit! Have other balls turn to stone and become platforms to guide other balls to advance through all eight stages.

Extra points awarded for balls left over at the end of stages.

Instructions:
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X: Jump
Z: Turn current ball into stone
R: Reset stage
SPACE: Use mouse to look (left-click while using to hold position)

This is a bit late! But I've been waiting for the right combination of free time and inspiration.

UPDATED March 28, 2015 for compatibility with Windows 8

Author: 
John D. Moore
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Smedis2's picture

The Michael Rosen Game

michaelgame-title.jpg

ONLY CUTSCENES ARE ON DOWNLOADABLE FILE
https://mega.co.nz/#!YAVgUY6K!Uok12Xb6tDNnnsx1_H9ARH-NSXZxbeBGH6fTWeQlKbM - Game (BEWARE IT TAKES A LONG TIME TO DOWNLOAD)
THE MICHAEL ROSEN GAME IS FINISHEDDDDDDD

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Smedis2's picture

Super Mario: Quest For The Lost Stars (AKA Smedis In the 90's)

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What if I made games for MFGG in the 90s/early 2000s?
This is what.

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Teponaztli

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A two-players asymmetric game based on 2D platformers, in which players
must cooperate and obey to retrieve balls hidden in the level… until
one of them betrays the other.

Master Teyopia loves bouliches. He would fill up his life bar, but he’s too big to move. So, he ordered Chipili to pick them for him.

Teyopia may lighted Chipili to show him the path. If Chipili doesn’t obey, he can punish him by throwing lightning.
Chipili runs fast ! He hates the dark but loves the Bouliches.When he is close to Teyopia, he can offer it, but far from his eyes he can also eat it… and maybe one day become stronger than Teyopia.

Author: 
Sylvain Payen, Mathilde Soulier & Alexandre Dazzoni
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Smedis2's picture

Dreamscape

Dreamscape.PNG

George was a man fascinated with his dreams. He wondered, what caused them? What were they trying to tell him?
But one day, he had a dream that was out of the ordinary.

*Controls*
Shift- Jump
Arrow Keys- Move

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Smedis2's picture

Do You Have It?

Doyouhaveit.png

This was just an excuse to make something with the Platform Object.

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Cave of the Snails

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Snail cave.

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Danni's picture

Midnight Snack

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You are the Pogo Fox! You're also really hungry!

- Move left and right with the arrow keys.
- Hit diamonds to establish checkpoints.
- Bounce off of platforms to gain points - but watch out, for the platform vanishes as soon as you land on it! And some platforms bounce you differently...
- You can only go through the padlock blocks by paying ten points each.
- Press Shift over the chrome pads to reset your points to zero and restore all platforms and padlock blocks.

Update:
- When hitting a checkpoint diamond, any opened padlock blocks that are on-screen will become permasolid, which should solve accidental backtracking issues.
- Hopefully solved an issue where the player might accidentally bypass a post-level checkpoint diamond without actually activating it.

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Danni's picture

Grumper: Better Movement Edition

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An attempt to correct what went horribly wrong with Grumper.

Main changes:

- Movement physics have been revamped to now have near-instant acceleration and deceleration both on land and in the air (though it's _slightly_ lower in the air still), as well as decrease max horizontal speed.
- Levels were tweaked a bit to accommodate the physics changes.
- The removal of selectable difficulty. This caused the experiment to break because everyone selected a different difficulty.
- A fix for the death location decals not actually getting limited to 100 on-screen.
- When you quit the game during a level, it still saves your death locations for that level.

Again, attach your stats-xx.txt file here when you're done playing.

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