i love you jason

sergiocornaga's picture

Passagebalt

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Introducing Passagebalt™

Passage™. Canabalt™. Two masterpieces of the indie game world. But what would happen were they to join forces? Passagebalt™ finally answers this question... and the answer is "the most amazing game of all time".

Passagebalt™. Because Life is a Race™.


Versions:

Windows (original version, features full SID player)

Windows (no music)

HTML5 (SD)

HTML5 (HD)


Known issues:

In the original version, SXMS (or possibly Game Maker) is super-buggy. If you get an error message, try playing one of the other versions! The game also starts out of focus, probably because of the SID player I implemented out of pure foolish desire.

The HTML5 versions run a lot slower, but I feel they still communicate the idea sufficiently. The font is also way uglier in the HTML5 version as GameMaker HTML5 refused to scale it to the size I wanted. The music doesn't seem to loop in these versions, so try not to play for more than 2 minutes!


Attempt to credit everyone I ripped off:

Jason Rohrer
Creator of Passage, main character sprites, title font, concept

Adam Saltsman (Adam Atomic)
Creator of Canabalt, background / environmental art, sound effects, concept

Eric Johnson
Canabalt iPhone port

Danny Baranowsky (danny B)
Original music for Canabalt

Mikkel Hastrup (encore)
Commodore 64 song #1: 'Canabalt'

Niklas Sjösvärd (Zabutom)
Commodore 64 song #2: 'Space Fish'

Johannes Bjerregaard
Commodore 64 song #3: 'Rockbuster'

Jeroen Tel
Commodore 64 song #4: 'Golden Axe'

Tomas Danko
Commodore 64 song #5: 'Plastic Pop'

Alan Petrik (Factor6)
Commodore 64 song #6: 'Magic Afternoon'

Rob Hubbard
Commodore 64 song #7: 'Nemesis the Warlock'

Edwin van Santen
Commodore 64 song #8: 'PCW-Tune '88'

Thomas Mogensen (DRAX) & Søren Lund (Jeff)
Commodore 64 song #9: 'Beyond'

Anders Carlsson (Goto80)
Commodore 64 song #0: 'Datahell'

Mark Overmars
Game Maker 7

Brandon Rohrer (Shaltif)
SXMS WinAmp Wrapper for Game Maker

Nullsoft
WinAmp

Peter Pawlowski
Nullsoft DirectSound Output

Zbigniew Ross
in_sidplay2 WinAmp module

Simon White
libsidplay2 engine

Dag Lem
reSID library

Zeh Fernando
Nokia Cellphone FC Small font

Panya Thanyaprasertkul
bmp2ico

Sergio Cornaga
Director, additional art, concept, 'coding', 'design'

Author: 
Sergio Cornaga
Made For: 
An event
atuun's picture

Passage 18: Jason Rohrer's Pro Skater: PHYSIX

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Now powered by physics, the Passage series is back with a spine-tingling new installment! THRILL as your low-resolution avatar converts a golf course into a skate park and skates with the power of his own mind! Grind rails! Go off sweet ramps! Ram golf balls into holes! GRIND ON YOUR OWN HEAD. Anything is possible in Passage 18. ANYTHING. And yes, that is a legally binding statement.

Made For: 
An event
atuun's picture

Passage 9: Let's Learn About The Digestive System!

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Another hit in the seminal "Passage" series of games, Passage 9 uses the patented "Meaning Through Play" method to teach you all about what's going on inside your body!

Made For: 
An event
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