rollercoaster of emotion

7 Seconds A Toaster


You are the captain of a starship. Hunted mercilessly through space by autonomous machines, you must always be ready to run.

They cannot be fought. They cannot be reasoned with.

Maneuver the ship using the WASD keys.
Collide with asteroids to harvest the fuel inside. Use this fuel to power your warp-jump drives.
Each jump costs 1 kilofuel and each asteroid contains 0.1kF.
Jump your ship by pressing the SPACE key.

You must keep jumping. They are always near.

With every jump you make, crew members will take the chance to escape into the Warp Stream.
Keep jumping until they all escape.

They will find you after 7 seconds.
Always 7 seconds.


This game is inspired by the first episode of the 2005 re-imagining of Battlestar Galactica. I really liked the idea of always knowing when the enemy is going to turn up and not being able to do anything about it. If I had lots of time I'd make more of a strategic game idea of it, but as it goes it's pretty frantic. All the sounds were made using and the game itself was made using flashpunk.

Craig Johnston (@oatsbarley)
Made For: 
An event
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