amateur

Creepy Pasta

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Playing around with the Wolf3D map editor turned out to be pretty fun. Whilst browsing tutorials for help and map ideas, I came across the concept of a deja vu room; a room that looks identical to one a player has already passed through.

I thought it would be a fun idea if there was a recurring room that got creepier every time the player passed through it. The gameplay experience (I hope) should be reminiscent of horror stories, or the internet variant called creepy pasta.

I anticipated that such a map layout could be quite boring to a player as it would require a linear route to the exit. To help counter the problem, I made the segments between each version of the creepy room full of side rooms and secrets that the player can explore.

Author: 
Rob Gardner
Made For: 
An event

Please Go To The Forest

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I need you to go to the forest. There's something in the forest. Please go to the forest.

Made For: 
An event
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