This is a brief examination of the idea that Metroid II's unique ratio of player-character size to screen size is the key to its sinister, ominous mood.
Pilot the robot through the cavern of ceaseless horrors. Jump carefully to avoid the spikes.
Z - Jump
Left arrow - Trundle left
Right arrow - Trundle right
Be a robot! Sort some balls!
Controls:
Z,X: rotate shoulder
A,S: rotate elbow
Q,W: open/close hand
Put the balls in the correct colored bin.
Drive through time and TRY to avoid hitting things.
Drive for as long as you can, just don't hit 0 or you're walking home.
Up/Down = Movement