atuun's picture

Prove You Watched This Entire Unpleasant YouTube Video Using Statistical Science


Have you ever wanted to prove that you've watched a YouTube video to a friend, but didn't have the scientific and/or statistical ability to do so? Now you do, as long as it's in this one very small set of videos! Click the orange button whenever it appears to continue watching the video. Failure to do so will result in FAILURE. Make it to the end to win an amazing prize beyond your mortal comprehension!

might not work in all browsers idk


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everythingstaken's picture

Dr Jeckyl and Mr Hide


This is a multiplayer interpretation on the classic novel. If you have a split personality like the character(s) in this book, you can play it by yourself and see which of you wins.

This game also has a specific peripheral required to play. Included in the game is a PDF showing you how to prepare and protect your keyboard.

This was made for the last Global Game Jam. This game is only posted here by the way. NYU hosted it and had several different awards one being best "Trainwreck" and the other being best "peripheral". Because I only post my games here I went real hard to represent. I was nominated for both, but didn't win. The Trainwreck award went to a game called "Shia LaBeouf ate my hands".

This game is dedicated to Andrew Yoon who I sat next to for most of the jam who recently died, and my friend Shawn Bradford who was a subconscious inspiration for the peripheral.


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The Blob Family


This is a sequel to Dodge Bouncing Balls. In this game, Alliteration Parley must puzzle out the identity of each of the bellyballs on screen. Use the sonar, carefully observe their responses, and then tag them with the correct colour to win.

This is inspired by Liquisity, Pac-Man, Hundreds and Finderseek.


Arrow keys - Same as WASD
WASD - Same as DAWS
DAWS - Move Parley.
Click - Select weapon, use weapon.
Q on title screen - switch to different colouration. It's intended for colour-blind players, but I don't know how well it works...

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Dodge Bouncing Balls


I got the idea for this game from the title of Kenta Cho's new game Deadly Balls Bounce. The game itself is inspired by Hundreds and Minesweeper.


WASD - Move.
Left click - Tag ball.

Tag only the dangerous bellyballs to win the level. The dangerous bellyballs bounce off the edges of the screen, whereas the harmless ones wrap around.

If you want more videogame ideas like this, here's a shindan:

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