arcade

GoreCore's picture

Bulimia

bul.PNG

Avoid food as long as possible.

Made For: 
An event

Pong Tower

pongtower.png

This is the next evolution of Dark Pong and Pong/Antipong, with a good dose of inspiration from Prizeleaper. Get the ball to the top of the tower by bouncing it off the paddles. A line indicates the highest distance that the ball has reached - in that respect, it owes something to Keep Me Occupied.

Windows version in the Zip. A HTML5 version will appear sometime later.

Author: 
Leon Arnott
Made For: 
An event

Danger Quad

dangerquad.png

An arcade-type game inspired by NS-Shaft, and possibly Gunstar Heroes.

As Fleetfoot Fuller, danger-face-laugher and gravity-obeyer extraordinaire, you must survive in the descending shaft of this perilous videogame temple! Drop from brick to brick, and keep your wits about you when gravity suddenly flips 90 degrees, sending you sideways!

There are two game modes - a one-player game with two difficulties, and a rushed two-player game where you can challenge a friend to play Carly the Snake Woman and see if they can outlast you! And there's only room on each brick for one player, so it pays to be swift and reckless.

Arrows - Fuller's controls.
WASD - Carly's controls.
Space - Switch gravity in two-player mode.

Author: 
Leon Arnott
Made For: 
An event
eruiz00's picture

Gun Fighter

Sin título-1.png

Glorious gun duel!

For two players, too.

Made For: 
An event
eruiz00's picture

RGBALL

snapshot.png

Little game with a Ball trying to chain colors, in a rotating circle.

Made in 6 hours with Tululoo Game Maker!

Made For: 
An event
Pedro Paiva's picture

Carrocracia

carrocracia shot.png

Carrocracia is a game about the motorized lifestyle that is destroying all the possibilities to have a healthy and peaceful life in the cities. You can come and go, if you have a car. If you don't have a car, you are not a human worthy for be respected. In this game I try to synthesize this feeling.

Use the arrow keys to play and Enter to skip title/select options.

Carrocracia é um jogo sobre o estilo de vida motorizado que vem destruindo todas as possiblidades de se ter uma vida saudável e pacífica nas zonas urbanas. Você tem o direito de ir e vir, se tiver um carro. Se não tiver um carro, você não é uma pessoa digna de respeito. No jogo eu tento sintetizar essa sensação.

Use as teclas direcionais para jogar e Enter para pular a tela-título/selecionar opções.

Know other games from Arcaica: http://arcaica-pfp.blogspot.com

Made For: 
An event
sergiocornaga's picture

Worker & Parasite: The Game

workerparasite.jpg

CHEATING AT KLIK OF THE MONTH: PART I

Back in June, inspired by Silly Family and the Museum of Soviet Arcade Games, I set out to make a fake arcade game adaptation of Worker and Parasite. Things were looking good. Unfortunately, they weren't playing good, so I removed all the gameplay and sent the art asset filled Game Maker file to my original inspiration, rhetoricstu. This is what we created.

Mark Gobbin provided the music, a remix of Jonkvrouwe by Goto80.

Event Created For: 
Made For: 
An event

ABOVE v. BELOW

aboveandbelow.png

This started out as an attempt to make a better version of Nitrome's Mega Mash, and it gradually grew ever closer back toward ROM CHECK FAIL and WarioWare Inc., the initiators of the 'mashup' genre.

It's primarily an intimation about the tendency of old arcade games to have a strong vertical dynamic to their design. In many such games, the player occupies the bottom half of the screen, and the CPU opponent controls the top half. Every five seconds, ABOVE v. BELOW randomly swaps its bottom-screen player-character and top-screen antagonist with those from several such vertical arcade games, demonstrating that the vertical dynamic inherent in these games allows such match-ups to be both playable and interesting.

Play the game using only the mouse!

This mashes up the following games (don't read if you don't want spoilers):
* Pong
* Breakout
* Space Invaders
* Pinball
* Missile Command
* Pang (a.k.a Buster Bros)
* Crystal Quest (admittedly not a vertical game, but included for variety).

There's no sound because I didn't feel like it.

Event Created For: 
Made For: 
An event
Noyb's picture

Jester Prototype

jester.png

A friend of mine is helping teach a game design course at uni. Last week, he briefly described to me one of the game ideas one of the game design teams threw out earlier in the semester. This game is a quick prototype based on a partial second-hand understanding of their rejected design, made in Klik & Play.

Controls:
Left/Right: Walk
Shift: Jump
Ctrl: Flip

Made For: 
An event
Syndicate content