walking simulator


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A lonely entry to the Spektrum Crush "Permadeath Radio" Jam.

Possible epilepsy warning.

Wander around. Touch things. Stare. Hum.

When you reach the yellow area, there is no further to travel. Quit at any time.


WASD to move.

Mouse to look.

Space to jump.

E to interact.


Uses the First Person Drifter control by Ben Esposito.

Piano sample is Frank Levy playing Chopin's Op. 32 No. 1 (Nocturne No. 9 in B Major), under Public Domain license, via musopen.org. I've modified it in various ways.

Various paid & free assets from the Unity Asset Store were used/repurposed.

Made For: 
An event
mkapolk's picture

Coincident Spaces

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Just a neat little experiment about being in two places at once.

Made For: 
An event

office-zone with cat

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for hugs


WASD + mouse to move + look
Left-click to interact
Shift to run
Space to jump

Objective (optional?)

Play hide & seek with cat:
1. Embrace cat at home.
2. Click through text.
3. Cat blinks around office zone — catch it.
4. Click through text.
5. Repeat.
6. Quit anytime.

'Secret codes':
- welcome to the fantasy zone — reduce gravity (cumulative)
- varla - increase move + run speed (cumulative)
- wait - 80% chance cat will stay where it is for longer (cumulative)
- silence - toggle music (persists between play sessions & works everywhere)

Cat is different color in office zone. Also small. Often hiding (e.g. at end of dead-end alleys, on rooftops) but sometimes not.
You can walk up various building walls (clunky BethSoft style).
Chance plays a big role — if you’re focused on finding cat, playtime can be 5 seconds to 20+ minutes. That's okay.
Use 'secret codes'. Type the letter keys while you’re in office-zone. Spaces are optional.


Original building model is from the free "Town Houses Pack" by ChermandirKun on the Unity Asset store: https://www.assetstore.unity3d.com/en/#!/content/42717
Pixelation, Color tweaks, and cat textures via Colorful FX by Thomas Hourdel: https://www.assetstore.unity3d.com/en/#!/content/44845
Also used: the ProCore Bundle (https://www.assetstore.unity3d.com/en/#!/content/15447) for reforming the building, making the cat, etc.

Audio is basically an attempt to sound like ~2000's era Boards of Canada (via recollection -- it's been a few years).
Audio features a loop (the sashaying cymbals) from "The Forge" bundle by Hecq, which was a free thingy via Ableton at some point.


Sorry for the lateness. I was very excited by hugs’ magnificent wish-list, and became painfully swollen with ambition. Decided to just cut off all the growing bits and let this little sprout die in the sunshine, not too far from the deadline.

Here is hugs excellent and inspiring wish-list:

things i would like:

• weird screen aspect ratios/pixel aspect ratios
• mixed resolution
• non-representational colour palettes
• chillness
• cosyness
• secret codes
• cat
• red key
• german expressionism
• welcome to the fantasy zone
• the feeling that things are going to be alright

of course don't feel obligated to cover everything or anything that's going to be too much of a pain to implement!

Obviously, I did not hit all of them.

Did you know that some very good German Expressionist films are freely available online?

The Golem: [https://archive.org/details/TheGolem\_893]
The Cabinet of Dr. Caligari: [https://archive.org/details/thecabinetofdrcaligari]
Nosferatu: [https://archive.org/details/Nosferatu\_DVD\_quality]
From Morning to Midnight: [https://www.youtube.com/watch?v=PTHWiPWlPHg]

Event Created For: 
Made For: 
An event
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